forked from KolibriOS/kolibrios
ddk: update 3.14-rc1 includes
git-svn-id: svn://kolibrios.org@4568 a494cfbc-eb01-0410-851d-a64ba20cac60
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@@ -172,6 +172,7 @@ struct ttm_tt;
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* @offset: The current GPU offset, which can have different meanings
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* depending on the memory type. For SYSTEM type memory, it should be 0.
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* @cur_placement: Hint of current placement.
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* @wu_mutex: Wait unreserved mutex.
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*
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* Base class for TTM buffer object, that deals with data placement and CPU
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* mappings. GPU mappings are really up to the driver, but for simpler GPUs
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@@ -253,6 +254,7 @@ struct ttm_buffer_object {
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struct reservation_object *resv;
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struct reservation_object ttm_resv;
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struct mutex wu_mutex;
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};
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/**
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@@ -705,5 +707,5 @@ extern ssize_t ttm_bo_io(struct ttm_bo_device *bdev, struct file *filp,
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size_t count, loff_t *f_pos, bool write);
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extern void ttm_bo_swapout_all(struct ttm_bo_device *bdev);
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extern int ttm_bo_wait_unreserved(struct ttm_buffer_object *bo);
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#endif
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