forked from KolibriOS/kolibrios
Free3D version 0.6
1) advanced control for mouse 2) advanced control for keyboard: W,A,S,D and Arrow Up,Down,Left,Right git-svn-id: svn://kolibrios.org@1881 a494cfbc-eb01-0410-851d-a64ba20cac60
This commit is contained in:
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@ -1,4 +1,12 @@
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;---------------------------------------------------------------------
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; Free3D version 0.6
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;
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; last update: 21/02/2011
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; written by: Marat Zakiyanov aka Mario79, aka Mario
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; changes: advanced control for mouse
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; advanced control for keyboard:
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; W,A,S,D adn Arrow UP,Down,Left,Right
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;---------------------------------------------------------------------
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; Free3D version 0.5
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;
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; last update: 20/02/2011
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@ -28,15 +36,6 @@ ICON_SIZE_X equ 128 ;64
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ICON_SIZE_Y equ 128 ;64
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Floors_Height equ 32000
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;ceil = sinus+TEX_SIZE ;16*1024
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;wall = ceil+TEX_SIZE*1
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;wall2 = ceil+TEX_SIZE*2
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;wall3 = ceil+TEX_SIZE*3
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;wall4 = ceil+TEX_SIZE*4
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;wall5 = ceil+TEX_SIZE*5
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;wall6 = ceil+TEX_SIZE*6
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;wall7 = ceil+TEX_SIZE*7
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;APP_MEM equ 0x400000
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;---------------------------------------------------------------------
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use32
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org 0x0
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@ -49,16 +48,21 @@ org 0x0
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dd 0x0
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dd path
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;---------------------------------------------------------------------
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include '..\..\..\macros.inc'
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include '../../../macros.inc'
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;include 'macros.inc'
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include '../../../develop/libraries/box_lib/load_lib.mac'
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;include 'load_lib.mac'
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@use_library
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;COLOR_ORDER equ OTHER
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;include 'gif_lite.inc'
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;---------------------------------------------------------------------
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START: ; start of execution
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mcall 68,11
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mcall 66,1,1
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mcall 40,0x27
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mcall 9,procinfo,-1
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mov ecx,[ebx+30] ; PID
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mcall 18,21
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mov [active_process],eax ; WINDOW SLOT
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load_libraries l_libs_start,end_l_libs
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test eax,eax
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@ -84,158 +88,91 @@ load_libraries l_libs_start,end_l_libs
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add esi,4
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fadd [sininc]
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loop .sinlp
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call draw_window ; at first, draw the window
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call draw_stuff
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;--------------------------------------
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align 4
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gamestart:
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; ******* MOUSE CHECK *******
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; mov eax,37 ; check mouse (use mouse over window to navigate)
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; mov ebx,2 ; check mousebuttons
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; mcall
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; cmp eax,0 ; only use mouse when button down
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; je noneed ; deactivated cause of disappear-bug etc.
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mcall 37,1 ; check mouseposition
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mov ebx,eax
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shr eax,16
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and eax,0x0000FFFF ; mousex
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and ebx,0x0000FFFF ; mousey
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cmp eax,5 ; mouse out of window ?
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jb check_refresh ; it will prevent an app-crash
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cmp ebx,22
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jb check_refresh
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cmp eax,640
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jg check_refresh
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cmp ebx,501
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jg check_refresh
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cmp eax,315 ; navigating?
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jb m_left
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cmp eax,325 ;
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jg m_right
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;--------------------------------------
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continue:
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cmp ebx,220 ;
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jb s_up
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cmp ebx,260 ;
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jg s_down
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;--------------------------------------
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; ******* END OF MOUSE CHECK *******
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align 4
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check_refresh:
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; mov eax,23 ; wait for system event with 10 ms timeout
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; mov ebx,1 ; thats max 100 FPS
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mcall 11 ; ask no wait for full speed
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cmp eax,1 ; window redraw request ?
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je red2
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cmp eax,2 ; key in buffer ?
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je key2
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cmp eax,3 ; button in buffer ?
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je button2
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mov edi,[mouseya] ; check flag if a refresh has to be done
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cmp edi,1
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jne gamestart
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mov [mouseya],dword 0
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call draw_stuff
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jmp gamestart
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;---------------------------------------------------------------------
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call cursor_to_screen_center
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call set_new_cursor_skin
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;---------------------------------------------------------------------
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align 4
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red2: ; redraw
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red: ; redraw
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call draw_window
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call draw_stuff
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jmp gamestart
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;---------------------------------------------------------------------
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align 4
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key2: ; key
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mcall 2
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cmp al,1
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je gamestart ; keybuffer empty
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still:
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mcall 10 ; ask no wait for full speed
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cmp ah,27 ; esc=End App
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je finish
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cmp eax,1 ; window redraw request ?
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je red
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cmp ah,178 ; up
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je s_up
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cmp eax,2 ; key in buffer ?
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je key
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cmp ah,177 ; down
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je s_down
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cmp eax,3 ; button in buffer ?
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je button
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cmp ah,176 ; left
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je s_left
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cmp ah,179 ; right
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je s_right
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jmp gamestart ; was any other key
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cmp eax,6
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jne still
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;---------------------------------------------------------------------
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align 4
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s_up: ; walk forward (key or mouse)
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mov eax,[vpx]
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mov ebx,[vpy]
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mouse:
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mcall 18,7
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cmp [active_process],eax
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jne still
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mov ecx,[vheading]
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mov edi,[sinus+ecx*4]
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mcall 37,1
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mov edx,[vheading]
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lea edx,[sinus+3600+edx*4]
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cmp edx,eosinus ;cosinus taken from (sinus plus 900) mod 3600
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jb ok200
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xor ebx,ebx
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mov bx,ax ; EBX mouse y
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shr eax,16 ; EAX mouse x
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sub edx,14400
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mov ecx,[mouse_position_old]
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xor edx,edx
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mov dx,cx ; EDX mouse y old
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shr ecx,16 ; ECX mouse x old
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cmp eax,ecx
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je .y ;still
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ja .turn_left
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;---------------------------------------------------------------------
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.turn_right:
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xchg eax,ecx
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sub eax,ecx
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mov edi,[vheading]
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add edi,eax
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jmp @f
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;---------------------------------------------------------------------
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.turn_left:
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sub eax,ecx
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mov edi,[vheading]
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sub edi,eax
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;--------------------------------------
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@@:
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call check_range
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;---------------------------------------------------------------------
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.y:
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cmp ebx,edx
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je .red
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ja .walk_down
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;--------------------------------------
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.walk_up:
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sub edx,ebx
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mov ecx,edx
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call prepare_2
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jz .1
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;--------------------------------------
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ok200:
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mov esi,[edx]
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; sal esi,1 ; edit walking speed here
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; sal edi,1
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add eax,edi ; newPx
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add ebx,esi ; newPy
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mov edi,eax ; newPx / ffff
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mov esi,ebx ; newPy / ffff
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sar edi,16
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sar esi,16
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mov ecx,esi
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sal ecx,5 ; equal *32
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lea ecx,[grid+ecx+edi]
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cmp [ecx],byte 0 ; collision check
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jne cannotwalk0
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mov [vpx],eax
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mov [vpy],ebx
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mov [mouseya],dword 1 ; set refresh flag
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;--------------------------------------
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cannotwalk0:
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jmp check_refresh
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jmp .1
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;---------------------------------------------------------------------
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align 4
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s_down: ; walk backward
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mov eax,[vpx]
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mov ebx,[vpy]
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mov ecx,[vheading]
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mov edi,[sinus+ecx*4]
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mov edx,[vheading]
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lea edx,[sinus+3600+edx*4]
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cmp edx,eosinus ; cosinus taken from (sinus plus 900) mod 3600
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jb ok201
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sub edx,14400
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;--------------------------------------
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ok201:
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mov esi,[edx]
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; sal esi,1 ; edit walking speed here
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; sal edi,1
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.walk_down:
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sub ebx,edx
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mov ecx,ebx
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call prepare_2
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jz .1
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sub eax,edi ; newPx
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sub ebx,esi ; newPy
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;--------------------------------------
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.1:
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mov edi,eax ; newPx / ffff
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mov esi,ebx ; newPy / ffff
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sar edi,16
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@ -244,80 +181,232 @@ ok201:
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sal ecx,5
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lea ecx,[grid+ecx+edi]
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cmp [ecx],byte 0
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jne cannotwalk1
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je @f
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call cursor_to_screen_center
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jmp still ;cannotwalk
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;---------------------------------------------------------------------
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@@:
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mov [vpx],eax
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mov [vpy],ebx
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mov [mouseya],dword 1
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;--------------------------------------
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cannotwalk1:
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jmp check_refresh
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.red:
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call cursor_to_screen_center
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jmp red
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;---------------------------------------------------------------------
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align 4
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prepare_2:
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shr ecx,4
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push ecx
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call prepare_1
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pop ecx
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cmp ecx,3
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jb @f
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mov ecx,3
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@@:
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shl edi,cl
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shl esi,cl
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test ecx,ecx
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ret
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;---------------------------------------------------------------------
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align 4
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check_range:
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cmp edi,0
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jge @f
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mov edi,3600
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jmp .store
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;--------------------------------------
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@@:
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cmp edi,3600
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jle @f
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xor edi,edi
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;--------------------------------------
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@@:
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.store:
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mov [vheading],edi
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ret
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;---------------------------------------------------------------------
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align 4
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cursor_to_screen_center:
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mcall 18,15
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mcall 37,1
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mov [mouse_position_old],eax
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ret
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;---------------------------------------------------------------------
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set_new_cursor_skin:
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mcall 68,12,32*32*4
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mov ecx,eax
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mcall 37,4,,2
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mov ecx,eax
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mcall 37,5
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ret
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;---------------------------------------------------------------------
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align 4
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key: ; key
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mcall 2
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cmp [extended_key],1
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je .extended_key
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test al, al
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jnz still
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cmp ah, 0xE0
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jne @f
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mov [extended_key],1
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jmp still
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;---------------------------------------------------------------------
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@@:
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cmp ah,1 ; Esc
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je finish
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cmp ah,17 ; W up
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je s_up
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cmp ah,31 ; S down
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je s_down
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cmp ah,30 ; A left
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je w_left ;s_left
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cmp ah,32 ; D right
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je w_right ;s_right
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jmp still
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;---------------------------------------------------------------------
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.extended_key:
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mov [extended_key],0
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mov [current_key_code],ah
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cmp ah,27 ; esc=End App
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je finish
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cmp ah,72 ; up arrow
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je s_up
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cmp ah,80 ; down arrow
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je s_down
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cmp ah,75 ; left arrow
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je s_left
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cmp ah,77 ; right arrow
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je s_right
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jmp still
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;---------------------------------------------------------------------
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align 4
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smart_clr_key_buf:
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mov al,[old_key_code]
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mov ah,[current_key_code]
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mov [old_key_code],ah
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cmp al,ah
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jne .end
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;--------------------------------------
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.still:
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mcall 2
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cmp [extended_key],1
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je .extended_key
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test al, al
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jnz .end
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cmp ah, 0xE0
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jne .end
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mov [extended_key],1
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jmp .still
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.end:
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call draw_stuff
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jmp still
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;---------------------------------------------------------------------
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.extended_key:
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mov [extended_key],0
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mov [current_key_code],ah
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jmp smart_clr_key_buf
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;---------------------------------------------------------------------
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align 4
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w_left: ; walk left
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call prepare_1
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add eax,esi ; newPx
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sub ebx,edi ; newPy
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jmp s_down.1
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;---------------------------------------------------------------------
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align 4
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w_right: ; walk right
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call prepare_1
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sub eax,esi ; newPx
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add ebx,edi ; newPy
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jmp s_down.1
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;---------------------------------------------------------------------
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align 4
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s_up: ; walk forward (key or mouse)
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call prepare_1
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; sal esi,1 ; edit walking speed here
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; sal edi,1
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add eax,edi ; newPx
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add ebx,esi ; newPy
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jmp s_down.1
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;---------------------------------------------------------------------
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align 4
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s_down: ; walk backward
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call prepare_1
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; sal esi,1 ; edit walking speed here
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; sal edi,1
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sub eax,edi ; newPx
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sub ebx,esi ; newPy
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.1:
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mov edi,eax ; newPx / ffff
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mov esi,ebx ; newPy / ffff
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sar edi,16
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sar esi,16
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mov ecx,esi
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sal ecx,5
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lea ecx,[grid+ecx+edi]
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cmp [ecx],byte 0
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jne smart_clr_key_buf ;cannotwalk
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mov [vpx],eax
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mov [vpy],ebx
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jmp smart_clr_key_buf
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;---------------------------------------------------------------------
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align 4
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prepare_1:
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mov eax,[vpx]
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mov ebx,[vpy]
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mov ecx,[vheading]
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mov edx,ecx
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mov edi,[sinus+ecx*4]
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lea edx,[sinus+3600+edx*4]
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cmp edx,eosinus ; cosinus taken from (sinus plus 900) mod 3600
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jb @f
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sub edx,14400
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;--------------------------------------
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@@:
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mov esi,[edx]
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ret
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;---------------------------------------------------------------------
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align 4
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s_left: ; turn left (key)
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mov edi,[vheading] ; heading
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mov edi,[vheading]
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add edi,50
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cmp edi,3600
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jb ok_heading0
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sub edi,3600
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;--------------------------------------
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ok_heading0:
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mov [vheading],edi
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mov [mouseya],dword 1
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jmp check_refresh
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jmp s_right.1
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;---------------------------------------------------------------------
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align 4
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s_right: ; turn right
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mov edi,[vheading]
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sub edi,50
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cmp edi,-1
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jg ok_heading1
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add edi,3600
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;--------------------------------------
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ok_heading1:
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mov [vheading],edi
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mov [mouseya],dword 1
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jmp check_refresh
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.1:
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call check_range
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jmp smart_clr_key_buf
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;---------------------------------------------------------------------
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align 4
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m_left: ; turn left (mouse)
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mov edi,[vheading] ; heading
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mov ecx,315
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sub ecx,eax
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sar ecx,2
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add edi,ecx
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cmp edi,3600
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jb ok_heading2
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sub edi,3600
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;--------------------------------------
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ok_heading2:
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mov [vheading],edi
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mov [mouseya],dword 1
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jmp continue ; allow both: walk and rotate
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;---------------------------------------------------------------------
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align 4
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m_right: ; turn right
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mov edi,[vheading]
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sub eax,325
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sar eax,2
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sub edi,eax
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cmp edi,-1
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jg ok_heading3
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add edi,3600
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;--------------------------------------
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ok_heading3:
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mov [vheading],edi
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mov [mouseya],dword 1
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jmp continue
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;---------------------------------------------------------------------
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align 4
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button2: ; button
|
||||
button: ; button
|
||||
mcall 17
|
||||
cmp ah,1 ; button id=1 ?
|
||||
jne gamestart
|
||||
jne still ;gamestart
|
||||
;--------------------------------------
|
||||
finish:
|
||||
mcall -1 ; close this program
|
||||
@ -501,48 +590,48 @@ nodouble:
|
||||
cmp eax,80
|
||||
jg nodark0
|
||||
; split rgb
|
||||
mov [blue],edx
|
||||
and [blue],dword 255
|
||||
mov [blue_color],edx
|
||||
and [blue_color],dword 255
|
||||
|
||||
shr edx,8
|
||||
mov [green],edx
|
||||
and [green],dword 255
|
||||
mov [green_color],edx
|
||||
and [green_color],dword 255
|
||||
|
||||
shr edx,8
|
||||
mov [red],edx
|
||||
and [red],dword 255
|
||||
mov [red_color],edx
|
||||
and [red_color],dword 255
|
||||
|
||||
mov eax,81 ; darkness parameter
|
||||
sub eax,[vdd]
|
||||
sal eax,1
|
||||
; reduce rgb
|
||||
sub [red],eax
|
||||
cmp [red],dword 0
|
||||
sub [red_color],eax
|
||||
cmp [red_color],dword 0
|
||||
jg notblack10
|
||||
|
||||
mov [red],dword 0
|
||||
mov [red_color],dword 0
|
||||
;--------------------------------------
|
||||
notblack10:
|
||||
sub [green],eax
|
||||
cmp [green],dword 0
|
||||
sub [green_color],eax
|
||||
cmp [green_color],dword 0
|
||||
jg notblack20
|
||||
|
||||
mov [green],dword 0
|
||||
mov [green_color],dword 0
|
||||
;--------------------------------------
|
||||
notblack20:
|
||||
mov edx,[blue]
|
||||
sub [blue],eax
|
||||
cmp [blue],dword 0
|
||||
mov edx,[blue_color]
|
||||
sub [blue_color],eax
|
||||
cmp [blue_color],dword 0
|
||||
jg notblack30
|
||||
|
||||
mov [blue],dword 0
|
||||
mov [blue_color],dword 0
|
||||
;--------------------------------------
|
||||
notblack30:
|
||||
shl dword [red],16 ; reassemble rgb
|
||||
shl dword [green],8
|
||||
mov edx,[red]
|
||||
or edx,[green]
|
||||
or edx,[blue]
|
||||
shl dword [red_color],16 ; reassemble rgb
|
||||
shl dword [green_color],8
|
||||
mov edx,[red_color]
|
||||
or edx,[green_color]
|
||||
or edx,[blue_color]
|
||||
;--------------------------------------
|
||||
nodark0:
|
||||
; eo custom darken floor
|
||||
@ -887,16 +976,16 @@ dark_distance:
|
||||
cmp eax,50
|
||||
jg nodark
|
||||
; split rgb
|
||||
mov [blue],edx
|
||||
and [blue],dword 255
|
||||
mov [blue_color],edx
|
||||
and [blue_color],dword 255
|
||||
|
||||
shr edx,8
|
||||
mov [green],edx
|
||||
and [green],dword 255
|
||||
mov [green_color],edx
|
||||
and [green_color],dword 255
|
||||
|
||||
shr edx,8
|
||||
mov [red],edx
|
||||
and [red],dword 255
|
||||
mov [red_color],edx
|
||||
and [red_color],dword 255
|
||||
|
||||
mov eax,51 ; darkness parameter
|
||||
sub eax,[vdd]
|
||||
@ -908,36 +997,36 @@ dark_distance:
|
||||
align 4
|
||||
isdarkside:
|
||||
; reduce rgb
|
||||
sub [red],eax
|
||||
cmp [red], dword 0
|
||||
sub [red_color],eax
|
||||
cmp [red_color],dword 0
|
||||
jg notblack10b
|
||||
|
||||
mov [red],dword 0
|
||||
mov [red_color],dword 0
|
||||
;--------------------------------------
|
||||
align 4
|
||||
notblack10b:
|
||||
sub [green],eax
|
||||
cmp [green],dword 0
|
||||
sub [green_color],eax
|
||||
cmp [green_color],dword 0
|
||||
jg notblack20b
|
||||
|
||||
mov [green],dword 0
|
||||
mov [green_color],dword 0
|
||||
;--------------------------------------
|
||||
align 4
|
||||
notblack20b:
|
||||
mov edx,[blue]
|
||||
sub [blue],eax
|
||||
cmp [blue],dword 0
|
||||
mov edx,[blue_color]
|
||||
sub [blue_color],eax
|
||||
cmp [blue_color],dword 0
|
||||
jg notblack30b
|
||||
|
||||
mov [blue],dword 0
|
||||
mov [blue_color],dword 0
|
||||
;--------------------------------------
|
||||
align 4
|
||||
notblack30b:
|
||||
shl dword [red],16 ; reassemble rgb
|
||||
shl dword [green],8
|
||||
mov edx,[red]
|
||||
or edx,[green]
|
||||
or edx,[blue]
|
||||
shl dword [red_color],16 ; reassemble rgb
|
||||
shl dword [green_color],8
|
||||
mov edx,[red_color]
|
||||
or edx,[green_color]
|
||||
or edx,[blue_color]
|
||||
mov eax,edx
|
||||
;--------------------------------------
|
||||
align 4
|
||||
@ -1119,13 +1208,16 @@ vpx:
|
||||
vpy:
|
||||
dd 0x0001FFFF
|
||||
|
||||
title db 'Free3D v0.5 - fisheye raycasting engine etc.',0
|
||||
title db 'Free3D v0.6 - fisheye raycasting engine etc.',0
|
||||
|
||||
sindegree dd 0.0
|
||||
sininc dd 0.0017453292519943295769236907684886
|
||||
sindiv dd 6553.5
|
||||
;textures:
|
||||
;file 'texture.gif'
|
||||
current_key_code db 0
|
||||
old_key_code db 0
|
||||
extended_key db 0
|
||||
;---------------------------------------------------------------------
|
||||
align 4
|
||||
fileinfo:
|
||||
@ -1242,6 +1334,10 @@ wall5 rd 1
|
||||
wall6 rd 1
|
||||
wall7 rd 1
|
||||
;screen_buffer rd 1
|
||||
active_process rd 1
|
||||
|
||||
;mouse_position rd 1
|
||||
mouse_position_old rd 1
|
||||
;---------------------------------------------------------------------
|
||||
align 4
|
||||
col1:
|
||||
@ -1300,8 +1396,8 @@ h_old:
|
||||
dd ? ;-
|
||||
vbottom:
|
||||
dd ? ;-
|
||||
mouseya:
|
||||
dd ? ;-
|
||||
;mouseya:
|
||||
; dd ? ;-
|
||||
remeax:
|
||||
dd ? ;-
|
||||
remebx:
|
||||
@ -1314,11 +1410,11 @@ remedi:
|
||||
dd ? ;-
|
||||
remesi:
|
||||
dd ? ;-
|
||||
red:
|
||||
red_color:
|
||||
dd ? ;-
|
||||
green:
|
||||
green_color:
|
||||
dd ? ;-
|
||||
blue:
|
||||
blue_color:
|
||||
dd ? ;-
|
||||
pseudo:
|
||||
dd ? ;-
|
||||
@ -1337,9 +1433,12 @@ eosinus:
|
||||
; rd 16*1024*4
|
||||
;---------------------------------------------------------------------
|
||||
align 4
|
||||
rb 1024
|
||||
rb 4096
|
||||
stacktop:
|
||||
;---------------------------------------------------------------------
|
||||
procinfo:
|
||||
rb 1024
|
||||
;---------------------------------------------------------------------
|
||||
path:
|
||||
rb 4096
|
||||
;---------------------------------------------------------------------
|
||||
|
Loading…
Reference in New Issue
Block a user