forked from KolibriOS/kolibrios
ddk: v4.6.7
git-svn-id: svn://kolibrios.org@7143 a494cfbc-eb01-0410-851d-a64ba20cac60
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@@ -669,6 +669,7 @@ struct drm_set_client_cap {
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__u64 value;
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};
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#define DRM_RDWR O_RDWR
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#define DRM_CLOEXEC O_CLOEXEC
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struct drm_prime_handle {
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__u32 handle;
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@@ -487,6 +487,21 @@ struct drm_mode_crtc_lut {
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__u64 blue;
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};
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struct drm_color_ctm {
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/* Conversion matrix in S31.32 format. */
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__s64 matrix[9];
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};
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struct drm_color_lut {
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/*
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* Data is U0.16 fixed point format.
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*/
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__u16 red;
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__u16 green;
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__u16 blue;
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__u16 reserved;
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};
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#define DRM_MODE_PAGE_FLIP_EVENT 0x01
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#define DRM_MODE_PAGE_FLIP_ASYNC 0x02
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#define DRM_MODE_PAGE_FLIP_FLAGS (DRM_MODE_PAGE_FLIP_EVENT|DRM_MODE_PAGE_FLIP_ASYNC)
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@@ -772,10 +772,12 @@ struct drm_i915_gem_execbuffer2 {
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#define I915_EXEC_HANDLE_LUT (1<<12)
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/** Used for switching BSD rings on the platforms with two BSD rings */
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#define I915_EXEC_BSD_MASK (3<<13)
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#define I915_EXEC_BSD_DEFAULT (0<<13) /* default ping-pong mode */
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#define I915_EXEC_BSD_RING1 (1<<13)
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#define I915_EXEC_BSD_RING2 (2<<13)
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#define I915_EXEC_BSD_SHIFT (13)
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#define I915_EXEC_BSD_MASK (3 << I915_EXEC_BSD_SHIFT)
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/* default ping-pong mode */
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#define I915_EXEC_BSD_DEFAULT (0 << I915_EXEC_BSD_SHIFT)
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#define I915_EXEC_BSD_RING1 (1 << I915_EXEC_BSD_SHIFT)
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#define I915_EXEC_BSD_RING2 (2 << I915_EXEC_BSD_SHIFT)
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/** Tell the kernel that the batchbuffer is processed by
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* the resource streamer.
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@@ -812,10 +814,35 @@ struct drm_i915_gem_busy {
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/** Handle of the buffer to check for busy */
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__u32 handle;
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/** Return busy status (1 if busy, 0 if idle).
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* The high word is used to indicate on which rings the object
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* currently resides:
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* 16:31 - busy (r or r/w) rings (16 render, 17 bsd, 18 blt, etc)
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/** Return busy status
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*
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* A return of 0 implies that the object is idle (after
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* having flushed any pending activity), and a non-zero return that
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* the object is still in-flight on the GPU. (The GPU has not yet
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* signaled completion for all pending requests that reference the
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* object.)
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*
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* The returned dword is split into two fields to indicate both
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* the engines on which the object is being read, and the
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* engine on which it is currently being written (if any).
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*
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* The low word (bits 0:15) indicate if the object is being written
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* to by any engine (there can only be one, as the GEM implicit
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* synchronisation rules force writes to be serialised). Only the
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* engine for the last write is reported.
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*
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* The high word (bits 16:31) are a bitmask of which engines are
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* currently reading from the object. Multiple engines may be
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* reading from the object simultaneously.
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*
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* The value of each engine is the same as specified in the
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* EXECBUFFER2 ioctl, i.e. I915_EXEC_RENDER, I915_EXEC_BSD etc.
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* Note I915_EXEC_DEFAULT is a symbolic value and is mapped to
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* the I915_EXEC_RENDER engine for execution, and so it is never
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* reported as active itself. Some hardware may have parallel
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* execution engines, e.g. multiple media engines, which are
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* mapped to the same identifier in the EXECBUFFER2 ioctl and
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* so are not separately reported for busyness.
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*/
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__u32 busy;
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};
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@@ -1137,8 +1164,8 @@ struct drm_i915_gem_context_param {
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__u32 ctx_id;
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__u32 size;
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__u64 param;
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#define I915_CONTEXT_PARAM_BAN_PERIOD 0x1
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#define I915_CONTEXT_PARAM_NO_ZEROMAP 0x2
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#define I915_CONTEXT_PARAM_BAN_PERIOD 0x1
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#define I915_CONTEXT_PARAM_NO_ZEROMAP 0x2
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#define I915_CONTEXT_PARAM_GTT_SIZE 0x3
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__u64 value;
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};
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