Post-SVN clean up (#244)

- Move source code from `trunk` into program root directory.
- Fix build and ASM files.
- Translated a few RU comments to en_US.
- Note: Line endings standardised from `CRLF` > `LF`, so best to view diffs with whitespace changes hidden.

(Work towards #75, point 3)

Reviewed-on: KolibriOS/kolibrios#244
Reviewed-by: Gleb Zaharov <risdeveau@codrs.ru>
Reviewed-by: Burer <burer@kolibrios.org>
Co-authored-by: Andrew <dent.ace@gmail.com>
Co-committed-by: Andrew <dent.ace@gmail.com>
This commit is contained in:
ace-dent authored and Gleb Zaharov committed 2025-05-20 17:36:10 +02:00
1 parent c148987224
commit 7e63294b5e
133 files changed
+202 -185

No files matched your search

+10 -10
View File
@@ -195,8 +195,8 @@ extra_files = {
{"kolibrios/develop/utils/SPEDump", SRC_PROGS .. "/develop/SPEDump/SPEDump.kex"},
{"kolibrios/emul/", "common/emul/*"},
{"kolibrios/emul/dosbox/", "common/emul/DosBox/*"},
{"kolibrios/emul/e80/readme.txt", SRC_PROGS .. "/emulator/e80/trunk/readme.txt"},
{"kolibrios/emul/e80/keyboard.png", SRC_PROGS .. "/emulator/e80/trunk/keyboard.png"},
{"kolibrios/emul/e80/readme.txt", SRC_PROGS .. "/emulator/e80/readme.txt"},
{"kolibrios/emul/e80/keyboard.png", SRC_PROGS .. "/emulator/e80/keyboard.png"},
{"kolibrios/emul/fceu/fceu", SRC_PROGS .. "/emulator/fceu/fceu"},
{"kolibrios/emul/fceu/FCEU ReadMe.txt", SRC_PROGS .. "/emulator/fceu/FCEU ReadMe.txt"},
{"kolibrios/emul/chip8/chip8", VAR_PROGS .. "/emulator/chip8/chip8"},
@@ -284,7 +284,7 @@ extra_files = {
{"kolibrios/netsurf/res/", "common/network/netsurf/res/*"},
{"kolibrios/res/skins/", "../skins/authors.txt"},
{"kolibrios/res/templates/", "common/templates/*"},
{"kolibrios/res/templates/", SRC_PROGS .. "/emulator/e80/trunk/games/*"},
{"kolibrios/res/templates/", SRC_PROGS .. "/emulator/e80/games/*"},
{"kolibrios/res/templates/NES/", "common/templates/NES/*"},
{"kolibrios/res/wallpapers/", "common/wallpapers/*"},
{"kolibrios/res/system/", build_type .. "/settings/kolibri.lbl"},
@@ -409,7 +409,7 @@ tup.append_table(img_files, {
{"HACONFIG", VAR_PROGS .. "/other/ha/HACONFIG"},
{"ACLOCK", VAR_PROGS .. "/demos/aclock/aclock"},
{"APM", VAR_PROGS .. "/system/apm/apm"},
{"CALC", VAR_PROGS .. "/other/calc/trunk/calc"},
{"CALC", VAR_PROGS .. "/other/calc/calc"},
{"CALCPLUS", VAR_PROGS .. "/other/calcplus/calcplus"},
{"CALENDAR", VAR_PROGS .. "/system/calendar/trunk/calendar"},
{"COLRDIAL", VAR_PROGS .. "/system/colrdial/color_dialog"},
@@ -435,7 +435,7 @@ tup.append_table(img_files, {
{"MYKEY", VAR_PROGS .. "/system/MyKey/trunk/MyKey"},
{"PCIDEV", VAR_PROGS .. "/testing/pcidev/trunk/PCIDEV"},
{"RDSAVE", VAR_PROGS .. "/system/rdsave/trunk/rdsave"},
{"RTFREAD", VAR_PROGS .. "/other/rtfread/trunk/rtfread"},
{"RTFREAD", VAR_PROGS .. "/other/rtfread/rtfread"},
{"SEARCHAP", VAR_PROGS .. "/system/searchap/searchap"},
{"SCRSHOOT", VAR_PROGS .. "/media/scrshoot/scrshoot"},
{"SETUP", VAR_PROGS .. "/system/setup/trunk/setup"},
@@ -523,10 +523,10 @@ tup.append_table(img_files, {
{"LIB/RASTERWORKS.OBJ", VAR_PROGS .. "/develop/libraries/fontRasterWorks_unicode/RasterWorks.obj"},
{"LIB/SORT.OBJ", VAR_PROGS .. "/develop/libraries/sorter/sort.obj"},
{"LIB/TINYGL.OBJ", VAR_PROGS .. "/develop/libraries/TinyGL/asm_fork/tinygl.obj"},
{"MEDIA/ANIMAGE", VAR_PROGS .. "/media/animage/trunk/animage"},
{"MEDIA/ANIMAGE", VAR_PROGS .. "/media/animage/animage"},
{"MEDIA/FILLSCR", VAR_PROGS .. "/media/FillScr/fillscr"},
{"MEDIA/KIV", VAR_PROGS .. "/media/kiv/trunk/kiv"},
{"MEDIA/LISTPLAY", VAR_PROGS .. "/media/listplay/trunk/listplay"},
{"MEDIA/KIV", VAR_PROGS .. "/media/kiv/kiv"},
{"MEDIA/LISTPLAY", VAR_PROGS .. "/media/listplay/listplay"},
{"MEDIA/MIDAMP", VAR_PROGS .. "/media/midamp/trunk/midamp"},
{"MEDIA/MP3INFO", VAR_PROGS .. "/media/mp3info/mp3info"},
{"MEDIA/PALITRA", VAR_PROGS .. "/media/palitra/trunk/palitra"},
@@ -641,7 +641,7 @@ if build_type == "ru_RU" then tup.append_table(img_files, {
}) end
if build_type == "ru_RU" then tup.append_table(extra_files, {
{"kolibrios/utils/period", VAR_PROGS .. "/other/period/trunk/period"},
{"kolibrios/utils/period", VAR_PROGS .. "/other/period/period"},
{"kolibrios/games/Dungeons/Dungeons", VAR_PROGS .. "/games/Dungeons/Dungeons"},
}) end
@@ -752,7 +752,7 @@ tup.append_table(img_files, {
tup.append_table(extra_files, {
-- {"kolibrios/3D/cubeline", VAR_PROGS .. "/demos/cubeline/trunk/cubeline"},
{"kolibrios/3D/gears", VAR_PROGS .. "/demos/gears/gears"},
{"kolibrios/emul/e80/e80", VAR_PROGS .. "/emulator/e80/trunk/e80"},
{"kolibrios/emul/e80/e80", VAR_PROGS .. "/emulator/e80/e80"},
{"kolibrios/emul/uarm/", VAR_CONTRIB .. "/other/uarm/uARM"},
{"kolibrios/games/2048", VAR_PROGS .. "/games/2048/2048"},
{"kolibrios/games/checkers", VAR_PROGS .. "/games/checkers/checkers"},
+7 -7
View File
@@ -154,16 +154,16 @@ echo *
echo Building other
echo *
rem fasm other\archer\trunk\@rcher.asm %BIN%\@rcher
fasm other\calc\trunk\calc.asm %BIN%\calc
fasm other\calc\calc.asm %BIN%\calc
fasm other\mhc\trunk\mhc.asm %BIN%\mhc
fasm other\period\trunk\period.asm %BIN%\period
fasm other\rtfread\trunk\rtfread.asm %BIN%\rtfread
fasm other\period\period.asm %BIN%\period
fasm other\rtfread\rtfread.asm %BIN%\rtfread
echo *
echo Building media
echo *
rem media\ac97snd\trunk\ac97snd.asm ac97snd
fasm media\animage\trunk\animage.asm %BIN%\animage
fasm media\animage\animage.asm %BIN%\animage
fasm media\cdp\trunk\cdp.asm %BIN%\cdp
fasm media\gifview\trunk\gifview.asm %BIN%\gifview
fasm media\iconedit\trunk\iconedit.asm %BIN%\iconedit
@@ -231,9 +231,9 @@ echo *
echo Building depend application for fdd's nightbuild
echo *
echo __nightbuild fix yes >> config.inc
fasm media\kiv\trunk\kiv.asm %BIN%\nightbuild\kiv
fasm media\kiv\kiv.asm %BIN%\nightbuild\kiv
fasm media\scrshoot\scrshoot.asm %BIN%\nightbuild\scrshoot
fasm media\animage\trunk\animage.asm %BIN%\nightbuild\animage
fasm media\animage\animage.asm %BIN%\nightbuild\animage
fasm media\midamp\trunk\midamp.asm %BIN%\nightbuild\midamp
fasm develop\heed\trunk\heed.asm %BIN%\nightbuild\heed
fasm develop\tinypad\trunk\tinypad.asm %BIN%\nightbuild\tinypad
@@ -242,7 +242,7 @@ fasm system\hdd_info\trunk\hdd_info.asm %BIN%\nightbuild\hdd_info
fasm system\mgb\trunk\mgb.asm %BIN%\nightbuild\mgb
fasm system\rdsave\trunk\rdsave.asm %BIN%\nightbuild\rdsave
fasm other\kpack\trunk\kpack.asm %BIN%\nightbuild\kpack
fasm other\rtfread\trunk\rtfread.asm %BIN%\nightbuild\rtfread
fasm other\rtfread\rtfread.asm %BIN%\nightbuild\rtfread
;restore
echo __CPU_type fix %res% > config.inc
erase lang.inc
File renamed without changes.
@@ -1,5 +1,5 @@
if tup.getconfig("NO_FASM") ~= "" then return end
HELPERDIR = (tup.getconfig("HELPERDIR") == "") and "../../.." or tup.getconfig("HELPERDIR")
HELPERDIR = (tup.getconfig("HELPERDIR") == "") and "../.." or tup.getconfig("HELPERDIR")
tup.include(HELPERDIR .. "/use_fasm.lua")
tup.rule("PrMK.asm", FASM .. " %f %o " .. tup.getconfig("KPACK_CMD"), "PrMK")
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
@@ -1,5 +1,5 @@
if tup.getconfig("NO_FASM") ~= "" or tup.getconfig("NO_GCC") ~= "" then return end
HELPERDIR = (tup.getconfig("HELPERDIR") == "") and "../../.." or tup.getconfig("HELPERDIR")
HELPERDIR = (tup.getconfig("HELPERDIR") == "") and "../.." or tup.getconfig("HELPERDIR")
tup.include(HELPERDIR .. "/use_gcc.lua")
INCLUDES = INCLUDES .. "-I" .. tup.getvariantdir()
LDFLAGS = LDFLAGS .. " -T kolibri.ld"
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
@@ -1,8 +1,9 @@
; Text CodePage = cp1251
; SPDX-License-Identifier: NOASSERTION
;
; <--- include all MeOS stuff --->
include "../../../../../macros.inc"
include "../../../../macros.inc"
; <--- start of MenuetOS application --->
@@ -21,7 +22,7 @@ CODE
xor ecx, ecx
inc ecx
mcall 66,1 ; єёЄрэютър Ёхцшьр ттюфр ёърэъюфют
mcall 66,1 ; setting scancode input mode
@@ -30,9 +31,9 @@ CODE
wait_event: ; main cycle
mcall 10 ; юцшфрЄ№ ёюс√Єшх
mcall 10 ; expect an event
; mcall 23, 2 ; трЁшрэЄ яюёЄю ээ√щ юяЁюё
; mcall 23, 2 ; option constant poll
; or eax, eax
; jz key.1
@@ -55,7 +56,7 @@ CODE
key: ; key event handler
; get key code
call load_keys
; яЁхюсЁрчютрэшх
; transformation
.1:
mov ah, 0xfe
mov edx, txt_data.fe
@@ -127,8 +128,8 @@ CODE
ret
load_ports: ; тїюф ah - ёЄрЁ°шщ срщЄ яюЁЄр
; edx - рфЁхё ЄхъёЄр
load_ports: ; input ah - port high byte
; edx - text address
mov al, 0xFE
call load_port_FE
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
@@ -1,20 +1,23 @@
; SPDX-License-Identifier: NOASSERTION
;
;*******************************************************
;**************GRAPHICS EDITOR ANIMAGE *****************
;*******************************************************
; version: 1.52
; last update: 23.11.2016
; changes: Can save *.png files
; autors: IgorA
; author: IgorA
;--------------------------------------------------------
; version: 1.51
; last update: 23.03.2016
; changes: Use library 'kmenu.obj', update GUI
; autors: IgorA, Veliant, Leency
; authors: IgorA, Veliant, Leency
;--------------------------------------------------------
; version: 1.4
; last update: 12.03.2016
; changes: Use library 'libimg.obj'
; autors: IgorA
; author: IgorA
;--------------------------------------------------------
; version: 1.3
; last update: 05.10.2010
@@ -30,7 +33,7 @@
;--------------------------------------------------------
; version: 1.1
; last update: 09.12.2006
; autors:
; authors:
; programming by andrew_programmer
; design by golus
@@ -40,49 +43,48 @@ org 0
dd 1, START, IM_END, I_END
dd stacktop, file_path, cur_dir_path
include '../../../config.inc' ;for nightbuild
include '../../../macros.inc'
include '../../../proc32.inc'
include '../../../KOSfuncs.inc'
include '../../../load_lib.mac'
include '../../../dll.inc'
include '../../../develop/libraries/libs-dev/libio/libio.inc'
include '../../../develop/libraries/libs-dev/libimg/libimg.inc'
;include '../../../debug.inc'
include '../../config.inc' ;for nightbuild
include '../../macros.inc'
include '../../proc32.inc'
include '../../KOSfuncs.inc'
include '../../load_lib.mac'
include '../../dll.inc'
include '../../develop/libraries/libs-dev/libio/libio.inc'
include '../../develop/libraries/libs-dev/libimg/libimg.inc'
;include '../../debug.inc'
@use_library mem.Alloc,mem.Free,mem.ReAlloc,dll.Load
;---------------------------------------------------------
; *** константы для интерфейса ***
; *** constants for interface ***
; корректировки на скин
ci_offs_skin_w equ 5 ;корректировка на ширину рамки скина
ci_offs_skin_h equ 24 ;корректировка на высоту скина
; skin adjustments
ci_offs_skin_w equ 5 ;adjustment to the width of the skin frame
ci_offs_skin_h equ 24 ;skin height adjustment
; главное окно
; main window
ci_wnd_min_siz_x equ 585 ;minimum size x
ci_wnd_min_siz_y equ 400 ;minimum size y
; панель инструментов
ci_panel_x_pos equ 0 ;коорд. x для панели
ci_panel_y_pos equ 20 ;коорд. y для панели
ci_panel_but_y1 equ ci_panel_y_pos +5 ;коорд. y для 1-го ряда кнопок
ci_panel_but_y2 equ ci_panel_y_pos+30 ;коорд. y для 2-го ряда кнопок
ci_palete_y_pos equ ci_panel_y_pos+51 ;коорд. y для палитры цветов
ci_panel_zoom_x equ 178 ;коорд. x для кнопок панели масштаба
; toolbar
ci_panel_x_pos equ 0 ;coord. x for panel
ci_panel_y_pos equ 20 ;coord. y for panel
ci_panel_but_y1 equ ci_panel_y_pos +5 ;y coordinate for 1st row of buttons
ci_panel_but_y2 equ ci_panel_y_pos+30 ;y coordinate for 2nd row of buttons
ci_palete_y_pos equ ci_panel_y_pos+51 ;y coordinate for color palette
ci_panel_zoom_x equ 178 ;x coordinate for zoom bar buttons
; окно редактора
ci_edit_wnd_x_pos equ 0 ;коорд. x для окна редактора
ci_edit_wnd_y_pos equ 71 ;коорд. y для окна редактора
ci_edit_wnd_border equ 3 ;рамка вокруг окна редактора
; editor window
ci_edit_wnd_x_pos equ 0 ;x coordinate for editor window
ci_edit_wnd_y_pos equ 71 ;y coordinate for editor window
ci_edit_wnd_border equ 3 ;frame around the editor window
; скроллинги
ci_scroll_dim equ 22 ;размеры скроллингов
ci_scrollh_coord_x_min equ (ci_edit_wnd_x_pos+3) ;минимальная позиция ползунка
;горизонтального скроллинга
ci_scrollv_coord_y_min equ (ci_edit_wnd_y_pos+3) ;минимальная позиция ползунка
;вертикального скроллинга
; scrolling
ci_scroll_dim equ 22 ;scroll sizes
ci_scrollh_coord_x_min equ (ci_edit_wnd_x_pos+3) ;x minimum slider position
;horizontal scrolling
ci_scrollv_coord_y_min equ (ci_edit_wnd_y_pos+3) ;y minimum slider position
;vertical scrolling
;---------------------------------------------------------
include 'bmplib.inc'
@@ -254,7 +256,7 @@ PointerToCopyPicture rd 1
PointerToCopyPicture2 rd 1
PointerToEditBufer rd 1
PointerToSpriteBufer rd 1
PointerToPalette rd 1 ;указатель на пилитру (нужен для сохранения в *.bmp)
PointerToPalette rd 1 ;pointer to the file (needed for saving in *.bmp)
Color rd 1
SColor rd 1
Number_Brush rd 1
@@ -267,34 +269,34 @@ OldY rd 1
MouseX rd 1
MouseY rd 1
MouseBut rd 1 ;события от кнопок мыши
MouseBut rd 1 ;mouse button events
Window_SizeX rd 1
Window_SizeY rd 1
Window_CordinatX rd 1
Window_CordinatY rd 1
Picture_SizeX rd 1
Picture_SizeY rd 1
ScreenX rd 1 ;координата x курсора с учетом масштаба
ScreenY rd 1 ;координата y курсора с учетом масштаба
WorkScreen_SizeX rd 1 ;ширина рабочего экрана
WorkScreen_SizeY rd 1 ;высота рабочего экрана
ScreenX rd 1 ;x coordinate of the cursor accounting for the scale
ScreenY rd 1 ;y coordinate of the cursor accounting for the scale
WorkScreen_SizeX rd 1 ;width of the working screen
WorkScreen_SizeY rd 1 ;height of the working screen
MaxWorkScreen_SizeX rd 1
MaxWorkScreen_SizeY rd 1
k rd 1 ;масштаб
k rd 1 ;scale
ReserveArray rd 1 ;указатель на память используемую при рисовании фигур
;для сохранения участков фона под фигурами, а также для заливки
CounterX rd 1 ;число пикселей изображения по ширине, которые попадают
;в экран рабочей области, с учетом текущего масштаба
ReserveArray rd 1 ;pointer to memory used when drawing figures
;to save background areas under figures, as well as for filling
CounterX rd 1 ;number of image pixels by width that fall
;within the workspace screen, given the current zoom level
CounterY rd 1
OffsetYPicture rd 1 ;сдвиг по оси y в буфере изображения при рисовании
;следующей линии изображения
OffsetYWorkScreen rd 1 ;сдвиг по оси y в буфере рабочей области при
;рисовании следующей линии пикселей. Чем больше масштаб, тем ниже
;нужно опускаться по рабочей области.
OffsetYBigPixel rd 1 ;сдвиг по оси y для рисования пикселей на большом
;масштабе. Рисуется 1-я полоса пикселя, а потом нужно перейти вниз и
;влево для рисования следующей полосы.
OffsetYPicture rd 1 ;y-shift in image buffer when drawing
;next line of image
OffsetYWorkScreen rd 1 ;y-shift in the workspace buffer when
;drawing the next line of pixels. The larger the scale, the lower
;you need to go down the workspace.
OffsetYBigPixel rd 1 ;shift along the y-axis to draw pixels on a large
;scale. The 1st strip of the pixel is drawn, and then you need to move down and
;left to draw the next strip.
Icon_X rd 1
Icon_Y rd 1
@@ -329,14 +331,14 @@ b_ellips rd 1
used_OldX rd 1 ;for draw hard contour
used_OldY rd 1
paste_img_w rd 1 ;ширина вставляемого изображения
paste_img_h rd 1 ;высота вставляемого изображения
crossing_old_x rd 1 ;начальная коорд. x области копирования
crossing_old_y rd 1 ;начальная коорд. y области копирования
rectangular_shade_x rd 1 ;конечная коорд. x области копирования
rectangular_shade_y rd 1 ;конечная коорд. y области копирования
crossing rd 1 ;0 - выделения нет, 1 - идет процес выделения,
;2 - выделение завершено, 3 - область выделения перемещается
paste_img_w rd 1 ;width of the inserted image
paste_img_h rd 1 ;height of the inserted image
crossing_old_x rd 1 ;initial x-coord of copy area
crossing_old_y rd 1 ;initial y-coord of copy area
rectangular_shade_x rd 1 ;end x-coord of copy area
rectangular_shade_y rd 1 ;end y-coord of copy area
crossing rd 1 ;0 - no selection, 1 - selection in progress,
;2 - selection complete, 3 - selection area moving
number_undo rd 1
SpriteSizeX rd 1 ;???
SpriteSizeY rd 1 ;???
@@ -347,8 +349,8 @@ SpriteOldCoordinatY rd 1
CursorsID rd 10
Activate_instrument rb 1 ;если равно 0 - то копирование текущего буфера
;для его редактирования, если 1 - текущий буфер не копируется
Activate_instrument rb 1 ;if equal to 0 - then copy the current buffer
;for editing it, if 1 - the current buffer is not copied
save_flag rb 1
exit_from_work_arrea rb 1
lastik_is_active rb 1
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
Loaded 100 of 133 files, more files were not shown because too many files have changed in this diff. Show more