kolibrios-gitea/kernel/trunk/hid/mousedrv.inc

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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; ;;
;; Copyright (C) KolibriOS team 2004-2007. All rights reserved. ;;
;; Distributed under terms of the GNU General Public License ;;
;; ;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
$Revision$
; check mouse
;
;
; FB00 -> FB0F mouse memory 00 chunk count - FB0A-B x - FB0C-D y
; FB10 -> FB17 mouse color mem
; FB21 x move
; FB22 y move
; FB30 color temp
; FB28 high bits temp
; FB4A -> FB4D FB4A-B x-under - FB4C-D y-under
; FC00 -> FCFE com1/ps2 buffer
; FCFF com1/ps2 buffer count starting from FC00
uglobal
mousecount dd 0x0
mousedata dd 0x0
endg
iglobal
mouse_delay dd 10
mouse_speed_factor: dd 3
mouse_timer_ticks dd 0
endg
include 'm_com.inc'
;test_mario79:
; push esi
; push eax
; mov [write_error_to],process_test_m79+43
; movzx eax,al ;[DevErrorCode]
; call writehex
; mov esi,process_test_m79
; call sys_msg_board_str
; pop eax
; pop esi
; ret
;process_test_m79 db 'K : Process - test Mario79 error 00000000',13,10,0
draw_mouse_under:
; return old picture
cmp [set_hw_cursor], 0
jz @F
pushad
movzx eax,word [X_UNDER]
movzx ebx,word [Y_UNDER]
stdcall [hw_restore], eax, ebx
popad
ret
@@:
pushad
xor ecx,ecx
xor edx,edx
align 4
mres:
movzx eax,word [X_UNDER]
movzx ebx,word [Y_UNDER]
add eax,ecx
add ebx,edx
push ecx
push edx
push eax
push ebx
mov eax,edx
shl eax,6
shl ecx,2
add eax,ecx
add eax,mouseunder
mov ecx,[eax]
pop ebx
pop eax
mov edi, 1 ;force
call [putpixel]
pop edx
pop ecx
inc ecx
cmp ecx, 16
jnz mres
xor ecx, ecx
inc edx
cmp edx, 24
jnz mres
popad
ret
save_draw_mouse:
cmp [set_hw_cursor], 0
je .no_hw_cursor
pushad
mov [X_UNDER],ax
mov [Y_UNDER],bx
movzx eax,word [MOUSE_Y]
movzx ebx,word [MOUSE_X]
push eax
push ebx
mov ecx, [Screen_Max_X]
inc ecx
mul ecx
movzx edx, byte [display_data+ebx+eax]
shl edx, 8
mov ecx, [edx+SLOT_BASE+APPDATA.cursor]
cmp ecx, [current_cursor]
je .draw
cmp [ecx+CURSOR.magic], 'CURS'
jne .fail
push ecx
call [select_hw_cursor]
mov [current_cursor], ecx
; cmp [ecx+CURSOR.size], CURSOR_SIZE
; jne .fail
.draw:
stdcall [set_hw_cursor], ecx
popad
ret
.fail:
mov ecx, [def_cursor]
mov [edx+SLOT_BASE+APPDATA.cursor], ecx
stdcall [set_hw_cursor], ecx
popad
ret
.no_hw_cursor:
pushad
; save & draw
mov [X_UNDER],ax
mov [Y_UNDER],bx
push eax
push ebx
mov ecx,0
mov edx,0
align 4
drm:
push eax
push ebx
push ecx
push edx
; helloworld
push ecx
add eax,ecx ; save picture under mouse
add ebx,edx
push ecx
call getpixel
mov [COLOR_TEMP],ecx
pop ecx
mov eax,edx
shl eax,6
shl ecx,2
add eax,ecx
add eax,mouseunder
mov ebx,[COLOR_TEMP]
mov [eax],ebx
pop ecx
mov edi,edx ; y cycle
shl edi,4 ; *16 bytes per row
add edi,ecx ; x cycle
mov esi, edi
add edi, esi
add edi, esi ; *3
add edi,[MOUSE_PICTURE] ; we have our str address
mov esi, edi
add esi, 16*24*3
push ecx
mov ecx, [COLOR_TEMP]
call combine_colors
mov [MOUSE_COLOR_MEM], ecx
pop ecx
pop edx
pop ecx
pop ebx
pop eax
add eax,ecx ; we have x coord+cycle
add ebx,edx ; and y coord+cycle
push ecx
mov ecx, [MOUSE_COLOR_MEM]
mov edi, 1
call [putpixel]
pop ecx
mov ebx,[esp+0] ; pure y coord again
mov eax,[esp+4] ; and x
inc ecx ; +1 cycle
cmp ecx,16 ; if more than 16
jnz drm
xor ecx, ecx
inc edx
cmp edx,24
jnz drm
add esp,8
popad
ret
combine_colors:
; in
; ecx - color ( 00 RR GG BB )
; edi - ref to new color byte
; esi - ref to alpha byte
;
; out
; ecx - new color ( roughly (ecx*[esi]>>8)+([edi]*[esi]>>8) )
push eax
push ebx
push edx
push ecx
xor ecx, ecx
; byte 2
mov eax, 0xff
sub al, [esi+0]
mov ebx, [esp]
shr ebx, 16
and ebx, 0xff
mul ebx
shr eax, 8
add ecx, eax
xor eax, eax
xor ebx, ebx
mov al, [edi+0]
mov bl, [esi+0]
mul ebx
shr eax, 8
add ecx, eax
shl ecx, 8
; byte 1
mov eax, 0xff
sub al, [esi+1]
mov ebx, [esp]
shr ebx, 8
and ebx, 0xff
mul ebx
shr eax, 8
add ecx, eax
xor eax, eax
xor ebx, ebx
mov al, [edi+1]
mov bl, [esi+1]
mul ebx
shr eax, 8
add ecx, eax
shl ecx, 8
; byte 2
mov eax, 0xff
sub al, [esi+2]
mov ebx, [esp]
and ebx, 0xff
mul ebx
shr eax, 8
add ecx, eax
xor eax, eax
xor ebx, ebx
mov al, [edi+2]
mov bl, [esi+2]
mul ebx
shr eax, 8
add ecx, eax
pop eax
pop edx
pop ebx
pop eax
ret
__sys_disable_mouse:
cmp dword [MOUSE_VISIBLE],dword 0
je @f
ret
@@:
pushad
cmp [CURRENT_TASK],dword 1
je disable_m
mov edx,[CURRENT_TASK]
shl edx,5
add edx,window_data
movzx eax, word [MOUSE_X]
movzx ebx, word [MOUSE_Y]
mov ecx,[Screen_Max_X]
inc ecx
imul ecx,ebx
add ecx,eax
add ecx, display_data
mov eax, [CURRENT_TASK]
movzx ebx, byte [ecx]
cmp eax,ebx
je yes_mouse_disable
movzx ebx, byte [ecx+16]
cmp eax,ebx
je yes_mouse_disable
mov ebx,[Screen_Max_X]
inc ebx
imul ebx,10
add ecx,ebx
movzx ebx, byte [ecx]
cmp eax,ebx
je yes_mouse_disable
movzx ebx, byte [ecx+16]
cmp eax,ebx
je yes_mouse_disable
jmp no_mouse_disable
yes_mouse_disable:
mov edx,[CURRENT_TASK]
shl edx,5
add edx,window_data
movzx eax, word [MOUSE_X]
movzx ebx, word [MOUSE_Y]
mov ecx,[edx+0] ; mouse inside the area ?
add eax,10
cmp eax,ecx
jb no_mouse_disable
sub eax,10
add ecx,[edx+8]
cmp eax,ecx
jg no_mouse_disable
mov ecx,[edx+4]
add ebx,14
cmp ebx,ecx
jb no_mouse_disable
sub ebx,14
add ecx,[edx+12]
cmp ebx,ecx
jg no_mouse_disable
disable_m:
cmp dword [MOUSE_VISIBLE],dword 0
jne no_mouse_disable
pushf
cli
call draw_mouse_under
popf
mov [MOUSE_VISIBLE],dword 1
no_mouse_disable:
popad
ret
__sys_draw_pointer:
cmp [mouse_pause],0
je @f
ret
@@:
push eax
mov eax,[timer_ticks]
sub eax,[MouseTickCounter]
cmp eax,1
ja @f
pop eax
ret
@@:
mov eax,[timer_ticks]
mov [MouseTickCounter],eax
pop eax
pushad
cmp dword [MOUSE_VISIBLE],dword 0 ; mouse visible ?
je chms00
mov [MOUSE_VISIBLE], dword 0
movzx ebx,word [MOUSE_Y]
movzx eax,word [MOUSE_X]
pushfd
cli
call save_draw_mouse
popfd
nodmu2:
popad
ret
chms00:
movzx ecx,word [X_UNDER]
movzx edx,word [Y_UNDER]
movzx ebx,word [MOUSE_Y]
movzx eax,word [MOUSE_X]
cmp eax,ecx
jne redrawmouse
cmp ebx,edx
jne redrawmouse
jmp nodmp
redrawmouse:
pushfd
cli
call draw_mouse_under
call save_draw_mouse
popfd
nodmp:
popad
ret
proc set_mouse_data stdcall, BtnState:dword, XMoving:dword, YMoving:dword, VScroll:dword, HScroll:dword
mov eax,[BtnState]
mov [BTN_DOWN],eax
mov eax,[XMoving]
call mouse_acceleration
add ax,[MOUSE_X] ;[XCoordinate]
cmp ax,0
jge @@M1
mov eax,0
jmp @@M2
@@M1:
cmp ax,[Screen_Max_X] ;ScreenLength
jl @@M2
mov ax,[Screen_Max_X] ;ScreenLength-1
@@M2:
mov [MOUSE_X],ax ;[XCoordinate]
mov eax,[YMoving]
neg eax
call mouse_acceleration
add ax,[MOUSE_Y] ;[YCoordinate]
cmp ax,0
jge @@M3
mov ax,0
jmp @@M4
@@M3:
cmp ax,[Screen_Max_Y] ;ScreenHeigth
jl @@M4
mov ax,[Screen_Max_Y] ;ScreenHeigth-1
@@M4:
mov [MOUSE_Y],ax ;[YCoordinate]
mov eax,[VScroll]
add [MOUSE_SCROLL_V],ax
mov eax,[HScroll]
add [MOUSE_SCROLL_H],ax
mov [mouse_active],1
mov eax,[timer_ticks]
mov [mouse_timer_ticks],eax
ret
endp
mouse_acceleration:
push eax
mov eax,[timer_ticks]
sub eax,[mouse_timer_ticks]
cmp eax,[mouse_delay]
pop eax
ja @f
;push edx
imul eax,[mouse_speed_factor]
;pop edx
@@:
ret