forked from KolibriOS/kolibrios
callin'convention fix
git-svn-id: svn://kolibrios.org@6395 a494cfbc-eb01-0410-851d-a64ba20cac60
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b4322cddd9
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191083b6c3
@ -21,7 +21,7 @@ int main()
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kolibri_window_add_element(main_window, KOLIBRI_CHECK_BOX, checkbox);
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kolibri_window_add_element(main_window, KOLIBRI_BUTTON, button);
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volatile unsigned press_key2;
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volatile unsigned press_key;
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do /* Start of main activity loop */
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{
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@ -31,6 +31,7 @@ int main()
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}
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else if(gui_event == KOLIBRI_EVENT_KEY)
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{
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/* siemargl commented out because keys stealed from textinput
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key = get_key();
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switch (key.code)
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{
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@ -43,6 +44,7 @@ int main()
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break;
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}
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press_key = key.val;
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*/
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kolibri_handle_event_key(main_window);
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}
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else if(gui_event == KOLIBRI_EVENT_BUTTON)
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@ -18,6 +18,7 @@ struct kolibri_button *kolibri_new_button(unsigned int tlx, unsigned int tly, un
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new_button -> color = color;
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new_button -> identifier = identifier;
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new_button -> XY = 0;
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return new_button;
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}
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void draw_button(struct kolibri_button *some_button)
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@ -11,7 +11,8 @@ inline void debug_board_write_byte(const char ch){
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:"a"(63), "b"(1), "c"(ch));
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}
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inline void debug_board_write_str(const char* str){
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//added noninline because incofortabre stepping in in debugger
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void __attribute__ ((noinline)) debug_board_write_str(const char* str){
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while(*str)
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debug_board_write_byte(*str++);
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}
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@ -1,7 +1,7 @@
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#ifndef KOLIBRI_GUI_H
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#define KOLIBRI_GUI_H
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#include "stdlib.h" /* for malloc() */
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#include <stdlib.h> /* for malloc() */
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#include <kos32sys.h>
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#include "kolibri_debug.h" /* work with debug board */
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@ -41,6 +41,8 @@ void kolibri_handle_event_redraw(struct kolibri_window* some_window)
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if(kolibri_gui_op_table[current_element -> type].redraw_fn)
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kolibri_gui_op_table[current_element -> type].redraw_fn(current_element -> element);
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//sie after fixing calling conventions no more needed
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/*
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switch(current_element -> type)
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{
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case KOLIBRI_EDIT_BOX:
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@ -48,9 +50,10 @@ void kolibri_handle_event_redraw(struct kolibri_window* some_window)
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__asm__ volatile("push $0x13371337"::); / * Random value pushed to balance stack * /
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/ * otherwise edit_box_draw leaves stack unbalanced * /
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/ * and GCC jumps like a crazy motha' fucka' * /
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break;
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}
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*/
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current_element = current_element -> next;
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} while(current_element != some_window->elements); /* Have we covered all elements? */
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@ -84,11 +87,11 @@ void kolibri_handle_event_mouse(struct kolibri_window* some_window)
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do
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{
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if(kolibri_gui_op_table[current_element -> type].mouse_fn)
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kolibri_gui_op_table[current_element -> type].mouse_fn(current_element -> element);
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current_element = current_element -> next;
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} while(current_element != some_window->elements); /* Have we covered all elements? */
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}
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}
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@ -121,6 +124,8 @@ int kolibri_gui_init(void)
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/* Also set filters so that window receives mouse events only when active
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and mouse inside window */
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__asm__ volatile("int $0x40"::"a"(40), "b"(0xC0000027));
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return boxlib_init_status;
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}
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/* Note: The current implementation tries to automatically colors
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