forked from KolibriOS/kolibrios
Not redraw the frame of window when re-activating of active window.
git-svn-id: svn://kolibrios.org@2669 a494cfbc-eb01-0410-851d-a64ba20cac60
This commit is contained in:
@@ -1331,16 +1331,16 @@ align 4
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;------------------------------------------------------------------------------
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align 4
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;------------------------------------------------------------------------------
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sys_window_start_moving_handler: ;/////////////////////////////////////////////
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;sys_window_start_moving_handler: ;/////////////////////////////////////////////
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;------------------------------------------------------------------------------
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;? <description>
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;------------------------------------------------------------------------------
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;> eax = old (original) window box
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;> esi = process slot
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;------------------------------------------------------------------------------
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mov edi, eax
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call window._.draw_negative_box
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ret
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; mov edi, eax
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; call window._.draw_negative_box
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; ret
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;------------------------------------------------------------------------------
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align 4
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;------------------------------------------------------------------------------
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@@ -1352,8 +1352,8 @@ sys_window_end_moving_handler: ;///////////////////////////////////////////////
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;> ebx = new (final) window box
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;> esi = process slot
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;------------------------------------------------------------------------------
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mov edi, ebx
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call window._.end_moving__box
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; mov edi, ebx
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; call window._.end_moving__box
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mov edi, esi
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shl edi, 5
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@@ -2384,17 +2384,17 @@ align 4
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pop esi ebx eax
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ret
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;------------------------------------------------------------------------------
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align 4
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;align 4
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;------------------------------------------------------------------------------
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window._.end_moving__box: ;//////////////////////////////////////////////////
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;window._.end_moving__box: ;//////////////////////////////////////////////////
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;------------------------------------------------------------------------------
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;? Draw positive box
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;------------------------------------------------------------------------------
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;> edi = pointer to BOX struct
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;------------------------------------------------------------------------------
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push eax ebx esi
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xor esi, esi
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jmp window._.draw_negative_box.1
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; push eax ebx esi
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; xor esi, esi
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; jmp window._.draw_negative_box.1
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;------------------------------------------------------------------------------
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align 4
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;------------------------------------------------------------------------------
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