Wolfenstein 3D:

- Added missing sources
- The window now opens in the center of the screen.

git-svn-id: svn://kolibrios.org@8596 a494cfbc-eb01-0410-851d-a64ba20cac60
This commit is contained in:
turbocat 2021-02-16 19:38:40 +00:00
parent f634cb76dd
commit 119ae0b605
5 changed files with 2737 additions and 10 deletions

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@ -3,17 +3,18 @@ LD = kos32-ld
SDK_DIR = $(abspath ../../sdk)
CFLAGS = -c -fno-ident -O2 -fomit-frame-pointer -fno-ident -U__WIN32__ -U_Win32 -U_WIN32 -U__MINGW32__ -UWIN32
CFLAGS = -c -fno-ident -O2 -fomit-frame-pointer -fno-ident -U__WIN32__ -U_Win32 -U_WIN32 -U__MINGW32__ -UWIN32
LDFLAGS = -static -S -nostdlib -T $(SDK_DIR)/sources/newlib/app.lds --image-base 0
INCLUDES = -I$(SDK_DIR)/sources/newlib/libc/include -I$(SDK_DIR)/sources/SDL-1.2.2_newlib/include -I.
LIBPATH = -L $(SDK_DIR)/lib -L /home/autobuild/tools/win32/mingw32/lib
OBJECTS = wl_cloudsky.o wl_debug.o id_sd.o wl_play.o id_vl.o wl_act2.o wl_floorceiling.o wl_dir3dspr.o wl_state.o wl_atmos.o id_in.o signon.o wl_parallax.o wl_agent.o sdl_winmain.o wl_inter.o wl_text.o id_pm.o wl_draw.o wl_menu.o wl_game.o wl_act1.o wl_main.o wl_shade.o id_us_1.o id_vh.o id_ca.o joystick_stub.o
OBJECTS = wl_cloudsky.o wl_debug.o id_sd.o wl_play.o id_vl.o wl_act2.o wl_floorceiling.o wl_dir3dspr.o wl_state.o wl_atmos.o id_in.o signon.o wl_parallax.o wl_agent.o sdl_winmain.o wl_inter.o wl_text.o id_pm.o wl_draw.o wl_menu.o wl_game.o wl_act1.o wl_main.o wl_shade.o id_us_1.o id_vh.o id_ca.o joystick_stub.o kolibri.o
default: $(OBJECTS)
kos32-ld $(LDFLAGS) $(LIBPATH) --subsystem native -o wolf3d $(OBJECTS) -lSDLn -lsound -lstdc++ -lsupc++ -lgcc -lc.dll
objcopy wolf3d -O binary
kpack --nologo wolf3d
%.o : %.cpp
$(CC) $(CFLAGS) $(INCLUDES) -o $@ $<

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@ -0,0 +1,15 @@
#include <SDL.h>
#include <kos32sys.h>
#include <stdlib.h>
void kolibri_set_win_center()
{
struct proc_info *info = (struct proc_info*)malloc(sizeof(struct proc_info));
get_proc_info((char*)info);
pos_t screen_size= max_screen_size();
int new_x = screen_size.x/2-info->width/2;
int new_y = screen_size.y/2-info->height/2;
sys_change_window(new_x,new_y, -1, -1);
free(info);
}

File diff suppressed because it is too large Load Diff

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@ -0,0 +1,114 @@
#ifndef __FMOPL_H_
#define __FMOPL_H_
#define HAS_YM3812 1
/* --- select emulation chips --- */
#define BUILD_YM3812 (HAS_YM3812)
#define BUILD_YM3526 (HAS_YM3526)
#define BUILD_Y8950 (HAS_Y8950)
/* select output bits size of output : 8 or 16 */
#define OPL_SAMPLE_BITS 16
/* compiler dependence */
#ifndef OSD_CPU_H
#define OSD_CPU_H
typedef unsigned char UINT8; /* unsigned 8bit */
typedef unsigned short UINT16; /* unsigned 16bit */
typedef unsigned int UINT32; /* unsigned 32bit */
typedef signed char INT8; /* signed 8bit */
typedef signed short INT16; /* signed 16bit */
typedef signed int INT32; /* signed 32bit */
typedef int BOOL;
#endif
#if (OPL_SAMPLE_BITS==16)
typedef INT16 OPLSAMPLE;
#endif
#if (OPL_SAMPLE_BITS==8)
typedef INT8 OPLSAMPLE;
#endif
typedef void (*OPL_TIMERHANDLER)(int channel,double interval_Sec);
typedef void (*OPL_IRQHANDLER)(int param,int irq);
typedef void (*OPL_UPDATEHANDLER)(int param,int min_interval_us);
typedef void (*OPL_PORTHANDLER_W)(int param,unsigned char data);
typedef unsigned char (*OPL_PORTHANDLER_R)(int param);
#if BUILD_YM3812
int YM3812Init(int num, int clock, int rate);
void YM3812Shutdown(void);
void YM3812ResetChip(int which);
int YM3812Write(int which, int a, int v);
unsigned char YM3812Read(int which, int a);
void YM3812Mute(int which,int channel,BOOL mute);
int YM3812TimerOver(int which, int c);
void YM3812UpdateOne(int which, INT16 *buffer, int length);
void YM3812SetTimerHandler(int which, OPL_TIMERHANDLER TimerHandler, int channelOffset);
void YM3812SetIRQHandler(int which, OPL_IRQHANDLER IRQHandler, int param);
void YM3812SetUpdateHandler(int which, OPL_UPDATEHANDLER UpdateHandler, int param);
#endif
#if BUILD_YM3526
/*
** Initialize YM3526 emulator(s).
**
** 'num' is the number of virtual YM3526's to allocate
** 'clock' is the chip clock in Hz
** 'rate' is sampling rate
*/
int YM3526Init(int num, int clock, int rate);
/* shutdown the YM3526 emulators*/
void YM3526Shutdown(void);
void YM3526ResetChip(int which);
int YM3526Write(int which, int a, int v);
unsigned char YM3526Read(int which, int a);
int YM3526TimerOver(int which, int c);
/*
** Generate samples for one of the YM3526's
**
** 'which' is the virtual YM3526 number
** '*buffer' is the output buffer pointer
** 'length' is the number of samples that should be generated
*/
void YM3526UpdateOne(int which, INT16 *buffer, int length);
void YM3526SetTimerHandler(int which, OPL_TIMERHANDLER TimerHandler, int channelOffset);
void YM3526SetIRQHandler(int which, OPL_IRQHANDLER IRQHandler, int param);
void YM3526SetUpdateHandler(int which, OPL_UPDATEHANDLER UpdateHandler, int param);
#endif
#if BUILD_Y8950
/* Y8950 port handlers */
void Y8950SetPortHandler(int which, OPL_PORTHANDLER_W PortHandler_w, OPL_PORTHANDLER_R PortHandler_r, int param);
void Y8950SetKeyboardHandler(int which, OPL_PORTHANDLER_W KeyboardHandler_w, OPL_PORTHANDLER_R KeyboardHandler_r, int param);
void Y8950SetDeltaTMemory(int which, void * deltat_mem_ptr, int deltat_mem_size );
int Y8950Init (int num, int clock, int rate);
void Y8950Shutdown (void);
void Y8950ResetChip (int which);
int Y8950Write (int which, int a, int v);
unsigned char Y8950Read (int which, int a);
int Y8950TimerOver (int which, int c);
void Y8950UpdateOne (int which, INT16 *buffer, int length);
void Y8950SetTimerHandler (int which, OPL_TIMERHANDLER TimerHandler, int channelOffset);
void Y8950SetIRQHandler (int which, OPL_IRQHANDLER IRQHandler, int param);
void Y8950SetUpdateHandler (int which, OPL_UPDATEHANDLER UpdateHandler, int param);
#endif
#endif /* __FMOPL_H_ */

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@ -11,7 +11,6 @@
#include "wl_atmos.h"
#include <SDL_syswm.h>
/*
=============================================================================
@ -25,7 +24,7 @@
*/
extern byte signon[];
extern void kolibri_set_win_center();
/*
=============================================================================
@ -1231,9 +1230,10 @@ static void InitGame()
#if defined(GP2X_940)
GP2X_MemoryInit();
#endif
SignonScreen ();
kolibri_set_win_center();
#if defined _WIN32
if(!fullscreen)
{
@ -1950,13 +1950,9 @@ int main (int argc, char *argv[])
#else
CheckParameters(argc, argv);
#endif
CheckForEpisodes();
InitGame();
DemoLoop();
Quit("Demo loop exited???");
return 1;
}