forked from KolibriOS/kolibrios
FPlay: intel-2D render frontend
git-svn-id: svn://kolibrios.org@3292 a494cfbc-eb01-0410-851d-a64ba20cac60
This commit is contained in:
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149
programs/media/Fplay/OPENDIAL.ASM
Normal file
149
programs/media/Fplay/OPENDIAL.ASM
Normal file
@ -0,0 +1,149 @@
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format MS COFF
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public _get_moviefile
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section '.text' align 16
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align 4
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getprocaddress:
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mov edx, [esp + 8] ; hlib
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xor eax, eax
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test edx, edx ; If hlib = 0 then goto .end
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jz .end
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.next:
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cmp [edx], dword 0 ; If end of export table then goto .end
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jz .end
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xor eax, eax
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mov esi, [edx]
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mov edi, [esp + 4] ; name
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.next_:
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lodsb
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scasb
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jne .fail
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or al, al
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jnz .next_
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jmp .ok
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.fail:
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add edx, 8
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jmp .next
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.ok: ; return address
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mov eax, [edx + 4]
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.end:
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ret 8
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align 8
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_get_moviefile:
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pushad
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mov eax, 68
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mov ebx, 19
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mov ecx, sz_proc_lib
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int 0x40
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mov [proclib], eax
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test eax, eax
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jz .fail
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push [proclib]
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push sz_OpenDialog_init
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call getprocaddress
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mov [opendialog_init], eax
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push dword[proclib]
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push sz_OpenDialog_start
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call getprocaddress
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mov [opendialog_start], eax
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mov eax, 68
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mov ebx, 12
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mov ecx, 4096*3
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int 0x40
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mov [od.procinfo], eax
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add eax, 1024
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mov [od.filename_area], eax
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add eax, 3072
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mov [od.opendir_path], eax
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add eax, 4096
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mov [od.openfile_path], eax
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push od
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call [opendialog_init]
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mov eax, [od.openfile_path]
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mov [eax], byte 0 ; end of ASCIIZ-string(may be don't need?)
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push od
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call [opendialog_start]
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popad
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mov eax, [od.openfile_path]; selected filePath
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ret
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.fail:
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xor eax, eax
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ret
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align 4
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fake_on_redraw:
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ret
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section '.rdata' align 16
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sz_proc_lib db "/rd/1/lib/proc_lib.obj",0
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sz_OpenDialog_init db "OpenDialog_init",0
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sz_OpenDialog_start db "OpenDialog_start",0
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sz_com_area_name db "FFFFFFFF_open_dialog",0
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sz_dir_default_path db "/rd/1",0
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sz_start_path db "/rd/1/File managers/opendial",0
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section '.data' align 16
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od:
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.mode dd 0
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.procinfo dd 0
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.com_area_name dd sz_com_area_name
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.com_area dd 0
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.opendir_path dd 0
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.dir_default_path dd sz_dir_default_path
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.start_path dd sz_start_path
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.draw_window dd fake_on_redraw
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.status dd 0
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.openfile_path dd 0
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.filename_area dd 0
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.filter_area dd filefilter
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.x_size dw 512
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.x_start dw 512
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.y_size dw 512
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.y_start dw 512
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filefilter:
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dd filefilter.end - filefilter
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db 'avi',0
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db 'flv',0
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db 'mov',0
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db 'mpg',0
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db 'mpeg',0
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db 'mkv',0
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db 'mp4',0
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db 'webm',0
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db 'wmv',0
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.end:
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db 0
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section '.bssd' align 16
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proclib dd ?
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opendialog_init dd ?
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opendialog_start dd ?
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@ -299,16 +299,16 @@ int audio_thread(void *param)
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for(i = 0, val = 0; i < samples/2; i++, src++)
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if(val < abs(*src))
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val= abs(*src); // * *src;
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val= abs(*src); // * *src;
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sound_level_0 = val; //sqrt(val / (samples/2));
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for(i = 0, val = 0; i < samples/2; i++, src++)
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if(val < abs(*src))
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val= abs(*src); // * *src;
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val= abs(*src); // * *src;
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sound_level_1 = val; //sqrt(val / (samples/2));
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// printf("%d\n", sound_level);
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};
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@ -106,12 +106,11 @@ int get_packet(queue_t *q, AVPacket *pkt);
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extern astream_t astream;
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extern AVRational video_time_base;
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render_t *create_render(uint32_t width, uint32_t height,
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uint32_t ctx_format, uint32_t flags);
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render_t *create_render(window_t *win, AVCodecContext *ctx, uint32_t flags);
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void destroy_render(render_t *render);
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int init_render(render_t *render, int width, int height);
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void render_adjust_size(render_t *render, window_t *win);
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int render_set_size(render_t *render, int width, int height);
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void render_set_size(render_t *render, int width, int height);
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void render_draw_client(render_t *render);
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@ -23,6 +23,16 @@
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#define __ALIGN_MASK(x,mask) (((x)+(mask))&~(mask))
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#define ALIGN(x,a) __ALIGN_MASK(x,(typeof(x))(a)-1)
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int sna_init(uint32_t service);
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void sna_fini();
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int sna_create_bitmap(bitmap_t *bitmap);
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void sna_destroy_bitmap(bitmap_t *bitmap);
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void sna_lock_bitmap(bitmap_t *bitmap);
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int sna_blit_copy(bitmap_t *src_bitmap, int dst_x, int dst_y,
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int w, int h, int src_x, int src_y);
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int sna_blit_tex(bitmap_t *src_bitmap, int dst_x, int dst_y,
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int w, int h, int src_x, int src_y);
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static uint32_t service;
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@ -41,7 +51,6 @@ typedef struct
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}ioctl_t;
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typedef struct
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{
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uint32_t idx;
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@ -121,6 +130,7 @@ uint32_t init_pixlib(uint32_t caps)
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(DISPLAY_VERSION < (api_version >> 16)))
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goto fail;
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#if 0
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/*
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* Let's see what this service can do
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*/
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@ -145,8 +155,16 @@ uint32_t init_pixlib(uint32_t caps)
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(blit_caps & HW_BIT_BLIT) != 0 ?"HW_BIT_BLIT ":"",
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(blit_caps & HW_TEX_BLIT) != 0 ?"HW_TEX_BLIT ":"",
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(blit_caps & HW_VID_BLIT) != 0 ?"HW_VID_BLIT ":"");
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#endif
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blit_caps&= caps;
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blit_caps = caps & sna_init(service);
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if( blit_caps )
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printf("service caps %s%s%s\n",
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(blit_caps & HW_BIT_BLIT) != 0 ?"HW_BIT_BLIT ":"",
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(blit_caps & HW_TEX_BLIT) != 0 ?"HW_TEX_BLIT ":"",
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(blit_caps & HW_VID_BLIT) != 0 ?"HW_VID_BLIT ":"");
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return blit_caps;
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fail:
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@ -154,62 +172,28 @@ fail:
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return 0;
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};
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void done_pixlib()
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{
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sna_fini();
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};
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int create_bitmap(bitmap_t *bitmap)
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{
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// __asm__ __volatile__("int3");
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if( bitmap->flags && blit_caps & HW_BIT_BLIT )
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{
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struct __attribute__((packed)) /* SRV_CREATE_SURFACE */
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{
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uint32_t handle; // ignored
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void *data; // ignored
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uint32_t width;
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uint32_t height;
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uint32_t pitch; // ignored
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uint32_t max_width;
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uint32_t max_height;
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uint32_t format; // reserved mbz
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}io_10;
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ioctl_t io;
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int err;
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// printf("create bitmap %d x %d\n",
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// bitmap->width, bitmap->height);
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io_10.width = bitmap->width;
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io_10.height = bitmap->height;
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io_10.max_width = screen_width;
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io_10.max_height = screen_height;
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io_10.format = 0;
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io.handle = service;
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io.io_code = SRV_CREATE_SURFACE;
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io.input = &io_10;
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io.inp_size = BUFFER_SIZE(8);
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io.output = NULL;
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io.out_size = 0;
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err = call_service(&io);
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if(err==0)
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{
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bitmap->handle = io_10.handle;
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bitmap->pitch = io_10.pitch;
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bitmap->data = io_10.data;
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// printf("Create hardware surface %x pitch %d, buffer %x\n",
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// bitmap->handle, bitmap->pitch, bitmap->data);
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return 0;
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};
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};
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uint32_t size;
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uint32_t pitch;
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uint8_t *buffer;
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if( bitmap->flags & (HW_BIT_BLIT | HW_TEX_BLIT ))
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return sna_create_bitmap(bitmap);
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// if( bitmap->flags && blit_caps & HW_BIT_BLIT )
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// return sna_create_bitmap(bitmap);
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pitch = ALIGN(bitmap->width*4, 16);
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size = pitch * bitmap->height;
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@ -226,47 +210,24 @@ int create_bitmap(bitmap_t *bitmap)
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printf("Cannot alloc frame buffer\n\r");
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return -1;
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};
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int destroy_bitmap(bitmap_t *bitmap)
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{
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if( bitmap->flags & (HW_BIT_BLIT | HW_TEX_BLIT ))
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sna_destroy_bitmap(bitmap);
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return 0;
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};
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int lock_bitmap(bitmap_t *bitmap)
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{
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// __asm__ __volatile__("int3");
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int err = 0;
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if( bitmap->flags && blit_caps & HW_BIT_BLIT )
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{
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struct __attribute__((packed)) /* SRV_LOCK_SURFACE */
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{
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uint32_t handle;
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void *data;
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uint32_t pitch;
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if( bitmap->flags & (HW_BIT_BLIT | HW_TEX_BLIT ))
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sna_lock_bitmap(bitmap);
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}io_12;
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ioctl_t io;
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io_12.handle = bitmap->handle;
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io_12.pitch = 0;
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io_12.data = 0;
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io.handle = service;
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io.io_code = SRV_LOCK_SURFACE;
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io.input = &io_12;
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io.inp_size = BUFFER_SIZE(3);
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io.output = NULL;
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io.out_size = 0;
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err = call_service(&io);
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if(err==0)
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{
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bitmap->pitch = io_12.pitch;
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bitmap->data = io_12.data;
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// printf("Lock hardware surface %x pitch %d, buffer %x\n",
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// bitmap->handle, bitmap->pitch, bitmap->data);
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};
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};
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return err;
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return 0;
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};
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int blit_bitmap(bitmap_t *bitmap, int dst_x, int dst_y,
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@ -274,46 +235,9 @@ int blit_bitmap(bitmap_t *bitmap, int dst_x, int dst_y,
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{
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int err;
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if( bitmap->flags && blit_caps & HW_BIT_BLIT )
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{
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if( bitmap->flags & (HW_BIT_BLIT | HW_TEX_BLIT ) )
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return sna_blit_tex(bitmap, dst_x, dst_y, w, h, 0, 0);
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/*
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* Now you will experience the full power of the dark side...
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*/
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struct __attribute__((packed))
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{
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uint32_t handle;
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int dst_x;
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int dst_y;
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int src_x;
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int src_y;
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uint32_t w;
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uint32_t h;
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}io_15;
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ioctl_t io;
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io_15.handle = bitmap->handle;
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io_15.dst_x = dst_x;
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io_15.dst_y = dst_y;
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io_15.src_x = 0;
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io_15.src_y = 0;
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io_15.w = w;
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io_15.h = h;
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io.handle = service;
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io.io_code = SRV_BLIT_BITMAP;
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io.input = &io_15;
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io.inp_size = BUFFER_SIZE(7);
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io.output = NULL;
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io.out_size = 0;
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// printf("do blit %x pitch %d\n",bitmap->handle,
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// bitmap->pitch);
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err = call_service(&io);
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return err;
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};
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struct blit_call bc;
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@ -68,17 +68,6 @@ int init_video(AVCodecContext *ctx)
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width = ctx->width;
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height = ctx->height;
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printf("w = %d h = %d\n\r", ctx->width, ctx->height);
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// __asm__ __volatile__("int3");
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main_render = create_render(ctx->width, ctx->height,
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ctx->pix_fmt, HW_BIT_BLIT|HW_TEX_BLIT);
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if( main_render == NULL)
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{
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printf("Cannot create render\n\r");
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return 0;
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};
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Frame = avcodec_alloc_frame();
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if ( Frame == NULL )
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@ -229,7 +218,11 @@ int MainWindowProc(ctrl_t *ctrl, uint32_t msg, uint32_t arg1, uint32_t arg2)
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{
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case MSG_SIZE:
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//printf("MSG_SIZE\n");
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render_adjust_size(main_render, win);
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if(main_render)
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{
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render_adjust_size(main_render, win);
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render_draw_client(main_render);
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};
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break;
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case MSG_DRAW_CLIENT:
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@ -494,8 +487,9 @@ extern char *movie_file;
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int video_thread(void *param)
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{
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window_t *MainWindow;
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AVCodecContext *ctx = param;
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window_t *MainWindow;
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init_winlib();
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MainWindow = create_window(movie_file,0,
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@ -504,15 +498,23 @@ int video_thread(void *param)
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MainWindow->panel.prg->max = stream_duration;
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// printf("MainWindow %x\n", MainWindow);
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main_render->win = MainWindow;
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show_window(MainWindow, NORMAL);
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// __asm__ __volatile__("int3");
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main_render = create_render(MainWindow, ctx, HW_BIT_BLIT|HW_TEX_BLIT);
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if( main_render == NULL)
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{
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printf("Cannot create render\n\r");
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return 0;
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};
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render_draw_client(main_render);
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player_state = PLAY;
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run_render(MainWindow, main_render);
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destroy_render(main_render);
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fini_winlib();
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player_state = CLOSED;
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@ -523,40 +525,129 @@ int video_thread(void *param)
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void draw_hw_picture(render_t *render, AVPicture *picture);
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void draw_sw_picture(render_t *render, AVPicture *picture);
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render_t *create_render(uint32_t width, uint32_t height,
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uint32_t ctx_format, uint32_t flags)
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render_t *create_render(window_t *win, AVCodecContext *ctx, uint32_t flags)
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{
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render_t *render;
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uint32_t right, bottom, draw_w, draw_h;
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uint32_t s, sw, sh;
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uint8_t state;
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// __asm__ __volatile__("int3");
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render = (render_t*)malloc(sizeof(render_t));
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memset(render, 0, sizeof(render_t));
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render->ctx_width = width;
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render->ctx_height = height;
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render->ctx_format = ctx_format;
|
||||
render->win = win;
|
||||
|
||||
render->ctx_width = ctx->width;
|
||||
render->ctx_height = ctx->height;
|
||||
render->ctx_format = ctx->pix_fmt;
|
||||
|
||||
mutex_lock(&driver_lock);
|
||||
render->caps = init_pixlib(flags);
|
||||
mutex_unlock(&driver_lock);
|
||||
|
||||
right = win->w;
|
||||
bottom = win->h-CAPTION_HEIGHT-PANEL_HEIGHT;
|
||||
|
||||
// printf("window width %d height %d\n",
|
||||
// right, bottom);
|
||||
|
||||
render->win_state = win->win_state;
|
||||
|
||||
draw_w = bottom*render->ctx_width/render->ctx_height;
|
||||
draw_h = right*render->ctx_height/render->ctx_width;
|
||||
|
||||
if(draw_w > right)
|
||||
{
|
||||
draw_w = right;
|
||||
draw_h = right*render->ctx_height/render->ctx_width;
|
||||
};
|
||||
|
||||
if(draw_h > bottom)
|
||||
{
|
||||
draw_h = bottom;
|
||||
draw_w = bottom*render->ctx_width/render->ctx_height;
|
||||
};
|
||||
|
||||
render->win_width = win->w;
|
||||
render->win_height = win->h-CAPTION_HEIGHT-PANEL_HEIGHT;
|
||||
|
||||
render_set_size(render, draw_w, draw_h);
|
||||
|
||||
|
||||
if(render->caps==0)
|
||||
{
|
||||
printf("FPlay render engine: Hardware acceleration disabled\n");
|
||||
render->bitmap[0].width = draw_w;
|
||||
render->bitmap[0].height = draw_h;
|
||||
|
||||
if( create_bitmap(&render->bitmap[0]) != 0 )
|
||||
{
|
||||
free(render);
|
||||
return NULL;
|
||||
}
|
||||
render->draw = draw_sw_picture;
|
||||
}
|
||||
else
|
||||
{
|
||||
int width, height, flags;
|
||||
int i;
|
||||
|
||||
if(render->caps & HW_TEX_BLIT)
|
||||
{
|
||||
sna_create_mask();
|
||||
|
||||
width = render->ctx_width;
|
||||
height = render->ctx_height;
|
||||
flags = HW_TEX_BLIT;
|
||||
}
|
||||
else
|
||||
{
|
||||
width = draw_w;
|
||||
height = draw_h;;
|
||||
flags = HW_BIT_BLIT;
|
||||
}
|
||||
|
||||
for( i=0; i < 2; i++)
|
||||
{
|
||||
render->bitmap[i].width = width;
|
||||
render->bitmap[i].height = height;
|
||||
render->bitmap[i].flags = flags;
|
||||
|
||||
if( create_bitmap(&render->bitmap[i]) != 0 )
|
||||
{
|
||||
player_state = CLOSED;
|
||||
free(render);
|
||||
return NULL;
|
||||
};
|
||||
}
|
||||
|
||||
render->state = INIT;
|
||||
render->target = 0;
|
||||
render->draw = draw_hw_picture;
|
||||
};
|
||||
|
||||
render->state = EMPTY;
|
||||
|
||||
printf("FPlay %s render engine: context %dx%d picture %dx%d\n",
|
||||
render->caps==0 ? "software":"hardware",
|
||||
render->ctx_width, render->ctx_height,
|
||||
draw_w, draw_h);
|
||||
|
||||
return render;
|
||||
};
|
||||
|
||||
int render_set_size(render_t *render, int width, int height)
|
||||
void destroy_render(render_t *render)
|
||||
{
|
||||
|
||||
destroy_bitmap(&render->bitmap[0]);
|
||||
|
||||
if(render->caps & (HW_BIT_BLIT|HW_TEX_BLIT)) /* hw blitter */
|
||||
destroy_bitmap(&render->bitmap[1]);
|
||||
|
||||
done_pixlib();
|
||||
};
|
||||
|
||||
void render_set_size(render_t *render, int width, int height)
|
||||
{
|
||||
int i;
|
||||
|
||||
@ -607,49 +698,6 @@ int render_set_size(render_t *render, int width, int height)
|
||||
render->layout |= HAS_RIGHT;
|
||||
}
|
||||
};
|
||||
|
||||
if(render->state == EMPTY)
|
||||
{
|
||||
if(render->caps & HW_TEX_BLIT)
|
||||
{
|
||||
for( i=0; i < 4; i++)
|
||||
{
|
||||
render->bitmap[i].width = render->ctx_width;
|
||||
render->bitmap[i].height = render->ctx_height;
|
||||
render->bitmap[i].flags = HW_TEX_BLIT;
|
||||
|
||||
if( create_bitmap(&render->bitmap[i]) != 0 )
|
||||
{
|
||||
player_state = CLOSED;
|
||||
/*
|
||||
* Epic fail. Need exit_thread() here
|
||||
*
|
||||
*/
|
||||
return 0;
|
||||
};
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
render->bitmap[0].width = width;
|
||||
render->bitmap[0].height = height;
|
||||
render->bitmap[0].flags = HW_BIT_BLIT;
|
||||
|
||||
if( create_bitmap(&render->bitmap[0]) != 0 )
|
||||
return 0;
|
||||
};
|
||||
render->state = INIT;
|
||||
return 0;
|
||||
};
|
||||
|
||||
if(render->caps & HW_TEX_BLIT) /* hw scaler */
|
||||
return 0;
|
||||
|
||||
render->bitmap[0].width = width;
|
||||
render->bitmap[0].height = height;
|
||||
resize_bitmap(&render->bitmap[0]);
|
||||
|
||||
return 0;
|
||||
};
|
||||
|
||||
void render_adjust_size(render_t *render, window_t *win)
|
||||
@ -693,6 +741,21 @@ void render_adjust_size(render_t *render, window_t *win)
|
||||
render->win_width = win->w;
|
||||
render->win_height = win->h-CAPTION_HEIGHT-PANEL_HEIGHT;
|
||||
render_set_size(render, new_w, new_h);
|
||||
|
||||
if(render->caps & HW_TEX_BLIT) /* hw scaler */
|
||||
return;
|
||||
|
||||
render->bitmap[0].width = new_w;
|
||||
render->bitmap[0].height = new_h;
|
||||
resize_bitmap(&render->bitmap[0]);
|
||||
|
||||
if(render->caps & HW_BIT_BLIT) /* hw blitter */
|
||||
{
|
||||
render->bitmap[1].width = new_w;
|
||||
render->bitmap[1].height = new_h;
|
||||
resize_bitmap(&render->bitmap[1]);
|
||||
};
|
||||
return;
|
||||
};
|
||||
|
||||
void draw_hw_picture(render_t *render, AVPicture *picture)
|
||||
@ -703,8 +766,8 @@ void draw_hw_picture(render_t *render, AVPicture *picture)
|
||||
int linesize[4];
|
||||
int ret;
|
||||
|
||||
if(render->win_state == MINIMIZED ||
|
||||
render->win_state == ROLLED)
|
||||
if(render->win->win_state == MINIMIZED ||
|
||||
render->win->win_state == ROLLED)
|
||||
return;
|
||||
|
||||
if(render->caps & HW_TEX_BLIT)
|
||||
@ -760,8 +823,8 @@ void draw_hw_picture(render_t *render, AVPicture *picture)
|
||||
// printf("blit_bitmap\n");
|
||||
|
||||
|
||||
// render->target++;
|
||||
// render->target&= 3;
|
||||
render->target++;
|
||||
render->target&= 1;
|
||||
}
|
||||
|
||||
void draw_sw_picture(render_t *render, AVPicture *picture)
|
||||
@ -769,8 +832,8 @@ void draw_sw_picture(render_t *render, AVPicture *picture)
|
||||
uint8_t *data[4];
|
||||
int linesize[4];
|
||||
|
||||
if(render->win_state == MINIMIZED ||
|
||||
render->win_state == ROLLED)
|
||||
if(render->win->win_state == MINIMIZED ||
|
||||
render->win->win_state == ROLLED)
|
||||
return;
|
||||
|
||||
cvt_ctx = sws_getCachedContext(cvt_ctx,
|
||||
@ -784,6 +847,8 @@ void draw_sw_picture(render_t *render, AVPicture *picture)
|
||||
return ;
|
||||
}
|
||||
|
||||
lock_bitmap(&render->bitmap[0]);
|
||||
|
||||
data[0] = render->bitmap[0].data;
|
||||
data[1] = render->bitmap[0].data+1;
|
||||
data[2] = render->bitmap[0].data+2;
|
||||
|
@ -160,7 +160,6 @@ void draw_caption(caption_t *cpt)
|
||||
rc.r = cpt->ctrl.w - 25 - 16 - 5 - 8;
|
||||
rc.b = 18;
|
||||
|
||||
printf(cpt->text);
|
||||
draw_text_ext(cpt->ctx.pixmap, win_font, cpt->text, &rc, 0xFFFFFFFF);
|
||||
|
||||
ctrl_t *child;
|
||||
@ -219,7 +218,6 @@ int caption_proc(ctrl_t *ctrl, uint32_t msg, uint32_t arg1, uint32_t arg2)
|
||||
switch((short)arg1)
|
||||
{
|
||||
case ID_CLOSE:
|
||||
win = (window_t*)ctrl->parent;
|
||||
win->win_command = WIN_CLOSED;
|
||||
break;
|
||||
|
||||
@ -227,6 +225,8 @@ int caption_proc(ctrl_t *ctrl, uint32_t msg, uint32_t arg1, uint32_t arg2)
|
||||
__asm__ __volatile__(
|
||||
"int $0x40"
|
||||
::"a"(18),"b"(10));
|
||||
win->win_state = MINIMIZED;
|
||||
send_message((ctrl_t*)win, MSG_SIZE, 0, 0);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
|
@ -52,31 +52,48 @@ void init_frame(window_t *win);
|
||||
window_t *create_window(char *caption, int style, int x, int y,
|
||||
int w, int h, handler_t handler)
|
||||
{
|
||||
char proc_info[1024];
|
||||
int stride;
|
||||
ctx_t *ctx = &Window.client_ctx;
|
||||
|
||||
// __asm__ __volatile__("int3");
|
||||
|
||||
|
||||
// ctx_t *ctx = &Window.client_ctx;
|
||||
|
||||
if(handler==0) return 0;
|
||||
|
||||
BeginDraw();
|
||||
DrawWindow(x, y, w-1, h-1,
|
||||
NULL,0,0x41);
|
||||
EndDraw();
|
||||
|
||||
get_proc_info(proc_info);
|
||||
|
||||
x = *(uint32_t*)(proc_info+34);
|
||||
y = *(uint32_t*)(proc_info+38);
|
||||
w = *(uint32_t*)(proc_info+42)+1;
|
||||
h = *(uint32_t*)(proc_info+46)+1;
|
||||
|
||||
Window.handler = handler;
|
||||
Window.ctx = ctx;
|
||||
// Window.ctx = ctx;
|
||||
|
||||
list_initialize(&Window.link);
|
||||
list_initialize(&Window.child);
|
||||
|
||||
|
||||
Window.bitmap.width = 1920;
|
||||
Window.bitmap.height = 1080;
|
||||
Window.bitmap.flags = 0;
|
||||
// Window.bitmap.width = 1920;
|
||||
// Window.bitmap.height = 1080;
|
||||
// Window.bitmap.flags = 0;
|
||||
|
||||
if( create_bitmap(&Window.bitmap) )
|
||||
{
|
||||
printf("not enough memory for window bitmap\n");
|
||||
return 0;
|
||||
}
|
||||
// if( create_bitmap(&Window.bitmap) )
|
||||
// {
|
||||
// printf("not enough memory for window bitmap\n");
|
||||
// return 0;
|
||||
// }
|
||||
|
||||
ctx->pixmap = &Window.bitmap;
|
||||
ctx->offset_x = 0;
|
||||
ctx->offset_y = 0;
|
||||
// ctx->pixmap = &Window.bitmap;
|
||||
// ctx->offset_x = 0;
|
||||
// ctx->offset_y = 0;
|
||||
|
||||
Window.rc.l = x;
|
||||
Window.rc.t = y;
|
||||
@ -235,12 +252,12 @@ void window_update_layout(window_t *win)
|
||||
win->win_state = ROLLED;
|
||||
return;
|
||||
};
|
||||
|
||||
|
||||
if(state & 1)
|
||||
win->win_state = MAXIMIZED;
|
||||
else
|
||||
win->win_state = NORMAL;
|
||||
|
||||
|
||||
if( (winx != win->rc.l) || (winy != win->rc.t) )
|
||||
{
|
||||
win->rc.l = winx;
|
||||
@ -253,6 +270,7 @@ void window_update_layout(window_t *win)
|
||||
winh == win->h)
|
||||
return;
|
||||
|
||||
#if 0
|
||||
int old_size;
|
||||
int new_size;
|
||||
int pitch;
|
||||
@ -271,6 +289,7 @@ void window_update_layout(window_t *win)
|
||||
|
||||
win->bitmap.width = win->w;
|
||||
win->bitmap.pitch = pitch;
|
||||
#endif
|
||||
|
||||
win->rc.r = winx + winw;
|
||||
win->rc.b = winy + winh;
|
||||
@ -553,10 +572,10 @@ void init_winlib(void)
|
||||
list_initialize(&timers);
|
||||
};
|
||||
|
||||
ctx_t *get_window_ctx()
|
||||
{
|
||||
return &Window.client_ctx;
|
||||
};
|
||||
//ctx_t *get_window_ctx()
|
||||
//{
|
||||
// return &Window.client_ctx;
|
||||
//};
|
||||
|
||||
void update_rect(ctrl_t *ctrl)
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user