kolibrios-gitea/kernel/branches/Kolibri-acpi/hid/mousedrv.inc

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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; ;;
;; Copyright (C) KolibriOS team 2004-2012. All rights reserved. ;;
;; Distributed under terms of the GNU General Public License ;;
;; ;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
$Revision$
; check mouse
;
;
; FB00 -> FB0F mouse memory 00 chunk count - FB0A-B x - FB0C-D y
; FB10 -> FB17 mouse color mem
; FB21 x move
; FB22 y move
; FB30 color temp
; FB28 high bits temp
; FB4A -> FB4D FB4A-B x-under - FB4C-D y-under
; FC00 -> FCFE com1/ps2 buffer
; FCFF com1/ps2 buffer count starting from FC00
uglobal
;--------------------------------------
align 4
mousecount dd 0x0
mousedata dd 0x0
Y_UNDER_sub_CUR_hot_y_add_curh:
dw 0
Y_UNDER_subtraction_CUR_hot_y:
dw 0
X_UNDER_sub_CUR_hot_x_add_curh:
dw 0
X_UNDER_subtraction_CUR_hot_x:
dw 0
endg
iglobal
;--------------------------------------
align 4
mouse_delay dd 10
mouse_speed_factor:
dd 3
mouse_timer_ticks dd 0
endg
;-----------------------------------------------------------------------------
align 4
draw_mouse_under:
; return old picture
cmp [_display.restore_cursor], 0
je @F
pushad
movzx eax, word [X_UNDER]
movzx ebx, word [Y_UNDER]
stdcall [_display.restore_cursor], eax, ebx
popad
ret
;--------------------------------------
align 4
@@:
pushad
xor ecx, ecx
xor edx, edx
;--------------------------------------
align 4
mres:
movzx eax, word [X_UNDER]
movzx ebx, word [Y_UNDER]
add eax, ecx
add ebx, edx
push ecx
push edx
push eax
push ebx
mov eax, edx
shl eax, 6
shl ecx, 2
add eax, ecx
add eax, mouseunder
mov ecx, [eax]
pop ebx
pop eax
mov edi, 1 ; force
or ecx, 0x04000000 ; don't save to mouseunder area
; call [putpixel]
call __sys_putpixel
pop edx
pop ecx
inc ecx
cmp ecx, 16
jnz mres
xor ecx, ecx
inc edx
cmp edx, 24
jnz mres
popad
ret
;-----------------------------------------------------------------------------
align 4
save_draw_mouse:
cmp [_display.move_cursor], 0
je .no_hw_cursor
pushad
mov [X_UNDER], ax
mov [Y_UNDER], bx
movzx eax, word [MOUSE_Y]
movzx ebx, word [MOUSE_X]
push eax
push ebx
; mov ecx, [Screen_Max_X]
; inc ecx
; mul ecx
mov eax, [d_width_calc_area + eax*4]
add eax, [_WinMapAddress]
movzx edx, byte [ebx+eax]
shl edx, 8
mov esi, [edx+SLOT_BASE+APPDATA.cursor]
cmp esi, [current_cursor]
je .draw
mov eax, [TASK_COUNT]
movzx eax, word [WIN_POS+eax*2]
shl eax, 8
cmp eax, edx
je @F
mov esi, [def_cursor]
cmp esi, [current_cursor]
je .draw
@@:
push esi
call [_display.select_cursor]
mov [current_cursor], esi
;--------------------------------------
align 4
.draw:
stdcall [_display.move_cursor], esi
popad
ret
;--------------------------------------
;align 4
;.fail:
; mov ecx, [def_cursor]
; mov [edx+SLOT_BASE+APPDATA.cursor], ecx
; stdcall [_display.move_cursor], ecx ; stdcall: [esp]=ebx,eax
; popad
; ret
;--------------------------------------
align 4
.no_hw_cursor:
pushad
; save & draw
mov [X_UNDER], ax
mov [Y_UNDER], bx
push eax
push ebx
mov ecx, 0
mov edx, 0
;--------------------------------------
align 4
drm:
push eax
push ebx
push ecx
push edx
; helloworld
push ecx
add eax, ecx; save picture under mouse
add ebx, edx
push ecx
or ecx, 0x04000000 ; don't load to mouseunder area
call getpixel
mov [COLOR_TEMP], ecx
pop ecx
mov eax, edx
shl eax, 6
shl ecx, 2
add eax, ecx
add eax, mouseunder
mov ebx, [COLOR_TEMP]
and ebx, 0xffffff
mov [eax], ebx
pop ecx
mov edi, edx ; y cycle
shl edi, 4 ; *16 bytes per row
add edi, ecx ; x cycle
mov esi, edi
add edi, esi
add edi, esi ; *3
add edi, [MOUSE_PICTURE] ; we have our str address
mov esi, edi
add esi, 16*24*3
push ecx
mov ecx, [COLOR_TEMP]
call combine_colors
and ecx, 0xffffff
mov [MOUSE_COLOR_MEM], ecx
pop ecx
pop edx
pop ecx
pop ebx
pop eax
add eax, ecx ; we have x coord+cycle
add ebx, edx ; and y coord+cycle
push ecx
mov ecx, [MOUSE_COLOR_MEM]
mov edi, 1 ; force
or ecx, 0x04000000 ; don't save to mouseunder area
; call [putpixel]
call __sys_putpixel
pop ecx
mov ebx, [esp+0] ; pure y coord again
mov eax, [esp+4] ; and x
inc ecx ; +1 cycle
cmp ecx, 16 ; if more than 16
jnz drm
xor ecx, ecx
inc edx
cmp edx, 24
jnz drm
add esp, 8
popad
ret
;-----------------------------------------------------------------------------
align 4
combine_colors:
; in
; ecx - color ( 00 RR GG BB )
; edi - ref to new color byte
; esi - ref to alpha byte
;
; out
; ecx - new color ( roughly (ecx*[esi]>>8)+([edi]*[esi]>>8) )
push eax
push ebx
push edx
push ecx
xor ecx, ecx
; byte 2
mov eax, 0xff
sub al, [esi+0]
mov ebx, [esp]
shr ebx, 16
and ebx, 0xff
mul ebx
shr eax, 8
add ecx, eax
xor eax, eax
xor ebx, ebx
mov al, [edi+0]
mov bl, [esi+0]
mul ebx
shr eax, 8
add ecx, eax
shl ecx, 8
; byte 1
mov eax, 0xff
sub al, [esi+1]
mov ebx, [esp]
shr ebx, 8
and ebx, 0xff
mul ebx
shr eax, 8
add ecx, eax
xor eax, eax
xor ebx, ebx
mov al, [edi+1]
mov bl, [esi+1]
mul ebx
shr eax, 8
add ecx, eax
shl ecx, 8
; byte 2
mov eax, 0xff
sub al, [esi+2]
mov ebx, [esp]
and ebx, 0xff
mul ebx
shr eax, 8
add ecx, eax
xor eax, eax
xor ebx, ebx
mov al, [edi+2]
mov bl, [esi+2]
mul ebx
shr eax, 8
add ecx, eax
pop eax
pop edx
pop ebx
pop eax
ret
;-----------------------------------------------------------------------------
align 4
check_mouse_area_for_getpixel:
; in:
; eax = x
; ebx = y
; out:
; ecx = new color
push eax ebx
; check for Y
xor ecx, ecx
mov cx, [Y_UNDER] ; [MOUSE_Y]
cmp ebx, ecx
jb .no_mouse_area
add ecx, 23 ; mouse cursor Y size
cmp ebx, ecx
ja .no_mouse_area
; offset Y
sub bx, [Y_UNDER] ;[MOUSE_Y]
;--------------------------------------
; check for X
xor ecx, ecx
mov cx, [X_UNDER] ;[MOUSE_X]
cmp eax, ecx
jb .no_mouse_area
add ecx, 15 ; mouse cursor X size
cmp eax, ecx
ja .no_mouse_area
; offset X
sub ax, [X_UNDER] ;[MOUSE_X]
;--------------------------------------
; eax = offset x
; ebx = offset y
shl ebx, 6 ;y
shl eax, 2 ;x
add eax, ebx
add eax, mouseunder
mov ecx, [eax]
and ecx, 0xffffff
or ecx, 0xff000000
pop ebx eax
ret
;--------------------------------------
align 4
.no_mouse_area:
xor ecx, ecx
pop ebx eax
ret
;-----------------------------------------------------------------------------
align 4
check_mouse_area_for_putpixel:
; in:
; ecx = x shl 16 + y
; eax = color
; out:
; eax = new color
push eax
; check for Y
mov ax, [Y_UNDER] ; [MOUSE_Y]
cmp cx, ax
jb .no_mouse_area
add ax, 23 ; mouse cursor Y size
cmp cx, ax
ja .no_mouse_area
; offset Y
sub cx, [Y_UNDER] ;[MOUSE_Y]
mov ax, cx
shl eax, 16
;--------------------------------------
; check for X
mov ax, [X_UNDER] ;[MOUSE_X]
shr ecx, 16
cmp cx, ax
jb .no_mouse_area
add ax, 15 ; mouse cursor X size
cmp cx, ax
ja .no_mouse_area
; offset X
sub cx, [X_UNDER] ;[MOUSE_X]
mov ax, cx
;--------------------------------------
; eax = (offset y) shl 16 + (offset x)
pop ecx
push eax ebx
mov ebx, eax
shr ebx, 16 ;y
and eax, 0xffff ;x
shl ebx, 6
shl eax, 2
add eax, ebx
add eax, mouseunder
and ecx, 0xFFFFFF
mov [eax], ecx
pop ebx eax
push esi edi
rol eax, 16
movzx edi, ax ; y cycle
shl edi, 4 ; *16 bytes per row
shr eax, 16
add edi, eax ; x cycle
lea edi, [edi*3]
add edi, [MOUSE_PICTURE] ; we have our str address
mov esi, edi
add esi, 16*24*3
call combine_colors
pop edi esi
;--------------------------------------
align 4
.end:
mov eax, ecx
ret
;--------------------------------------
align 4
.no_mouse_area:
pop eax
ret
;-----------------------------------------------------------------------------
align 4
__sys_draw_pointer:
pushad
movzx ecx, word [X_UNDER]
movzx edx, word [Y_UNDER]
movzx ebx, word [MOUSE_Y]
movzx eax, word [MOUSE_X]
cmp [redrawmouse_unconditional], 0
je @f
mov [redrawmouse_unconditional], 0
jmp redrawmouse
;--------------------------------------
align 4
@@:
cmp eax, ecx
jne redrawmouse
cmp ebx, edx
je nodmp
;--------------------------------------
align 4
redrawmouse:
pushfd
cli
call draw_mouse_under
call save_draw_mouse
; mov eax, [_display.select_cursor]
; test eax, eax
; jz @f
cmp [_display.select_cursor], select_cursor
jne @f
xor eax, eax
mov esi, [current_cursor]
mov ax, [Y_UNDER]
sub eax, [esi+CURSOR.hot_y]
mov [Y_UNDER_subtraction_CUR_hot_y], ax
add eax, [cur.h]
mov [Y_UNDER_sub_CUR_hot_y_add_curh], ax
mov ax, [X_UNDER]
sub eax, [esi+CURSOR.hot_x]
mov [X_UNDER_subtraction_CUR_hot_x], ax
add eax, [cur.w]
mov [X_UNDER_sub_CUR_hot_x_add_curh], ax
;--------------------------------------
align 4
@@:
popfd
;--------------------------------------
align 4
nodmp:
popad
ret
;-----------------------------------------------------------------------------
align 4
proc set_mouse_data stdcall, BtnState:dword, XMoving:dword, YMoving:dword, VScroll:dword, HScroll:dword
mov eax, [BtnState]
mov [BTN_DOWN], eax
mov eax, [XMoving]
call mouse_acceleration
add ax, [MOUSE_X];[XCoordinate]
cmp ax, 0
jge @@M1
mov eax, 0
jmp @@M2
;--------------------------------------
align 4
@@M1:
cmp ax, [Screen_Max_X];ScreenLength
jl @@M2
mov ax, [Screen_Max_X];ScreenLength-1
;--------------------------------------
align 4
@@M2:
mov [MOUSE_X], ax;[XCoordinate]
mov eax, [YMoving]
neg eax
call mouse_acceleration
add ax, [MOUSE_Y];[YCoordinate]
cmp ax, 0
jge @@M3
mov ax, 0
jmp @@M4
;--------------------------------------
align 4
@@M3:
cmp ax, [Screen_Max_Y];ScreenHeigth
jl @@M4
mov ax, [Screen_Max_Y];ScreenHeigth-1
;--------------------------------------
align 4
@@M4:
mov [MOUSE_Y], ax;[YCoordinate]
mov eax, [VScroll]
add [MOUSE_SCROLL_V], ax
mov eax, [HScroll]
add [MOUSE_SCROLL_H], ax
mov [mouse_active], 1
mov eax, [timer_ticks]
mov [mouse_timer_ticks], eax
ret
endp
;-----------------------------------------------------------------------------
align 4
mouse_acceleration:
push eax
mov eax, [timer_ticks]
sub eax, [mouse_timer_ticks]
cmp eax, [mouse_delay]
pop eax
ja @f
;push edx
imul eax, [mouse_speed_factor]
;pop edx
;--------------------------------------
align 4
@@:
ret
;-----------------------------------------------------------------------------