buf2d: 1) small optimize 2) add examples

git-svn-id: svn://kolibrios.org@2185 a494cfbc-eb01-0410-851d-a64ba20cac60
This commit is contained in:
IgorA
2011-09-13 20:27:29 +00:00
parent 40d376403a
commit 882f26ac9d
13 changed files with 1344 additions and 14 deletions

View File

@@ -62,7 +62,7 @@ table { font-size: 15px; }
<20> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <20> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><> <20><><EFBFBD><EFBFBD><EFBFBD>. <20> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <20> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><> <20><><EFBFBD><EFBFBD><EFBFBD>.
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD> <20><><EFBFBD>.</p> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD> <20><><EFBFBD>.</p>
<p><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 25.03.11.</p> <p><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 13.09.11.</p>
<h1><a name="f_buf"><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD></a></h1> <h1><a name="f_buf"><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD></a></h1>
<p><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 3 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>. <p><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 3 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.
@@ -293,5 +293,6 @@ import_buf2d_lib:
<p>22.12.10 - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> buf2d_cruve_bezier <20><> buf2d_curve_bezier.</p> <p>22.12.10 - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> buf2d_cruve_bezier <20><> buf2d_curve_bezier.</p>
<p>25.03.11 - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> buf2d_set_pixel.</p> <p>25.03.11 - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> buf2d_set_pixel.</p>
<p>30.08.11 - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> buf2d_resize.</p> <p>30.08.11 - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> buf2d_resize.</p>
<p>13.09.11 - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> buf_filled_rect_by_size buf_rect_by_size, <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>.</p>
</body> </body>
</html> </html>

View File

@@ -1080,11 +1080,19 @@ proc buf_line_h, buf_struc:dword, coord_x0:dword, coord_y0:dword, coord_x1:dword
jle @f jle @f
xchg ebx,esi ;<3B>᫨ x0 > x1 <20><> <20><><EFBFBD><20><><EFBFBD><EFBFBD> x0 <20> x1 xchg ebx,esi ;<3B>᫨ x0 > x1 <20><> <20><><EFBFBD><20><><EFBFBD><EFBFBD> x0 <20> x1
@@: @@:
bt ebx,31
jae @f
;<3B><20><><EFBFBD><EFBFBD><E0A4A8><EFBFBD><EFBFBD> x0 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>⥫쭠<E2A5AB>
xor ebx,ebx
@@:
cmp esi,buf2d_w cmp esi,buf2d_w
jl @f jl @f
;<3B><20><><EFBFBD><EFBFBD><E0A4A8><EFBFBD><EFBFBD> x0 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
mov esi,buf2d_w mov esi,buf2d_w
;dec esi ;dec esi
@@: @@:
cmp ebx,esi
jge .end24 ;<3B>᫨ x0 >= x1 <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><E0A4A8><EFBFBD><EFBFBD> x0, x1 <20><><EFBFBD><E5AEA4><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD> <20><> <20><EFBFBD><E0A5A4><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
;<3B> eax <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><20><><EFBFBD> 1-<2D> <20><><20><><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><E0A0A6><EFBFBD><EFBFBD> ;<3B> eax <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><20><><EFBFBD> 1-<2D> <20><><20><><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><E0A0A6><EFBFBD><EFBFBD>
mov eax,buf2d_w ;size x mov eax,buf2d_w ;size x
@@ -1093,21 +1101,17 @@ proc buf_line_h, buf_struc:dword, coord_x0:dword, coord_y0:dword, coord_x1:dword
lea eax,[eax+eax*2] ;(size_x*y+x)*3 lea eax,[eax+eax*2] ;(size_x*y+x)*3
add eax,buf2d_data ;ptr+(size_x*y+x)*3 add eax,buf2d_data ;ptr+(size_x*y+x)*3
mov ecx,esi
sub ecx,ebx ;<3B> ecx <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><20><><20><><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD><EBA2AE><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD>
mov edx,dword[color] mov edx,dword[color]
mov ebx,edx ;<3B><><EFBFBD><EFBFBD><E0A4A8><EFBFBD><EFBFBD> x0 <20> ebx 㦥 <20><> <20><EFBFBD>
ror edx,16 ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E7A8A2><EFBFBD><><E0A5A3><EFBFBD><EFBFBD> <20><><EFBFBD> <20><> 3-<2D> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20> dl
cld
@@: ;横<> <20><> <20><><EFBFBD> x <20><> x0 <20><> x1 @@: ;横<> <20><> <20><><EFBFBD> x <20><> x0 <20><> x1
cmp ebx,esi mov word[eax],bx ;copy pixel color
jge @f mov byte[eax+2],dl
bt ebx,31 add eax,3
jc .otr_x loop @b
mov word[eax],dx ;copy pixel color
ror edx,16
mov byte[eax+2],dl
ror edx,16
.otr_x:
add eax,3
inc ebx
jmp @b
@@:
.end24: .end24:
popad popad
ret ret

View File

@@ -0,0 +1,21 @@
if not exist bin mkdir bin
@fasm.exe -m 16384 ..\buf2d.asm bin\buf2d.obj
@kpack bin\buf2d.obj
if not exist bin\font8x9.bmp @copy ..\..\..\..\..\fs\kfar\trunk\font8x9.bmp bin\font8x9.bmp
@copy foto.jpg bin\foto.jpg
@copy img0.png bin\img0.png
@copy img1.png bin\img1.png
@fasm.exe -m 16384 e0_dr_lines.asm bin\e0_dr_lines.kex
@fasm.exe -m 16384 e1_scaling.asm bin\e1_scaling.kex
@fasm.exe -m 16384 e2_images.asm bin\e2_images.kex
@fasm.exe -m 16384 e3_text.asm bin\e3_text.kex
@fasm.exe -m 16384 e4_graf_ed.asm bin\e4_graf_ed.kex
@kpack bin\e0_dr_lines.kex
@kpack bin\e1_scaling.kex
@kpack bin\e2_images.kex
@kpack bin\e3_text.kex
@kpack bin\e4_graf_ed.kex
pause

View File

@@ -0,0 +1,99 @@
proc dll.Load, import_table:dword
mov esi,[import_table]
.next_lib: mov edx,[esi]
or edx,edx
jz .exit
push esi
mov esi,[esi+4]
mov edi,s_libdir.fname
@@: lodsb
stosb
or al,al
jnz @b
mcall 68,19,s_libdir
or eax,eax
jz .fail
stdcall dll.Link,eax,edx
push eax
mov eax, [eax]
cmp dword [eax], 'lib_'
pop eax
jnz @f
stdcall dll.Init,[eax+4]
@@:
pop esi
add esi,8
jmp .next_lib
.exit: xor eax,eax
ret
.fail: add esp,4
xor eax,eax
inc eax
ret
endp
proc dll.Link, exp:dword,imp:dword
push eax
mov esi,[imp]
test esi,esi
jz .done
.next: lodsd
test eax,eax
jz .done
stdcall dll.GetProcAddress,[exp],eax
or eax,eax
jz @f
mov [esi-4],eax
jmp .next
@@: mov dword[esp],0
.done: pop eax
ret
endp
proc dll.Init, dllentry:dword
pushad
mov eax,mem.Alloc
mov ebx,mem.Free
mov ecx,mem.ReAlloc
mov edx,dll.Load
stdcall [dllentry]
popad
ret
endp
proc dll.GetProcAddress, exp:dword,sz_name:dword
mov edx,[exp]
xor eax,eax
.next: or edx,edx
jz .end
cmp dword[edx],0
jz .end
stdcall strcmp,[edx],[sz_name]
test eax,eax
jz .ok
add edx,8
jmp .next
.ok: mov eax,[edx+4]
.end: ret
endp
proc strcmp, str1:dword,str2:dword
push esi edi
mov esi,[str1]
mov edi,[str2]
xor eax,eax
@@: lodsb
scasb
jne .fail
or al,al
jnz @b
jmp .ok
.fail: or eax,-1
.ok: pop edi esi
ret
endp
s_libdir:
db '/sys/lib/'
.fname rb 32

View File

@@ -0,0 +1,150 @@
use32
org 0x0
db 'MENUET01' ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>. <20><EFBFBD><E1AFAE><EFBFBD><EFA5AC><EFBFBD><><E4A0A9> <20><EFBFBD><E1A5A3> 8 <20><><EFBFBD><EFBFBD>
dd 0x1
dd start
dd i_end ;ࠧ<><E0A0A7><EFBFBD> <20><EFBFBD><E0A8AB><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
dd mem,stacktop
dd 0,cur_dir_path
include '../../../../../macros.inc'
include '../../../../../proc32.inc'
include '../../../../../develop/libraries/box_lib/load_lib.mac'
include 'mem.inc'
@use_library_mem mem.Alloc,mem.Free,mem.ReAlloc, 0 ;dll.Load
align 4
start:
load_library vectors_name, cur_dir_path, library_path, system_path, \
err_message_found_lib, head_f_l, import_buf2d_lib, err_message_import, head_f_i
cmp eax,-1
jz button.exit
mcall 40,0x27
stdcall [buf2d_create], buf_0 ;ᮧ<><E1AEA7><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
stdcall [buf2d_line], buf_0, 110, 20, 125, 90, 0xffff00 ;<3B><><EFBFBD><20><><EFBFBD><EFBFBD><EFBFBD>
stdcall [buf2d_line], buf_0, 60, 120, 110, 20, 0xd000 ;<3B><><EFBFBD><20><><EFBFBD><EFBFBD><EFBFBD>
stdcall [buf2d_curve_bezier], buf_0, (10 shl 16)+20,(110 shl 16)+10,(50 shl 16)+90, dword 0xff
stdcall [buf2d_circle], buf_0, 125, 90, 30, 0xffffff ;<3B><><EFBFBD><20><><EFBFBD><EFBFBD><E3A6AD><EFBFBD><EFBFBD>
stdcall [buf2d_circle], buf_0, 25, 70, 15, 0xff0000 ;<3B><><EFBFBD><20><><EFBFBD><EFBFBD><E3A6AD><EFBFBD><EFBFBD>
align 4
red_win:
call draw_window
align 4
still:
mcall 10
cmp al,1 ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
jz red_win
cmp al,2
jz key
cmp al,3
jz button
jmp still
align 4
draw_window:
pushad
mcall 12,1
;mov edx,0x32000000
mov edx,0x33000000
mcall 0,(50 shl 16)+330,(30 shl 16)+275,,,caption
stdcall [buf2d_draw], buf_0
mcall 12,2
popad
ret
align 4
key:
mcall 2
cmp ah,27 ;Esc
je button.exit
jmp still
align 4
button:
mcall 17 ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
cmp ah,1
jne still
.exit:
stdcall [buf2d_delete],buf_0 ;㤠<><20><><EFBFBD><EFBFBD><EFBFBD>
mcall -1 ;<3B><><20><> <20>ணࠬ<E0AEA3><E0A0AC>
caption db 'Test buf2d library, [Esc] - exit',0
;--------------------------------------------------
align 4
import_buf2d_lib:
dd sz_lib_init
buf2d_create dd sz_buf2d_create
buf2d_create_f_img dd sz_buf2d_create_f_img
buf2d_clear dd sz_buf2d_clear
buf2d_draw dd sz_buf2d_draw
buf2d_delete dd sz_buf2d_delete
buf2d_line dd sz_buf2d_line
buf2d_circle dd sz_buf2d_circle
buf2d_img_hdiv2 dd sz_buf2d_img_hdiv2
buf2d_img_wdiv2 dd sz_buf2d_img_wdiv2
buf2d_conv_24_to_8 dd sz_buf2d_conv_24_to_8
buf2d_conv_24_to_32 dd sz_buf2d_conv_24_to_32
buf2d_bit_blt dd sz_buf2d_bit_blt
buf2d_bit_blt_transp dd sz_buf2d_bit_blt_transp
buf2d_bit_blt_alpha dd sz_buf2d_bit_blt_alpha
buf2d_curve_bezier dd sz_buf2d_curve_bezier
buf2d_convert_text_matrix dd sz_buf2d_convert_text_matrix
buf2d_draw_text dd sz_buf2d_draw_text
dd 0,0
sz_lib_init db 'lib_init',0
sz_buf2d_create db 'buf2d_create',0
sz_buf2d_create_f_img db 'buf2d_create_f_img',0
sz_buf2d_clear db 'buf2d_clear',0
sz_buf2d_draw db 'buf2d_draw',0
sz_buf2d_delete db 'buf2d_delete',0
sz_buf2d_line db 'buf2d_line',0
sz_buf2d_circle db 'buf2d_circle',0 ;<3B><><EFBFBD><E1AEA2><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><E3A6AD><EFBFBD><EFBFBD>
sz_buf2d_img_hdiv2 db 'buf2d_img_hdiv2',0
sz_buf2d_img_wdiv2 db 'buf2d_img_wdiv2',0
sz_buf2d_conv_24_to_8 db 'buf2d_conv_24_to_8',0
sz_buf2d_conv_24_to_32 db 'buf2d_conv_24_to_32',0
sz_buf2d_bit_blt db 'buf2d_bit_blt',0
sz_buf2d_bit_blt_transp db 'buf2d_bit_blt_transp',0
sz_buf2d_bit_blt_alpha db 'buf2d_bit_blt_alpha',0
sz_buf2d_curve_bezier db 'buf2d_curve_bezier',0
sz_buf2d_convert_text_matrix db 'buf2d_convert_text_matrix',0
sz_buf2d_draw_text db 'buf2d_draw_text',0
align 4
buf_0:
dd 0 ;㪠<><E3AAA0><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><E0A0A6><EFBFBD><EFBFBD>
dw 20 ;+4 left
dw 10 ;+6 top
dd 160 ;+8 w
dd 128 ;+12 h
dd 0x80 ;+16 color
db 24 ;+20 bit in pixel
;--------------------------------------------------
system_path db '/sys/lib/'
vectors_name db 'buf2d.obj',0
err_message_found_lib db 'Sorry I cannot load library buf2d.obj',0
head_f_i:
head_f_l db 'System error',0
err_message_import db 'Error on load import library buf2d.obj',0
;--------------------------------------------------
i_end: ;<3B><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
rb 1024
stacktop:
cur_dir_path:
rb 4096
library_path:
rb 4096
mem:

View File

@@ -0,0 +1,182 @@
use32
org 0x0
db 'MENUET01' ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>. <20><EFBFBD><E1AFAE><EFBFBD><EFA5AC><EFBFBD><><E4A0A9> <20><EFBFBD><E1A5A3> 8 <20><><EFBFBD><EFBFBD>
dd 0x1
dd start
dd i_end ;ࠧ<><E0A0A7><EFBFBD> <20><EFBFBD><E0A8AB><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
dd mem,stacktop
dd 0,cur_dir_path
include '../../../../../macros.inc'
include '../../../../../proc32.inc'
include '../../../../../develop/libraries/box_lib/load_lib.mac'
include 'mem.inc'
@use_library_mem mem.Alloc,mem.Free,mem.ReAlloc, 0 ;dll.Load
align 4
start:
load_library vectors_name, cur_dir_path, library_path, system_path, \
err_message_found_lib, head_f_l, import_buf2d_lib, err_message_import, head_f_i
cmp eax,-1
jz button.exit
mcall 40,0x27
stdcall [buf2d_create], buf_0 ;ᮧ<><E1AEA7><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
stdcall [buf2d_line], buf_0, 110, 20, 125, 90, 0xffff00 ;<3B><><EFBFBD><20><><EFBFBD><EFBFBD><EFBFBD>
stdcall [buf2d_line], buf_0, 60, 120, 110, 20, 0xd000 ;<3B><><EFBFBD><20><><EFBFBD><EFBFBD><EFBFBD>
stdcall [buf2d_curve_bezier], buf_0, (10 shl 16)+20,(110 shl 16)+10,(50 shl 16)+90, dword 0xff
stdcall [buf2d_circle], buf_0, 125, 90, 30, 0xffffff ;<3B><><EFBFBD><20><><EFBFBD><EFBFBD><E3A6AD><EFBFBD><EFBFBD>
stdcall [buf2d_circle], buf_0, 25, 70, 15, 0xff0000 ;<3B><><EFBFBD><20><><EFBFBD><EFBFBD><E3A6AD><EFBFBD><EFBFBD>
stdcall [buf2d_img_hdiv2], buf_0 ;ᦨ<><E1A6A8><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><E0A0A6><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> 2 ࠧ<>
stdcall [buf2d_img_wdiv2], buf_0 ;ᦨ<><E1A6A8><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><E0A0A6><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD> <20> 2 ࠧ<>
stdcall [buf2d_create_f_img], buf_1,[buf_0] ;ᮧ<><E1AEA7><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> buf_1, <20><> <20><EFBFBD><E1ADAE> ᦠ⮣<E1A6A0> <20><><EFBFBD><EFBFBD><EFBFBD><E0A0A6><EFBFBD><EFBFBD> <20><> buf_0
;<3B><20><> <20><EFBFBD><EFBFBD><ECA7AE><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD><E3ADAA><EFBFBD> buf2d_create, ⮣<><E2AEA3> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><E0A0A6><EFBFBD><EFBFBD>
;<3B><><EFBFBD><EFBFBD><E8ABAE> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><E0AEA2><EFBFBD><><E1ABA5><EFBFBD> <20><><EFBFBD><E0AEAA><EFBFBD>:
;xor ecx,ecx
;xor eax,eax
;mov cx,word[buf_1.size_x]
;mov ax,word[buf_1.size_y]
;imul ecx,eax
;imul ecx,3 ;ecx - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><20><><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
;stdcall mem_copy, dword[buf_0],dword[buf_1],ecx
stdcall [buf2d_clear], buf_0,0xffffff
stdcall [buf2d_bit_blt], buf_0, 15,10, buf_1
stdcall [buf2d_bit_blt], buf_0, 110,65, buf_1
stdcall [buf2d_conv_24_to_8], buf_1
;stdcall [buf2d_bit_blt_alpha], buf_0, 1,1, buf_1,0xff8080 ;<3B><><EFBFBD><20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><E0A0A6><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><E2AEA3>
align 4
red_win:
call draw_window
align 4
still:
mcall 10
cmp al,1 ;<3B><><EFBFBD>. <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
jz red_win
cmp al,2
jz key
cmp al,3
jz button
jmp still
align 4
draw_window:
pushad
mcall 12,1
;mov edx,0x32000000
mov edx,0x33000000
mcall 0,(50 shl 16)+330,(30 shl 16)+275,,,caption
stdcall [buf2d_draw], buf_0
mcall 12,2
popad
ret
align 4
key:
mcall 2
cmp ah,27 ;Esc
je button.exit
jmp still
align 4
button:
mcall 17 ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
cmp ah,1
jne still
.exit:
stdcall [buf2d_delete],buf_0 ;㤠<><20><><EFBFBD><EFBFBD><EFBFBD>
stdcall [buf2d_delete],buf_1 ;㤠<><20><><EFBFBD><EFBFBD><EFBFBD>
mcall -1 ;<3B><><20><> <20>ணࠬ<E0AEA3><E0A0AC>
caption db 'Test buf2d library, [Esc] - exit',0
;--------------------------------------------------
align 4
import_buf2d_lib:
dd sz_lib_init
buf2d_create dd sz_buf2d_create
buf2d_create_f_img dd sz_buf2d_create_f_img
buf2d_clear dd sz_buf2d_clear
buf2d_draw dd sz_buf2d_draw
buf2d_delete dd sz_buf2d_delete
buf2d_line dd sz_buf2d_line
buf2d_circle dd sz_buf2d_circle
buf2d_img_hdiv2 dd sz_buf2d_img_hdiv2
buf2d_img_wdiv2 dd sz_buf2d_img_wdiv2
buf2d_conv_24_to_8 dd sz_buf2d_conv_24_to_8
buf2d_conv_24_to_32 dd sz_buf2d_conv_24_to_32
buf2d_bit_blt dd sz_buf2d_bit_blt
buf2d_bit_blt_transp dd sz_buf2d_bit_blt_transp
buf2d_bit_blt_alpha dd sz_buf2d_bit_blt_alpha
buf2d_curve_bezier dd sz_buf2d_curve_bezier
buf2d_convert_text_matrix dd sz_buf2d_convert_text_matrix
buf2d_draw_text dd sz_buf2d_draw_text
dd 0,0
sz_lib_init db 'lib_init',0
sz_buf2d_create db 'buf2d_create',0
sz_buf2d_create_f_img db 'buf2d_create_f_img',0
sz_buf2d_clear db 'buf2d_clear',0
sz_buf2d_draw db 'buf2d_draw',0
sz_buf2d_delete db 'buf2d_delete',0
sz_buf2d_line db 'buf2d_line',0
sz_buf2d_circle db 'buf2d_circle',0 ;<3B><><EFBFBD><E1AEA2><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><E3A6AD><EFBFBD><EFBFBD>
sz_buf2d_img_hdiv2 db 'buf2d_img_hdiv2',0
sz_buf2d_img_wdiv2 db 'buf2d_img_wdiv2',0
sz_buf2d_conv_24_to_8 db 'buf2d_conv_24_to_8',0
sz_buf2d_conv_24_to_32 db 'buf2d_conv_24_to_32',0
sz_buf2d_bit_blt db 'buf2d_bit_blt',0
sz_buf2d_bit_blt_transp db 'buf2d_bit_blt_transp',0
sz_buf2d_bit_blt_alpha db 'buf2d_bit_blt_alpha',0
sz_buf2d_curve_bezier db 'buf2d_curve_bezier',0
sz_buf2d_convert_text_matrix db 'buf2d_convert_text_matrix',0
sz_buf2d_draw_text db 'buf2d_draw_text',0
align 4
buf_0:
dd 0 ;㪠<><E3AAA0><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><E0A0A6><EFBFBD><EFBFBD>
dw 20 ;+4 left
dw 10 ;+6 top
dd 160 ;+8 w
dd 128 ;+12 h
dd 0x80 ;+16 color
db 24 ;+20 bit in pixel
align 4
buf_1:
dd 0 ;㪠<><E3AAA0><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><E0A0A6><EFBFBD><EFBFBD>
dw 10 ;+4 left
dw 10 ;+6 top
.size_x: dd 80 ;+8 w
.size_y: dd 64 ;+12 h
dd 0x80 ;+16 color
db 24 ;+20 bit in pixel
;--------------------------------------------------
system_path db '/sys/lib/'
vectors_name db 'buf2d.obj',0
err_message_found_lib db 'Sorry I cannot load library buf2d.obj',0
head_f_i:
head_f_l db 'System error',0
err_message_import db 'Error on load import library buf2d.obj',0
;--------------------------------------------------
i_end: ;<3B><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
rb 1024
stacktop:
cur_dir_path:
rb 4096
library_path:
rb 4096
mem:

View File

@@ -0,0 +1,318 @@
use32
org 0x0
db 'MENUET01' ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>. <20><EFBFBD><E1AFAE><EFBFBD><EFA5AC><EFBFBD><><E4A0A9> <20><EFBFBD><E1A5A3> 8 <20><><EFBFBD><EFBFBD>
dd 0x1
dd start
dd i_end ;ࠧ<><E0A0A7><EFBFBD> <20><EFBFBD><E0A8AB><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
dd mem,stacktop
dd 0,sys_path
include '../../../../../macros.inc'
include '../../../../../proc32.inc'
include '../../../../../develop/libraries/box_lib/load_lib.mac'
include 'mem.inc'
include 'dll.inc'
@use_library_mem mem.Alloc,mem.Free,mem.ReAlloc, dll.Load
struct FileInfoBlock
Function dd ?
Position dd ?
Flags dd ?
Count dd ?
Buffer dd ?
db ?
FileName dd ?
ends
IMAGE_FILE0_SIZE equ 640*480*3 ;ࠧ<><E0A0A7><EFBFBD><><E4A0A9> <20> <20><><EFBFBD><EFBFBD><EFBFBD><E0A0A6><EFBFBD><EFBFBD><EFBFBD> 640 x 480
IMAGE_FILE1_SIZE equ 200*186*3 ;ࠧ<><E0A0A7><EFBFBD><><E4A0A9> <20> <20><><EFBFBD><EFBFBD><EFBFBD><E0A0A6><EFBFBD><EFBFBD><EFBFBD> 200 x 100
fn_foto db 'foto.jpg',0
macro load_image_file path,buf,size { ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><E0A0A6><EFBFBD><EFBFBD>
;path - <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><E0A5AC><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><E0AEAA><EFBFBD><EFBFBD> <20><><EFBFBD><E0A0AC>
if path eqtype '' ;<3B><EFBFBD><E0AEA2><20><><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><E0AEAA> <20><><EFBFBD><E0A0AC><EFBFBD> path
jmp @f
local .path_str
.path_str db path ;<3B><><EFBFBD><20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><E0A5AC><EFBFBD><EFBFBD><EFBFBD>
db 0
@@:
;32 - <20><EFBFBD><E2A0AD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><E2A5AC><EFBFBD> <20><>
copy_path .path_str,[32],file_name,0x0
else
copy_path path,[32],file_name,0x0 ;<3B><><EFBFBD><20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><E4A0A9> <20><><EFBFBD><EFBFBD><EFBFBD><E0A0A6><EFBFBD><EFBFBD>, <20><><EFBFBD>ࠧ㬥<E0A0A7><E3ACA5><EFBFBD><EFBFBD> <20><><EFBFBD> <20><> <20> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20> <20>ணࠬ<E0AEA3><E0A0AC><EFBFBD>
end if
stdcall mem.Alloc, dword size ;<3B><EFBFBD><20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><E0A0A6><EFBFBD><EFBFBD>
mov [buf],eax
mov eax,70 ;70-<2D> <20><EFBFBD><E3ADAA><EFBFBD><><E0A0A1><EFBFBD> <20><><E4A0A9><EFBFBD><EFBFBD>
mov [run_file_70.Function], 0
mov [run_file_70.Position], 0
mov [run_file_70.Flags], 0
mov [run_file_70.Count], dword size
m2m [run_file_70.Buffer], [buf]
mov byte[run_file_70+20], 0
mov [run_file_70.FileName], file_name
mov ebx,run_file_70
int 0x40 ;<3B><><EFBFBD><EFBFBD><EFBFBD><E3A6A0><> <20><><EFBFBD><EFBFBD><EFBFBD><E0A0A6><EFBFBD><EFBFBD>
cmp ebx,0xffffffff
je @f
;<3B><><EFBFBD><E0A5A4><20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><E0A0A6><EFBFBD><EFBFBD> <20> <20><><EFBFBD><E0A5A2><EFBFBD><EFBFBD> <20><><EFBFBD> <20><> <20><EFBFBD><E0A5AC><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> image_data
stdcall dword[img_decode], dword[buf],ebx,0
mov dword[image_data],eax
;<3B><EFBFBD>ࠧ㥬 <20><><EFBFBD><EFBFBD><EFBFBD><E0A0A6><EFBFBD><EFBFBD> <20> <20><><EFBFBD><E0ACA0> rgb
stdcall dword[img_to_rgb2], dword[image_data],dword[buf]
;㤠<><20><EFBFBD><E0A5AC><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> image_data
stdcall dword[img_destroy], dword[image_data]
@@:
}
align 4
start:
load_libraries l_libs_start,load_lib_end
;<3B><EFBFBD><20><><>쪮 㤠筮 <20><><EFBFBD><EFBFBD><E3A7A8><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
mov ebp,lib0
cmp dword [ebp+ll_struc_size-4],0
jz @f
mcall -1 ;exit not correct
@@:
mov ebp,lib1
cmp dword [ebp+ll_struc_size-4],0
jz @f
mcall -1 ;exit not correct
@@:
mcall 40,0x27
mcall 48,3,sc,sizeof.system_colors ;<3B><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><E2A5AC><EFBFBD><><E6A2A5>
load_image_file fn_foto, image_data_foto,IMAGE_FILE0_SIZE
stdcall [buf2d_create_f_img], buf_0,[image_data_foto] ;ᮧ<><E1AEA7><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
stdcall mem.Free,[image_data_foto] ;<3B><EFBFBD><E1A2AE><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
load_image_file 'img0.png',image_data_gray,IMAGE_FILE1_SIZE
stdcall [buf2d_create_f_img], buf_1,[image_data_gray] ;ᮧ<><E1AEA7><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
stdcall mem.Free,[image_data_gray] ;<3B><EFBFBD><E1A2AE><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
load_image_file 'img1.png',image_data_rgb, IMAGE_FILE1_SIZE
stdcall [buf2d_create_f_img], buf_2,[image_data_rgb] ;ᮧ<><E1AEA7><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
stdcall mem.Free,[image_data_rgb] ;<3B><EFBFBD><E1A2AE><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
stdcall [buf2d_conv_24_to_8], buf_1,1 ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD><E0AEA7><EFBFBD><E7ADAE><EFBFBD> 8<><38><EFBFBD>
stdcall [buf2d_conv_24_to_32],buf_2,buf_1 ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> rgba 32<33><32><EFBFBD>
stdcall [buf2d_bit_blt], buf_0, 10,170, buf_2 ;<3B><><EFBFBD><20><><EFBFBD><EFBFBD><EFBFBD><E0A0A6><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><E2AEA3>
stdcall [buf2d_bit_blt_transp], buf_0, 210,270, buf_2 ;<3B><><EFBFBD><20><EFBFBD><E0AEA7><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><E0A0A6><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><E2AEA3>
stdcall [buf2d_bit_blt_alpha], buf_0, 410,170, buf_1,0xff8080 ;<3B><><EFBFBD><20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><E0A0A6><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><E2AEA3>
align 4
red_win:
call draw_window
align 4
still: ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><>
mcall 10
cmp al,0x1 ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
jz red_win
cmp al,0x2
jz key
cmp al,0x3
jz button
jmp still
align 4
key:
push eax ebx
mcall 2
;...
pop ebx eax
jmp still
align 4
draw_window:
pushad
mcall 12,1
mov edx,[sc.work]
or edx,0x33000000
mcall 0,(20 shl 16)+670,(20 shl 16)+520,,,caption ;ᮧ<><E1AEA7><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
stdcall [buf2d_draw], buf_0
mcall 12,2
popad
ret
head_f_i:
head_f_l db '<27><><EFBFBD><EFBFBD><E2A5AC><EFBFBD> <20><EFBFBD><E8A8A1>',0
system_dir0 db '/sys/lib/'
name_buf2d db 'buf2d.obj',0
err_message_found_lib0 db '<27><><><E3A4A0><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> buf2d.obj',0
err_message_import0 db '<27><EFBFBD><E8A8A1> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> buf2d.obj',0
system_dir1 db '/sys/lib/'
name_libimg db 'libimg.obj',0
err_message_found_lib1 db '<27><><><E3A4A0><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> libimg.obj',0
err_message_import1 db '<27><EFBFBD><E8A8A1> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> libimg.obj',0
;library structures
l_libs_start:
lib0 l_libs name_buf2d, sys_path, file_name, system_dir0, err_message_found_lib0, head_f_l, import_buf2d_lib, err_message_import0, head_f_i
lib1 l_libs name_libimg, sys_path, file_name, system_dir1, err_message_found_lib1, head_f_l, import_libimg, err_message_import1, head_f_i
load_lib_end:
align 4
button:
mcall 17 ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
cmp ah,1
jne still
.exit:
stdcall [buf2d_delete],buf_0 ;㤠<><20><><EFBFBD><EFBFBD><EFBFBD>
stdcall [buf2d_delete],buf_1 ;㤠<><20><><EFBFBD><EFBFBD><EFBFBD>
stdcall [buf2d_delete],buf_2 ;㤠<><20><><EFBFBD><EFBFBD><EFBFBD>
mcall -1 ;<3B><><20><> <20>ணࠬ<E0AEA3><E0A0AC>
image_data dd 0 ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><EFBFBD><EFBFBD><E0A0A7><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><E2A8AD> <20><EFBFBD><E3ADAA>ﬨ libimg
image_data_gray dd 0 ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><EFBFBD><EFBFBD><E0A0A7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><E0A0A6><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><E0ACA0> 8-bit
image_data_rgb dd 0 ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><EFBFBD><EFBFBD><E0A0A7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><E0A0A6><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><E0ACA0> rgb
image_data_foto dd 0
run_file_70 FileInfoBlock
caption db 'Draw images 13.09.11',0 ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
sc system_colors ;<3B><><EFBFBD><EFBFBD><E2A5AC><EFBFBD><><E6A2A5>
align 4
buf_0:
dd 0 ;㪠<><E3AAA0><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><E0A0A6><EFBFBD><EFBFBD>
dw 5 ;+4 left
dw 5 ;+6 top
dd 640 ;+8 w
dd 480 ;+12 h
dd 0xffffff ;+16 color
db 24 ;+20 bit in pixel
align 4
buf_1:
dd 0 ;㪠<><E3AAA0><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><E0A0A6><EFBFBD><EFBFBD>
dw 25 ;+4 left
dw 25 ;+6 top
dd 200 ;+8 w
dd 186 ;+12 h
dd 0 ;+16 color
db 24 ;+20 bit in pixel
align 4
buf_2:
dd 0 ;㪠<><E3AAA0><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><E0A0A6><EFBFBD><EFBFBD>
dw 235 ;+4 left
dw 25 ;+6 top
dd 200 ;+8 w
dd 186 ;+12 h
dd 0 ;+16 color
db 24 ;+20 bit in pixel
align 4
import_libimg:
dd alib_init1
img_is_img dd aimg_is_img
img_info dd aimg_info
img_from_file dd aimg_from_file
img_to_file dd aimg_to_file
img_from_rgb dd aimg_from_rgb
img_to_rgb dd aimg_to_rgb
img_to_rgb2 dd aimg_to_rgb2
img_decode dd aimg_decode
img_encode dd aimg_encode
img_create dd aimg_create
img_destroy dd aimg_destroy
img_destroy_layer dd aimg_destroy_layer
img_count dd aimg_count
img_lock_bits dd aimg_lock_bits
img_unlock_bits dd aimg_unlock_bits
img_flip dd aimg_flip
img_flip_layer dd aimg_flip_layer
img_rotate dd aimg_rotate
img_rotate_layer dd aimg_rotate_layer
img_draw dd aimg_draw
dd 0,0
alib_init1 db 'lib_init',0
aimg_is_img db 'img_is_img',0 ;<3B><><EFBFBD><E0A5A4><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><><E1A4A5><EFBFBD><EFBFBD> <20><> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><E0A0A6><EFBFBD><EFBFBD>
aimg_info db 'img_info',0
aimg_from_file db 'img_from_file',0
aimg_to_file db 'img_to_file',0
aimg_from_rgb db 'img_from_rgb',0
aimg_to_rgb db 'img_to_rgb',0 ;<3B><EFBFBD><EFBFBD><E0A0A7><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><E0A0A6><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> RGB
aimg_to_rgb2 db 'img_to_rgb2',0
aimg_decode db 'img_decode',0 ;<3B><><EFBFBD><E2AEAC><EFBFBD><EFBFBD><EFBFBD><20><><EFBFBD><E0A5A4><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
aimg_encode db 'img_encode',0
aimg_create db 'img_create',0
aimg_destroy db 'img_destroy',0
aimg_destroy_layer db 'img_destroy_layer',0
aimg_count db 'img_count',0
aimg_lock_bits db 'img_lock_bits',0
aimg_unlock_bits db 'img_unlock_bits',0
aimg_flip db 'img_flip',0
aimg_flip_layer db 'img_flip_layer',0
aimg_rotate db 'img_rotate',0
aimg_rotate_layer db 'img_rotate_layer',0
aimg_draw db 'img_draw',0
align 4
import_buf2d_lib:
dd sz_lib_init
buf2d_create dd sz_buf2d_create
buf2d_create_f_img dd sz_buf2d_create_f_img
buf2d_clear dd sz_buf2d_clear
buf2d_draw dd sz_buf2d_draw
buf2d_delete dd sz_buf2d_delete
buf2d_line dd sz_buf2d_line
buf2d_circle dd sz_buf2d_circle
buf2d_img_hdiv2 dd sz_buf2d_img_hdiv2
buf2d_img_wdiv2 dd sz_buf2d_img_wdiv2
buf2d_conv_24_to_8 dd sz_buf2d_conv_24_to_8
buf2d_conv_24_to_32 dd sz_buf2d_conv_24_to_32
buf2d_bit_blt dd sz_buf2d_bit_blt
buf2d_bit_blt_transp dd sz_buf2d_bit_blt_transp
buf2d_bit_blt_alpha dd sz_buf2d_bit_blt_alpha
buf2d_curve_bezier dd sz_buf2d_curve_bezier
buf2d_convert_text_matrix dd sz_buf2d_convert_text_matrix
buf2d_draw_text dd sz_buf2d_draw_text
dd 0,0
sz_lib_init db 'lib_init',0
sz_buf2d_create db 'buf2d_create',0
sz_buf2d_create_f_img db 'buf2d_create_f_img',0
sz_buf2d_clear db 'buf2d_clear',0
sz_buf2d_draw db 'buf2d_draw',0
sz_buf2d_delete db 'buf2d_delete',0
sz_buf2d_line db 'buf2d_line',0
sz_buf2d_circle db 'buf2d_circle',0 ;<3B><><EFBFBD><E1AEA2><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><E3A6AD><EFBFBD><EFBFBD>
sz_buf2d_img_hdiv2 db 'buf2d_img_hdiv2',0
sz_buf2d_img_wdiv2 db 'buf2d_img_wdiv2',0
sz_buf2d_conv_24_to_8 db 'buf2d_conv_24_to_8',0
sz_buf2d_conv_24_to_32 db 'buf2d_conv_24_to_32',0
sz_buf2d_bit_blt db 'buf2d_bit_blt',0
sz_buf2d_bit_blt_transp db 'buf2d_bit_blt_transp',0
sz_buf2d_bit_blt_alpha db 'buf2d_bit_blt_alpha',0
sz_buf2d_curve_bezier db 'buf2d_curve_bezier',0
sz_buf2d_convert_text_matrix db 'buf2d_convert_text_matrix',0
sz_buf2d_draw_text db 'buf2d_draw_text',0
i_end:
rb 1024
stacktop:
sys_path rb 4096
file_name:
rb 4096
plugin_path:
rb 4096
openfile_path:
rb 4096
filename_area:
rb 256
mem:

View File

@@ -0,0 +1,318 @@
use32
org 0x0
db 'MENUET01' ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>. <20><EFBFBD><E1AFAE><EFBFBD><EFA5AC><EFBFBD><><E4A0A9> <20><EFBFBD><E1A5A3> 8 <20><><EFBFBD><EFBFBD>
dd 0x1
dd start
dd i_end ;ࠧ<><E0A0A7><EFBFBD> <20><EFBFBD><E0A8AB><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
dd mem,stacktop
dd 0,sys_path
include '../../../../../macros.inc'
include '../../../../../proc32.inc'
include '../../../../../develop/libraries/box_lib/load_lib.mac'
include 'mem.inc'
include 'dll.inc'
@use_library_mem mem.Alloc,mem.Free,mem.ReAlloc, dll.Load
struct FileInfoBlock
Function dd ?
Position dd ?
Flags dd ?
Count dd ?
Buffer dd ?
db ?
FileName dd ?
ends
IMAGE_FILE1_SIZE equ 128*144*3 ;ࠧ<><E0A0A7><EFBFBD><><E4A0A9> <20> <20><><EFBFBD><EFBFBD><EFBFBD><E0A0A6><EFBFBD><EFBFBD><EFBFBD> 128 x 144
macro load_image_file path,buf,size { ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><E0A0A6><EFBFBD><EFBFBD>
;path - <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><E0A5AC><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><E0AEAA><EFBFBD><EFBFBD> <20><><EFBFBD><E0A0AC>
if path eqtype '' ;<3B><EFBFBD><E0AEA2><20><><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><E0AEAA> <20><><EFBFBD><E0A0AC><EFBFBD> path
jmp @f
local .path_str
.path_str db path ;<3B><><EFBFBD><20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><E0A5AC><EFBFBD><EFBFBD><EFBFBD>
db 0
@@:
;32 - <20><EFBFBD><E2A0AD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><E2A5AC><EFBFBD> <20><>
copy_path .path_str,[32],file_name,0x0
else
copy_path path,[32],file_name,0x0 ;<3B><><EFBFBD><20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><E4A0A9> <20><><EFBFBD><EFBFBD><EFBFBD><E0A0A6><EFBFBD><EFBFBD>, <20><><EFBFBD>ࠧ㬥<E0A0A7><E3ACA5><EFBFBD><EFBFBD> <20><><EFBFBD> <20><> <20> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20> <20>ணࠬ<E0AEA3><E0A0AC><EFBFBD>
end if
stdcall mem.Alloc, dword size ;<3B><EFBFBD><20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><E0A0A6><EFBFBD><EFBFBD>
mov [buf],eax
mov eax,70 ;70-<2D> <20><EFBFBD><E3ADAA><EFBFBD><><E0A0A1><EFBFBD> <20><><E4A0A9><EFBFBD><EFBFBD>
mov [run_file_70.Function], 0
mov [run_file_70.Position], 0
mov [run_file_70.Flags], 0
mov [run_file_70.Count], dword size
m2m [run_file_70.Buffer], [buf]
mov byte[run_file_70+20], 0
mov [run_file_70.FileName], file_name
mov ebx,run_file_70
int 0x40 ;<3B><><EFBFBD><EFBFBD><EFBFBD><E3A6A0><> <20><><EFBFBD><EFBFBD><EFBFBD><E0A0A6><EFBFBD><EFBFBD>
cmp ebx,0xffffffff
je @f
;<3B><><EFBFBD><E0A5A4><20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><E0A0A6><EFBFBD><EFBFBD> <20> <20><><EFBFBD><E0A5A2><EFBFBD><EFBFBD> <20><><EFBFBD> <20><> <20><EFBFBD><E0A5AC><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> image_data
stdcall dword[img_decode], dword[buf],ebx,0
mov dword[image_data],eax
;<3B><EFBFBD>ࠧ㥬 <20><><EFBFBD><EFBFBD><EFBFBD><E0A0A6><EFBFBD><EFBFBD> <20> <20><><EFBFBD><E0ACA0> rgb
stdcall dword[img_to_rgb2], dword[image_data],dword[buf]
;㤠<><20><EFBFBD><E0A5AC><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> image_data
stdcall dword[img_destroy], dword[image_data]
@@:
}
align 4
start:
load_libraries l_libs_start,load_lib_end
;<3B><EFBFBD><20><><>쪮 㤠筮 <20><><EFBFBD><EFBFBD><E3A7A8><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
mov ebp,lib0
cmp dword [ebp+ll_struc_size-4],0
jz @f
mcall -1 ;exit not correct
@@:
mov ebp,lib1
cmp dword [ebp+ll_struc_size-4],0
jz @f
mcall -1 ;exit not correct
@@:
mcall 40,0x27
mcall 48,3,sc,sizeof.system_colors ;<3B><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><E2A5AC><EFBFBD><><E6A2A5>
stdcall [buf2d_create], buf_0 ;ᮧ<><E1AEA7><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
load_image_file 'font8x9.bmp', image_data_foto,IMAGE_FILE1_SIZE
stdcall [buf2d_create_f_img], buf_1,[image_data_foto] ;ᮧ<><E1AEA7><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
stdcall mem.Free,[image_data_foto] ;<3B><EFBFBD><E1A2AE><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
stdcall [buf2d_conv_24_to_8], buf_1,1 ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD><E0AEA7><EFBFBD><E7ADAE><EFBFBD> 8 <20><><EFBFBD>
stdcall [buf2d_bit_blt_alpha], buf_0, 70,10, buf_1,0x20d020 ;<3B><><EFBFBD><20><><EFBFBD><E5AEA4><EFBFBD><><EFBFBD><E2AEA2> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 16*16
stdcall [buf2d_convert_text_matrix], buf_1
stdcall [buf2d_bit_blt_alpha], buf_0, 10,10, buf_1,0xff8080 ;<3B><><EFBFBD><20><EFBFBD><EFBFBD><E0A0A7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><><EFBFBD><E2AEA2> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 1*256
stdcall [buf2d_draw_text], buf_0, buf_1,some_text,70,170,0x4040ff ;<3B><><EFBFBD><20><><EFBFBD> <20><>
align 4
red_win:
call draw_window
align 4
still: ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><>
mcall 10
cmp al,0x1 ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
jz red_win
cmp al,0x2
jz key
cmp al,0x3
jz button
jmp still
align 4
key:
push eax ebx
mcall 2
;...
pop ebx eax
jmp still
align 4
draw_window:
pushad
mcall 12,1
mov edx,[sc.work]
or edx,0x33000000
mcall 0,(20 shl 16)+670,(20 shl 16)+520,,,caption ;ᮧ<><E1AEA7><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
stdcall [buf2d_draw], buf_0
mcall 12,2
popad
ret
head_f_i:
head_f_l db '<27><><EFBFBD><EFBFBD><E2A5AC><EFBFBD> <20><EFBFBD><E8A8A1>',0
system_dir0 db '/sys/lib/'
name_buf2d db 'buf2d.obj',0
err_message_found_lib0 db '<27><><><E3A4A0><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> buf2d.obj',0
err_message_import0 db '<27><EFBFBD><E8A8A1> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> buf2d.obj',0
system_dir1 db '/sys/lib/'
name_libimg db 'libimg.obj',0
err_message_found_lib1 db '<27><><><E3A4A0><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> libimg.obj',0
err_message_import1 db '<27><EFBFBD><E8A8A1> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> libimg.obj',0
;library structures
l_libs_start:
lib0 l_libs name_buf2d, sys_path, file_name, system_dir0, err_message_found_lib0, head_f_l, import_buf2d_lib, err_message_import0, head_f_i
lib1 l_libs name_libimg, sys_path, file_name, system_dir1, err_message_found_lib1, head_f_l, import_libimg, err_message_import1, head_f_i
load_lib_end:
align 4
button:
mcall 17 ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
cmp ah,1
jne still
.exit:
stdcall [buf2d_delete],buf_0 ;㤠<><20><><EFBFBD><EFBFBD><EFBFBD>
stdcall [buf2d_delete],buf_1 ;㤠<><20><><EFBFBD><EFBFBD><EFBFBD>
mcall -1 ;<3B><><20><> <20>ணࠬ<E0AEA3><E0A0AC>
image_data dd 0 ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><EFBFBD><EFBFBD><E0A0A7><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><E2A8AD> <20><EFBFBD><E3ADAA>ﬨ libimg
image_data_gray dd 0 ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><EFBFBD><EFBFBD><E0A0A7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><E0A0A6><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><E0ACA0> 8-bit
image_data_rgb dd 0 ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20> <20><EFBFBD><EFBFBD><E0A0A7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><E0A0A6><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><E0ACA0> rgb
image_data_foto dd 0
run_file_70 FileInfoBlock
caption db 'Draw text 13.09.11',0 ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
sc system_colors ;<3B><><EFBFBD><EFBFBD><E2A5AC><EFBFBD><><E6A2A5>
align 4
buf_0:
dd 0 ;㪠<><E3AAA0><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><E0A0A6><EFBFBD><EFBFBD>
dw 5 ;+4 left
dw 5 ;+6 top
dd 640 ;+8 w
dd 480 ;+12 h
dd 0xffffff ;+16 color
db 24 ;+20 bit in pixel
align 4
buf_1:
dd 0 ;㪠<><E3AAA0><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><E0A0A6><EFBFBD><EFBFBD>
dw 25 ;+4 left
dw 25 ;+6 top
dd 128 ;+8 w
dd 144 ;+12 h
dd 0 ;+16 color
db 24 ;+20 bit in pixel
some_text db '<27><EFBFBD><E0A8AC> <20><EFBFBD><EBA2AE> <20><><EFBFBD><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD>:',13,13
db ' * <20> <20><><EFBFBD><20><>ப',13
db ' * <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><><><E2A5AA><EFBFBD>',13,13
db '<27><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 13 ᥭ<><E1A5AD><EFBFBD><EFBFBD><EFBFBD> 2011.',0
align 4
import_libimg:
dd alib_init1
img_is_img dd aimg_is_img
img_info dd aimg_info
img_from_file dd aimg_from_file
img_to_file dd aimg_to_file
img_from_rgb dd aimg_from_rgb
img_to_rgb dd aimg_to_rgb
img_to_rgb2 dd aimg_to_rgb2
img_decode dd aimg_decode
img_encode dd aimg_encode
img_create dd aimg_create
img_destroy dd aimg_destroy
img_destroy_layer dd aimg_destroy_layer
img_count dd aimg_count
img_lock_bits dd aimg_lock_bits
img_unlock_bits dd aimg_unlock_bits
img_flip dd aimg_flip
img_flip_layer dd aimg_flip_layer
img_rotate dd aimg_rotate
img_rotate_layer dd aimg_rotate_layer
img_draw dd aimg_draw
dd 0,0
alib_init1 db 'lib_init',0
aimg_is_img db 'img_is_img',0 ;<3B><><EFBFBD><E0A5A4><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>, <20><><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><><E1A4A5><EFBFBD><EFBFBD> <20><> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><E0A0A6><EFBFBD><EFBFBD>
aimg_info db 'img_info',0
aimg_from_file db 'img_from_file',0
aimg_to_file db 'img_to_file',0
aimg_from_rgb db 'img_from_rgb',0
aimg_to_rgb db 'img_to_rgb',0 ;<3B><EFBFBD><EFBFBD><E0A0A7><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><E0A0A6><EFBFBD><EFBFBD> <20> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> RGB
aimg_to_rgb2 db 'img_to_rgb2',0
aimg_decode db 'img_decode',0 ;<3B><><EFBFBD><E2AEAC><EFBFBD><EFBFBD><EFBFBD><20><><EFBFBD><E0A5A4><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
aimg_encode db 'img_encode',0
aimg_create db 'img_create',0
aimg_destroy db 'img_destroy',0
aimg_destroy_layer db 'img_destroy_layer',0
aimg_count db 'img_count',0
aimg_lock_bits db 'img_lock_bits',0
aimg_unlock_bits db 'img_unlock_bits',0
aimg_flip db 'img_flip',0
aimg_flip_layer db 'img_flip_layer',0
aimg_rotate db 'img_rotate',0
aimg_rotate_layer db 'img_rotate_layer',0
aimg_draw db 'img_draw',0
align 4
import_buf2d_lib:
dd sz_lib_init
buf2d_create dd sz_buf2d_create
buf2d_create_f_img dd sz_buf2d_create_f_img
buf2d_clear dd sz_buf2d_clear
buf2d_draw dd sz_buf2d_draw
buf2d_delete dd sz_buf2d_delete
buf2d_resize dd sz_buf2d_resize
buf2d_line dd sz_buf2d_line
buf2d_rect_by_size dd sz_buf2d_rect_by_size
buf2d_filled_rect_by_size dd sz_buf2d_filled_rect_by_size
buf2d_circle dd sz_buf2d_circle
buf2d_img_hdiv2 dd sz_buf2d_img_hdiv2
buf2d_img_wdiv2 dd sz_buf2d_img_wdiv2
buf2d_conv_24_to_8 dd sz_buf2d_conv_24_to_8
buf2d_conv_24_to_32 dd sz_buf2d_conv_24_to_32
buf2d_bit_blt dd sz_buf2d_bit_blt
buf2d_bit_blt_transp dd sz_buf2d_bit_blt_transp
buf2d_bit_blt_alpha dd sz_buf2d_bit_blt_alpha
buf2d_curve_bezier dd sz_buf2d_curve_bezier
buf2d_convert_text_matrix dd sz_buf2d_convert_text_matrix
buf2d_draw_text dd sz_buf2d_draw_text
buf2d_crop_color dd sz_buf2d_crop_color
buf2d_offset_h dd sz_buf2d_offset_h
buf2d_flood_fill dd sz_buf2d_flood_fill
buf2d_set_pixel dd sz_buf2d_set_pixel
dd 0,0
sz_lib_init db 'lib_init',0
sz_buf2d_create db 'buf2d_create',0
sz_buf2d_create_f_img db 'buf2d_create_f_img',0
sz_buf2d_clear db 'buf2d_clear',0
sz_buf2d_draw db 'buf2d_draw',0
sz_buf2d_delete db 'buf2d_delete',0
sz_buf2d_resize db 'buf2d_resize',0
sz_buf2d_line db 'buf2d_line',0
sz_buf2d_rect_by_size db 'buf2d_rect_by_size',0
sz_buf2d_filled_rect_by_size db 'buf2d_filled_rect_by_size',0
sz_buf2d_circle db 'buf2d_circle',0
sz_buf2d_img_hdiv2 db 'buf2d_img_hdiv2',0
sz_buf2d_img_wdiv2 db 'buf2d_img_wdiv2',0
sz_buf2d_conv_24_to_8 db 'buf2d_conv_24_to_8',0
sz_buf2d_conv_24_to_32 db 'buf2d_conv_24_to_32',0
sz_buf2d_bit_blt db 'buf2d_bit_blt',0
sz_buf2d_bit_blt_transp db 'buf2d_bit_blt_transp',0
sz_buf2d_bit_blt_alpha db 'buf2d_bit_blt_alpha',0
sz_buf2d_curve_bezier db 'buf2d_curve_bezier',0
sz_buf2d_convert_text_matrix db 'buf2d_convert_text_matrix',0
sz_buf2d_draw_text db 'buf2d_draw_text',0
sz_buf2d_crop_color db 'buf2d_crop_color',0
sz_buf2d_offset_h db 'buf2d_offset_h',0
sz_buf2d_flood_fill db 'buf2d_flood_fill',0
sz_buf2d_set_pixel db 'buf2d_set_pixel',0
i_end:
rb 1024
stacktop:
sys_path rb 4096
file_name:
rb 4096
plugin_path:
rb 4096
openfile_path:
rb 4096
filename_area:
rb 256
mem:

View File

@@ -0,0 +1,189 @@
use32
org 0x0
db 'MENUET01' ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>. <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 8 <20><><EFBFBD><EFBFBD>
dd 0x1
dd start
dd i_end ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
dd mem,stacktop
dd 0,cur_dir_path
include '../../../../../macros.inc'
include '../../../../../proc32.inc'
include '../../../../../develop/libraries/box_lib/load_lib.mac'
include 'mem.inc'
@use_library_mem mem.Alloc,mem.Free,mem.ReAlloc, 0 ;dll.Load
buf2d_l equ word[edi+4] ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
buf2d_t equ word[edi+6] ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
align 4
start:
load_library vectors_name, cur_dir_path, library_path, system_path, \
err_message_found_lib, head_f_l, import_buf2d_lib, err_message_import, head_f_i
cmp eax,-1
jz button.exit
mcall 40,0x27
mcall 48,3,sc,sizeof.system_colors ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
stdcall [buf2d_create], buf_0 ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
align 4
red_win:
call draw_window
align 4
still:
mcall 10
cmp al,0x1 ;<3B><><EFBFBD>. <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
jz red_win
cmp al,0x2
jz key
cmp al,0x3
jz button
cmp al,0x6
jz mouse
jmp still
align 4
draw_window:
pushad
mcall 12,1
mov edx,[sc.work]
or edx,0x33000000
mcall 0,(50 shl 16)+500,(30 shl 16)+370,,,caption
stdcall [buf2d_draw], buf_0
mcall 12,2
popad
ret
align 4
key:
mcall 2
; cmp ah,27 ;Esc
; je button.exit
jmp still
align 4
button:
mcall 17 ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
cmp ah,1
jne still
.exit:
stdcall [buf2d_delete],buf_0 ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
mcall -1 ;<3B><><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
align 4
mouse:
;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
mcall 37,2 ;get mouse buttons
cmp al,1
jne @f
mcall 37,1 ;get mouse coords
mov ebx,eax
shr ebx,16 ;<3B> eax <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><> <20><><EFBFBD> 'x'
and eax,0xffff ;<3B> eax <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><> <20><><EFBFBD> 'y'
mov edi,buf_0
sub ax,buf2d_t ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
sub bx,buf2d_l
;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
;stdcall [buf2d_circle], edi, ebx, eax, 20, 0xff0000 ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
;stdcall [buf2d_flood_fill], edi, ebx, eax, 0, 0xff,0xff0000 ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
sub eax,5
sub ebx,5
stdcall [buf2d_filled_rect_by_size], edi, ebx,eax, 10,10, 0xff0000 ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
stdcall [buf2d_draw], edi ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
@@:
jmp still
caption db 'Press left mouse button',0
sc system_colors ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
;--------------------------------------------------
align 4
import_buf2d_lib:
dd sz_lib_init
buf2d_create dd sz_buf2d_create
buf2d_create_f_img dd sz_buf2d_create_f_img
buf2d_clear dd sz_buf2d_clear
buf2d_draw dd sz_buf2d_draw
buf2d_delete dd sz_buf2d_delete
buf2d_resize dd sz_buf2d_resize
buf2d_line dd sz_buf2d_line
buf2d_rect_by_size dd sz_buf2d_rect_by_size
buf2d_filled_rect_by_size dd sz_buf2d_filled_rect_by_size
buf2d_circle dd sz_buf2d_circle
buf2d_img_hdiv2 dd sz_buf2d_img_hdiv2
buf2d_img_wdiv2 dd sz_buf2d_img_wdiv2
buf2d_conv_24_to_8 dd sz_buf2d_conv_24_to_8
buf2d_conv_24_to_32 dd sz_buf2d_conv_24_to_32
buf2d_bit_blt dd sz_buf2d_bit_blt
buf2d_bit_blt_transp dd sz_buf2d_bit_blt_transp
buf2d_bit_blt_alpha dd sz_buf2d_bit_blt_alpha
buf2d_curve_bezier dd sz_buf2d_curve_bezier
buf2d_convert_text_matrix dd sz_buf2d_convert_text_matrix
buf2d_draw_text dd sz_buf2d_draw_text
buf2d_crop_color dd sz_buf2d_crop_color
buf2d_offset_h dd sz_buf2d_offset_h
buf2d_flood_fill dd sz_buf2d_flood_fill
buf2d_set_pixel dd sz_buf2d_set_pixel
dd 0,0
sz_lib_init db 'lib_init',0
sz_buf2d_create db 'buf2d_create',0
sz_buf2d_create_f_img db 'buf2d_create_f_img',0
sz_buf2d_clear db 'buf2d_clear',0
sz_buf2d_draw db 'buf2d_draw',0
sz_buf2d_delete db 'buf2d_delete',0
sz_buf2d_resize db 'buf2d_resize',0
sz_buf2d_line db 'buf2d_line',0
sz_buf2d_rect_by_size db 'buf2d_rect_by_size',0
sz_buf2d_filled_rect_by_size db 'buf2d_filled_rect_by_size',0
sz_buf2d_circle db 'buf2d_circle',0
sz_buf2d_img_hdiv2 db 'buf2d_img_hdiv2',0
sz_buf2d_img_wdiv2 db 'buf2d_img_wdiv2',0
sz_buf2d_conv_24_to_8 db 'buf2d_conv_24_to_8',0
sz_buf2d_conv_24_to_32 db 'buf2d_conv_24_to_32',0
sz_buf2d_bit_blt db 'buf2d_bit_blt',0
sz_buf2d_bit_blt_transp db 'buf2d_bit_blt_transp',0
sz_buf2d_bit_blt_alpha db 'buf2d_bit_blt_alpha',0
sz_buf2d_curve_bezier db 'buf2d_curve_bezier',0
sz_buf2d_convert_text_matrix db 'buf2d_convert_text_matrix',0
sz_buf2d_draw_text db 'buf2d_draw_text',0
sz_buf2d_crop_color db 'buf2d_crop_color',0
sz_buf2d_offset_h db 'buf2d_offset_h',0
sz_buf2d_flood_fill db 'buf2d_flood_fill',0
sz_buf2d_set_pixel db 'buf2d_set_pixel',0
align 4
buf_0:
dd 0 ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
dw 5 ;+4 left
dw 5 ;+6 top
dd 480 ;+8 w
dd 320 ;+12 h
.color: dd 0xffffff ;+16 color
db 24 ;+20 bit in pixel
;--------------------------------------------------
system_path db '/sys/lib/'
vectors_name db 'buf2d.obj',0
err_message_found_lib db 'Sorry I cannot load library buf2d.obj',0
head_f_i:
head_f_l db 'System error',0
err_message_import db 'Error on load import library buf2d.obj',0
;--------------------------------------------------
i_end: ;<3B><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
rb 2*4096
stacktop:
cur_dir_path:
rb 4096
library_path:
rb 4096
mem:

Binary file not shown.

After

Width:  |  Height:  |  Size: 29 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 5.2 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 28 KiB

View File

@@ -0,0 +1,48 @@
;-----------------------------------------------------------------------------
proc mem.Alloc,size ;/////////////////////////////////////////////////////////
;-----------------------------------------------------------------------------
push ebx ecx
mov ecx,[size]
;*** add ecx,4
mcall 68,12
;*** add ecx,-4
;*** mov [eax],ecx
;*** add eax,4
pop ecx ebx
ret
endp
;-----------------------------------------------------------------------------
proc mem.ReAlloc,mptr,size ;//////////////////////////////////////////////////
;-----------------------------------------------------------------------------
push ebx ecx edx
mov ecx,[size]
or ecx,ecx
jz @f
;*** add ecx,4
@@: mov edx,[mptr]
or edx,edx
jz @f
;*** add edx,-4
@@: mcall 68,20
or eax,eax
jz @f
;*** add ecx,-4
;*** mov [eax],ecx
;*** add eax,4
@@: pop edx ecx ebx
ret
endp
;-----------------------------------------------------------------------------
proc mem.Free,mptr ;//////////////////////////////////////////////////////////
;-----------------------------------------------------------------------------
push ebx ecx
mov ecx,[mptr]
or ecx,ecx
jz @f
;*** add ecx,-4
@@: mcall 68,13
pop ecx ebx
ret
endp