add smooth, update ini file

git-svn-id: svn://kolibrios.org@6513 a494cfbc-eb01-0410-851d-a64ba20cac60
This commit is contained in:
IgorA
2016-09-05 20:55:35 +00:00
parent af09dcd4b0
commit 259e8f219c
7 changed files with 357 additions and 86 deletions

View File

@@ -3,6 +3,8 @@ use32
db 'MENUET01' ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>. <20><EFBFBD><E1AFAE><EFBFBD><EFA5AC><EFBFBD><><E4A0A9> <20><EFBFBD><E1A5A3> 8 <20><><EFBFBD><EFBFBD> db 'MENUET01' ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>. <20><EFBFBD><E1AFAE><EFBFBD><EFA5AC><EFBFBD><><E4A0A9> <20><EFBFBD><E1A5A3> 8 <20><><EFBFBD><EFBFBD>
dd 1, start, i_end, mem, stacktop, file_name, sys_path dd 1, start, i_end, mem, stacktop, file_name, sys_path
version_edit equ 1
include '../../macros.inc' include '../../macros.inc'
include '../../proc32.inc' include '../../proc32.inc'
include '../../KOSfuncs.inc' include '../../KOSfuncs.inc'
@@ -14,8 +16,6 @@ include 'info_fun_float.inc'
include 'info_menu.inc' include 'info_menu.inc'
include 'data.inc' include 'data.inc'
version_edit equ 1
@use_library_mem mem.Alloc,mem.Free,mem.ReAlloc,dll.Load @use_library_mem mem.Alloc,mem.Free,mem.ReAlloc,dll.Load
ID_ICON_CHUNK_MAIN equ 0 ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD> ID_ICON_CHUNK_MAIN equ 0 ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>
@@ -105,28 +105,32 @@ start:
stdcall [ksubmenu_add], [main_menu_view], eax stdcall [ksubmenu_add], [main_menu_view], eax
stdcall [kmenuitem_new], KMENUITEM_NORMAL, sz_main_menu_Veiw_Faces_Fill, 7 stdcall [kmenuitem_new], KMENUITEM_NORMAL, sz_main_menu_Veiw_Faces_Fill, 7
stdcall [ksubmenu_add], [main_menu_view], eax stdcall [ksubmenu_add], [main_menu_view], eax
stdcall [kmenuitem_new], KMENUITEM_SEPARATOR, 0, 0
stdcall [ksubmenu_add], [main_menu_view], eax
stdcall [kmenuitem_new], KMENUITEM_NORMAL, sz_main_menu_Veiw_Light, 8 stdcall [kmenuitem_new], KMENUITEM_NORMAL, sz_main_menu_Veiw_Light, 8
stdcall [ksubmenu_add], [main_menu_view], eax stdcall [ksubmenu_add], [main_menu_view], eax
stdcall [kmenuitem_new], KMENUITEM_NORMAL, sz_main_menu_Veiw_Smooth, 9
stdcall [ksubmenu_add], [main_menu_view], eax
stdcall [kmenuitem_new], KMENUITEM_SEPARATOR, 0, 0 stdcall [kmenuitem_new], KMENUITEM_SEPARATOR, 0, 0
stdcall [ksubmenu_add], [main_menu_view], eax stdcall [ksubmenu_add], [main_menu_view], eax
stdcall [kmenuitem_new], KMENUITEM_NORMAL, sz_main_menu_Veiw_Reset, 9 stdcall [kmenuitem_new], KMENUITEM_NORMAL, sz_main_menu_Veiw_Reset, 10
stdcall [ksubmenu_add], [main_menu_view], eax stdcall [ksubmenu_add], [main_menu_view], eax
stdcall [kmenuitem_new], KMENUITEM_SUBMENU, sz_main_menu_View, [main_menu_view] stdcall [kmenuitem_new], KMENUITEM_SUBMENU, sz_main_menu_View, [main_menu_view]
stdcall [ksubmenu_add], [main_menu], eax stdcall [ksubmenu_add], [main_menu], eax
stdcall [ksubmenu_new] stdcall [ksubmenu_new]
mov [main_menu_vertexes], eax mov [main_menu_vertexes], eax
stdcall [kmenuitem_new], KMENUITEM_NORMAL, sz_main_menu_Vertexes_Select, 10 stdcall [kmenuitem_new], KMENUITEM_NORMAL, sz_main_menu_Vertexes_Select, 11
stdcall [ksubmenu_add], [main_menu_vertexes], eax stdcall [ksubmenu_add], [main_menu_vertexes], eax
stdcall [kmenuitem_new], KMENUITEM_NORMAL, sz_main_menu_Vertexes_Deselect, 11 stdcall [kmenuitem_new], KMENUITEM_NORMAL, sz_main_menu_Vertexes_Deselect, 12
stdcall [ksubmenu_add], [main_menu_vertexes], eax stdcall [ksubmenu_add], [main_menu_vertexes], eax
stdcall [kmenuitem_new], KMENUITEM_SEPARATOR, 0, 0 stdcall [kmenuitem_new], KMENUITEM_SEPARATOR, 0, 0
stdcall [ksubmenu_add], [main_menu_vertexes], eax stdcall [ksubmenu_add], [main_menu_vertexes], eax
stdcall [kmenuitem_new], KMENUITEM_NORMAL, sz_main_menu_Average_x, 12 stdcall [kmenuitem_new], KMENUITEM_NORMAL, sz_main_menu_Average_x, 13
stdcall [ksubmenu_add], [main_menu_vertexes], eax stdcall [ksubmenu_add], [main_menu_vertexes], eax
stdcall [kmenuitem_new], KMENUITEM_NORMAL, sz_main_menu_Average_y, 13 stdcall [kmenuitem_new], KMENUITEM_NORMAL, sz_main_menu_Average_y, 14
stdcall [ksubmenu_add], [main_menu_vertexes], eax stdcall [ksubmenu_add], [main_menu_vertexes], eax
stdcall [kmenuitem_new], KMENUITEM_NORMAL, sz_main_menu_Average_z, 14 stdcall [kmenuitem_new], KMENUITEM_NORMAL, sz_main_menu_Average_z, 15
stdcall [ksubmenu_add], [main_menu_vertexes], eax stdcall [ksubmenu_add], [main_menu_vertexes], eax
stdcall [kmenuitem_new], KMENUITEM_SUBMENU, sz_main_menu_Vertexes, [main_menu_vertexes] stdcall [kmenuitem_new], KMENUITEM_SUBMENU, sz_main_menu_Vertexes, [main_menu_vertexes]
stdcall [ksubmenu_add], [main_menu], eax stdcall [ksubmenu_add], [main_menu], eax
@@ -177,6 +181,11 @@ start:
jz @f jz @f
or dword[def_dr_mode], 1 shl bit_light or dword[def_dr_mode], 1 shl bit_light
@@: @@:
stdcall dword[ini_get_int],file_name,ini_sec_w3d,key_ds,1
or eax,eax
jz @f
or dword[def_dr_mode], 1 shl bit_smooth
@@:
stdcall dword[ini_get_color],file_name,ini_sec_w3d,key_ox,0x0000ff stdcall dword[ini_get_color],file_name,ini_sec_w3d,key_ox,0x0000ff
mov [color_ox],eax mov [color_ox],eax
stdcall dword[ini_get_color],file_name,ini_sec_w3d,key_oy,0xff0000 stdcall dword[ini_get_color],file_name,ini_sec_w3d,key_oy,0xff0000
@@ -1362,9 +1371,9 @@ white_light dd 0.8, 0.8, 0.8, 1.0 ;
lmodel_ambient dd 0.3, 0.3, 0.3, 1.0 ; <20><><EFBFBD><E0A0AC><EFBFBD><EFBFBD><><E4AEAD><EFBFBD><EFBFBD><EFBFBD> <20>ᢥ饭<E1A2A5><E9A5AD> lmodel_ambient dd 0.3, 0.3, 0.3, 1.0 ; <20><><EFBFBD><E0A0AC><EFBFBD><EFBFBD><><E4AEAD><EFBFBD><EFBFBD><EFBFBD> <20>ᢥ饭<E1A2A5><E9A5AD>
if lang eq ru if lang eq ru
capt db 'info 3ds <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 18.02.16',0 ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> capt db 'info 3ds <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 05.09.16',0 ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
else else
capt db 'info 3ds version 18.02.16',0 ;window caption capt db 'info 3ds version 05.09.16',0 ;window caption
end if end if
align 16 align 16

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@@ -1,8 +1,10 @@
[Window 3d] [Window 3d]
draw_vertices=1 draw_vertices=1
draw_faces=1 draw_faces=1
draw_faces_fill=0 ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD><E0A0AD> (0-<2D>몫., 1-<2D><><EFBFBD>.) draw_faces_fill=1 ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD><E0A0AD> (0-<2D>몫., 1-<2D><><EFBFBD>.)
draw_light=0 ;<EFBFBD>ᢥ饭<EFBFBD><EFBFBD> (0-<2D>몫., 1-<2D><><EFBFBD>.) draw_faces_material=1 ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD>
draw_light=1 ;<3B>ᢥ饭<E1A2A5><E9A5AD>
draw_smooth=0 ;ᣫ<><E1A3AB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
col_ox=255,0,0 col_ox=255,0,0
col_oy=0,0,255 col_oy=0,0,255
col_oz=0,255,0 col_oz=0,255,0

View File

@@ -3,6 +3,8 @@ use32
db 'MENUET01' ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>. <20><EFBFBD><E1AFAE><EFBFBD><EFA5AC><EFBFBD><><E4A0A9> <20><EFBFBD><E1A5A3> 8 <20><><EFBFBD><EFBFBD> db 'MENUET01' ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>. <20><EFBFBD><E1AFAE><EFBFBD><EFA5AC><EFBFBD><><E4A0A9> <20><EFBFBD><E1A5A3> 8 <20><><EFBFBD><EFBFBD>
dd 1, start, i_end, mem, stacktop, file_name, sys_path dd 1, start, i_end, mem, stacktop, file_name, sys_path
version_edit equ 0
include '../../macros.inc' include '../../macros.inc'
include '../../proc32.inc' include '../../proc32.inc'
include '../../KOSfuncs.inc' include '../../KOSfuncs.inc'
@@ -14,8 +16,6 @@ include 'info_fun_float.inc'
include 'info_menu.inc' include 'info_menu.inc'
include 'data.inc' include 'data.inc'
version_edit equ 0
3d_wnd_l equ 205 ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> tinygl <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><><E1ABA5> 3d_wnd_l equ 205 ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> tinygl <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><><E1ABA5>
3d_wnd_t equ 47 ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> tinygl <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><><E1A2A5><EFBFBD> 3d_wnd_t equ 47 ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD> tinygl <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><><E1A2A5><EFBFBD>
3d_wnd_w equ 344 3d_wnd_w equ 344
@@ -107,17 +107,23 @@ start:
stdcall [ksubmenu_new] stdcall [ksubmenu_new]
mov [main_menu_view], eax mov [main_menu_view], eax
stdcall [kmenuitem_new], KMENUITEM_NORMAL, sz_main_menu_Veiw_Vertexes, 10 stdcall [kmenuitem_new], KMENUITEM_NORMAL, sz_main_menu_Veiw_Vertexes, 5
stdcall [ksubmenu_add], [main_menu_view], eax stdcall [ksubmenu_add], [main_menu_view], eax
stdcall [kmenuitem_new], KMENUITEM_NORMAL, sz_main_menu_Veiw_Faces, 6 stdcall [kmenuitem_new], KMENUITEM_NORMAL, sz_main_menu_Veiw_Faces, 6
stdcall [ksubmenu_add], [main_menu_view], eax stdcall [ksubmenu_add], [main_menu_view], eax
stdcall [kmenuitem_new], KMENUITEM_NORMAL, sz_main_menu_Veiw_Faces_Fill, 7 stdcall [kmenuitem_new], KMENUITEM_NORMAL, sz_main_menu_Veiw_Faces_Fill, 7
stdcall [ksubmenu_add], [main_menu_view], eax stdcall [ksubmenu_add], [main_menu_view], eax
stdcall [kmenuitem_new], KMENUITEM_NORMAL, sz_main_menu_Veiw_Light, 9 stdcall [kmenuitem_new], KMENUITEM_NORMAL, sz_main_menu_Veiw_Faces_Mat, 8
stdcall [ksubmenu_add], [main_menu_view], eax stdcall [ksubmenu_add], [main_menu_view], eax
stdcall [kmenuitem_new], KMENUITEM_SEPARATOR, 0, 0 stdcall [kmenuitem_new], KMENUITEM_SEPARATOR, 0, 0
stdcall [ksubmenu_add], [main_menu_view], eax stdcall [ksubmenu_add], [main_menu_view], eax
stdcall [kmenuitem_new], KMENUITEM_NORMAL, sz_main_menu_Veiw_Reset, 10 stdcall [kmenuitem_new], KMENUITEM_NORMAL, sz_main_menu_Veiw_Light, 9
stdcall [ksubmenu_add], [main_menu_view], eax
stdcall [kmenuitem_new], KMENUITEM_NORMAL, sz_main_menu_Veiw_Smooth, 10
stdcall [ksubmenu_add], [main_menu_view], eax
stdcall [kmenuitem_new], KMENUITEM_SEPARATOR, 0, 0
stdcall [ksubmenu_add], [main_menu_view], eax
stdcall [kmenuitem_new], KMENUITEM_NORMAL, sz_main_menu_Veiw_Reset, 11
stdcall [ksubmenu_add], [main_menu_view], eax stdcall [ksubmenu_add], [main_menu_view], eax
stdcall [kmenuitem_new], KMENUITEM_SUBMENU, sz_main_menu_View, [main_menu_view] stdcall [kmenuitem_new], KMENUITEM_SUBMENU, sz_main_menu_View, [main_menu_view]
stdcall [ksubmenu_add], [main_menu], eax stdcall [ksubmenu_add], [main_menu], eax
@@ -161,11 +167,21 @@ start:
jz @f jz @f
or dword[def_dr_mode], 1 shl bit_faces_fill or dword[def_dr_mode], 1 shl bit_faces_fill
@@: @@:
stdcall dword[ini_get_int],file_name,ini_sec_w3d,key_dfm,1
or eax,eax
jz @f
or dword[def_dr_mode], 1 shl bit_faces_mat
@@:
stdcall dword[ini_get_int],file_name,ini_sec_w3d,key_dl,1 stdcall dword[ini_get_int],file_name,ini_sec_w3d,key_dl,1
or eax,eax or eax,eax
jz @f jz @f
or dword[def_dr_mode], 1 shl bit_light or dword[def_dr_mode], 1 shl bit_light
@@: @@:
stdcall dword[ini_get_int],file_name,ini_sec_w3d,key_ds,1
or eax,eax
jz @f
or dword[def_dr_mode], 1 shl bit_smooth
@@:
stdcall dword[ini_get_color],file_name,ini_sec_w3d,key_ox,0x0000ff stdcall dword[ini_get_color],file_name,ini_sec_w3d,key_ox,0x0000ff
mov [color_ox],eax mov [color_ox],eax
stdcall dword[ini_get_color],file_name,ini_sec_w3d,key_oy,0xff0000 stdcall dword[ini_get_color],file_name,ini_sec_w3d,key_oy,0xff0000
@@ -443,7 +459,8 @@ pushad
mcall ,((3d_wnd_l+50) shl 16)+20,,0x40000007 ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD><E0A0AD> <20><><EFBFBD>. mcall ,((3d_wnd_l+50) shl 16)+20,,0x40000007 ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><EFBFBD><E0A0AD> <20><><EFBFBD>.
mcall ,((3d_wnd_l+75) shl 16)+20,,0x40000008 ;<3B><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><E0A8A0><EFBFBD> <20><><EFBFBD>. mcall ,((3d_wnd_l+75) shl 16)+20,,0x40000008 ;<3B><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><E0A8A0><EFBFBD> <20><><EFBFBD>.
mcall ,((3d_wnd_l+100) shl 16)+20,,0x40000009 ;ᢥ<> <20><><EFBFBD>./<2F>몫. mcall ,((3d_wnd_l+100) shl 16)+20,,0x40000009 ;ᢥ<> <20><><EFBFBD>./<2F>몫.
mcall ,((3d_wnd_l+125) shl 16)+20,,0x4000000a ;<3B><><EFBFBD><EFBFBD><EFBFBD> mcall ,((3d_wnd_l+125) shl 16)+20,,0x4000000a ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
mcall ,((3d_wnd_l+150) shl 16)+20,,0x4000000b ;<3B><><EFBFBD><EFBFBD><EFBFBD>
mcall SF_PUT_IMAGE,[image_data_toolbar],(21 shl 16)+21,(5 shl 16)+24 ;new mcall SF_PUT_IMAGE,[image_data_toolbar],(21 shl 16)+21,(5 shl 16)+24 ;new
add ebx,IMAGE_TOOLBAR_ICON_SIZE add ebx,IMAGE_TOOLBAR_ICON_SIZE
@@ -457,9 +474,11 @@ pushad
add ebx,IMAGE_TOOLBAR_ICON_SIZE add ebx,IMAGE_TOOLBAR_ICON_SIZE
mcall ,,,((3d_wnd_l+100) shl 16)+24 ;ᢥ<> <20><><EFBFBD>./<2F>몫. mcall ,,,((3d_wnd_l+100) shl 16)+24 ;ᢥ<> <20><><EFBFBD>./<2F>몫.
add ebx,IMAGE_TOOLBAR_ICON_SIZE add ebx,IMAGE_TOOLBAR_ICON_SIZE
mcall ,,,((3d_wnd_l+125) shl 16)+24 ;<3B><><EFBFBD><EFBFBD><EFBFBD> mcall ,,,((3d_wnd_l+150) shl 16)+24 ;<3B><><EFBFBD><EFBFBD><EFBFBD>
add ebx,IMAGE_TOOLBAR_ICON_SIZE add ebx,IMAGE_TOOLBAR_ICON_SIZE
mcall ,,,((3d_wnd_l+75) shl 16)+24 ;<3B><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><E0A8A0><EFBFBD> <20><><EFBFBD>. mcall ,,,((3d_wnd_l+75) shl 16)+24 ;<3B><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><E0A8A0><EFBFBD> <20><><EFBFBD>.
add ebx,IMAGE_TOOLBAR_ICON_SIZE
mcall ,,,((3d_wnd_l+125) shl 16)+24 ;ᣫ<><E1A3AB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
mov dword[w_scr_t1.all_redraw],1 mov dword[w_scr_t1.all_redraw],1
stdcall [tl_draw], tree1 stdcall [tl_draw], tree1
@@ -573,6 +592,11 @@ button:
jmp still jmp still
@@: @@:
cmp ah,10 cmp ah,10
jne @f
call mnu_smooth_on_off
jmp still
@@:
cmp ah,11
jne @f jne @f
call mnu_reset_settings call mnu_reset_settings
jmp still jmp still
@@ -1405,9 +1429,9 @@ white_light dd 0.8, 0.8, 0.8, 1.0 ;
lmodel_ambient dd 0.3, 0.3, 0.3, 1.0 ; <20><><EFBFBD><E0A0AC><EFBFBD><EFBFBD><><E4AEAD><EFBFBD><EFBFBD><EFBFBD> <20>ᢥ饭<E1A2A5><E9A5AD> lmodel_ambient dd 0.3, 0.3, 0.3, 1.0 ; <20><><EFBFBD><E0A0AC><EFBFBD><EFBFBD><><E4AEAD><EFBFBD><EFBFBD><EFBFBD> <20>ᢥ饭<E1A2A5><E9A5AD>
if lang eq ru if lang eq ru
capt db 'info 3ds [user] <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 02.09.16',0 ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> capt db 'info 3ds [user] <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 05.09.16',0 ;<3B><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
else else
capt db 'info 3ds [user] version 02.09.16',0 ;window caption capt db 'info 3ds [user] version 05.09.16',0 ;window caption
end if end if
align 16 align 16

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@@ -1 +1 @@

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@@ -63,17 +63,20 @@ offs_mat_col_diffuse equ 8
offs_mat_col_specular equ 12 offs_mat_col_specular equ 12
bit_vertexes equ 0 bit_vertexes equ 0
bit_faces equ 1 bit_faces equ 1 ;<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
bit_faces_fill equ 2 bit_faces_fill equ 2 ;<EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
bit_light equ 3 bit_light equ 3
bit_faces_mat equ 4 bit_faces_mat equ 4 ;<EFBFBD><EFBFBD> <EFBFBD> 梥⮬ <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
bit_smooth equ 5 ;<EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
ini_name db 'info3ds.ini',0 ini_name db 'info3ds.ini',0
ini_sec_w3d db 'Window 3d',0 ini_sec_w3d db 'Window 3d',0
key_dv db 'draw_vertices',0 key_dv db 'draw_vertices',0
key_df db 'draw_faces',0 key_df db 'draw_faces',0
key_dff db 'draw_faces_fill',0 key_dff db 'draw_faces_fill',0
key_dfm db 'draw_faces_material',0
key_dl db 'draw_light',0 key_dl db 'draw_light',0
key_ds db 'draw_smooth',0
key_ox db 'col_ox',0 key_ox db 'col_ox',0
key_oy db 'col_oy',0 key_oy db 'col_oy',0
key_oz db 'col_oz',0 key_oz db 'col_oz',0
@@ -346,6 +349,7 @@ endp
;description: ;description:
; <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> 3-<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ; <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> 3-<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
; <EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
align 4 align 4
proc obj_set_normals, o_data:dword proc obj_set_normals, o_data:dword
locals locals
@@ -449,15 +453,152 @@ align 4
fsubp fsubp
fstp dword[eax+8] ;set normal.c fstp dword[eax+8] ;set normal.c
stdcall V3_Norm,eax
add edx,8 ;<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> = (3 <EFBFBD><EFBFBD><EFBFBD><EFBFBD> (<EFBFBD><EFBFBD> 2<EFBFBD>) + <EFBFBD><EFBFBD> (2<EFBFBD>)) add edx,8 ;<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> = (3 <EFBFBD><EFBFBD><EFBFBD><EFBFBD> (<EFBFBD><EFBFBD> 2<EFBFBD>) + <EFBFBD><EFBFBD> (2<EFBFBD>))
add eax,12 add eax,12
dec ebx dec ebx
jnz @b jnz @b
;<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
mov ebx,[o_data]
mov ecx,[ebx+offs_obj_poi_count]
mov [ebx+offs_obj_normals_poi_count],ecx
cmp ecx,0
je .end
imul ecx,12
stdcall mem.Alloc,ecx
mov [ebx+offs_obj_normals_poi_data],eax
mov edi,eax
mov eax,0.0
shr ecx,2
rep stosd ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD> 0-<EFBFBD><EFBFBD> float
mov edx,[ebx+offs_obj_tri_count]
mov edi,[ebx+offs_obj_tri_data]
mov eax,[ebx+offs_obj_normals_tri_data]
mov ecx,[ebx+offs_obj_poi_data]
mov ebx,[ebx+offs_obj_normals_poi_data]
align 4
.cycle_0: ;<EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>
movzx esi,word[edi] ;1-<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
imul esi,12
add esi,ecx
push esi
movzx esi,word[edi+2] ;2-<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
imul esi,12
add esi,ecx
push esi
movzx esi,word[edi+4] ;3-<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
imul esi,12
add esi,ecx
push esi
movzx esi,word[edi] ;1-<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
imul esi,12
add esi,ebx
push esi
movzx esi,word[edi+2] ;2-<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
imul esi,12
add esi,ebx
push esi
movzx esi,word[edi+4] ;3-<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
imul esi,12
add esi,ebx
push esi
stdcall poi_normal_add,eax
add edi,8
add eax,12
dec edx
jnz .cycle_0
.cycle_0_end:
.end: .end:
popad popad
ret ret
endp endp
;input:
; norm_tr - <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD>
; n1, n2, n3 - <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>
; c1, c2, c3 - <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>
align 4
proc poi_normal_add uses eax ebx,\
norm_tr:dword, n1:dword, n2:dword, n3:dword, c1:dword, c2:dword, c3:dword
mov ebx,[norm_tr]
mov eax,[n1]
fld dword[eax]
fadd dword[ebx]
fstp dword[eax]
fld dword[eax+4]
fadd dword[ebx+4]
fstp dword[eax+4]
fld dword[eax+8]
fadd dword[ebx+8]
fstp dword[eax+8]
mov eax,[n2]
fld dword[eax]
fadd dword[ebx]
fstp dword[eax]
fld dword[eax+4]
fadd dword[ebx+4]
fstp dword[eax+4]
fld dword[eax+8]
fadd dword[ebx+8]
fstp dword[eax+8]
mov eax,[n3]
fld dword[eax]
fadd dword[ebx]
fstp dword[eax]
fld dword[eax+4]
fadd dword[ebx+4]
fstp dword[eax+4]
fld dword[eax+8]
fadd dword[ebx+8]
fstp dword[eax+8]
ret
endp
;description:
; normalize vector
align 4
proc V3_Norm uses eax ebx, a:dword
mov ebx,[a]
fld dword[ebx]
fmul st0,st0
fld dword[ebx+4]
fmul st0,st0
faddp
fld dword[ebx+8]
fmul st0,st0
faddp
fsqrt ;st0 = sqrt(a.X^2 +a.Y^2 +a.Z^2)
ftst
fstsw ax
sahf
je .r1 ;if (sqrt(...)==0) return 1
fld dword[ebx] ;offs_X = 0
fdiv st0,st1
fstp dword[ebx] ;a.X/=sqrt(...)
fld dword[ebx+4]
fdiv st0,st1
fstp dword[ebx+4] ;a.Y/=sqrt(...)
fld dword[ebx+8]
fdiv st0,st1
fstp dword[ebx+8] ;a.Z/=sqrt(...)
.r1:
ffree st0
fincstp
ret
endp
;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 3d <EFBFBD><EFBFBD><EFBFBD><EFBFBD> ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 3d <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
align 4 align 4
proc obj_init, o_data:dword proc obj_init, o_data:dword
@@ -678,14 +819,6 @@ endp
align 4 align 4
proc draw_3d uses eax ebx ecx edi, o_data:dword proc draw_3d uses eax ebx ecx edi, o_data:dword
mov edi,[o_data] mov edi,[o_data]
if 0 ;debug
stdcall [glClear], GL_COLOR_BUFFER_BIT + GL_DEPTH_BUFFER_BIT
mov eax,[edi+offs_obj_poi_data]
stdcall convert_int_to_str, txt_select_vert.count,16
stdcall [buf2d_draw_text], buf_ogl, buf_1,txt_select_vert,5,3,[color_select]
stdcall [kosglSwapBuffers]
jmp .end_f
end if
cmp dword[edi+offs_obj_poi_count],2 cmp dword[edi+offs_obj_poi_count],2
jl .end_f jl .end_f
stdcall [glClear], GL_COLOR_BUFFER_BIT + GL_DEPTH_BUFFER_BIT ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD> stdcall [glClear], GL_COLOR_BUFFER_BIT + GL_DEPTH_BUFFER_BIT ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
@@ -712,7 +845,7 @@ if version_edit eq 0
mov eax,[edi+offs_obj_mat1_data] mov eax,[edi+offs_obj_mat1_data]
.b_found: .b_found:
cmp eax,0 cmp eax,0
je .end_triangles je .end_points
mov ebx,eax mov ebx,eax
stdcall get_mat_color, eax stdcall get_mat_color, eax
stdcall draw_3d_faces_color, edi,ebx,eax stdcall draw_3d_faces_color, edi,ebx,eax
@@ -721,6 +854,93 @@ if version_edit eq 0
@@: @@:
end if end if
;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> 梥⮢ <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
bt dword[draw_mode],bit_faces
jnc .end_triangles
cmp dword[edi+offs_obj_tri_count],0
je .end_triangles
cmp dword[edi+offs_obj_poi_count],0
je .end_triangles
bt dword[draw_mode],bit_faces_fill
jc @f
push GL_LINE
jmp .end_0
@@:
push GL_FILL
.end_0:
stdcall [glPolygonMode], GL_FRONT_AND_BACK ;mode - <EFBFBD> <EFBFBD><EFBFBD>
stdcall [glColor3ub],[color_face+2],[color_face+1],[color_face]
bt dword[draw_mode],bit_smooth
jnc .triangles_flat
bt dword[draw_mode],bit_light
jnc .triangles_flat
;triangles smooth
stdcall [glBegin],GL_TRIANGLES
mov eax,[edi+offs_obj_tri_data]
mov ecx,[edi+offs_obj_tri_count]
mov edx,[edi+offs_obj_normals_tri_data]
align 4
@@:
movzx ebx,word[eax] ;1-<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
imul ebx,12
add ebx,[edi+offs_obj_normals_poi_data]
stdcall [glNormal3fv], ebx
sub ebx,[edi+offs_obj_normals_poi_data]
add ebx,[edi+offs_obj_poi_data]
stdcall [glVertex3f], [ebx],[ebx+4],[ebx+8]
movzx ebx,word[eax+2] ;2-<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
imul ebx,12
add ebx,[edi+offs_obj_normals_poi_data]
stdcall [glNormal3fv], ebx
sub ebx,[edi+offs_obj_normals_poi_data]
add ebx,[edi+offs_obj_poi_data]
stdcall [glVertex3f], [ebx],[ebx+4],[ebx+8]
movzx ebx,word[eax+4] ;3-<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
imul ebx,12
add ebx,[edi+offs_obj_normals_poi_data]
stdcall [glNormal3fv], ebx
sub ebx,[edi+offs_obj_normals_poi_data]
add ebx,[edi+offs_obj_poi_data]
stdcall [glVertex3f], [ebx],[ebx+4],[ebx+8]
add eax,8 ;<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> = (3 <EFBFBD><EFBFBD><EFBFBD><EFBFBD> (<EFBFBD><EFBFBD> 2<EFBFBD>) + <EFBFBD><EFBFBD> (2<EFBFBD>))
dec ecx
jnz @b
stdcall [glEnd]
jmp .end_points
.triangles_flat:
stdcall [glBegin],GL_TRIANGLES
mov eax,[edi+offs_obj_tri_data]
mov ecx,[edi+offs_obj_tri_count]
mov edx,[edi+offs_obj_normals_tri_data]
align 4
@@:
;
bt dword[draw_mode],bit_light
jnc .norm1
stdcall [glNormal3fv], edx
add edx,12
.norm1:
movzx ebx,word[eax] ;1-<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
imul ebx,12
add ebx,[edi+offs_obj_poi_data]
stdcall [glVertex3f], [ebx],[ebx+4],[ebx+8]
movzx ebx,word[eax+2] ;2-<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
imul ebx,12
add ebx,[edi+offs_obj_poi_data]
stdcall [glVertex3f], [ebx],[ebx+4],[ebx+8]
movzx ebx,word[eax+4] ;3-<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
imul ebx,12
add ebx,[edi+offs_obj_poi_data]
stdcall [glVertex3f], [ebx],[ebx+4],[ebx+8]
add eax,8 ;<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> = (3 <EFBFBD><EFBFBD><EFBFBD><EFBFBD> (<EFBFBD><EFBFBD> 2<EFBFBD>) + <EFBFBD><EFBFBD> (2<EFBFBD>))
dec ecx
jnz @b
stdcall [glEnd]
jmp .end_points
.end_triangles:
;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> ;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD>
bt dword[draw_mode],bit_vertexes bt dword[draw_mode],bit_vertexes
jnc .end_points jnc .end_points
@@ -728,7 +948,14 @@ end if
stdcall [glBegin],GL_POINTS stdcall [glBegin],GL_POINTS
mov eax,[edi+offs_obj_poi_data] mov eax,[edi+offs_obj_poi_data]
mov ebx,[edi+offs_obj_poi_count] mov ebx,[edi+offs_obj_poi_count]
mov edx,[edi+offs_obj_normals_poi_data]
align 4
@@: @@:
bt dword[draw_mode],bit_light
jnc .norm0
stdcall [glNormal3fv], edx
add edx,12
.norm0:
stdcall [glVertex3f], [eax],[eax+4],[eax+8] stdcall [glVertex3f], [eax],[eax+4],[eax+8]
add eax,12 add eax,12
dec ebx dec ebx
@@ -769,6 +996,7 @@ if version_edit eq 1
mov ecx,dword[obj_poi_sel_c] mov ecx,dword[obj_poi_sel_c]
stdcall [glColor3ub],[color_select+2],[color_select+1],[color_select] stdcall [glColor3ub],[color_select+2],[color_select+1],[color_select]
stdcall dword[tl_node_poi_get_info], tree3,0 stdcall dword[tl_node_poi_get_info], tree3,0
align 4
@@: @@:
cmp eax,0 cmp eax,0
je .end_select je .end_select
@@ -789,52 +1017,6 @@ if version_edit eq 1
.end_select: .end_select:
end if end if
;<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD>
bt dword[draw_mode],bit_faces
jnc .end_triangles
cmp dword[edi+offs_obj_tri_count],0
je .end_triangles
cmp dword[edi+offs_obj_poi_count],0
je .end_triangles
bt dword[draw_mode],bit_faces_fill
jc @f
push GL_LINE
jmp .end_0
@@:
push GL_FILL
.end_0:
stdcall [glPolygonMode], GL_FRONT_AND_BACK ;mode - <EFBFBD> <EFBFBD><EFBFBD>
stdcall [glColor3ub],[color_face+2],[color_face+1],[color_face]
stdcall [glBegin],GL_TRIANGLES
mov eax,[edi+offs_obj_tri_data]
mov ecx,[edi+offs_obj_tri_count]
mov edx,[edi+offs_obj_normals_tri_data]
@@:
;
bt dword[draw_mode],bit_light
jnc .norm
stdcall [glNormal3fv], edx
add edx,12
.norm:
;
movzx ebx,word[eax] ;1-<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
imul ebx,12
add ebx,[edi+offs_obj_poi_data]
stdcall [glVertex3f], [ebx],[ebx+4],[ebx+8]
movzx ebx,word[eax+2] ;2-<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
imul ebx,12
add ebx,[edi+offs_obj_poi_data]
stdcall [glVertex3f], [ebx],[ebx+4],[ebx+8]
movzx ebx,word[eax+4] ;3-<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
imul ebx,12
add ebx,[edi+offs_obj_poi_data]
stdcall [glVertex3f], [ebx],[ebx+4],[ebx+8]
add eax,8 ;<EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> = (3 <EFBFBD><EFBFBD><EFBFBD><EFBFBD> (<EFBFBD><EFBFBD> 2<EFBFBD>) + <EFBFBD><EFBFBD> (2<EFBFBD>))
dec ecx
jnz @b
stdcall [glEnd]
.end_triangles:
stdcall [glPopMatrix] stdcall [glPopMatrix]
if version_edit eq 1 if version_edit eq 1
cmp dword[obj_poi_sel_c],0 cmp dword[obj_poi_sel_c],0
@@ -896,6 +1078,12 @@ mnu_light_on_off:
call update_obj call update_obj
ret ret
align 4
mnu_smooth_on_off:
xor dword[draw_mode], 1 shl bit_smooth
call update_obj
ret
align 4 align 4
mnu_reset_settings: mnu_reset_settings:
mov dword[angle_x],0.0 mov dword[angle_x],0.0
@@ -1013,6 +1201,49 @@ pushad
jne @b jne @b
movzx ecx,word[esi] ;ecx - <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> movzx ecx,word[esi] ;ecx - <EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD> <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
mov edx,[edi+offs_obj_poi_data] mov edx,[edi+offs_obj_poi_data]
bt dword[draw_mode],bit_smooth
jnc @f
bt dword[draw_mode],bit_light
jnc @f
align 4
.cycle_0:
add esi,2
;word[esi] - <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
movzx ebx,word[esi]
shl ebx,3
add ebx,[edi+offs_obj_tri_data]
movzx eax,word[ebx] ;1-<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
imul eax,12 ;float(x,y,z)
add eax,[edi+offs_obj_normals_poi_data]
stdcall [glNormal3fv], eax
sub eax,[edi+offs_obj_normals_poi_data]
add eax,edx
stdcall [glVertex3f], [eax],[eax+4],[eax+8]
movzx eax,word[ebx+2] ;2-<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
imul eax,12 ;float(x,y,z)
add eax,[edi+offs_obj_normals_poi_data]
stdcall [glNormal3fv], eax
sub eax,[edi+offs_obj_normals_poi_data]
add eax,edx
stdcall [glVertex3f], [eax],[eax+4],[eax+8]
movzx eax,word[ebx+4] ;3-<EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
imul eax,12 ;float(x,y,z)
add eax,[edi+offs_obj_normals_poi_data]
stdcall [glNormal3fv], eax
sub eax,[edi+offs_obj_normals_poi_data]
add eax,edx
stdcall [glVertex3f], [eax],[eax+4],[eax+8]
dec ecx
jnz .cycle_0
stdcall [glEnd]
jmp .end_f
align 4 align 4
@@: @@:
add esi,2 add esi,2

View File

@@ -482,30 +482,35 @@ prop_button:
@@: @@:
cmp ah,9 cmp ah,9
jne @f jne @f
call mnu_reset_settings call mnu_smooth_on_off
jmp prop_still.end jmp prop_still.end
@@: @@:
cmp ah,10 cmp ah,10
jne @f jne @f
call mnu_vertexes_select call mnu_reset_settings
jmp prop_still.end jmp prop_still.end
@@: @@:
cmp ah,11 cmp ah,11
jne @f jne @f
call mnu_vertexes_deselect call mnu_vertexes_select
jmp prop_still.end jmp prop_still.end
@@: @@:
cmp ah,12 cmp ah,12
jne @f jne @f
call mnu_reset_average_x call mnu_vertexes_deselect
jmp prop_still.end jmp prop_still.end
@@: @@:
cmp ah,13 cmp ah,13
jne @f jne @f
call mnu_reset_average_y call mnu_reset_average_x
jmp prop_still.end jmp prop_still.end
@@: @@:
cmp ah,14 cmp ah,14
jne @f
call mnu_reset_average_y
jmp prop_still.end
@@:
cmp ah,15
jne @f jne @f
call mnu_reset_average_z call mnu_reset_average_z
jmp prop_still.end jmp prop_still.end

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