kolibrios-gitea/programs/develop/libraries/buf2d/trunk/examples/e7_vox_3g.asm

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use32
org 0x0
db 'MENUET01' ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>. <20><EFBFBD><E1AFAE><EFBFBD><EFA5AC><EFBFBD><><E4A0A9> <20><EFBFBD><E1A5A3> 8 <20><><EFBFBD><EFBFBD>
dd 0x1
dd start
dd i_end ;ࠧ<><E0A0A7><EFBFBD> <20><EFBFBD><E0A8AB><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
dd mem,stacktop
dd 0,cur_dir_path
include '../../../../../macros.inc'
include '../../../../../proc32.inc'
include '../../../../../develop/libraries/box_lib/load_lib.mac'
include '../../../../../dll.inc'
@use_library_mem mem.Alloc,mem.Free,mem.ReAlloc, 0 ;dll.Load
struct FileInfoBlock
Function dd ?
Position dd ?
Flags dd ?
Count dd ?
Buffer dd ?
db ?
FileName dd ?
ends
max_open_file_size equ 64*1024 ;64 Kb
align 4
open_file_vox dd 0 ;㪠<><E3AAA0><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><><E4A0A9><EFBFBD>
run_file_70 FileInfoBlock
f_name db 'vaz2106.vox',0
BUF_STRUCT_SIZE equ 21
vox_offs_tree_table equ 4
;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EAA5AA> <20><> 90 <20><EFBFBD>
;x0y0 - x1y0
;x1y0 - x1y1
;x0y1 - x0y0
;x1y1 - x0y1
align 4
proc vox_obj_rot_z uses eax ebx ecx, v_obj:dword
mov ebx,[v_obj]
add ebx,vox_offs_tree_table
mov ecx,2
cld
@@:
mov eax,dword[ebx]
mov byte[ebx+1],al
mov byte[ebx+3],ah
shr eax,16
mov byte[ebx],al
mov byte[ebx+2],ah
add ebx,4
loop @b
ret
endp
align 4
start:
load_library vectors_name, cur_dir_path, library_path, system_path, \
err_message_found_lib, head_f_l, import_buf2d_lib, err_message_import, head_f_i
cmp eax,-1
jz button.exit
mcall 40,0x27
stdcall [buf2d_create], buf_0 ;ᮧ<><E1AEA7><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
stdcall [buf2d_create], buf_z
stdcall [buf2d_vox_brush_create], buf_vox, vox_6_7_z ;ᮧ<><E1AEA7><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><E1A5AB><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
stdcall mem.Alloc,max_open_file_size
mov dword[open_file_vox],eax
copy_path f_name,[32],file_name,0x0
mov eax,70 ;70-<2D> <20><EFBFBD><E3ADAA><EFBFBD><><E0A0A1><EFBFBD> <20><><E4A0A9><EFBFBD><EFBFBD>
mov [run_file_70.Function], 0
mov [run_file_70.Position], 0
mov [run_file_70.Flags], 0
mov dword[run_file_70.Count], max_open_file_size
m2m [run_file_70.Buffer], [open_file_vox]
mov byte[run_file_70+20], 0
mov dword[run_file_70.FileName], file_name
mov ebx,run_file_70
int 0x40 ;<3B><><EFBFBD><EFBFBD><EFBFBD><E3A6A0> <20><><EFBFBD><EFBFBD><E1A5AB><EFBFBD><EFBFBD> <20><><EFBFBD>
stdcall [buf2d_vox_obj_draw_3g], buf_0, buf_z, buf_vox,\
[open_file_vox], 0,0, 0, 6 ;<3B><><EFBFBD><20><><EFBFBD><EFBFBD><E1A5AB><EFBFBD><EFBFBD> <20><><EFBFBD>
stdcall [buf2d_vox_obj_draw_3g_shadows], buf_0, buf_z, buf_vox,\
0,0, 0, 6, 3 ;<3B><><EFBFBD>㥬 ⥭<>
stdcall vox_obj_rot_z, [open_file_vox] ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E7A8A2><EFBFBD>
stdcall [buf2d_vox_obj_draw_3g], buf_0, buf_z, buf_vox, [open_file_vox], 0,0, 0, 5
stdcall vox_obj_rot_z, [open_file_vox]
stdcall [buf2d_vox_obj_draw_3g], buf_0, buf_z, buf_vox, [open_file_vox], 100,0, 0, 5
stdcall vox_obj_rot_z, [open_file_vox]
stdcall [buf2d_vox_obj_draw_3g], buf_0, buf_z, buf_vox, [open_file_vox], 200,0, 0, 5
align 4
red_win:
call draw_window
align 4
still:
mcall 10
cmp al,1 ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
jz red_win
cmp al,2
jz key
cmp al,3
jz button
jmp still
align 4
draw_window:
pushad
mcall 12,1
mov edx,0x33000000
mcall 0,(50 shl 16)+410,(30 shl 16)+480,,,caption
stdcall [buf2d_draw], buf_0
mcall 12,2
popad
ret
align 4
key:
mcall 2
cmp ah,27 ;Esc
je button.exit
jmp still
align 4
button:
mcall 17 ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> <20><><EFBFBD><EFBFBD><20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
cmp ah,1
jne still
.exit:
stdcall [buf2d_delete],buf_0 ;㤠<><20><><EFBFBD><EFBFBD><EFBFBD>
stdcall [buf2d_delete],buf_z
stdcall [buf2d_vox_brush_delete],buf_vox
stdcall mem.Free,[open_file_vox]
mcall -1 ;<3B><><20><> <20>ணࠬ<E0AEA3><E0A0AC>
caption db 'Test buf2d library, [Esc] - exit',0
;--------------------------------------------------
align 4
import_buf2d_lib:
dd sz_lib_init
buf2d_create dd sz_buf2d_create
buf2d_clear dd sz_buf2d_clear
buf2d_draw dd sz_buf2d_draw
buf2d_delete dd sz_buf2d_delete
;<3B><><EFBFBD><EFBFBD><E1A5AB><EFBFBD><EFBFBD> <20>㭪樨:
buf2d_vox_brush_create dd sz_buf2d_vox_brush_create
buf2d_vox_brush_delete dd sz_buf2d_vox_brush_delete
;buf2d_vox_obj_draw_1g dd sz_buf2d_vox_obj_draw_1g
;buf2d_vox_obj_get_img_w_3g dd sz_buf2d_vox_obj_get_img_w_3g
;buf2d_vox_obj_get_img_h_3g dd sz_buf2d_vox_obj_get_img_h_3g
buf2d_vox_obj_draw_3g dd sz_buf2d_vox_obj_draw_3g
;buf2d_vox_obj_draw_3g_scaled dd sz_buf2d_vox_obj_draw_3g_scaled
buf2d_vox_obj_draw_3g_shadows dd sz_buf2d_vox_obj_draw_3g_shadows
;buf2d_vox_obj_draw_pl dd sz_buf2d_vox_obj_draw_pl
;buf2d_vox_obj_draw_pl_scaled dd sz_buf2d_vox_obj_draw_pl_scaled
dd 0,0
sz_lib_init db 'lib_init',0
sz_buf2d_create db 'buf2d_create',0
sz_buf2d_clear db 'buf2d_clear',0
sz_buf2d_draw db 'buf2d_draw',0
sz_buf2d_delete db 'buf2d_delete',0
;<3B><><EFBFBD><EFBFBD><E1A5AB><EFBFBD><EFBFBD> <20>㭪樨:
sz_buf2d_vox_brush_create db 'buf2d_vox_brush_create',0
sz_buf2d_vox_brush_delete db 'buf2d_vox_brush_delete',0
;sz_buf2d_vox_obj_draw_1g db 'buf2d_vox_obj_draw_1g',0
;sz_buf2d_vox_obj_get_img_w_3g db 'buf2d_vox_obj_get_img_w_3g',0
;sz_buf2d_vox_obj_get_img_h_3g db 'buf2d_vox_obj_get_img_h_3g',0
sz_buf2d_vox_obj_draw_3g db 'buf2d_vox_obj_draw_3g',0
;sz_buf2d_vox_obj_draw_3g_scaled db 'buf2d_vox_obj_draw_3g_scaled',0
sz_buf2d_vox_obj_draw_3g_shadows db 'buf2d_vox_obj_draw_3g_shadows',0
;sz_buf2d_vox_obj_draw_pl db 'buf2d_vox_obj_draw_pl',0
;sz_buf2d_vox_obj_draw_pl_scaled db 'buf2d_vox_obj_draw_pl_scaled',0
align 4
buf_0: ;<3B><><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD><E1ADAE><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><E0A0A6><EFBFBD><EFBFBD>
dd 0 ;㪠<><E3AAA0><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><E0A0A6><EFBFBD><EFBFBD>
dw 5 ;+4 left
dw 3 ;+6 top
dd 6*64 ;+8 w
dd 7*64 ;+12 h
dd 0xffffff ;+16 color
db 24 ;+20 bit in pixel
align 4
buf_z: ;<3B><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><E3A1A8>
dd 0 ;㪠<><E3AAA0><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><E0A0A6><EFBFBD><EFBFBD>
dw 0 ;+4 left
dw 0 ;+6 top
dd 6*64 ;+8 w
dd 7*64 ;+12 h
dd 0 ;+16 color
db 32 ;+20 bit in pixel
;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><><E1AEA7><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><ECADAE> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E7ADAE> <20><><EFBFBD><EFBFBD>
align 4
vox_6_7_z:
dd 0,0,1,1,0,0,\
0,2,2,2,2,0,\
2,2,2,2,2,2,\
2,3,2,2,3,2,\
2,3,3,3,3,2,\
0,3,3,3,3,0,\
0,0,3,3,0,0
align 4
buf_vox:
db 6,7,4,3 ;w,h,h_osn,n
rb BUF_STRUCT_SIZE*(2+1)
;--------------------------------------------------
system_path db '/sys/lib/'
vectors_name db 'buf2d.obj',0
err_message_found_lib db 'Sorry I cannot load library buf2d.obj',0
head_f_i:
head_f_l db 'System error',0
err_message_import db 'Error on load import library buf2d.obj',0
;--------------------------------------------------
i_end: ;<3B><><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
rb 1024
stacktop:
file_name:
rb 4096
cur_dir_path:
rb 4096
library_path:
rb 4096
mem: