forked from KolibriOS/kolibrios
binutils-2.26
git-svn-id: svn://kolibrios.org@6324 a494cfbc-eb01-0410-851d-a64ba20cac60
This commit is contained in:
@@ -1,35 +1,32 @@
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/* obstack.c - subroutines used implicitly by object stack macros
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Copyright (C) 1988,89,90,91,92,93,94,96,97 Free Software Foundation, Inc.
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Copyright (C) 1988-2015 Free Software Foundation, Inc.
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This file is part of the GNU C Library.
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The GNU C Library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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NOTE: This source is derived from an old version taken from the GNU C
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Library (glibc).
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This program is free software; you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by the
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||||
Free Software Foundation; either version 2, or (at your option) any
|
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later version.
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This program is distributed in the hope that it will be useful,
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The GNU C Library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
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||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston, MA 02110-1301,
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||||
USA. */
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||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with the GNU C Library; if not, see
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<http://www.gnu.org/licenses/>. */
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#ifdef _LIBC
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# include <obstack.h>
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#else
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# include <config.h>
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# include "obstack.h"
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#endif
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#include "obstack.h"
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/* NOTE BEFORE MODIFYING THIS FILE: This version number must be
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incremented whenever callers compiled using an old obstack.h can no
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longer properly call the functions in this obstack.c. */
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#define OBSTACK_INTERFACE_VERSION 1
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/* NOTE BEFORE MODIFYING THIS FILE: _OBSTACK_INTERFACE_VERSION in
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obstack.h must be incremented whenever callers compiled using an old
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obstack.h can no longer properly call the functions in this file. */
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/* Comment out all this code if we are using the GNU C Library, and are not
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actually compiling the library itself, and the installed library
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@@ -37,115 +34,90 @@
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C Library, but also included in many other GNU distributions. Compiling
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and linking in this code is a waste when using the GNU C library
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(especially if it is a shared library). Rather than having every GNU
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program understand `configure --with-gnu-libc' and omit the object
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program understand 'configure --with-gnu-libc' and omit the object
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files, it is simpler to just do this in the source for each such file. */
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#include <stdio.h> /* Random thing to get __GNU_LIBRARY__. */
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#if !defined (_LIBC) && defined (__GNU_LIBRARY__) && __GNU_LIBRARY__ > 1
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#include <gnu-versions.h>
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#if _GNU_OBSTACK_INTERFACE_VERSION == OBSTACK_INTERFACE_VERSION
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#define ELIDE_CODE
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#endif
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#if !defined _LIBC && defined __GNU_LIBRARY__ && __GNU_LIBRARY__ > 1
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# include <gnu-versions.h>
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# if (_GNU_OBSTACK_INTERFACE_VERSION == _OBSTACK_INTERFACE_VERSION \
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|| (_GNU_OBSTACK_INTERFACE_VERSION == 1 \
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&& _OBSTACK_INTERFACE_VERSION == 2 \
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&& defined SIZEOF_INT && defined SIZEOF_SIZE_T \
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&& SIZEOF_INT == SIZEOF_SIZE_T))
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# define _OBSTACK_ELIDE_CODE
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# endif
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#endif
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#ifndef _OBSTACK_ELIDE_CODE
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/* If GCC, or if an oddball (testing?) host that #defines __alignof__,
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use the already-supplied __alignof__. Otherwise, this must be Gnulib
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(as glibc assumes GCC); defer to Gnulib's alignof_type. */
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# if !defined __GNUC__ && !defined __IBM__ALIGNOF__ && !defined __alignof__
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# if defined __cplusplus
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template <class type> struct alignof_helper { char __slot1; type __slot2; };
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# define __alignof__(type) offsetof (alignof_helper<type>, __slot2)
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# else
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# define __alignof__(type) \
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offsetof (struct { char __slot1; type __slot2; }, __slot2)
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# endif
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# endif
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# include <stdlib.h>
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# include <stdint.h>
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#ifndef ELIDE_CODE
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#define POINTER void *
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# ifndef MAX
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# define MAX(a,b) ((a) > (b) ? (a) : (b))
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# endif
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/* Determine default alignment. */
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struct fooalign {char x; double d;};
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#define DEFAULT_ALIGNMENT \
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((PTR_INT_TYPE) ((char *) &((struct fooalign *) 0)->d - (char *) 0))
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/* If malloc were really smart, it would round addresses to DEFAULT_ALIGNMENT.
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But in fact it might be less smart and round addresses to as much as
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DEFAULT_ROUNDING. So we prepare for it to do that. */
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union fooround {long x; double d;};
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#define DEFAULT_ROUNDING (sizeof (union fooround))
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DEFAULT_ROUNDING. So we prepare for it to do that.
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/* When we copy a long block of data, this is the unit to do it with.
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On some machines, copying successive ints does not work;
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in such a case, redefine COPYING_UNIT to `long' (if that works)
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or `char' as a last resort. */
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#ifndef COPYING_UNIT
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#define COPYING_UNIT int
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#endif
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DEFAULT_ALIGNMENT cannot be an enum constant; see gnulib's alignof.h. */
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#define DEFAULT_ALIGNMENT MAX (__alignof__ (long double), \
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MAX (__alignof__ (uintmax_t), \
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__alignof__ (void *)))
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#define DEFAULT_ROUNDING MAX (sizeof (long double), \
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MAX (sizeof (uintmax_t), \
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sizeof (void *)))
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/* Call functions with either the traditional malloc/free calling
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interface, or the mmalloc/mfree interface (that adds an extra first
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argument), based on the value of use_extra_arg. */
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static void *
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call_chunkfun (struct obstack *h, size_t size)
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{
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if (h->use_extra_arg)
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return h->chunkfun.extra (h->extra_arg, size);
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else
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return h->chunkfun.plain (size);
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}
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static void
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call_freefun (struct obstack *h, void *old_chunk)
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{
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if (h->use_extra_arg)
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h->freefun.extra (h->extra_arg, old_chunk);
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else
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h->freefun.plain (old_chunk);
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}
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/* The functions allocating more room by calling `obstack_chunk_alloc'
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jump to the handler pointed to by `obstack_alloc_failed_handler'.
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This variable by default points to the internal function
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`print_and_abort'. */
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static void print_and_abort (void);
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void (*obstack_alloc_failed_handler) (void) = print_and_abort;
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/* Exit value used when `print_and_abort' is used. */
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#if defined __GNU_LIBRARY__ || defined HAVE_STDLIB_H
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#include <stdlib.h>
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#endif
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#ifndef EXIT_FAILURE
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#define EXIT_FAILURE 1
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#endif
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int obstack_exit_failure = EXIT_FAILURE;
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/* The non-GNU-C macros copy the obstack into this global variable
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to avoid multiple evaluation. */
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struct obstack *_obstack;
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/* Define a macro that either calls functions with the traditional malloc/free
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calling interface, or calls functions with the mmalloc/mfree interface
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(that adds an extra first argument), based on the state of use_extra_arg.
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For free, do not use ?:, since some compilers, like the MIPS compilers,
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do not allow (expr) ? void : void. */
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#if defined (__STDC__) && __STDC__
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#define CALL_CHUNKFUN(h, size) \
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(((h) -> use_extra_arg) \
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? (*(h)->chunkfun) ((h)->extra_arg, (size)) \
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: (*(struct _obstack_chunk *(*) (long)) (h)->chunkfun) ((size)))
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#define CALL_FREEFUN(h, old_chunk) \
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do { \
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if ((h) -> use_extra_arg) \
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(*(h)->freefun) ((h)->extra_arg, (old_chunk)); \
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else \
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(*(void (*) (void *)) (h)->freefun) ((old_chunk)); \
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} while (0)
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#else
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#define CALL_CHUNKFUN(h, size) \
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(((h) -> use_extra_arg) \
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? (*(h)->chunkfun) ((h)->extra_arg, (size)) \
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: (*(struct _obstack_chunk *(*) ()) (h)->chunkfun) ((size)))
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#define CALL_FREEFUN(h, old_chunk) \
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do { \
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if ((h) -> use_extra_arg) \
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(*(h)->freefun) ((h)->extra_arg, (old_chunk)); \
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else \
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(*(void (*) ()) (h)->freefun) ((old_chunk)); \
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} while (0)
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#endif
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/* Initialize an obstack H for use. Specify chunk size SIZE (0 means default).
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Objects start on multiples of ALIGNMENT (0 means use default).
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CHUNKFUN is the function to use to allocate chunks,
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and FREEFUN the function to free them.
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Return nonzero if successful, zero if out of memory.
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To recover from an out of memory error,
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free up some memory, then call this again. */
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Return nonzero if successful, calls obstack_alloc_failed_handler if
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allocation fails. */
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int
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_obstack_begin (struct obstack *h, int size, int alignment,
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POINTER (*chunkfun) (long), void (*freefun) (void *))
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static int
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_obstack_begin_worker (struct obstack *h,
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_OBSTACK_SIZE_T size, _OBSTACK_SIZE_T alignment)
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{
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register struct _obstack_chunk *chunk; /* points to new chunk */
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struct _obstack_chunk *chunk; /* points to new chunk */
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if (alignment == 0)
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alignment = (int) DEFAULT_ALIGNMENT;
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alignment = DEFAULT_ALIGNMENT;
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if (size == 0)
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/* Default size is what GNU malloc can fit in a 4096-byte block. */
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{
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@@ -163,18 +135,16 @@ _obstack_begin (struct obstack *h, int size, int alignment,
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size = 4096 - extra;
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}
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h->chunkfun = (struct _obstack_chunk * (*)(void *, long)) chunkfun;
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h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun;
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h->chunk_size = size;
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h->alignment_mask = alignment - 1;
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h->use_extra_arg = 0;
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chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size);
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chunk = (struct _obstack_chunk *) call_chunkfun (h, h->chunk_size);
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if (!chunk)
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(*obstack_alloc_failed_handler) ();
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h->next_free = h->object_base = chunk->contents;
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h->chunk_limit = chunk->limit
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= (char *) chunk + h->chunk_size;
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h->chunk = chunk;
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h->next_free = h->object_base = __PTR_ALIGN ((char *) chunk, chunk->contents,
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alignment - 1);
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h->chunk_limit = chunk->limit = (char *) chunk + h->chunk_size;
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chunk->prev = 0;
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/* The initial chunk now contains no empty object. */
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h->maybe_empty_object = 0;
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@@ -183,49 +153,29 @@ _obstack_begin (struct obstack *h, int size, int alignment,
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}
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int
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_obstack_begin_1 (struct obstack *h, int size, int alignment,
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POINTER (*chunkfun) (POINTER, long),
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void (*freefun) (POINTER, POINTER), POINTER arg)
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_obstack_begin (struct obstack *h,
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_OBSTACK_SIZE_T size, _OBSTACK_SIZE_T alignment,
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void *(*chunkfun) (size_t),
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void (*freefun) (void *))
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{
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register struct _obstack_chunk *chunk; /* points to new chunk */
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h->chunkfun.plain = chunkfun;
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h->freefun.plain = freefun;
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h->use_extra_arg = 0;
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return _obstack_begin_worker (h, size, alignment);
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}
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if (alignment == 0)
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alignment = (int) DEFAULT_ALIGNMENT;
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if (size == 0)
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/* Default size is what GNU malloc can fit in a 4096-byte block. */
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{
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/* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc.
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Use the values for range checking, because if range checking is off,
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the extra bytes won't be missed terribly, but if range checking is on
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and we used a larger request, a whole extra 4096 bytes would be
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allocated.
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These number are irrelevant to the new GNU malloc. I suspect it is
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less sensitive to the size of the request. */
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int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1))
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+ 4 + DEFAULT_ROUNDING - 1)
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& ~(DEFAULT_ROUNDING - 1));
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size = 4096 - extra;
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}
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h->chunkfun = (struct _obstack_chunk * (*)(void *,long)) chunkfun;
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h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun;
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h->chunk_size = size;
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h->alignment_mask = alignment - 1;
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int
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_obstack_begin_1 (struct obstack *h,
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_OBSTACK_SIZE_T size, _OBSTACK_SIZE_T alignment,
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void *(*chunkfun) (void *, size_t),
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void (*freefun) (void *, void *),
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void *arg)
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{
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h->chunkfun.extra = chunkfun;
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h->freefun.extra = freefun;
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h->extra_arg = arg;
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h->use_extra_arg = 1;
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chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size);
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if (!chunk)
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(*obstack_alloc_failed_handler) ();
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h->next_free = h->object_base = chunk->contents;
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h->chunk_limit = chunk->limit
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= (char *) chunk + h->chunk_size;
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chunk->prev = 0;
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/* The initial chunk now contains no empty object. */
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h->maybe_empty_object = 0;
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h->alloc_failed = 0;
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return 1;
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return _obstack_begin_worker (h, size, alignment);
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}
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/* Allocate a new current chunk for the obstack *H
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@@ -235,58 +185,51 @@ _obstack_begin_1 (struct obstack *h, int size, int alignment,
|
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to the beginning of the new one. */
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void
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_obstack_newchunk (struct obstack *h, int length)
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_obstack_newchunk (struct obstack *h, _OBSTACK_SIZE_T length)
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{
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register struct _obstack_chunk *old_chunk = h->chunk;
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register struct _obstack_chunk *new_chunk;
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register long new_size;
|
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register long obj_size = h->next_free - h->object_base;
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register long i;
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long already;
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struct _obstack_chunk *old_chunk = h->chunk;
|
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struct _obstack_chunk *new_chunk = 0;
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size_t obj_size = h->next_free - h->object_base;
|
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char *object_base;
|
||||
|
||||
/* Compute size for new chunk. */
|
||||
new_size = (obj_size + length) + (obj_size >> 3) + 100;
|
||||
size_t sum1 = obj_size + length;
|
||||
size_t sum2 = sum1 + h->alignment_mask;
|
||||
size_t new_size = sum2 + (obj_size >> 3) + 100;
|
||||
if (new_size < sum2)
|
||||
new_size = sum2;
|
||||
if (new_size < h->chunk_size)
|
||||
new_size = h->chunk_size;
|
||||
|
||||
/* Allocate and initialize the new chunk. */
|
||||
new_chunk = CALL_CHUNKFUN (h, new_size);
|
||||
if (obj_size <= sum1 && sum1 <= sum2)
|
||||
new_chunk = (struct _obstack_chunk *) call_chunkfun (h, new_size);
|
||||
if (!new_chunk)
|
||||
(*obstack_alloc_failed_handler) ();
|
||||
(*obstack_alloc_failed_handler)();
|
||||
h->chunk = new_chunk;
|
||||
new_chunk->prev = old_chunk;
|
||||
new_chunk->limit = h->chunk_limit = (char *) new_chunk + new_size;
|
||||
|
||||
/* Move the existing object to the new chunk.
|
||||
Word at a time is fast and is safe if the object
|
||||
is sufficiently aligned. */
|
||||
if (h->alignment_mask + 1 >= DEFAULT_ALIGNMENT)
|
||||
{
|
||||
for (i = obj_size / sizeof (COPYING_UNIT) - 1;
|
||||
i >= 0; i--)
|
||||
((COPYING_UNIT *)new_chunk->contents)[i]
|
||||
= ((COPYING_UNIT *)h->object_base)[i];
|
||||
/* We used to copy the odd few remaining bytes as one extra COPYING_UNIT,
|
||||
but that can cross a page boundary on a machine
|
||||
which does not do strict alignment for COPYING_UNITS. */
|
||||
already = obj_size / sizeof (COPYING_UNIT) * sizeof (COPYING_UNIT);
|
||||
}
|
||||
else
|
||||
already = 0;
|
||||
/* Copy remaining bytes one by one. */
|
||||
for (i = already; i < obj_size; i++)
|
||||
new_chunk->contents[i] = h->object_base[i];
|
||||
/* Compute an aligned object_base in the new chunk */
|
||||
object_base =
|
||||
__PTR_ALIGN ((char *) new_chunk, new_chunk->contents, h->alignment_mask);
|
||||
|
||||
/* Move the existing object to the new chunk. */
|
||||
memcpy (object_base, h->object_base, obj_size);
|
||||
|
||||
/* If the object just copied was the only data in OLD_CHUNK,
|
||||
free that chunk and remove it from the chain.
|
||||
But not if that chunk might contain an empty object. */
|
||||
if (h->object_base == old_chunk->contents && ! h->maybe_empty_object)
|
||||
if (!h->maybe_empty_object
|
||||
&& (h->object_base
|
||||
== __PTR_ALIGN ((char *) old_chunk, old_chunk->contents,
|
||||
h->alignment_mask)))
|
||||
{
|
||||
new_chunk->prev = old_chunk->prev;
|
||||
CALL_FREEFUN (h, old_chunk);
|
||||
call_freefun (h, old_chunk);
|
||||
}
|
||||
|
||||
h->object_base = new_chunk->contents;
|
||||
h->object_base = object_base;
|
||||
h->next_free = h->object_base + obj_size;
|
||||
/* The new chunk certainly contains no empty object yet. */
|
||||
h->maybe_empty_object = 0;
|
||||
@@ -298,48 +241,43 @@ _obstack_newchunk (struct obstack *h, int length)
|
||||
|
||||
/* Suppress -Wmissing-prototypes warning. We don't want to declare this in
|
||||
obstack.h because it is just for debugging. */
|
||||
int _obstack_allocated_p (struct obstack *h, POINTER obj);
|
||||
int _obstack_allocated_p (struct obstack *h, void *obj) __attribute_pure__;
|
||||
|
||||
int
|
||||
_obstack_allocated_p (struct obstack *h, POINTER obj)
|
||||
_obstack_allocated_p (struct obstack *h, void *obj)
|
||||
{
|
||||
register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
|
||||
register struct _obstack_chunk *plp; /* point to previous chunk if any */
|
||||
struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
|
||||
struct _obstack_chunk *plp; /* point to previous chunk if any */
|
||||
|
||||
lp = (h)->chunk;
|
||||
/* We use >= rather than > since the object cannot be exactly at
|
||||
the beginning of the chunk but might be an empty object exactly
|
||||
at the end of an adjacent chunk. */
|
||||
while (lp != 0 && ((POINTER) lp >= obj || (POINTER) (lp)->limit < obj))
|
||||
while (lp != 0 && ((void *) lp >= obj || (void *) (lp)->limit < obj))
|
||||
{
|
||||
plp = lp->prev;
|
||||
lp = plp;
|
||||
}
|
||||
return lp != 0;
|
||||
}
|
||||
|
||||
|
||||
/* Free objects in obstack H, including OBJ and everything allocate
|
||||
more recently than OBJ. If OBJ is zero, free everything in H. */
|
||||
|
||||
#undef obstack_free
|
||||
|
||||
/* This function has two names with identical definitions.
|
||||
This is the first one, called from non-ANSI code. */
|
||||
|
||||
void
|
||||
_obstack_free (struct obstack *h, POINTER obj)
|
||||
_obstack_free (struct obstack *h, void *obj)
|
||||
{
|
||||
register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
|
||||
register struct _obstack_chunk *plp; /* point to previous chunk if any */
|
||||
struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
|
||||
struct _obstack_chunk *plp; /* point to previous chunk if any */
|
||||
|
||||
lp = h->chunk;
|
||||
/* We use >= because there cannot be an object at the beginning of a chunk.
|
||||
But there can be an empty object at that address
|
||||
at the end of another chunk. */
|
||||
while (lp != 0 && ((POINTER) lp >= obj || (POINTER) (lp)->limit < obj))
|
||||
while (lp != 0 && ((void *) lp >= obj || (void *) (lp)->limit < obj))
|
||||
{
|
||||
plp = lp->prev;
|
||||
CALL_FREEFUN (h, lp);
|
||||
call_freefun (h, lp);
|
||||
lp = plp;
|
||||
/* If we switch chunks, we can't tell whether the new current
|
||||
chunk contains an empty object, so assume that it may. */
|
||||
@@ -356,43 +294,11 @@ _obstack_free (struct obstack *h, POINTER obj)
|
||||
abort ();
|
||||
}
|
||||
|
||||
/* This function is used from ANSI code. */
|
||||
|
||||
void
|
||||
obstack_free (struct obstack *h, POINTER obj)
|
||||
{
|
||||
register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
|
||||
register struct _obstack_chunk *plp; /* point to previous chunk if any */
|
||||
|
||||
lp = h->chunk;
|
||||
/* We use >= because there cannot be an object at the beginning of a chunk.
|
||||
But there can be an empty object at that address
|
||||
at the end of another chunk. */
|
||||
while (lp != 0 && ((POINTER) lp >= obj || (POINTER) (lp)->limit < obj))
|
||||
{
|
||||
plp = lp->prev;
|
||||
CALL_FREEFUN (h, lp);
|
||||
lp = plp;
|
||||
/* If we switch chunks, we can't tell whether the new current
|
||||
chunk contains an empty object, so assume that it may. */
|
||||
h->maybe_empty_object = 1;
|
||||
}
|
||||
if (lp)
|
||||
{
|
||||
h->object_base = h->next_free = (char *) (obj);
|
||||
h->chunk_limit = lp->limit;
|
||||
h->chunk = lp;
|
||||
}
|
||||
else if (obj != 0)
|
||||
/* obj is not in any of the chunks! */
|
||||
abort ();
|
||||
}
|
||||
|
||||
int
|
||||
_OBSTACK_SIZE_T
|
||||
_obstack_memory_used (struct obstack *h)
|
||||
{
|
||||
register struct _obstack_chunk* lp;
|
||||
register int nbytes = 0;
|
||||
struct _obstack_chunk *lp;
|
||||
_OBSTACK_SIZE_T nbytes = 0;
|
||||
|
||||
for (lp = h->chunk; lp != 0; lp = lp->prev)
|
||||
{
|
||||
@@ -400,111 +306,71 @@ _obstack_memory_used (struct obstack *h)
|
||||
}
|
||||
return nbytes;
|
||||
}
|
||||
|
||||
|
||||
# ifndef _OBSTACK_NO_ERROR_HANDLER
|
||||
/* Define the error handler. */
|
||||
#ifndef _
|
||||
# if (HAVE_LIBINTL_H && ENABLE_NLS) || defined _LIBC
|
||||
# include <stdio.h>
|
||||
|
||||
/* Exit value used when 'print_and_abort' is used. */
|
||||
# ifdef _LIBC
|
||||
int obstack_exit_failure = EXIT_FAILURE;
|
||||
# else
|
||||
# ifndef EXIT_FAILURE
|
||||
# define EXIT_FAILURE 1
|
||||
# endif
|
||||
# define obstack_exit_failure EXIT_FAILURE
|
||||
# endif
|
||||
|
||||
# if defined _LIBC || (HAVE_LIBINTL_H && ENABLE_NLS)
|
||||
# include <libintl.h>
|
||||
# ifndef _
|
||||
# define _(Str) gettext (Str)
|
||||
# define _(msgid) gettext (msgid)
|
||||
# endif
|
||||
# else
|
||||
# ifndef _
|
||||
# define _(msgid) (msgid)
|
||||
# endif
|
||||
# endif
|
||||
# else
|
||||
# define _(Str) (Str)
|
||||
# endif
|
||||
#endif
|
||||
|
||||
static void
|
||||
# if !(defined _Noreturn \
|
||||
|| (defined __STDC_VERSION__ && __STDC_VERSION__ >= 201112))
|
||||
# if ((defined __GNUC__ \
|
||||
&& (__GNUC__ >= 3 || (__GNUC__ == 2 && __GNUC_MINOR__ >= 8))) \
|
||||
|| (defined __SUNPRO_C && __SUNPRO_C >= 0x5110))
|
||||
# define _Noreturn __attribute__ ((__noreturn__))
|
||||
# elif defined _MSC_VER && _MSC_VER >= 1200
|
||||
# define _Noreturn __declspec (noreturn)
|
||||
# else
|
||||
# define _Noreturn
|
||||
# endif
|
||||
# endif
|
||||
|
||||
# ifdef _LIBC
|
||||
# include <libio/iolibio.h>
|
||||
# endif
|
||||
|
||||
static _Noreturn void
|
||||
print_and_abort (void)
|
||||
{
|
||||
fputs (_("memory exhausted\n"), stderr);
|
||||
/* Don't change any of these strings. Yes, it would be possible to add
|
||||
the newline to the string and use fputs or so. But this must not
|
||||
happen because the "memory exhausted" message appears in other places
|
||||
like this and the translation should be reused instead of creating
|
||||
a very similar string which requires a separate translation. */
|
||||
# ifdef _LIBC
|
||||
(void) __fxprintf (NULL, "%s\n", _("memory exhausted"));
|
||||
# else
|
||||
fprintf (stderr, "%s\n", _("memory exhausted"));
|
||||
# endif
|
||||
exit (obstack_exit_failure);
|
||||
}
|
||||
|
||||
#if 0
|
||||
/* These are now turned off because the applications do not use it
|
||||
and it uses bcopy via obstack_grow, which causes trouble on sysV. */
|
||||
|
||||
/* Now define the functional versions of the obstack macros.
|
||||
Define them to simply use the corresponding macros to do the job. */
|
||||
|
||||
/* The function names appear in parentheses in order to prevent
|
||||
the macro-definitions of the names from being expanded there. */
|
||||
|
||||
POINTER (obstack_base) (struct obstack *obstack)
|
||||
{
|
||||
return obstack_base (obstack);
|
||||
}
|
||||
|
||||
POINTER (obstack_next_free) (struct obstack *obstack)
|
||||
{
|
||||
return obstack_next_free (obstack);
|
||||
}
|
||||
|
||||
int (obstack_object_size) (struct obstack *obstack)
|
||||
{
|
||||
return obstack_object_size (obstack);
|
||||
}
|
||||
|
||||
int (obstack_room) (struct obstack *obstack)
|
||||
{
|
||||
return obstack_room (obstack);
|
||||
}
|
||||
|
||||
int (obstack_make_room) (struct obstack *obstack, int length)
|
||||
{
|
||||
return obstack_make_room (obstack, length);
|
||||
}
|
||||
|
||||
void (obstack_grow) (struct obstack *obstack, POINTER pointer, int length)
|
||||
{
|
||||
obstack_grow (obstack, pointer, length);
|
||||
}
|
||||
|
||||
void (obstack_grow0) (struct obstack *obstack, POINTER pointer, int length)
|
||||
{
|
||||
obstack_grow0 (obstack, pointer, length);
|
||||
}
|
||||
|
||||
void (obstack_1grow) (struct obstack *obstack, int character)
|
||||
{
|
||||
obstack_1grow (obstack, character);
|
||||
}
|
||||
|
||||
void (obstack_blank) (struct obstack *obstack, int length)
|
||||
{
|
||||
obstack_blank (obstack, length);
|
||||
}
|
||||
|
||||
void (obstack_1grow_fast) (struct obstack *obstack, int character)
|
||||
{
|
||||
obstack_1grow_fast (obstack, character);
|
||||
}
|
||||
|
||||
void (obstack_blank_fast) (struct obstack *obstack, int length)
|
||||
{
|
||||
obstack_blank_fast (obstack, length);
|
||||
}
|
||||
|
||||
POINTER (obstack_finish) (struct obstack *obstack)
|
||||
{
|
||||
return obstack_finish (obstack);
|
||||
}
|
||||
|
||||
POINTER (obstack_alloc) (struct obstack *obstack, int length)
|
||||
{
|
||||
return obstack_alloc (obstack, length);
|
||||
}
|
||||
|
||||
POINTER (obstack_copy) (struct obstack *obstack, POINTER pointer, int length)
|
||||
{
|
||||
return obstack_copy (obstack, pointer, length);
|
||||
}
|
||||
|
||||
POINTER (obstack_copy0) (struct obstack *obstack, POINTER pointer, int length)
|
||||
{
|
||||
return obstack_copy0 (obstack, pointer, length);
|
||||
}
|
||||
|
||||
#endif /* 0 */
|
||||
|
||||
#endif /* !ELIDE_CODE */
|
||||
/* The functions allocating more room by calling 'obstack_chunk_alloc'
|
||||
jump to the handler pointed to by 'obstack_alloc_failed_handler'.
|
||||
This can be set to a user defined function which should either
|
||||
abort gracefully or use longjump - but shouldn't return. This
|
||||
variable by default points to the internal function
|
||||
'print_and_abort'. */
|
||||
void (*obstack_alloc_failed_handler) (void) = print_and_abort;
|
||||
# endif /* !_OBSTACK_NO_ERROR_HANDLER */
|
||||
#endif /* !_OBSTACK_ELIDE_CODE */
|
||||
|
Reference in New Issue
Block a user