imgedit: fix rotating issue

git-svn-id: svn://kolibrios.org@9851 a494cfbc-eb01-0410-851d-a64ba20cac60
This commit is contained in:
Kirill Lipatov (Leency) 2022-06-27 22:07:14 +00:00
parent f717a55cc1
commit 775a5af582

View File

@ -146,7 +146,6 @@ void draw_window()
}
if (Form.width < 560) { MoveSize(OLD,OLD,560,OLD); return; }
if (Form.height < 430) { MoveSize(OLD,OLD,OLD,430); return; }
scroll_v.all_redraw = scroll_h.all_redraw = 1;
draw_content();
}
@ -161,6 +160,8 @@ void draw_content()
if (main_image.h > canvas.h) canvas.w -= scroll_v.size_x + 1;
if (main_image.w > canvas.w) canvas.h -= scroll_h.size_y + 1;
scroll_v.all_redraw = scroll_h.all_redraw = 1;
//draw panel border
DrawBar(CANVASX, 0, 1, Form.cheight, COL_LINE);
@ -266,12 +267,6 @@ void draw_canvas()
{
int content_w = math.min(main_image.w, canvas.w-1);
int content_h = math.min(main_image.h, canvas.h);
if (main_image.image) {
img_draw stdcall(main_image.image, CANVASX+1, CANVASY,
content_w, content_h, scroll_h.position, scroll_v.position);
}
DrawBar(CANVASX+1+content_w, CANVASY, canvas.w - content_w - 1, content_h, COL_DARK);
DrawBar(CANVASX+1, CANVASY+content_h, canvas.w - 1, canvas.h - content_h, COL_DARK);
//Draw scroll V
scroll_v.max_area = main_image.h;
scroll_v.cur_area = scroll_v.size_y = canvas.h + 1;
@ -282,6 +277,13 @@ void draw_canvas()
scroll_h.cur_area = scroll_h.size_x = canvas.w;
scroll_h.start_y = CANVASY + canvas.h;
if (main_image.w > canvas.w) scrollbar_h_draw stdcall (#scroll_h);
//Draw Image
if (main_image.image) {
img_draw stdcall(main_image.image, CANVASX+1, CANVASY,
content_w, content_h, scroll_h.position, scroll_v.position);
}
DrawBar(CANVASX+1+content_w, CANVASY, canvas.w - content_w - 1, content_h, COL_DARK);
DrawBar(CANVASX+1, CANVASY+content_h, canvas.w - 1, canvas.h - content_h, COL_DARK);
}
@ -479,6 +481,7 @@ void event_rotate_left()
{
img_rotate stdcall (main_image.image, ROTATE_270_CW);
main_image.w >< main_image.h;
scroll_v.position = scroll_h.position = 0;
draw_content();
}
@ -486,6 +489,7 @@ void event_rotate_right()
{
img_rotate stdcall (main_image.image, ROTATE_90_CW);
main_image.w >< main_image.h;
scroll_v.position = scroll_h.position = 0;
draw_content();
}