forked from KolibriOS/kolibrios
Update to ver 077 - edit subbmit fixed, fire bug fixed, see readme.txt for details.
git-svn-id: svn://kolibrios.org@9740 a494cfbc-eb01-0410-851d-a64ba20cac60
This commit is contained in:
parent
d9a3ea763b
commit
92b749efe6
@ -600,8 +600,9 @@ else
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add esi,12
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add esi,12
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add edi,12
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add edi,12
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dec ecx
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; dec ecx
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jne .again
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; jne .again
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loop .again
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mov [edi],dword -1
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mov [edi],dword -1
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end if
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end if
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ret
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ret
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@ -667,7 +668,7 @@ translate_points: ; just convert into integer; z coord still needed
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end if
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end if
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.again:
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.again:
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if 0
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if 0
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fld dword[esi+8]
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fld dword[esi+8]
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; fmul [rsscale]
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; fmul [rsscale]
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fist word[edi+4]
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fist word[edi+4]
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@ -695,7 +696,7 @@ translate_points: ; just convert into integer; z coord still needed
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fiadd [vect_y]
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fiadd [vect_y]
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fistp word[edi+2]
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fistp word[edi+2]
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end if
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end if
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if Ext>=SSE
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if Ext>=SSE2
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movups xmm0,[esi]
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movups xmm0,[esi]
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cvtps2dq xmm0,xmm0
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cvtps2dq xmm0,xmm0
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packssdw xmm0,xmm0
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packssdw xmm0,xmm0
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@ -722,8 +723,6 @@ translate_points: ; just convert into integer; z coord still needed
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add esi,12
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add esi,12
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add edi,6
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add edi,6
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; dec ecx
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; jnz .again
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loop .again
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loop .again
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ret
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ret
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@ -344,7 +344,7 @@ end if
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pop ebp
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pop ebp
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ret
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ret
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align 16
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glass_line:
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glass_line:
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; in:
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; in:
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; xmm0 - normal vector 1
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; xmm0 - normal vector 1
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@ -362,7 +362,7 @@ glass_line:
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push ebp
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push ebp
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mov ebp,esp
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mov ebp,esp
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sub esp,256
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sub esp,190
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sub ebp,16
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sub ebp,16
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and ebp,0xfffffff0
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and ebp,0xfffffff0
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@ -537,7 +537,7 @@ align 16
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jnz .ddraw
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jnz .ddraw
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.end_rp_line:
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.end_rp_line:
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add esp,256
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add esp,190
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pop ebp
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pop ebp
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ret
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ret
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@ -452,7 +452,7 @@ end if
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pop ebp
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pop ebp
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ret
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ret
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align 16
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glass_tex_line:
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glass_tex_line:
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; in:
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; in:
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; xmm0 - normal vector 1
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; xmm0 - normal vector 1
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@ -747,7 +747,6 @@ end if
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.skip:
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.skip:
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add edi,4
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add edi,4
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add esi,4
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add esi,4
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; addps xmm0,.dn
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movaps xmm0,.n1 ; cur normal
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movaps xmm0,.n1 ; cur normal
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addps xmm0,.dn
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addps xmm0,.dn
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addps xmm2,.dtx
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addps xmm2,.dtx
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@ -372,7 +372,7 @@ ray_shd_l:
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push ebp
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push ebp
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mov ebp,esp
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mov ebp,esp
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sub esp,320
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sub esp,270
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sub ebp,16
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sub ebp,16
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and ebp,0xfffffff0
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and ebp,0xfffffff0
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@ -421,6 +421,7 @@ ray_shd_l:
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shufps xmm3,xmm3,11100001b
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shufps xmm3,xmm3,11100001b
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@@:
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@@:
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movd .cur_tri,mm7
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movd .cur_tri,mm7
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; sub .cur_tri,dword 1
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cmp ax,.x_max
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cmp ax,.x_max
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jge .end_rp_line
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jge .end_rp_line
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cmp bx,.x_min
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cmp bx,.x_min
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@ -689,7 +690,7 @@ end if
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dec ecx
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dec ecx
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jnz .ddraw
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jnz .ddraw
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.end_rp_line:
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.end_rp_line:
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add esp,320
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add esp,270
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pop ebp
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pop ebp
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ret
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ret
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@ -62,20 +62,6 @@ ret
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if Ext > SSE2
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if Ext > SSE2
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;--------------------------------------------------------------------
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;--------------------------------------------------------------------
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init_point_lights:
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init_point_lights:
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; mov eax,1000
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; cvtsi2ss xmm1,eax
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; shufps xmm1,xmm1,11000000b
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; mov esi,lights_aligned
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; mov edi,point_light_coords
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; mov ecx,3
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; @@:
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; movaps xmm0,[esi]
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; addps xmm0,[f05xz]
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; mulps xmm0,xmm1
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; movaps [edi],xmm0
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; add esi,64
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; add edi,16
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; loop @b
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mov ecx,3
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mov ecx,3
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mov edi,point_light_coords
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mov edi,point_light_coords
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@@:
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@@:
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@ -90,16 +76,11 @@ init_point_lights:
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call random
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call random
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cvtsi2ss xmm0,eax
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cvtsi2ss xmm0,eax
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movss [edi+4],xmm0
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movss [edi+4],xmm0
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; movzx ebx,word[size_x_var]
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; shl ebx,2
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; neg ebx
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mov ecx,-1900
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mov ecx,-1900
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; sub ecx,100
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mov edx,-600
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mov edx,-600
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call random
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call random
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cvtsi2ss xmm0,eax
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cvtsi2ss xmm0,eax
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movss [edi+8],xmm0
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movss [edi+8],xmm0
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; mov dword[edi+8],-1700.0
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mov [edi+12],dword 0
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mov [edi+12],dword 0
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add edi,16
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add edi,16
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pop ecx
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pop ecx
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@ -174,7 +155,7 @@ intersect_tri: ; Moeller-Trumbore method
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; or eax,eax
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; or eax,eax
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; jz @f
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; jz @f
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comiss xmm0,[eps]
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comiss xmm0,[eps]
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jl @f
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jb @f
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rcpss xmm0,.det
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rcpss xmm0,.det
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movss .invdet,xmm0
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movss .invdet,xmm0
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@ -228,7 +209,7 @@ intersect_tri: ; Moeller-Trumbore method
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; test eax,1
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; test eax,1
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; jz @f
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; jz @f
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comiss xmm1,[eps]
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comiss xmm1,[eps]
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jl @f
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jb @f
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mov eax,1
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mov eax,1
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cmp .ift,0
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cmp .ift,0
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@ -264,6 +245,16 @@ do_edges_list:
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.edd_ptr equ [ebp-8]
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.edd_ptr equ [ebp-8]
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.counter equ [ebp-12]
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.counter equ [ebp-12]
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mov ebx, 12
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mov eax, 68
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mov ecx,[triangles_count_var]
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lea ecx,[ecx*3]
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shl ecx,4
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add ecx,1024
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mov edx,[edges_ptr]
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int 0x40 ; -> allocate memory to edges
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mov [edges_ptr], eax ; -> eax = pointer to allocated mem
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mov ebx,[edges_ptr]
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mov ebx,[edges_ptr]
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mov eax,[triangles_ptr]
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mov eax,[triangles_ptr]
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@ -280,17 +271,18 @@ do_edges_list:
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loop @b
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loop @b
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mov ebx,[edges_ptr]
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mov ebx,[edges_ptr]
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mov ecx,[triangles_count_var]
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mov ecx,[triangles_count_var]
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lea ecx,[ecx*3]
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lea ecx,[ecx*3]
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.mxd:
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.mxd:
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mov eax,[ebx]
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mov eax,[ebx]
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mov edx,[ebx+4]
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cmp eax,[ebx+4]
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cmp eax,[ebx+4]
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jl @f
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cmovg eax,edx
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movq xmm0,[ebx]
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cmovg edx,[ebx]
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pshufd xmm0,xmm0,11100001b
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mov [ebx],eax
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movq [ebx],xmm0
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mov [ebx+4],edx
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@@:
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add ebx,8
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add ebx,8
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loop .mxd
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loop .mxd
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@ -303,20 +295,20 @@ do_edges_list:
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mov esi,ecx
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mov esi,ecx
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shl esi,3
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shl esi,3
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add esi,ebx
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add esi,ebx
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dec ecx
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.ccc:
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.ccc:
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mov eax,[ebx+8]
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mov eax,[ebx+8]
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cmp eax,[ebx]
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cmp eax,[ebx]
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jge .g
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jae .g
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movq xmm0,[ebx+8]
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movq xmm0,[ebx+8]
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push ebx
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push ebx
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.c:
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.c:
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cmp ebx,esi
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cmp ebx,esi
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jge .done
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jae .done
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cmp ebx,[edges_ptr]
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cmp ebx,[edges_ptr]
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jl .done
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jb .done
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cmp eax,[ebx]
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cmp eax,[ebx]
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jge .done
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jae .done
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movq xmm7,[ebx]
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movq xmm7,[ebx]
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movq [ebx+8],xmm7
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movq [ebx+8],xmm7
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sub ebx,8
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sub ebx,8
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@ -328,10 +320,7 @@ do_edges_list:
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pop ebx
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pop ebx
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.g:
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.g:
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add ebx,8
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add ebx,8
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dec ecx
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loop .ccc
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cmp ecx,1
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jnz .ccc
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; insert sort again
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; insert sort again
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mov ebx,[edges_ptr]
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mov ebx,[edges_ptr]
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@ -350,7 +339,7 @@ do_edges_list:
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inc ecx
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inc ecx
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add ebx,8
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add ebx,8
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cmp ebx,esi
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cmp ebx,esi
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jge .br ; break
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jae .br ; break
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cmp eax,[ebx]
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cmp eax,[ebx]
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je .aa
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je .aa
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mov .counter,ecx
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mov .counter,ecx
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@ -368,12 +357,12 @@ do_edges_list:
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mov eax,[ebx+12]
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mov eax,[ebx+12]
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mov edx,[ebx+8]
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mov edx,[ebx+8]
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cmp eax,[ebx+4]
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cmp eax,[ebx+4]
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jge .gg2
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jae .gg2
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movq xmm0,[ebx+8]
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movq xmm0,[ebx+8]
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push ebx
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push ebx
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.c2:
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.c2:
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cmp eax,[ebx+4]
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cmp eax,[ebx+4]
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jge .done2
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jae .done2
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movq xmm7,[ebx]
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movq xmm7,[ebx]
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movq [ebx+8],xmm7
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movq [ebx+8],xmm7
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@ -405,60 +394,68 @@ do_edges_list:
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add esp,8
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add esp,8
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.ff:
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.ff:
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; count edges
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; count edges
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mov ecx,0
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mov edx,[triangles_count_var]
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mov ecx,[triangles_count_var]
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lea edx,[edx*3]
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lea ecx,[ecx*3+3]
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mov ebx,[edges_ptr]
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mov esi,[edges_ptr]
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; mov esi,edx
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xor edx,edx
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; shl esi,3
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cld
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; add esi,[edges_ptr]
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.nx:
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.nx:
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movq xmm0,[ebx]
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lodsd
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add ebx,8
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mov ebx,eax
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; cmp ebx,esi
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lodsd
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; jae @f
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cmp ebx,[esi]
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movq xmm1,[ebx]
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jnz .ic
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; @@:
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cmp eax,[esi+4]
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pcmpeqd xmm0,xmm1
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jnz .ic
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pmovmskb eax,xmm0
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loop .nx
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and eax,0xff
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jmp .endc
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cmp eax,0xff
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.ic:
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jz @f
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inc ecx
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inc edx
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@@:
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loop .nx
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dec edx
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.endc:
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||||||
jnz .nx
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mov .ed_cnt,edx
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mov ecx,edx
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mov .ed_cnt,ecx
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shl ecx,3
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lea ecx,[ecx*3]
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shl ecx,2
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add ecx,65536
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add ecx,65536
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||||||
mov ebx,12
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mov ebx,12
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mov eax,68
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mov eax,68
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mov edx,.edd_ptr
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mov edx,.edd_ptr
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int 0x40 ; -> allocate memory to triangles
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int 0x40 ; -> allocate memory to new edges
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||||||
mov .edd_ptr, eax ; -> eax = pointer to allocated mem
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mov .edd_ptr, eax ; -> eax = pointer to allocated mem
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||||||
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||||||
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||||||
|
|
||||||
mov ebx,[edges_ptr]
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mov ecx,[triangles_count_var]
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||||||
mov ecx,[triangles_count_var]
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lea ecx,[ecx*3]
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||||||
lea ecx,[ecx*3]
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add ecx,ecx
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||||||
.seek:
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mov esi,[edges_ptr]
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||||||
movq xmm0,[ebx]
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mov edi,eax
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||||||
movq xmm1,[ebx+8]
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xor edx,edx
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||||||
pcmpeqd xmm1,xmm0
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cld
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||||||
pmovmskb edx,xmm1
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.nx1:
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||||||
and edx,0xff
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lodsd
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||||||
cmp edx,0xff
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mov ebx,eax
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||||||
je @f
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lodsd
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||||||
movq [eax],xmm0
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cmp ebx,[esi]
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||||||
add eax,8
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jnz .ic1
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||||||
@@:
|
cmp eax,[esi+4]
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||||||
add ebx,8
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jnz .ic1
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||||||
loop .seek
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loop .nx1
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||||||
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jmp .endc1
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||||||
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.ic1:
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||||||
|
xchg eax,ebx
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||||||
|
stosd
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||||||
|
mov eax,ebx
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||||||
|
stosd
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||||||
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inc edx
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||||||
|
loop .nx1
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||||||
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.endc1:
|
||||||
|
|
||||||
mov eax,68
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mov eax,68
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||||||
mov ebx,13
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mov ebx,13
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||||||
@ -595,8 +592,8 @@ draw_dots:
|
|||||||
mov edi,[screen_ptr]
|
mov edi,[screen_ptr]
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||||||
lea eax,[eax*3]
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lea eax,[eax*3]
|
||||||
add edi,eax
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add edi,eax
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||||||
xor eax,eax
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or eax,-1
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||||||
not eax
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; not eax
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||||||
stosd
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stosd
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||||||
@@:
|
@@:
|
||||||
loop .drw
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loop .drw
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||||||
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@ -707,7 +707,7 @@ if Ext >= SSE2
|
|||||||
movups .cty2,xmm3
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movups .cty2,xmm3
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||||||
end if
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end if
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||||||
|
|
||||||
if (Ext = MMX)
|
if (Ext = MMX)| (Ext = SSE)
|
||||||
movq mm0,.cby2
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movq mm0,.cby2
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||||||
movq mm1,.cby1
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movq mm1,.cby1
|
||||||
movq mm2,.cey2
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movq mm2,.cey2
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||||||
@ -843,7 +843,7 @@ if Ext >= SSE2
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|||||||
end if
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end if
|
||||||
|
|
||||||
|
|
||||||
if (Ext = MMX)
|
if (Ext = MMX)| (Ext = SSE)
|
||||||
movq mm0,.cby2
|
movq mm0,.cby2
|
||||||
movq mm1,.cby1
|
movq mm1,.cby1
|
||||||
movq mm2,.cey2
|
movq mm2,.cey2
|
||||||
@ -1469,13 +1469,3 @@ end if
|
|||||||
.bl_end:
|
.bl_end:
|
||||||
mov esp,ebp
|
mov esp,ebp
|
||||||
ret 76
|
ret 76
|
||||||
;Ext = MMX
|
|
||||||
|
|
||||||
; else
|
|
||||||
; movq mm5, qword[.temp1] ;-
|
|
||||||
; paddd mm5, qword[.temp5] ; .temp5 == low dword = TEX_X, high dword = -TEX_X
|
|
||||||
; pand mm5, qword[.temp3] ; .temp3 == low = high dword = TEX_SIZE
|
|
||||||
; paddd mm5, qword[.temp4] ; .temp4 == low = high dword = offset .bmap
|
|
||||||
; movd ebx,mm5
|
|
||||||
; psrlq mm5,32
|
|
||||||
; end if
|
|
||||||
|
@ -76,14 +76,19 @@ detect_chunks:
|
|||||||
mov .chmr,eax ; chunks mark if bit is set - tri was used
|
mov .chmr,eax ; chunks mark if bit is set - tri was used
|
||||||
|
|
||||||
mov edi,eax
|
mov edi,eax
|
||||||
pxor xmm0,xmm0
|
; pxor xmm0,xmm0
|
||||||
mov ecx,[triangles_count_var]
|
mov ecx,[triangles_count_var]
|
||||||
shr ecx,7
|
shr ecx,5
|
||||||
inc ecx
|
inc ecx
|
||||||
@@:
|
xor eax,eax
|
||||||
movdqa [edi],xmm0
|
cld
|
||||||
add edi,16
|
rep stosd
|
||||||
loop @b
|
; shr ecx,7
|
||||||
|
; inc ecx
|
||||||
|
; @@:
|
||||||
|
; movdqa [edi],xmm0
|
||||||
|
; add edi,16
|
||||||
|
; loop @b
|
||||||
|
|
||||||
|
|
||||||
mov eax,[points_count_var]
|
mov eax,[points_count_var]
|
||||||
@ -293,6 +298,7 @@ detect_chunks:
|
|||||||
|
|
||||||
mov .up,esi
|
mov .up,esi
|
||||||
mov .str,edi
|
mov .str,edi
|
||||||
|
; mov edi,.tri_ch1
|
||||||
.lb1: ; nx chunk
|
.lb1: ; nx chunk
|
||||||
cmp edi,.ltch1
|
cmp edi,.ltch1
|
||||||
jnb .endl
|
jnb .endl
|
||||||
@ -399,7 +405,7 @@ detect_chunks:
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
; mov ebx,.chunks
|
mov ebx,.chunks
|
||||||
mov ecx,.ch_cnt
|
mov ecx,.ch_cnt
|
||||||
|
|
||||||
mov esi,.tri_ch
|
mov esi,.tri_ch
|
||||||
|
@ -357,7 +357,7 @@ base_vector:
|
|||||||
if Ext=SSE3
|
if Ext=SSE3
|
||||||
db ' (SSE3)'
|
db ' (SSE3)'
|
||||||
end if
|
end if
|
||||||
db ' 0.076',0
|
db ' 0.077',0
|
||||||
labellen:
|
labellen:
|
||||||
STRdata db '-1 '
|
STRdata db '-1 '
|
||||||
lab_vert:
|
lab_vert:
|
||||||
@ -488,7 +488,7 @@ end if
|
|||||||
the_one:
|
the_one:
|
||||||
times 4 dd 1.0
|
times 4 dd 1.0
|
||||||
|
|
||||||
eps: times 4 dd 0.00000
|
eps: times 4 dd 0.000001
|
||||||
|
|
||||||
vect_x: dw SIZE_X / 2
|
vect_x: dw SIZE_X / 2
|
||||||
vect_y dw SIZE_Y / 2
|
vect_y dw SIZE_Y / 2
|
||||||
@ -500,9 +500,9 @@ end if
|
|||||||
xres_var dw SIZE_X
|
xres_var dw SIZE_X
|
||||||
|
|
||||||
|
|
||||||
epsone dd 1.0001
|
epsone dd 1.00001
|
||||||
aprox dd 0.0001
|
aprox dd 0.0001
|
||||||
epsminus dd -0.0001
|
epsminus dd 0.00001
|
||||||
|
|
||||||
|
|
||||||
file_info:
|
file_info:
|
||||||
@ -513,9 +513,9 @@ end if
|
|||||||
fptr dd 0 ;workarea
|
fptr dd 0 ;workarea
|
||||||
file_name:
|
file_name:
|
||||||
db '/sys/3d/house.3ds',0
|
db '/sys/3d/house.3ds',0
|
||||||
; db '/tmp0/1/sc.3ds',0
|
; db '/tmp0/1/bmwm3.3ds',0
|
||||||
|
|
||||||
rb 256
|
rb 1024
|
||||||
|
|
||||||
|
|
||||||
I_END:
|
I_END:
|
||||||
|
File diff suppressed because it is too large
Load Diff
@ -1,3 +1,25 @@
|
|||||||
|
View3ds 0.076 - XII 2021
|
||||||
|
1. Detecting manifold chunks procedure based on kind of sorted pivot
|
||||||
|
table. Chunks are counted and this number displayed.
|
||||||
|
2. New calculating normal vectors proc that use some data produced
|
||||||
|
by new chunks routine. Now big object loading is fast. I load object that
|
||||||
|
contains ~500000 vertices, ~700000 faces and ~2000 0000 unique edges
|
||||||
|
in few seconds on i5 2cond gen. Earlier such objects calculating was
|
||||||
|
rather above time limits.
|
||||||
|
3. On http://board.flatassembler.net occasionaly there are some disccusions
|
||||||
|
about optimizing. Some clever people, wich skills and competence I trust,
|
||||||
|
claims - for CPU's manufactured last ~15 years size of code is crucial
|
||||||
|
for speed. (Better utilize CPU cache).
|
||||||
|
So I wrote some 'movsd' mnemonics instead 'mov [edi],sth'; 'loop' instead
|
||||||
|
'dec ecx,jnz sth'. Moreover I come back to init some local varibles
|
||||||
|
by 'push' (flat_cat.inc). I took effort to change divisions to
|
||||||
|
multiplications two_tex.inc (works ok in fpu only Ext = NON mode and
|
||||||
|
of course in Ext = SSE3 mode), grd_tex.inc (single line not parallel
|
||||||
|
muls, whole drawing routine 4 divs instead 27 divisions),
|
||||||
|
bump_tex.inc - 3 divs in SSE2 mode.s See sources for details.
|
||||||
|
4. Editor button allows now editing by vertex all above 65535 vert objects.
|
||||||
|
----------------------------------------------------------------------------------
|
||||||
|
|
||||||
View3ds 0.075 - XII 2021
|
View3ds 0.075 - XII 2021
|
||||||
1. Cusom rotate using keys and mouse scroll support by Leency.
|
1. Cusom rotate using keys and mouse scroll support by Leency.
|
||||||
----------------------------------------------------------------------------------
|
----------------------------------------------------------------------------------
|
||||||
@ -8,8 +30,7 @@ View3ds 0.074 - IX 2021
|
|||||||
3. New rendering model - ray casted shadows and appropiate button to
|
3. New rendering model - ray casted shadows and appropiate button to
|
||||||
set 'on' this option. Note that is non real time model, especially when
|
set 'on' this option. Note that is non real time model, especially when
|
||||||
complex object is computed. I took effort to introduce accelerating
|
complex object is computed. I took effort to introduce accelerating
|
||||||
structure - AABB (Axis Aligned Bounding Boxes).. but it is disabled
|
structure - AABB (Axis Aligned Bounding Boxes).. but it is disabled
|
||||||
|
|
||||||
for now - seems to work incorrect(slow).
|
for now - seems to work incorrect(slow).
|
||||||
----------------------------------------------------------------------------------
|
----------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
@ -1,33 +1,16 @@
|
|||||||
View3ds 0.076 - tiny viewer to .3ds and .asc files with several graphics
|
View3ds 0.077 - tiny viewer to .3ds and .asc files with several graphics
|
||||||
effects implementation.
|
effects implementation.
|
||||||
|
|
||||||
What's new?
|
Whats new?
|
||||||
1. Detecting manifold chunks procedure based on kind of sorted pivot
|
1. More divs elimination comparing to ver 0.076, - grd_cat.inc file.
|
||||||
table. Chunks are counted and this number displayed.
|
2. Some 3ds object I have, reads with invalid normals - fixed.
|
||||||
2. New calculating normal vectors proc that use some data produced
|
3. Invalid submit edition bug - fixed. Smaller size of adjcent proc.
|
||||||
by new chunks routine. Now big object loading is fast. I load object that
|
4. Edges detection fix.
|
||||||
contains ~500000 vertices, ~700000 faces and ~2000 0000 unique edges
|
|
||||||
in few seconds on i5 2cond gen. Earlier such objects calculating was
|
|
||||||
rather above time limits.
|
|
||||||
3. On http://board.flatassembler.net occasionaly there are some disccusions
|
|
||||||
about optimizing. Some clever people, wich skills and competence I trust,
|
|
||||||
claims - for CPU's manufactured last ~15 years size of code is crucial
|
|
||||||
for speed. (Better utilize CPU cache).
|
|
||||||
So I wrote some 'movsd' mnemonics instead 'mov [edi],sth'; 'loop' instead
|
|
||||||
'dec ecx,jnz sth'. Moreover I come back to init some local varibles
|
|
||||||
by 'push' (flat_cat.inc). I took effort to change divisions to
|
|
||||||
multiplications two_tex.inc (works ok in fpu only Ext = NON mode and
|
|
||||||
of course in Ext = SSE3 mode), grd_tex.inc (single line not parallel
|
|
||||||
muls, whole drawing routine 4 divs instead 27 divisions),
|
|
||||||
bump_tex.inc - 3 divs in SSE2 mode.s See sources for details.
|
|
||||||
4. Editor button allows now editing by vertex all above 65535 vert objects.
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
Buttons description:
|
Buttons description:
|
||||||
1. rotary: choosing rotary axle: x, y, x+y, keys - for object translate
|
1. rotary: choosing rotary axle: x, y, x+y, keys - for object custom rotate
|
||||||
using keyboard. .
|
using keyboard - keys <, >, PgUp, PgDown.
|
||||||
2. shd. model: choosing shading model: flat, grd (smooth), env (spherical
|
2. shd. model: choosing shading model: flat, grd (smooth), env (spherical
|
||||||
environment mapping, bump (bump mapping), tex (texture mapping),
|
environment mapping, bump (bump mapping), tex (texture mapping),
|
||||||
pos (position shading depend), dots (app draws only points - nodes of object),
|
pos (position shading depend), dots (app draws only points - nodes of object),
|
||||||
@ -40,7 +23,7 @@ Buttons description:
|
|||||||
6. ray shadow: calc ray casted shadows.
|
6. ray shadow: calc ray casted shadows.
|
||||||
7. culling: backface culling on/ off.
|
7. culling: backface culling on/ off.
|
||||||
8. rand. light: Randomize 3 unlinear lights( so called Phong's illumination).
|
8. rand. light: Randomize 3 unlinear lights( so called Phong's illumination).
|
||||||
9. Blur: blur N times; N=0,1,2,3,4,5
|
9. blur: blur N times; N=0,1,2,3,4,5
|
||||||
10.11,12,13. loseless operations (rotary 90, 180 degrees).
|
10.11,12,13. loseless operations (rotary 90, 180 degrees).
|
||||||
12. emboss: Do emboss effect( flat bumps ), use 'bumps deep' button to do edges
|
12. emboss: Do emboss effect( flat bumps ), use 'bumps deep' button to do edges
|
||||||
more deep.
|
more deep.
|
||||||
@ -56,9 +39,9 @@ Buttons description:
|
|||||||
20. bright - -> decrease picture brightness.
|
20. bright - -> decrease picture brightness.
|
||||||
21. wav effect -> do effect based sine function.
|
21. wav effect -> do effect based sine function.
|
||||||
22. editor -> setting editing option. If is "on" then red bars are draw according to each
|
22. editor -> setting editing option. If is "on" then red bars are draw according to each
|
||||||
vertex, Pressing and moving left mouse button (cursor must be on handler)- change
|
vertex, Pressing and moving left mouse button (cursor must be on handler)- change
|
||||||
vertex position. If left mouse button is released apply current position. You may also
|
vertex position. If left mouse button is released apply current position. You may also
|
||||||
decrease whole handlers count by enable culling (using appropriate button) - some
|
decrease whole handlers count by enable culling (using appropriate button) - some
|
||||||
back handlers become hidden.
|
back handlers become hidden.
|
||||||
|
|
||||||
Maciej Guba XII 2021
|
Maciej Guba march 2022
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
|
|
||||||
; application : View3ds ver. 0.076 - tiny .3ds and .asc files viewer
|
; application : View3ds ver. 0.077 - tiny .3ds and .asc files viewer
|
||||||
; with a few graphics effects demonstration.
|
; with a few graphics effects demonstration.
|
||||||
; compiler : FASM
|
; compiler : FASM
|
||||||
; system : KolibriOS
|
; system : KolibriOS
|
||||||
@ -64,53 +64,74 @@ START: ; start of execution
|
|||||||
fstp [rsscale]
|
fstp [rsscale]
|
||||||
pop ebx
|
pop ebx
|
||||||
|
|
||||||
call alloc_buffer_mem
|
call alloc_buffer_mem
|
||||||
call read_param
|
call read_param
|
||||||
call read_from_disk ; read, if all is ok eax = 0
|
call read_from_disk ; read, if all is ok eax = 0
|
||||||
cmp eax,0
|
btr eax,31 ; mark 1
|
||||||
jne .gen
|
cmp eax,0
|
||||||
mov esi,[fptr]
|
jne .gen
|
||||||
cmp [esi],word 4D4Dh
|
bts eax,31 ; mark 2
|
||||||
jne .asc
|
mov esi,[fptr]
|
||||||
call read_tp_variables ; init points and triangles count variables
|
cmp [esi],word 4D4Dh
|
||||||
cmp eax,0
|
jne .asc_gen
|
||||||
|
call read_tp_variables ; init points and triangles count variables
|
||||||
|
cmp eax,0
|
||||||
jne .malloc
|
jne .malloc
|
||||||
|
xor eax,eax ; if failed read -> generate
|
||||||
.gen:
|
.gen:
|
||||||
; if no house.3ds on board - generate
|
.asc_gen: ; read asc file or generate
|
||||||
xor bl,bl ; reallocate memory
|
push eax
|
||||||
|
; if no house.3ds on rd - generate
|
||||||
|
xor bl,bl ; allocate memory
|
||||||
mov [triangles_count_var],20000
|
mov [triangles_count_var],20000
|
||||||
mov [points_count_var],20000
|
mov [points_count_var],20000
|
||||||
call alloc_mem_for_tp
|
call alloc_mem_for_tp
|
||||||
|
pop eax
|
||||||
|
bt eax,31
|
||||||
|
jc .asc
|
||||||
|
mov bl,[generator_flag]
|
||||||
|
call generate_object
|
||||||
|
mov ax,1 ;mark
|
||||||
|
|
||||||
mov bl,[generator_flag]
|
jmp .opt
|
||||||
call generate_object
|
|
||||||
jmp .opt
|
|
||||||
.asc:
|
.asc:
|
||||||
mov [triangles_count_var],10000 ; to do: read asc header
|
; xor bl,bl
|
||||||
mov [points_count_var],10000
|
; mov [triangles_count_var],20000 ; to do: read asc header
|
||||||
call alloc_mem_for_tp
|
; mov [points_count_var],20000
|
||||||
|
; call alloc_mem_for_tp
|
||||||
call read_asc
|
call read_asc
|
||||||
|
xor ax,ax
|
||||||
jmp .opt
|
jmp .opt
|
||||||
.malloc:
|
.malloc:
|
||||||
call alloc_mem_for_tp
|
call alloc_mem_for_tp
|
||||||
call read_from_file
|
call read_from_file
|
||||||
.opt:
|
.opt:
|
||||||
|
if Ext >= SSE2
|
||||||
|
push ax
|
||||||
|
end if
|
||||||
call optimize_object1 ; proc in file b_procs.asm
|
call optimize_object1 ; proc in file b_procs.asm
|
||||||
; set point(0,0,0) in center and calc all coords
|
; set point(0,0,0) in center and calc all coords
|
||||||
; to be in <-1.0,1.0>
|
; to be in <-1.0,1.0>
|
||||||
call normalize_all_light_vectors
|
call normalize_all_light_vectors
|
||||||
call copy_lights ; to aligned float
|
call copy_lights ; to aligned float
|
||||||
call init_triangles_normals2
|
; call init_triangles_normals2
|
||||||
|
|
||||||
|
|
||||||
if Ext >= SSE2
|
if Ext >= SSE2
|
||||||
|
; if first byte of ax set -> old style normal vectors finding
|
||||||
call detect_chunks
|
call detect_chunks
|
||||||
mov [chunks_number],ecx
|
mov [chunks_number],ecx
|
||||||
mov [chunks_ptr],ebx
|
mov [chunks_ptr],ebx
|
||||||
|
push esi
|
||||||
|
push edi
|
||||||
|
call init_triangles_normals2
|
||||||
|
; esi - tri_ch
|
||||||
|
; edi - t_ptr - every vertice index - pointer to to all triangles
|
||||||
|
; that have this index
|
||||||
|
pop edi
|
||||||
|
pop esi
|
||||||
|
pop ax
|
||||||
|
|
||||||
; esi - tri_ch
|
|
||||||
; edi - t_ptr - every vertice index - pointer to to all triangles
|
|
||||||
; that have this index
|
|
||||||
end if
|
end if
|
||||||
|
|
||||||
call init_point_normals
|
call init_point_normals
|
||||||
@ -122,7 +143,6 @@ START: ; start of execution
|
|||||||
call do_color_buffer ; intit color_map
|
call do_color_buffer ; intit color_map
|
||||||
if Ext >= SSE3
|
if Ext >= SSE3
|
||||||
call init_point_lights
|
call init_point_lights
|
||||||
mov [fire_flag],0 ; proteza
|
|
||||||
end if
|
end if
|
||||||
mov edi,bumpmap
|
mov edi,bumpmap
|
||||||
call calc_bumpmap
|
call calc_bumpmap
|
||||||
@ -206,10 +226,22 @@ START: ; start of execution
|
|||||||
jmp noclose
|
jmp noclose
|
||||||
|
|
||||||
red: ; redraw
|
red: ; redraw
|
||||||
|
; xor edx,edx
|
||||||
|
; @@:
|
||||||
|
; push edx
|
||||||
mov eax,9 ; get process info
|
mov eax,9 ; get process info
|
||||||
mov ebx,procinfo
|
mov ebx,procinfo
|
||||||
mov ecx,-1
|
or ecx,-1
|
||||||
int 0x40
|
int 0x40
|
||||||
|
; pop edx
|
||||||
|
; inc edx
|
||||||
|
; cmp dword[procinfo+26],50000000 ; ~ 10 Mbytes
|
||||||
|
; jb @f
|
||||||
|
; cmp edx,1
|
||||||
|
; je @b
|
||||||
|
|
||||||
|
|
||||||
|
; @@:
|
||||||
mov eax,[procinfo+42] ; read params of window
|
mov eax,[procinfo+42] ; read params of window
|
||||||
sub eax,225
|
sub eax,225
|
||||||
mov [size_x_var],ax
|
mov [size_x_var],ax
|
||||||
@ -297,14 +329,14 @@ START: ; start of execution
|
|||||||
call update_flags ; update flags and write labels of flags
|
call update_flags ; update flags and write labels of flags
|
||||||
|
|
||||||
; do other operations according to flag
|
; do other operations according to flag
|
||||||
cmp ah,3 ; ah = 3 -> shading model
|
; cmp ah,3 ; ah = 3 -> shading model
|
||||||
jne .next_m6
|
; jne .next_m6
|
||||||
cmp [dr_flag],2
|
; cmp [dr_flag],2
|
||||||
jne @f
|
; jne @f
|
||||||
; call init_envmap2 ; <----! this don't works in env mode
|
; call init_envmap2 ; <----! this don't works in env mode
|
||||||
; and more than ~18 kb objects
|
; and more than ~18 kb objects
|
||||||
; call init_envmap_cub2
|
; call init_envmap_cub2
|
||||||
@@:
|
; @@:
|
||||||
cmp [dr_flag],4
|
cmp [dr_flag],4
|
||||||
jne @f
|
jne @f
|
||||||
call generate_texture2
|
call generate_texture2
|
||||||
@ -402,7 +434,7 @@ START: ; start of execution
|
|||||||
call detect_chunks
|
call detect_chunks
|
||||||
mov [chunks_number],ecx
|
mov [chunks_number],ecx
|
||||||
mov [chunks_ptr],ebx
|
mov [chunks_ptr],ebx
|
||||||
|
mov ax,1 ; - old style detecting normal vectors
|
||||||
; esi - tri_ch
|
; esi - tri_ch
|
||||||
; edi - t_ptr - every vertice index - pointer to to all triangles
|
; edi - t_ptr - every vertice index - pointer to to all triangles
|
||||||
; that have this index
|
; that have this index
|
||||||
@ -412,6 +444,7 @@ START: ; start of execution
|
|||||||
call calc_bumpmap_coords ; bump and texture mapping
|
call calc_bumpmap_coords ; bump and texture mapping
|
||||||
call do_edges_list
|
call do_edges_list
|
||||||
call write_info
|
call write_info
|
||||||
|
|
||||||
.next_m2:
|
.next_m2:
|
||||||
cmp ah,19
|
cmp ah,19
|
||||||
je @f
|
je @f
|
||||||
@ -693,6 +726,7 @@ START: ; start of execution
|
|||||||
lea ecx,[eax*4]
|
lea ecx,[eax*4]
|
||||||
|
|
||||||
if (Ext = MMX)|(Ext = SSE)
|
if (Ext = MMX)|(Ext = SSE)
|
||||||
|
emms
|
||||||
mov bh,bl
|
mov bh,bl
|
||||||
push bx
|
push bx
|
||||||
shl ebx,16
|
shl ebx,16
|
||||||
@ -884,9 +918,10 @@ clear_vertices_index:
|
|||||||
movzx ecx,word[size_y_var]
|
movzx ecx,word[size_y_var]
|
||||||
imul ecx,eax
|
imul ecx,eax
|
||||||
xor eax,eax
|
xor eax,eax
|
||||||
shr ecx,1
|
; shr ecx,1
|
||||||
rep stosd
|
rep stosd
|
||||||
ret
|
ret
|
||||||
|
|
||||||
edit: ; mmx required, edit mesh by vertex
|
edit: ; mmx required, edit mesh by vertex
|
||||||
push ebp
|
push ebp
|
||||||
mov ebp,esp
|
mov ebp,esp
|
||||||
@ -895,9 +930,9 @@ edit: ; mmx required, edit mesh by vertex
|
|||||||
.y_coord equ ebp-2
|
.y_coord equ ebp-2
|
||||||
.x_coord equ ebp-4
|
.x_coord equ ebp-4
|
||||||
.points_translated equ ebp-10
|
.points_translated equ ebp-10
|
||||||
.points equ ebp-22
|
.points equ ebp-26
|
||||||
.points_rotated equ ebp-34
|
.points_rotated equ ebp-26-16
|
||||||
.mx equ ebp-70
|
.mx equ ebp-26-56
|
||||||
|
|
||||||
macro check_bar
|
macro check_bar
|
||||||
{
|
{
|
||||||
@ -906,17 +941,11 @@ edit: ; mmx required, edit mesh by vertex
|
|||||||
movzx edx,word[size_x_var]
|
movzx edx,word[size_x_var]
|
||||||
imul edx,ecx
|
imul edx,ecx
|
||||||
add ebx,edx
|
add ebx,edx
|
||||||
push ebx
|
|
||||||
mov ecx,ebx
|
mov ecx,ebx
|
||||||
shl ecx,2
|
shl ecx,2
|
||||||
; lea ecx,[ebx*2]
|
|
||||||
lea ebx,[ebx*3]
|
lea ebx,[ebx*3]
|
||||||
|
cmp [dr_flag],10
|
||||||
cmp [dr_flag],12
|
cmovg ebx,ecx
|
||||||
jl @f
|
|
||||||
add ebx,[esp]
|
|
||||||
@@:
|
|
||||||
add esp,4
|
|
||||||
add ebx,[screen_ptr]
|
add ebx,[screen_ptr]
|
||||||
mov ebx,[ebx]
|
mov ebx,[ebx]
|
||||||
and ebx,0x00ffffff
|
and ebx,0x00ffffff
|
||||||
@ -935,10 +964,9 @@ edit: ; mmx required, edit mesh by vertex
|
|||||||
pcmpgtw mm0,mm1
|
pcmpgtw mm0,mm1
|
||||||
pcmpgtw mm3,mm1
|
pcmpgtw mm3,mm1
|
||||||
pxor mm3,mm0
|
pxor mm3,mm0
|
||||||
movd eax,mm3
|
pmovmskb eax,mm3
|
||||||
mov cx,ax
|
and eax,1111b
|
||||||
shr eax,16
|
|
||||||
and ax,cx
|
|
||||||
or ax,ax
|
or ax,ax
|
||||||
jz .no_edit
|
jz .no_edit
|
||||||
|
|
||||||
@ -949,15 +977,12 @@ edit: ; mmx required, edit mesh by vertex
|
|||||||
|
|
||||||
; store both x and y coordinates
|
; store both x and y coordinates
|
||||||
ror eax,16
|
ror eax,16
|
||||||
; push eax
|
|
||||||
; sub esp,256
|
|
||||||
mov [.x_coord],eax
|
mov [.x_coord],eax
|
||||||
test word[mouse_state],100000000b
|
test word[mouse_state],100000000b
|
||||||
jz .not_press ; check if left mouse button press
|
jz .not_press ; check if left mouse button press
|
||||||
|
|
||||||
; left button pressed
|
; left button pressed
|
||||||
|
|
||||||
|
|
||||||
check_bar
|
check_bar
|
||||||
jne .no_edit
|
jne .no_edit
|
||||||
add ecx,[vertices_index_ptr]
|
add ecx,[vertices_index_ptr]
|
||||||
@ -992,29 +1017,17 @@ edit: ; mmx required, edit mesh by vertex
|
|||||||
check_bar
|
check_bar
|
||||||
jne .end
|
jne .end
|
||||||
|
|
||||||
mov esi,[vertex_edit_no]
|
movd xmm0,[edit_end_x]
|
||||||
; dec esi
|
punpcklwd xmm0,[the_zero]
|
||||||
lea esi,[esi*3]
|
movd xmm1,[vect_x]
|
||||||
add esi,esi
|
punpcklwd xmm1,[the_zero]
|
||||||
add esi,[points_translated_ptr]
|
; movd xmm2,[offset_y]
|
||||||
emms
|
; punpcklwd xmm2,[the_zero]
|
||||||
|
psubd xmm0,xmm1
|
||||||
|
; psubd xmm0,xmm2
|
||||||
|
cvtdq2ps xmm0,xmm0
|
||||||
|
movups [.points],xmm0
|
||||||
|
|
||||||
movd mm1,dword[esi]
|
|
||||||
paddw mm1,mm0
|
|
||||||
psubw mm1,qword[vect_x]
|
|
||||||
movd dword[esi],mm1
|
|
||||||
|
|
||||||
lea edi,[.points]
|
|
||||||
; detranslate
|
|
||||||
fninit
|
|
||||||
fild word[esi+4]
|
|
||||||
fstp dword[edi+8]
|
|
||||||
fild word[esi+2]
|
|
||||||
fisub word[offset_x]
|
|
||||||
fstp dword[edi+4]
|
|
||||||
fild word[esi]
|
|
||||||
fisub word[offset_y] ; proteza
|
|
||||||
fstp dword[edi]
|
|
||||||
|
|
||||||
mov esi,matrix
|
mov esi,matrix
|
||||||
lea edi,[.mx]
|
lea edi,[.mx]
|
||||||
@ -1028,7 +1041,7 @@ edit: ; mmx required, edit mesh by vertex
|
|||||||
|
|
||||||
; inject into vertex list
|
; inject into vertex list
|
||||||
mov edi,[vertex_edit_no]
|
mov edi,[vertex_edit_no]
|
||||||
; dec edi
|
; dec edi
|
||||||
lea edi,[edi*3]
|
lea edi,[edi*3]
|
||||||
shl edi,2
|
shl edi,2
|
||||||
add edi,[points_ptr]
|
add edi,[points_ptr]
|
||||||
@ -1037,11 +1050,8 @@ edit: ; mmx required, edit mesh by vertex
|
|||||||
movsd
|
movsd
|
||||||
movsd
|
movsd
|
||||||
movsd
|
movsd
|
||||||
; mov ecx,3
|
|
||||||
; cld
|
|
||||||
; rep movsd
|
|
||||||
|
|
||||||
|
|
||||||
|
mov dword[edit_start_x],0
|
||||||
mov dword[edit_end_x],0
|
mov dword[edit_end_x],0
|
||||||
mov [vertex_edit_no],-1
|
mov [vertex_edit_no],-1
|
||||||
|
|
||||||
@ -1096,7 +1106,7 @@ alloc_buffer_mem:
|
|||||||
|
|
||||||
mov esp,ebp
|
mov esp,ebp
|
||||||
pop ebp
|
pop ebp
|
||||||
|
ret
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
@ -1511,6 +1521,7 @@ init_point_normals:
|
|||||||
;in:
|
;in:
|
||||||
; esi - tri_ch
|
; esi - tri_ch
|
||||||
; edi - t_ptr
|
; edi - t_ptr
|
||||||
|
; ax = 1 -> old style finding normals
|
||||||
.z equ dword [ebp-8]
|
.z equ dword [ebp-8]
|
||||||
.y equ dword [ebp-12]
|
.y equ dword [ebp-12]
|
||||||
.x equ [ebp-16]
|
.x equ [ebp-16]
|
||||||
@ -1519,6 +1530,7 @@ init_point_normals:
|
|||||||
.t_ptr equ dword [ebp-36]
|
.t_ptr equ dword [ebp-36]
|
||||||
.tri_ch equ dword [ebp-40]
|
.tri_ch equ dword [ebp-40]
|
||||||
.max_val equ dword [ebp-44]
|
.max_val equ dword [ebp-44]
|
||||||
|
.mark equ word [ebp-45]
|
||||||
|
|
||||||
push ebp
|
push ebp
|
||||||
mov ebp,esp
|
mov ebp,esp
|
||||||
@ -1527,9 +1539,9 @@ init_point_normals:
|
|||||||
mov .t_ptr,edi
|
mov .t_ptr,edi
|
||||||
mov .tri_ch,esi
|
mov .tri_ch,esi
|
||||||
|
|
||||||
|
; mov .mark,ax
|
||||||
|
bt ax,0
|
||||||
|
jc .old1
|
||||||
|
|
||||||
|
|
||||||
mov ecx,[triangles_count_var]
|
mov ecx,[triangles_count_var]
|
||||||
@ -1581,6 +1593,9 @@ init_point_normals:
|
|||||||
|
|
||||||
jmp .end
|
jmp .end
|
||||||
|
|
||||||
|
.old1:
|
||||||
|
|
||||||
|
xor edx,edx
|
||||||
|
|
||||||
.old:
|
.old:
|
||||||
|
|
||||||
@ -1644,6 +1659,9 @@ init_point_normals:
|
|||||||
mov edx,.point_number
|
mov edx,.point_number
|
||||||
cmp edx,[points_count_var]
|
cmp edx,[points_count_var]
|
||||||
jne .ipn_loop
|
jne .ipn_loop
|
||||||
|
; cmp .mark,1
|
||||||
|
; je .end1
|
||||||
|
; always free if Ext>=SSE2
|
||||||
.end:
|
.end:
|
||||||
|
|
||||||
mov eax,68
|
mov eax,68
|
||||||
@ -1656,7 +1674,7 @@ init_point_normals:
|
|||||||
mov ecx,.tri_ch
|
mov ecx,.tri_ch
|
||||||
int 0x40
|
int 0x40
|
||||||
|
|
||||||
|
; .end1:
|
||||||
|
|
||||||
|
|
||||||
add esp,64
|
add esp,64
|
||||||
@ -1817,38 +1835,37 @@ clrscr:
|
|||||||
movzx ecx,word[size_x_var]
|
movzx ecx,word[size_x_var]
|
||||||
movzx eax,word[size_y_var]
|
movzx eax,word[size_y_var]
|
||||||
imul ecx,eax
|
imul ecx,eax
|
||||||
|
cld
|
||||||
|
|
||||||
xor eax,eax
|
xor eax,eax
|
||||||
if Ext=NON
|
; if Ext=NON
|
||||||
rep stosd
|
rep stosd
|
||||||
else if Ext = MMX
|
; else if Ext = MMX
|
||||||
pxor mm0,mm0
|
; pxor mm0,mm0
|
||||||
@@:
|
; @@:
|
||||||
movq [edi+00],mm0
|
; movq [edi+00],mm0
|
||||||
movq [edi+08],mm0
|
; movq [edi+08],mm0
|
||||||
movq [edi+16],mm0
|
; movq [edi+16],mm0
|
||||||
movq [edi+24],mm0
|
; movq [edi+24],mm0
|
||||||
add edi,32
|
; add edi,32
|
||||||
sub ecx,8
|
; sub ecx,8
|
||||||
jnc @b
|
; jnc @b
|
||||||
else
|
; else
|
||||||
push ecx
|
; push ecx
|
||||||
mov ecx,edi
|
; mov ecx,edi
|
||||||
and ecx,0x0000000f
|
; and ecx,0x0000000f
|
||||||
rep stosb
|
; rep stosb
|
||||||
pop ecx
|
; pop ecx
|
||||||
and ecx,0xfffffff0
|
; and ecx,0xfffffff0
|
||||||
xorps xmm0,xmm0
|
; xorps xmm0,xmm0
|
||||||
@@:
|
; @@:
|
||||||
movaps [edi],xmm0
|
; movaps [edi],xmm0
|
||||||
movaps [edi+16],xmm0
|
; movaps [edi+16],xmm0
|
||||||
movaps [edi+32],xmm0
|
; movaps [edi+32],xmm0
|
||||||
movaps [edi+48],xmm0
|
; movaps [edi+48],xmm0
|
||||||
add edi,64
|
; add edi,64
|
||||||
sub ecx,16
|
; sub ecx,16
|
||||||
jnz @b
|
; jnz @b
|
||||||
end if
|
; end if
|
||||||
|
|
||||||
ret
|
ret
|
||||||
|
|
||||||
@ -1879,7 +1896,7 @@ draw_triangles:
|
|||||||
|
|
||||||
push ebp
|
push ebp
|
||||||
mov ebp,esp
|
mov ebp,esp
|
||||||
sub esp,60
|
sub esp,64
|
||||||
|
|
||||||
; movzx ax,[dr_flag]
|
; movzx ax,[dr_flag]
|
||||||
mov .dr_flag,ax
|
mov .dr_flag,ax
|
||||||
@ -2777,6 +2794,7 @@ if Ext >= SSE3
|
|||||||
; je @f
|
; je @f
|
||||||
; int3
|
; int3
|
||||||
; @@:
|
; @@:
|
||||||
|
|
||||||
mov eax, .index1x12
|
mov eax, .index1x12
|
||||||
mov ebx, .index2x12
|
mov ebx, .index2x12
|
||||||
mov ecx, .index3x12
|
mov ecx, .index3x12
|
||||||
@ -2945,7 +2963,7 @@ end if
|
|||||||
|
|
||||||
|
|
||||||
.eend:
|
.eend:
|
||||||
add esp,60
|
add esp,64
|
||||||
pop ebp
|
pop ebp
|
||||||
|
|
||||||
ret
|
ret
|
||||||
@ -2956,7 +2974,7 @@ draw_handlers:
|
|||||||
; in eax - render model
|
; in eax - render model
|
||||||
push ebp
|
push ebp
|
||||||
mov ebp,esp
|
mov ebp,esp
|
||||||
; emms
|
emms
|
||||||
.fac equ dword[ebp-16]
|
.fac equ dword[ebp-16]
|
||||||
.xplus_scr equ ebp-8
|
.xplus_scr equ ebp-8
|
||||||
.xplus_index equ ebp-12
|
.xplus_index equ ebp-12
|
||||||
@ -3320,12 +3338,12 @@ alloc_mem_for_tp:
|
|||||||
int 0x40 ; -> allocate memory to triangles
|
int 0x40 ; -> allocate memory to triangles
|
||||||
mov [triangles_ptr], eax ; -> eax = pointer to allocated mem
|
mov [triangles_ptr], eax ; -> eax = pointer to allocated mem
|
||||||
|
|
||||||
mov eax, 68
|
; mov eax, 68
|
||||||
mov ecx,[triangles_count_var]
|
; mov ecx,[triangles_count_var]
|
||||||
imul ecx,[i36]
|
; imul ecx,[i36]
|
||||||
mov edx,[edges_ptr]
|
; mov edx,[edges_ptr]
|
||||||
int 0x40 ; -> allocate memory to triangles
|
; int 0x40 ; -> allocate memory to triangles
|
||||||
mov [edges_ptr], eax ; -> eax = pointer to allocated mem
|
; mov [edges_ptr], eax ; -> eax = pointer to allocated mem
|
||||||
|
|
||||||
|
|
||||||
; ststic memory
|
; ststic memory
|
||||||
@ -3411,6 +3429,7 @@ read_from_disk:
|
|||||||
; eax = 0 -> ok file loaded
|
; eax = 0 -> ok file loaded
|
||||||
ret
|
ret
|
||||||
read_param:
|
read_param:
|
||||||
|
cld
|
||||||
mov esi,I_Param
|
mov esi,I_Param
|
||||||
cmp dword[esi],0
|
cmp dword[esi],0
|
||||||
je .end
|
je .end
|
||||||
@ -3543,9 +3562,6 @@ ret
|
|||||||
; ******* WINDOW DEFINITIONS AND DRAW ********
|
; ******* WINDOW DEFINITIONS AND DRAW ********
|
||||||
; *********************************************
|
; *********************************************
|
||||||
draw_window:
|
draw_window:
|
||||||
movzx eax,[fire_flag]
|
|
||||||
push eax
|
|
||||||
; int3
|
|
||||||
mov eax,12 ; function 12:tell os about windowdraw
|
mov eax,12 ; function 12:tell os about windowdraw
|
||||||
mov ebx,1 ; 1, start of draw
|
mov ebx,1 ; 1, start of draw
|
||||||
int 0x40
|
int 0x40
|
||||||
@ -3732,8 +3748,8 @@ ret
|
|||||||
mov eax,12 ; function 12:tell os about windowdraw
|
mov eax,12 ; function 12:tell os about windowdraw
|
||||||
mov ebx,2 ; 2, end of draw
|
mov ebx,2 ; 2, end of draw
|
||||||
int 0x40
|
int 0x40
|
||||||
pop eax
|
; pop eax
|
||||||
mov [fire_flag],al
|
; mov [fire_flag],al
|
||||||
ret
|
ret
|
||||||
|
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user