diff --git a/skins/Arena/build.bat b/skins/Arena/build.bat new file mode 100644 index 0000000000..2f6751da01 --- /dev/null +++ b/skins/Arena/build.bat @@ -0,0 +1,3 @@ +..\fasm default.asm default.skn +..\kpack default.skn +pause \ No newline at end of file diff --git a/skins/Arena/center1.bmp b/skins/Arena/center1.bmp new file mode 100644 index 0000000000..e5b41f0b76 Binary files /dev/null and b/skins/Arena/center1.bmp differ diff --git a/skins/Arena/center2.bmp b/skins/Arena/center2.bmp new file mode 100644 index 0000000000..e5b41f0b76 Binary files /dev/null and b/skins/Arena/center2.bmp differ diff --git a/skins/Arena/default.asm b/skins/Arena/default.asm new file mode 100644 index 0000000000..8667162ab9 --- /dev/null +++ b/skins/Arena/default.asm @@ -0,0 +1,31 @@ +include 'me_skin.inc' + +SKIN_PARAMS \ + height = bmp_center1.height,\ ; skin height + margins = [5:1:43:1],\ ; margins [left:top:right:bottom] + colors active = [binner=0xE1E1E1:\ ; border inner color + bouter=0xA1A1A1:\ ; border outer color + bframe=0xE1E1E1],\ ; border frame color + colors inactive = [binner=0xE1E1E1:\ ; border inner color + bouter=0xA1A1A1:\ ; border outer color + bframe=0xE1E1E1],\ ; border frame color + dtp = 'default.dtp' ; dtp colors + +SKIN_BUTTONS \ + close = [-18:4][13:14],\ ; buttons coordinates + minimize = [-36:4][13:14] ; [left:top][width:height] + +SKIN_BITMAPS \ + left active = bmp_left1,\ ; skin bitmaps pointers + left inactive = bmp_left2,\ + oper active = bmp_right1,\ + oper inactive = bmp_right2,\ + base active = bmp_center1,\ + base inactive = bmp_center2 + +BITMAP bmp_left1, 'left1.bmp' ; skin bitmaps +BITMAP bmp_left2, 'left2.bmp' +BITMAP bmp_right1, 'right1.bmp' +BITMAP bmp_right2, 'right2.bmp' +BITMAP bmp_center1,'center1.bmp' +BITMAP bmp_center2,'center2.bmp' diff --git a/skins/Arena/default.dtp b/skins/Arena/default.dtp new file mode 100644 index 0000000000..11dc1c69f0 Binary files /dev/null and b/skins/Arena/default.dtp differ diff --git a/skins/Arena/default.dtp.asm b/skins/Arena/default.dtp.asm new file mode 100644 index 0000000000..6815087c93 --- /dev/null +++ b/skins/Arena/default.dtp.asm @@ -0,0 +1,14 @@ +struc system_colors + { +.frame dd 0x006393 +.grab dd 0x0077b0 +.grab_button dd 0xc0c0c0 +.grab_button_text dd 0x000000 +.grab_text dd 0xFFFFFF +.work dd 0xCACACA +.work_button dd 0xCACACA +.work_button_text dd 0x000000 +.work_text dd 0x000000 +.work_graph dd 0x868686 + } +struct system_colors \ No newline at end of file diff --git a/skins/Arena/left1.bmp b/skins/Arena/left1.bmp new file mode 100644 index 0000000000..ef1a458e9e Binary files /dev/null and b/skins/Arena/left1.bmp differ diff --git a/skins/Arena/left2.bmp b/skins/Arena/left2.bmp new file mode 100644 index 0000000000..ef1a458e9e Binary files /dev/null and b/skins/Arena/left2.bmp differ diff --git a/skins/Arena/me_skin.inc b/skins/Arena/me_skin.inc new file mode 100644 index 0000000000..ccbb3c191c --- /dev/null +++ b/skins/Arena/me_skin.inc @@ -0,0 +1,235 @@ +;============================================================================ +; This file should be used to generate skins of new standard +;============================================================================ +; skin file structure: +;---------------------------------------------------------------------------- +; header: +; dd 'SKIN' +; dd = version (1 for now) +; dd @ params +; dd @ buttons +; dd @ bitmaps +; ... +;---------------------------------------------------------------------------- +; NOTE: order of sections listed below is insignificant +; since they're identified by pointer in above header +;---------------------------------------------------------------------------- +; ... +; params: +; dd = skin height +; dw = right margin +; dw = left margin +; dw = bottom margin +; dw = top margin +; dd = inner line color +; dd = outer line color +; dd = frame color +; dd = dtp file size +; ?? = dtp file itself +; ... +;---------------------------------------------------------------------------- +; ... +; buttons: +; dd = button type (1 = close, 2 = minimize) +; dw = left button coord (could be negative) +; dw = top button coord (could be negative) +; dw = button width +; dw = button height +; ... etc for all buttons +; dd = 0 (end of buttons list) +; ... +;---------------------------------------------------------------------------- +; ... +; bitmaps: +; dw = bitmap kind (1 = left, 2 = oper, 3 = base) +; dw = bitmap type (1 = active, 0 = inactive) +; dd @ bitmap +; ... etc for all bitmaps +; dd 0 (end of bitmaps list) +; ... +;---------------------------------------------------------------------------- +; ... +; bitmap: +; dd = bitmap width +; dd = bitmap height +; ?? = raw bitmap data +; ... etc for all bitmaps +; ... +;============================================================================ + +dd 'SKIN',1,__params__,__buttons__,__bitmaps__ + +struc BITMAPFILEHEADER { + .bfType dw ? ; WORD + .bfSize dd ? ; DWORD + .bfReserved1 dw ? ; WORD + .bfReserved2 dw ? ; WORD + .bfOffBits dd ? ; DWORD +} + +struc BITMAPINFOHEADER { + .biSize dd ? ; DWORD + .biWidth dd ? ; LONG + .biHeight dd ? ; LONG + .biPlanes dw ? ; WORD + .biBitCount dw ? ; WORD + .biCompression dd ? ; DWORD + .biSizeImage dd ? ; DWORD + .biXPelsPerMeter dd ? ; LONG + .biYPelsPerMeter dd ? ; LONG + .biClrUsed dd ? ; DWORD + .biClrImportant dd ? ; DWORD +} + +struc _bmp { + .h BITMAPFILEHEADER + .i BITMAPINFOHEADER +} +virtual at 0 + _bmp _bmp +end virtual + +macro BITMAP _name*,_fname* +{ + local w,h,a,r,g,b + virtual at 0 + file _fname + load w dword from _bmp.i.biWidth + load h dword from _bmp.i.biHeight + end virtual + align 4 + label _name + .width = w + .height = h + dd w,h + a=54+(w*3+(w mod 4))*(h-1) + size = $ + repeat h + repeat w + virtual at 0 + file _fname + load r from a+0 + load g from a+1 + load b from a+2 + end virtual + db r,g,b + a=a+3 + end repeat + a=a-w*3*2-(w mod 4) + end repeat +} + +macro define_colors name,[col,val] +{ + common + local a,b,c + forward + match =binner,col \{ a = val \} + match =bouter,col \{ b = val \} + match =bframe,col \{ c = val \} + common + name equ a,b,c +} + +macro SKIN_PARAMS [a] +{ + common + local _height,_margins,_colors,_colors_1,_dtp,_dtp_sz + __params__: + forward + match qq == ww,a + \{ + match =height,qq \\{ _height = ww \\} + match =margins,qq \\{ + match [q1:q2:q3:q4],ww + \\\{ + _margins equ q3,q1,q4,q2 + \\\} + \\} + match =colors =active,qq + \\{ + match [q10==q11:q20==q21:q30==q31],ww + \\\{ + define_colors _colors,q10,q11,q20,q21,q30,q31 + \\\} + \\} + match =colors =inactive,qq + \\{ + match [q10==q11:q20==q21:q30==q31],ww + \\\{ + define_colors _colors_1,q10,q11,q20,q21,q30,q31 + \\\} + \\} + match =dtp,qq \\{ _dtp equ ww \\} + \} + common + dd _height + dw _margins + dd _colors,_colors_1 + virtual at 0 + file _dtp + _dtp_sz = $ + end virtual + dd _dtp_sz + file _dtp +} + +macro SKIN_BUTTONS [a] +{ + common + local btn + __buttons__: + forward + match qq == ww,a + \{ + btn = 0 + match =close,qq \\{ btn = 1 \\} + match =minimize,qq \\{ btn = 2 \\} + match [q1:q2][q3:q4],ww + \\{ + if btn <> 0 + dd btn + dw q1,q2,q3,q4 + end if + \\} + \} + common + dd 0 +} + +macro SKIN_BITMAPS [a] +{ + common + local bmp + __bitmaps__: + forward + match qq == ww,a + \{ + bmp=-1 + match qqq =active,qq \\{ bmp = 1 \\} + match qqq =inactive,qq \\{ bmp = 0 \\} + match =left qqq,qq + \\{ + if bmp >= 0 + dw 1,bmp + dd ww + end if + \\} + match =oper qqq,qq + \\{ + if bmp >= 0 + dw 2,bmp + dd ww + end if + \\} + match =base qqq,qq + \\{ + if bmp >= 0 + dw 3,bmp + dd ww + end if + \\} + \} + common + dd 0 +} \ No newline at end of file diff --git a/skins/Arena/right1.bmp b/skins/Arena/right1.bmp new file mode 100644 index 0000000000..d92f061676 Binary files /dev/null and b/skins/Arena/right1.bmp differ diff --git a/skins/Arena/right2.bmp b/skins/Arena/right2.bmp new file mode 100644 index 0000000000..e240913b78 Binary files /dev/null and b/skins/Arena/right2.bmp differ diff --git a/skins/authors.txt b/skins/authors.txt index 6461b388e1..598161de50 100644 --- a/skins/authors.txt +++ b/skins/authors.txt @@ -1,16 +1,17 @@ 5imple Alpha Rock_maniak_forever +Arena Akyltist bat Heavyiron black-glass ChE Black_lace Rock_maniak_forever blackskin Aqwas -Blended Aqwas +Blended Aqwas Brick Rock_maniak_forever BrownLustre Rock_maniak_forever cherry Aqwas -Circles Rock_maniak_forever +Circles Rock_maniak_forever CodeOpusC mike.dld -Crystal Aqwas -Cyclops Rock_maniak_forever +Crystal Aqwas +Cyclops Rock_maniak_forever darj33ling Sorcerer Dark_future Rock_maniak_forever dark_night Aqwas @@ -18,7 +19,7 @@ Devil_Skins Rock_maniak_forever Eyes Rock_maniak_forever falloutskn G@K Fever Rock_maniak_forever -Flowers Rock_maniak_forever +Flowers Rock_maniak_forever Flyght Rock_maniak_forever glass Aqwas Glass_Lite Rock_maniak_forever @@ -28,31 +29,31 @@ Grey mike.dld gskin Aqwas Hearts Rock_maniak_forever humanoid_OSX Aqwas -khrome2 ChE +khrome2 ChE Leency Leency lightskin Aqwas -macos_l Aqwas +macos_l Aqwas mage_scroll Alver mage_slot Alver mage_teckno Alver MenuetOS Rock_maniak_forever MetalColor mike.dld -MetalGearArrows Rock_maniak_forever +MetalGearArrows Rock_maniak_forever mist Aqwas mygrey trolly -myskin1 trolly -myskin2 trolly -myskin3 trolly -myskin4 trolly -MyTango Veliant +myskin1 trolly +myskin2 trolly +myskin3 trolly +myskin4 trolly +MyTango Veliant Nature Rock_maniak_forever -neutral Aqwas +neutral Aqwas night Aqwas nix Sorcerer -Nova_skins Rock_maniak_forever +Nova_skins Rock_maniak_forever OpusOs_Blue Veliant -Orange_aureole Rock_maniak_forever -Orange_Silence Rock_maniak_forever +Orange_aureole Rock_maniak_forever +Orange_Silence Rock_maniak_forever Organics Rock_maniak_forever plum Aqwas Rednex Rock_maniak_forever @@ -67,8 +68,8 @@ skin_ser goglus sshock G@K stone Rock_maniak_forever StyleVista Aqwas -StyleXP Aqwas -subsilv mistifi(ator +StyleXP Aqwas +subsilv mistifi(ator Syllable Veliant tinynjoy Sorcerer USSR Rock_maniak_forever @@ -76,7 +77,7 @@ USSR_2 Rock_maniak_forever Victory_1945 Rock_maniak_forever Vista nillsoft WIN311 Veliant -winflat mistif(ator +winflat mistif(ator WindowsXP Rock_maniak_forever -WinXP_Standart Mario79 +WinXP_Standart Mario79 zRiver Rock_maniak_forever