forked from KolibriOS/kolibrios
- Added macros X_W and Y_H and deleted debug kos32sys1.h
- Moved debug functions to libc.a - Removed console.h since libcon no longer exists - Added tcc_http_demo to build_all.sh (Applies to ktcc) git-svn-id: svn://kolibrios.org@8464 a494cfbc-eb01-0410-851d-a64ba20cac60
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@ -1,183 +0,0 @@
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/*
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This is adapded thunk for console.obj sys library
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.h is equal to svn:\programs\develop\libraries\console\console_en.txt
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Adapted for tcc by Siemargl, 2016
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Adapted for dynamic API by Magomed Kostoev, 2020 (just copied this, actually =P)
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*/
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#ifndef __dylibc__kos__console_h__
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#define __dylibc__kos__console_h__
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#define cdecl __attribute__ ((cdecl))
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#define stdcall __attribute__ ((stdcall))
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/*
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console.obj exports the following functions
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*/
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extern void stdcall (*con_init)(unsigned int wnd_width, unsigned int wnd_height,
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unsigned int scr_width, unsigned int scr_height, const char* title);
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/* Console initialization. Must be called only once.
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wnd_width, wnd_height - width and height (in units of characters) of the visible
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region;
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scr_width, scr_height - width and height (in units of characters) of console;
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Any of these four parameters can be set to -1 (=0xFFFFFFFF)
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to use the library's default values;
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title - console window's caption. */
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extern void stdcall (*con_exit)(int bCloseWindow);
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/* You should call this funstion at the end of the program.
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If bCloseWindow is zero, the string "[Finished]" will be added to the caption of
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the window and the console window will remain on the screen until the user
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closes it. */
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extern void stdcall (*con_set_title)(const char* title);
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/* Set new window caption. */
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extern void stdcall (*con_write_asciiz)(const char* str);
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/* Display ASCIIZ-string to the console at the current position, shifting
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the current position. */
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extern void stdcall (*con_write_string)(const char* str, unsigned int length);
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/* Similar to con_write_asciiz, but length of the string must be given as a
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separate parameter */
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extern int cdecl (*con_printf)(const char* format, ...);
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/* Standard "printf" function from ANSI C. */
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extern unsigned int stdcall (*con_get_flags)(void);
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/* Get output flags. */
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extern unsigned int stdcall (*con_set_flags)(unsigned int new_flags);
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/* Set output flags. This function returns previous values. */
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/* Flags (bitmask): */
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/* text color */
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#define CON_COLOR_BLUE 0x01
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#define CON_COLOR_GREEN 0x02
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#define CON_COLOR_RED 0x04
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#define CON_COLOR_BRIGHT 0x08
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/* background color */
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#define CON_BGR_BLUE 0x10
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#define CON_BGR_GREEN 0x20
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#define CON_BGR_RED 0x40
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#define CON_BGR_BRIGHT 0x80
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/* output controls */
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#define CON_IGNORE_SPECIALS 0x100
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/* if this flag is cleared, function interprets special characters:
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10 ('\n') - next line
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13 ('\r') - carriage return
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8 ('\b') - backspace
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9 ('\t') - tab
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27 ('\033' = '\x1B') - the beginning of Esc-sequences;
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otherwise, these characters will be displayed like ordinary characters. */
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/* Supported Esc-sequences:
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Esc[<number1>;<number2>;<number3>m - choice of character attributes:
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You can specify one, two or three codes in any order;
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0 = normal mode (white on black)
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1 = bright selection
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5 = bright background
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7 = inverse mode (black on white)
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30 = black characters
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31 = red characters
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32 = green characters
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33 = brown characters
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34 = blue characters
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35 = purple characters
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36 = turqoise characters
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37 = white characters
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40 = black background
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41 = red background
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42 = green background
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43 = brown background
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44 = blue background
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45 = purple background
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46 = turqoise background
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47 = white background
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The following sequences appeared in version 5 of library:
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Esc[2J - clear screen, move cursor to upper left corner
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Esc[<number1>;<number2>H = Esc[<number1>;<number2>f -
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move cursor to <number1>,<number2>
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Esc[<number>A - move cursor to <number> lines up
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Esc[<number>B - move cursor to <number> lines down
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Esc[<number>C - move cursor to <number> positions right
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Esc[<number>D - move cursor to <number> positions left
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*/
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/* signal "console closed"; appeared in version 6;
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ignored by con_set_flags */
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#define CON_WINDOW_CLOSED 0x200
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/* The default value for flags = 7. (grey text on black background) */
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extern int stdcall (*con_get_font_height)(void);
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/* Get the height of the font. */
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extern int stdcall (*con_get_cursor_height)(void);
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/* Get the height of the cursor. */
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extern int stdcall (*con_set_cursor_height)(int new_height);
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/* Set the height of the cursor. This function returns previous value.
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An attempt to set the value out of the correct interval (from 0 to
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font_height-1) is ignored.
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Cursor with zero height isn't displayed.
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Default value: - 15% from font height. */
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extern int stdcall (*con_getch)(void);
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/* Get one character from the keyboard.
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For normal characters function returns ASCII-code. For extended
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characters (eg, Fx, and arrows), first function call returns 0
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and second call returns the extended code (similar to the DOS-function
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input). Starting from version 7, after closing the console window,
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this function returns 0. */
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extern unsigned short stdcall (*con_getch2)(void);
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/* Reads a character from the keyboard. Low byte contains the ASCII-code
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(0 for extended characters), high byte - advanced code (like in BIOS
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input functions). Starting from version 7, after closing the console
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window, this function returns 0. */
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extern int stdcall (*con_kbhit)(void);
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/* Returns 1 if a key was pressed, 0 otherwise. To read pressed keys use
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con_getch and con_getch2. Starting from version 6, after closing
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the console window, this function returns 1. */
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extern char* stdcall (*con_gets)(char* str, int n);
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/* Reads a string from the keyboard. Reading is interrupted when got
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"new line" character, or after reading the (n-1) characters (depending on
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what comes first). In the first case the newline is also recorded in the
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str. The acquired line is complemented by a null character.
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Starting from version 6, the function returns a pointer to the entered
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line if reading was successful, and NULL if the console window was closed. */
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typedef int (stdcall * con_gets2_callback)(int keycode, char** pstr, int* pn,
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int* ppos);
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extern char* stdcall (*con_gets2)(con_gets2_callback callback, char* str, int n);
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/* Con_gets completely analogous, except that when the user
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press unrecognized key, it calls the specified callback-procedure
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(which may, for example, handle up / down for history and tab to enter
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autocompletion). You should pass to the procedure: key code and three pointers
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- to the string, to the maximum length and to the current position.
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function may change the contents of string and may change the string
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itself (for example, to reallocate memory for increase the limit),
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maximum length, and position of the line - pointers are passed for it.
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Return value: 0 = line wasn't changed 1 = line changed, you should
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remove old string and display new, 2 = line changed, it is necessary
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to display it; 3 = immediately exit the function.
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Starting from version 6, the function returns a pointer to the entered
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line with the successful reading, and NULL if the console window was closed. */
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extern void stdcall (*con_cls)();
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/* Clear screen and set cursor at upper left corner. */
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extern void stdcall (*con_get_cursor_pos)(int* px, int* py);
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/* Wrote current (x) coordinate of cursor to *px, and (y) to *py. */
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extern void stdcall (*con_set_cursor_pos)(int x, int y);
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/* Set the cursor position to the specified coordinates. If any of the
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parameters beyond the relevant range (from 0 to 1 scr_width-
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for x, from 0 to 1 for scr_height-y, scr_width scr_height and were asked if
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call con_init), then the corresponding coordinate of the cursor does not change.
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*/
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#endif
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//Read/Write data as type (int char, etc.) at address "addr" with offset "offset". eg DATA(int, buff, 8);
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#define DATA(type, addr, offset) *((type*)((uint8_t*)addr+offset))
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#define X_W(X, W) ((X<<16)+W)
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#define Y_H X_W
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typedef struct {
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uint8_t blue;
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uint8_t green;
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@ -748,28 +750,6 @@ int start_app(char *app_name, char *args){
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return val;
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}
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//added nonstatic inline because incomfortabre stepping in in debugger
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void __attribute__ ((noinline)) debug_board_write_str(const char* str);
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void __attribute__ ((noinline)) debug_board_printf(const char *format,...);
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/* copy body to only one project file
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void __attribute__ ((noinline)) debug_board_write_str(const char* str){
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while(*str)
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debug_board_write_byte(*str++);
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}
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void __attribute__ ((noinline)) debug_board_printf(const char *format,...)
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{
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va_list ap;
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char log_board[300];
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va_start (ap, format);
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vsnprintf(log_board, sizeof log_board, format, ap);
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va_end(ap);
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debug_board_write_str(log_board);
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}
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*/
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// TinyC don't support aliasing of static inline funcs, but support #define :)
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#ifndef __TINYC__
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static inline void BeginDraw(void) __attribute__ ((alias ("begin_draw")));
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extern int cdecl fprintf(FILE* file, const char* format,...);
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extern int fscanf(FILE* file,const char* format,...);
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extern int ungetc(int c,FILE* file);
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extern int cdecl printf(const char *format,...);
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extern int cdecl printf(const char *format,...);
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extern int vsnprintf(char *dest, size_t size,const char *format,va_list ap);
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extern int cdecl snprintf(char *dest, size_t size, const char *format,...);
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@ -93,6 +93,8 @@ int vprintf ( const char * format, va_list arg );
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int vsprintf (char * s, const char * format, va_list arg );
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int vfprintf ( FILE * stream, const char * format, va_list arg );
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//debug
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void debug_printf(const char *format,...);
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int tiny_sprintf (char * s, const char * format, ... );
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int tiny_snprintf (char * s, size_t n, const char * format, ... );
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12
programs/develop/ktcc/trunk/libc/stdio/debug.c
Normal file
12
programs/develop/ktcc/trunk/libc/stdio/debug.c
Normal file
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#include <stdarg.h>
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#include <kolibrisys.h>
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void debug_printf(const char *format,...)
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{
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va_list ap;
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char log_board[300];
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va_start (ap, format);
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vsnprintf(log_board, sizeof log_board, format, ap);
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va_end(ap);
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debug_out_str(log_board);
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}
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../tcc dir_example.c -lck -o /tmp0/1/dir_example
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../tcc net/tcpsrv_demo.c -lck -o /tmp0/1/tcpsrv_demo
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../tcc net/nslookup.c -lck -lnetwork -o /tmp0/1/nslookup
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../tcc net/http_tcp_demo.c -lck -lnetwork -o /tmp0/1/http_tcp_demo
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../tcc getopt_ex.c -lck -o /tmp0/1/getopt_ex
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../tcc tinygl/fps.c tinygl/gears.c -o /tmp0/1/gears -ltinygl -lck
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exit
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/*
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newlib-style window example
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "kos32sys1.h"
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struct kolibri_system_colors sys_color_table;
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void __attribute__ ((noinline)) debug_board_printf(const char *format,...);
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void __attribute__ ((noinline)) debug_board_write_str(const char* str);
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char statusbar[255];
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char proc_info[1024];
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@ -66,17 +66,17 @@ void draw_window()
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end_draw();
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}
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int main()
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{
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int main()
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{
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int gui_event;
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uint32_t pressed_button = 0, mouse_button;
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pos_t mouse_pos;
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strcpy(statusbar, "Program running...Double click on TEXT for details");
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strcpy(statusbar, "Program running...Double click on TEXT for details");
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get_system_colors(&sys_color_table);
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set_event_mask(0xC0000027); // mouse events only when focused window and mouse inside
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set_event_mask(0xC0000027); // mouse events only when focused window and mouse inside
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do /* Start of main activity loop */
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do /* Start of main activity loop */
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{
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// gui_event = wait_for_event(10); // 100 = 1 sec, case you have background work
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gui_event = get_os_event();
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@ -92,22 +92,22 @@ int main()
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// scroll
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break;
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case KOLIBRI_EVENT_BUTTON:
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pressed_button = get_os_button();
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switch (pressed_button)
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{
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pressed_button = get_os_button();
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switch (pressed_button)
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{
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case BTN_POP:
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strcpy(statusbar, "POP pressed....");
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draw_window();
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break;
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case BTN_UNLOCK:
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strcpy(statusbar, "UNLOCK pressed....");
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draw_window();
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break;
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case BTN_QUIT:
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return 0;
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break;
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}
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break;
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break;
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case BTN_UNLOCK:
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strcpy(statusbar, "UNLOCK pressed....");
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draw_window();
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break;
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case BTN_QUIT:
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return 0;
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break;
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}
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break;
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case KOLIBRI_EVENT_MOUSE:
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mouse_pos = get_mouse_pos(POS_WINDOW); // window relative
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mouse_button = get_mouse_eventstate();
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@ -117,23 +117,23 @@ int main()
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int n = (mouse_pos.y - 60) / FONT_H;
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if (n < 0 || n >= LINES) break;
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debug_board_printf("click on str(%d), clip slot(%d)\n", n, LINES - n - 1);
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tiny_sprintf(statusbar, "click on str(%d), clip slot(%d)\n", n, LINES - n - 1);
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tiny_sprintf(statusbar, "click on str(%d), clip slot(%d)\n", n, LINES - n - 1);
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draw_window();
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}
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// ignore
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break;
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break;
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}
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} while(1) ; /* End of main activity loop */
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return 0;
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}
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} while(1) ; /* End of main activity loop */
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return 0;
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}
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void __attribute__ ((noinline)) debug_board_write_str(const char* str){
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while(*str)
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debug_board_write_byte(*str++);
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}
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void __attribute__ ((noinline)) debug_board_write_str(const char* str){
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while(*str)
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debug_board_write_byte(*str++);
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}
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void __attribute__ ((noinline)) debug_board_printf(const char *format,...)
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{
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