FPlay: intel-2D render frontend

git-svn-id: svn://kolibrios.org@3292 a494cfbc-eb01-0410-851d-a64ba20cac60
This commit is contained in:
Sergey Semyonov (Serge) 2013-02-28 11:41:51 +00:00
parent b1b1064a10
commit 886c9d6c64
7 changed files with 381 additions and 225 deletions

View File

@ -0,0 +1,149 @@
format MS COFF
public _get_moviefile
section '.text' align 16
align 4
getprocaddress:
mov edx, [esp + 8] ; hlib
xor eax, eax
test edx, edx ; If hlib = 0 then goto .end
jz .end
.next:
cmp [edx], dword 0 ; If end of export table then goto .end
jz .end
xor eax, eax
mov esi, [edx]
mov edi, [esp + 4] ; name
.next_:
lodsb
scasb
jne .fail
or al, al
jnz .next_
jmp .ok
.fail:
add edx, 8
jmp .next
.ok: ; return address
mov eax, [edx + 4]
.end:
ret 8
align 8
_get_moviefile:
pushad
mov eax, 68
mov ebx, 19
mov ecx, sz_proc_lib
int 0x40
mov [proclib], eax
test eax, eax
jz .fail
push [proclib]
push sz_OpenDialog_init
call getprocaddress
mov [opendialog_init], eax
push dword[proclib]
push sz_OpenDialog_start
call getprocaddress
mov [opendialog_start], eax
mov eax, 68
mov ebx, 12
mov ecx, 4096*3
int 0x40
mov [od.procinfo], eax
add eax, 1024
mov [od.filename_area], eax
add eax, 3072
mov [od.opendir_path], eax
add eax, 4096
mov [od.openfile_path], eax
push od
call [opendialog_init]
mov eax, [od.openfile_path]
mov [eax], byte 0 ; end of ASCIIZ-string(may be don't need?)
push od
call [opendialog_start]
popad
mov eax, [od.openfile_path]; selected filePath
ret
.fail:
xor eax, eax
ret
align 4
fake_on_redraw:
ret
section '.rdata' align 16
sz_proc_lib db "/rd/1/lib/proc_lib.obj",0
sz_OpenDialog_init db "OpenDialog_init",0
sz_OpenDialog_start db "OpenDialog_start",0
sz_com_area_name db "FFFFFFFF_open_dialog",0
sz_dir_default_path db "/rd/1",0
sz_start_path db "/rd/1/File managers/opendial",0
section '.data' align 16
od:
.mode dd 0
.procinfo dd 0
.com_area_name dd sz_com_area_name
.com_area dd 0
.opendir_path dd 0
.dir_default_path dd sz_dir_default_path
.start_path dd sz_start_path
.draw_window dd fake_on_redraw
.status dd 0
.openfile_path dd 0
.filename_area dd 0
.filter_area dd filefilter
.x_size dw 512
.x_start dw 512
.y_size dw 512
.y_start dw 512
filefilter:
dd filefilter.end - filefilter
db 'avi',0
db 'flv',0
db 'mov',0
db 'mpg',0
db 'mpeg',0
db 'mkv',0
db 'mp4',0
db 'webm',0
db 'wmv',0
.end:
db 0
section '.bssd' align 16
proclib dd ?
opendialog_init dd ?
opendialog_start dd ?

View File

@ -299,16 +299,16 @@ int audio_thread(void *param)
for(i = 0, val = 0; i < samples/2; i++, src++)
if(val < abs(*src))
val= abs(*src); // * *src;
val= abs(*src); // * *src;
sound_level_0 = val; //sqrt(val / (samples/2));
for(i = 0, val = 0; i < samples/2; i++, src++)
if(val < abs(*src))
val= abs(*src); // * *src;
val= abs(*src); // * *src;
sound_level_1 = val; //sqrt(val / (samples/2));
// printf("%d\n", sound_level);
};

View File

@ -106,12 +106,11 @@ int get_packet(queue_t *q, AVPacket *pkt);
extern astream_t astream;
extern AVRational video_time_base;
render_t *create_render(uint32_t width, uint32_t height,
uint32_t ctx_format, uint32_t flags);
render_t *create_render(window_t *win, AVCodecContext *ctx, uint32_t flags);
void destroy_render(render_t *render);
int init_render(render_t *render, int width, int height);
void render_adjust_size(render_t *render, window_t *win);
int render_set_size(render_t *render, int width, int height);
void render_set_size(render_t *render, int width, int height);
void render_draw_client(render_t *render);

View File

@ -23,6 +23,16 @@
#define __ALIGN_MASK(x,mask) (((x)+(mask))&~(mask))
#define ALIGN(x,a) __ALIGN_MASK(x,(typeof(x))(a)-1)
int sna_init(uint32_t service);
void sna_fini();
int sna_create_bitmap(bitmap_t *bitmap);
void sna_destroy_bitmap(bitmap_t *bitmap);
void sna_lock_bitmap(bitmap_t *bitmap);
int sna_blit_copy(bitmap_t *src_bitmap, int dst_x, int dst_y,
int w, int h, int src_x, int src_y);
int sna_blit_tex(bitmap_t *src_bitmap, int dst_x, int dst_y,
int w, int h, int src_x, int src_y);
static uint32_t service;
@ -41,7 +51,6 @@ typedef struct
}ioctl_t;
typedef struct
{
uint32_t idx;
@ -121,6 +130,7 @@ uint32_t init_pixlib(uint32_t caps)
(DISPLAY_VERSION < (api_version >> 16)))
goto fail;
#if 0
/*
* Let's see what this service can do
*/
@ -145,8 +155,16 @@ uint32_t init_pixlib(uint32_t caps)
(blit_caps & HW_BIT_BLIT) != 0 ?"HW_BIT_BLIT ":"",
(blit_caps & HW_TEX_BLIT) != 0 ?"HW_TEX_BLIT ":"",
(blit_caps & HW_VID_BLIT) != 0 ?"HW_VID_BLIT ":"");
#endif
blit_caps&= caps;
blit_caps = caps & sna_init(service);
if( blit_caps )
printf("service caps %s%s%s\n",
(blit_caps & HW_BIT_BLIT) != 0 ?"HW_BIT_BLIT ":"",
(blit_caps & HW_TEX_BLIT) != 0 ?"HW_TEX_BLIT ":"",
(blit_caps & HW_VID_BLIT) != 0 ?"HW_VID_BLIT ":"");
return blit_caps;
fail:
@ -154,62 +172,28 @@ fail:
return 0;
};
void done_pixlib()
{
sna_fini();
};
int create_bitmap(bitmap_t *bitmap)
{
// __asm__ __volatile__("int3");
if( bitmap->flags && blit_caps & HW_BIT_BLIT )
{
struct __attribute__((packed)) /* SRV_CREATE_SURFACE */
{
uint32_t handle; // ignored
void *data; // ignored
uint32_t width;
uint32_t height;
uint32_t pitch; // ignored
uint32_t max_width;
uint32_t max_height;
uint32_t format; // reserved mbz
}io_10;
ioctl_t io;
int err;
// printf("create bitmap %d x %d\n",
// bitmap->width, bitmap->height);
io_10.width = bitmap->width;
io_10.height = bitmap->height;
io_10.max_width = screen_width;
io_10.max_height = screen_height;
io_10.format = 0;
io.handle = service;
io.io_code = SRV_CREATE_SURFACE;
io.input = &io_10;
io.inp_size = BUFFER_SIZE(8);
io.output = NULL;
io.out_size = 0;
err = call_service(&io);
if(err==0)
{
bitmap->handle = io_10.handle;
bitmap->pitch = io_10.pitch;
bitmap->data = io_10.data;
// printf("Create hardware surface %x pitch %d, buffer %x\n",
// bitmap->handle, bitmap->pitch, bitmap->data);
return 0;
};
};
uint32_t size;
uint32_t pitch;
uint8_t *buffer;
if( bitmap->flags & (HW_BIT_BLIT | HW_TEX_BLIT ))
return sna_create_bitmap(bitmap);
// if( bitmap->flags && blit_caps & HW_BIT_BLIT )
// return sna_create_bitmap(bitmap);
pitch = ALIGN(bitmap->width*4, 16);
size = pitch * bitmap->height;
@ -226,47 +210,24 @@ int create_bitmap(bitmap_t *bitmap)
printf("Cannot alloc frame buffer\n\r");
return -1;
};
int destroy_bitmap(bitmap_t *bitmap)
{
if( bitmap->flags & (HW_BIT_BLIT | HW_TEX_BLIT ))
sna_destroy_bitmap(bitmap);
return 0;
};
int lock_bitmap(bitmap_t *bitmap)
{
// __asm__ __volatile__("int3");
int err = 0;
if( bitmap->flags && blit_caps & HW_BIT_BLIT )
{
struct __attribute__((packed)) /* SRV_LOCK_SURFACE */
{
uint32_t handle;
void *data;
uint32_t pitch;
if( bitmap->flags & (HW_BIT_BLIT | HW_TEX_BLIT ))
sna_lock_bitmap(bitmap);
}io_12;
ioctl_t io;
io_12.handle = bitmap->handle;
io_12.pitch = 0;
io_12.data = 0;
io.handle = service;
io.io_code = SRV_LOCK_SURFACE;
io.input = &io_12;
io.inp_size = BUFFER_SIZE(3);
io.output = NULL;
io.out_size = 0;
err = call_service(&io);
if(err==0)
{
bitmap->pitch = io_12.pitch;
bitmap->data = io_12.data;
// printf("Lock hardware surface %x pitch %d, buffer %x\n",
// bitmap->handle, bitmap->pitch, bitmap->data);
};
};
return err;
return 0;
};
int blit_bitmap(bitmap_t *bitmap, int dst_x, int dst_y,
@ -274,46 +235,9 @@ int blit_bitmap(bitmap_t *bitmap, int dst_x, int dst_y,
{
int err;
if( bitmap->flags && blit_caps & HW_BIT_BLIT )
{
if( bitmap->flags & (HW_BIT_BLIT | HW_TEX_BLIT ) )
return sna_blit_tex(bitmap, dst_x, dst_y, w, h, 0, 0);
/*
* Now you will experience the full power of the dark side...
*/
struct __attribute__((packed))
{
uint32_t handle;
int dst_x;
int dst_y;
int src_x;
int src_y;
uint32_t w;
uint32_t h;
}io_15;
ioctl_t io;
io_15.handle = bitmap->handle;
io_15.dst_x = dst_x;
io_15.dst_y = dst_y;
io_15.src_x = 0;
io_15.src_y = 0;
io_15.w = w;
io_15.h = h;
io.handle = service;
io.io_code = SRV_BLIT_BITMAP;
io.input = &io_15;
io.inp_size = BUFFER_SIZE(7);
io.output = NULL;
io.out_size = 0;
// printf("do blit %x pitch %d\n",bitmap->handle,
// bitmap->pitch);
err = call_service(&io);
return err;
};
struct blit_call bc;

View File

@ -68,17 +68,6 @@ int init_video(AVCodecContext *ctx)
width = ctx->width;
height = ctx->height;
printf("w = %d h = %d\n\r", ctx->width, ctx->height);
// __asm__ __volatile__("int3");
main_render = create_render(ctx->width, ctx->height,
ctx->pix_fmt, HW_BIT_BLIT|HW_TEX_BLIT);
if( main_render == NULL)
{
printf("Cannot create render\n\r");
return 0;
};
Frame = avcodec_alloc_frame();
if ( Frame == NULL )
@ -229,7 +218,11 @@ int MainWindowProc(ctrl_t *ctrl, uint32_t msg, uint32_t arg1, uint32_t arg2)
{
case MSG_SIZE:
//printf("MSG_SIZE\n");
render_adjust_size(main_render, win);
if(main_render)
{
render_adjust_size(main_render, win);
render_draw_client(main_render);
};
break;
case MSG_DRAW_CLIENT:
@ -494,8 +487,9 @@ extern char *movie_file;
int video_thread(void *param)
{
window_t *MainWindow;
AVCodecContext *ctx = param;
window_t *MainWindow;
init_winlib();
MainWindow = create_window(movie_file,0,
@ -504,15 +498,23 @@ int video_thread(void *param)
MainWindow->panel.prg->max = stream_duration;
// printf("MainWindow %x\n", MainWindow);
main_render->win = MainWindow;
show_window(MainWindow, NORMAL);
// __asm__ __volatile__("int3");
main_render = create_render(MainWindow, ctx, HW_BIT_BLIT|HW_TEX_BLIT);
if( main_render == NULL)
{
printf("Cannot create render\n\r");
return 0;
};
render_draw_client(main_render);
player_state = PLAY;
run_render(MainWindow, main_render);
destroy_render(main_render);
fini_winlib();
player_state = CLOSED;
@ -523,40 +525,129 @@ int video_thread(void *param)
void draw_hw_picture(render_t *render, AVPicture *picture);
void draw_sw_picture(render_t *render, AVPicture *picture);
render_t *create_render(uint32_t width, uint32_t height,
uint32_t ctx_format, uint32_t flags)
render_t *create_render(window_t *win, AVCodecContext *ctx, uint32_t flags)
{
render_t *render;
uint32_t right, bottom, draw_w, draw_h;
uint32_t s, sw, sh;
uint8_t state;
// __asm__ __volatile__("int3");
render = (render_t*)malloc(sizeof(render_t));
memset(render, 0, sizeof(render_t));
render->ctx_width = width;
render->ctx_height = height;
render->ctx_format = ctx_format;
render->win = win;
render->ctx_width = ctx->width;
render->ctx_height = ctx->height;
render->ctx_format = ctx->pix_fmt;
mutex_lock(&driver_lock);
render->caps = init_pixlib(flags);
mutex_unlock(&driver_lock);
right = win->w;
bottom = win->h-CAPTION_HEIGHT-PANEL_HEIGHT;
// printf("window width %d height %d\n",
// right, bottom);
render->win_state = win->win_state;
draw_w = bottom*render->ctx_width/render->ctx_height;
draw_h = right*render->ctx_height/render->ctx_width;
if(draw_w > right)
{
draw_w = right;
draw_h = right*render->ctx_height/render->ctx_width;
};
if(draw_h > bottom)
{
draw_h = bottom;
draw_w = bottom*render->ctx_width/render->ctx_height;
};
render->win_width = win->w;
render->win_height = win->h-CAPTION_HEIGHT-PANEL_HEIGHT;
render_set_size(render, draw_w, draw_h);
if(render->caps==0)
{
printf("FPlay render engine: Hardware acceleration disabled\n");
render->bitmap[0].width = draw_w;
render->bitmap[0].height = draw_h;
if( create_bitmap(&render->bitmap[0]) != 0 )
{
free(render);
return NULL;
}
render->draw = draw_sw_picture;
}
else
{
int width, height, flags;
int i;
if(render->caps & HW_TEX_BLIT)
{
sna_create_mask();
width = render->ctx_width;
height = render->ctx_height;
flags = HW_TEX_BLIT;
}
else
{
width = draw_w;
height = draw_h;;
flags = HW_BIT_BLIT;
}
for( i=0; i < 2; i++)
{
render->bitmap[i].width = width;
render->bitmap[i].height = height;
render->bitmap[i].flags = flags;
if( create_bitmap(&render->bitmap[i]) != 0 )
{
player_state = CLOSED;
free(render);
return NULL;
};
}
render->state = INIT;
render->target = 0;
render->draw = draw_hw_picture;
};
render->state = EMPTY;
printf("FPlay %s render engine: context %dx%d picture %dx%d\n",
render->caps==0 ? "software":"hardware",
render->ctx_width, render->ctx_height,
draw_w, draw_h);
return render;
};
int render_set_size(render_t *render, int width, int height)
void destroy_render(render_t *render)
{
destroy_bitmap(&render->bitmap[0]);
if(render->caps & (HW_BIT_BLIT|HW_TEX_BLIT)) /* hw blitter */
destroy_bitmap(&render->bitmap[1]);
done_pixlib();
};
void render_set_size(render_t *render, int width, int height)
{
int i;
@ -607,49 +698,6 @@ int render_set_size(render_t *render, int width, int height)
render->layout |= HAS_RIGHT;
}
};
if(render->state == EMPTY)
{
if(render->caps & HW_TEX_BLIT)
{
for( i=0; i < 4; i++)
{
render->bitmap[i].width = render->ctx_width;
render->bitmap[i].height = render->ctx_height;
render->bitmap[i].flags = HW_TEX_BLIT;
if( create_bitmap(&render->bitmap[i]) != 0 )
{
player_state = CLOSED;
/*
* Epic fail. Need exit_thread() here
*
*/
return 0;
};
}
}
else
{
render->bitmap[0].width = width;
render->bitmap[0].height = height;
render->bitmap[0].flags = HW_BIT_BLIT;
if( create_bitmap(&render->bitmap[0]) != 0 )
return 0;
};
render->state = INIT;
return 0;
};
if(render->caps & HW_TEX_BLIT) /* hw scaler */
return 0;
render->bitmap[0].width = width;
render->bitmap[0].height = height;
resize_bitmap(&render->bitmap[0]);
return 0;
};
void render_adjust_size(render_t *render, window_t *win)
@ -693,6 +741,21 @@ void render_adjust_size(render_t *render, window_t *win)
render->win_width = win->w;
render->win_height = win->h-CAPTION_HEIGHT-PANEL_HEIGHT;
render_set_size(render, new_w, new_h);
if(render->caps & HW_TEX_BLIT) /* hw scaler */
return;
render->bitmap[0].width = new_w;
render->bitmap[0].height = new_h;
resize_bitmap(&render->bitmap[0]);
if(render->caps & HW_BIT_BLIT) /* hw blitter */
{
render->bitmap[1].width = new_w;
render->bitmap[1].height = new_h;
resize_bitmap(&render->bitmap[1]);
};
return;
};
void draw_hw_picture(render_t *render, AVPicture *picture)
@ -703,8 +766,8 @@ void draw_hw_picture(render_t *render, AVPicture *picture)
int linesize[4];
int ret;
if(render->win_state == MINIMIZED ||
render->win_state == ROLLED)
if(render->win->win_state == MINIMIZED ||
render->win->win_state == ROLLED)
return;
if(render->caps & HW_TEX_BLIT)
@ -760,8 +823,8 @@ void draw_hw_picture(render_t *render, AVPicture *picture)
// printf("blit_bitmap\n");
// render->target++;
// render->target&= 3;
render->target++;
render->target&= 1;
}
void draw_sw_picture(render_t *render, AVPicture *picture)
@ -769,8 +832,8 @@ void draw_sw_picture(render_t *render, AVPicture *picture)
uint8_t *data[4];
int linesize[4];
if(render->win_state == MINIMIZED ||
render->win_state == ROLLED)
if(render->win->win_state == MINIMIZED ||
render->win->win_state == ROLLED)
return;
cvt_ctx = sws_getCachedContext(cvt_ctx,
@ -784,6 +847,8 @@ void draw_sw_picture(render_t *render, AVPicture *picture)
return ;
}
lock_bitmap(&render->bitmap[0]);
data[0] = render->bitmap[0].data;
data[1] = render->bitmap[0].data+1;
data[2] = render->bitmap[0].data+2;

View File

@ -160,7 +160,6 @@ void draw_caption(caption_t *cpt)
rc.r = cpt->ctrl.w - 25 - 16 - 5 - 8;
rc.b = 18;
printf(cpt->text);
draw_text_ext(cpt->ctx.pixmap, win_font, cpt->text, &rc, 0xFFFFFFFF);
ctrl_t *child;
@ -219,7 +218,6 @@ int caption_proc(ctrl_t *ctrl, uint32_t msg, uint32_t arg1, uint32_t arg2)
switch((short)arg1)
{
case ID_CLOSE:
win = (window_t*)ctrl->parent;
win->win_command = WIN_CLOSED;
break;
@ -227,6 +225,8 @@ int caption_proc(ctrl_t *ctrl, uint32_t msg, uint32_t arg1, uint32_t arg2)
__asm__ __volatile__(
"int $0x40"
::"a"(18),"b"(10));
win->win_state = MINIMIZED;
send_message((ctrl_t*)win, MSG_SIZE, 0, 0);
break;
default:
break;

View File

@ -52,31 +52,48 @@ void init_frame(window_t *win);
window_t *create_window(char *caption, int style, int x, int y,
int w, int h, handler_t handler)
{
char proc_info[1024];
int stride;
ctx_t *ctx = &Window.client_ctx;
// __asm__ __volatile__("int3");
// ctx_t *ctx = &Window.client_ctx;
if(handler==0) return 0;
BeginDraw();
DrawWindow(x, y, w-1, h-1,
NULL,0,0x41);
EndDraw();
get_proc_info(proc_info);
x = *(uint32_t*)(proc_info+34);
y = *(uint32_t*)(proc_info+38);
w = *(uint32_t*)(proc_info+42)+1;
h = *(uint32_t*)(proc_info+46)+1;
Window.handler = handler;
Window.ctx = ctx;
// Window.ctx = ctx;
list_initialize(&Window.link);
list_initialize(&Window.child);
Window.bitmap.width = 1920;
Window.bitmap.height = 1080;
Window.bitmap.flags = 0;
// Window.bitmap.width = 1920;
// Window.bitmap.height = 1080;
// Window.bitmap.flags = 0;
if( create_bitmap(&Window.bitmap) )
{
printf("not enough memory for window bitmap\n");
return 0;
}
// if( create_bitmap(&Window.bitmap) )
// {
// printf("not enough memory for window bitmap\n");
// return 0;
// }
ctx->pixmap = &Window.bitmap;
ctx->offset_x = 0;
ctx->offset_y = 0;
// ctx->pixmap = &Window.bitmap;
// ctx->offset_x = 0;
// ctx->offset_y = 0;
Window.rc.l = x;
Window.rc.t = y;
@ -235,12 +252,12 @@ void window_update_layout(window_t *win)
win->win_state = ROLLED;
return;
};
if(state & 1)
win->win_state = MAXIMIZED;
else
win->win_state = NORMAL;
if( (winx != win->rc.l) || (winy != win->rc.t) )
{
win->rc.l = winx;
@ -253,6 +270,7 @@ void window_update_layout(window_t *win)
winh == win->h)
return;
#if 0
int old_size;
int new_size;
int pitch;
@ -271,6 +289,7 @@ void window_update_layout(window_t *win)
win->bitmap.width = win->w;
win->bitmap.pitch = pitch;
#endif
win->rc.r = winx + winw;
win->rc.b = winy + winh;
@ -553,10 +572,10 @@ void init_winlib(void)
list_initialize(&timers);
};
ctx_t *get_window_ctx()
{
return &Window.client_ctx;
};
//ctx_t *get_window_ctx()
//{
// return &Window.client_ctx;
//};
void update_rect(ctrl_t *ctrl)
{