#ifndef PAINT_H #define PAINT_H #include "defines.h" #include "rect.h" void canvas_init(rect* r); void canvas_delete(); void canvas_fill(__u32 color); void canvas_draw_rect(rect* r, __u32 color); void canvas_draw_text(rect* r, char* txt, __u32 len, __u32 color); void canvas_draw_value(rect *r, __u32 v, __u32 color); void canvas_paint(); #endif // PAINT_H