kolibrios-gitea/programs/games/2048/game.h

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#ifndef GAME_H
#define GAME_H
#include "defines.h"
#include "board.h"
static const char header[] = "2048";
static struct process_table_entry proc_info = {0};
#define NEW_GAME_BUTTON (0xFF)
// Start a new game
void game_init();
// Exit game
void game_exit();
// Redraw game content
void game_redraw();
// Move Up
void game_move_up();
// Move Down
void game_move_down();
// Move Left
void game_move_left();
// Move Right
void game_move_right();
#endif // GAME_H