#ifndef _FITZ_H_ #define _FITZ_H_ /* * Include the standard libc headers. */ #include #include #include #include #include #include #include #include #include /* INT_MAX & co */ #include /* FLT_EPSILON */ #include /* O_RDONLY & co */ #define nelem(x) (sizeof(x)/sizeof((x)[0])) #define ABS(x) ( (x) < 0 ? -(x) : (x) ) #define MIN(a,b) ( (a) < (b) ? (a) : (b) ) #define MAX(a,b) ( (a) > (b) ? (a) : (b) ) #define CLAMP(x,a,b) ( (x) > (b) ? (b) : ( (x) < (a) ? (a) : (x) ) ) /* * Some differences in libc can be smoothed over */ #ifdef _MSC_VER /* Microsoft Visual C */ #pragma warning( disable: 4244 ) /* conversion from X to Y, possible loss of data */ #pragma warning( disable: 4996 ) /* The POSIX name for this item is deprecated */ #pragma warning( disable: 4996 ) /* This function or variable may be unsafe */ #include int gettimeofday(struct timeval *tv, struct timezone *tz); #define snprintf _snprintf #define strtoll _strtoi64 #else /* Unix or close enough */ #include #ifndef O_BINARY #define O_BINARY 0 #endif #endif #ifndef M_PI #define M_PI 3.14159265358979323846 #endif #ifndef M_SQRT2 #define M_SQRT2 1.41421356237309504880 #endif /* * Variadic macros, inline and restrict keywords */ #if __STDC_VERSION__ == 199901L /* C99 */ #define fz_throw(...) fz_throw_imp(__FILE__, __LINE__, __func__, __VA_ARGS__) #define fz_rethrow(cause, ...) fz_rethrow_imp(__FILE__, __LINE__, __func__, cause, __VA_ARGS__) #define fz_catch(cause, ...) fz_catch_imp(__FILE__, __LINE__, __func__, cause, __VA_ARGS__) #elif _MSC_VER >= 1500 /* MSVC 9 or newer */ #define inline __inline #define restrict __restrict #define fz_throw(...) fz_throw_imp(__FILE__, __LINE__, __FUNCTION__, __VA_ARGS__) #define fz_rethrow(cause, ...) fz_rethrow_imp(__FILE__, __LINE__, __FUNCTION__, cause, __VA_ARGS__) #define fz_catch(cause, ...) fz_catch_imp(__FILE__, __LINE__, __FUNCTION__, cause, __VA_ARGS__) #elif __GNUC__ >= 3 /* GCC 3 or newer */ #define inline __inline #define restrict __restrict #define fz_throw(fmt...) fz_throw_imp(__FILE__, __LINE__, __FUNCTION__, fmt) #define fz_rethrow(cause, fmt...) fz_rethrow_imp(__FILE__, __LINE__, __FUNCTION__, cause, fmt) #define fz_catch(cause, fmt...) fz_catch_imp(__FILE__, __LINE__, __FUNCTION__, cause, fmt) #else /* Unknown or ancient */ #define inline #define restrict #define fz_throw fz_throw_impx #define fz_rethrow fz_rethrow_impx #define fz_catch fz_catch_impx #endif /* * GCC can do type checking of printf strings */ #ifndef __printflike #if __GNUC__ > 2 || __GNUC__ == 2 && __GNUC_MINOR__ >= 7 #define __printflike(fmtarg, firstvararg) \ __attribute__((__format__ (__printf__, fmtarg, firstvararg))) #else #define __printflike(fmtarg, firstvararg) #endif #endif /* * Error handling */ typedef int fz_error; #define fz_okay ((fz_error)0) void fz_warn(char *fmt, ...) __printflike(1, 2); void fz_flush_warnings(void); fz_error fz_throw_imp(const char *file, int line, const char *func, char *fmt, ...) __printflike(4, 5); fz_error fz_rethrow_imp(const char *file, int line, const char *func, fz_error cause, char *fmt, ...) __printflike(5, 6); void fz_catch_imp(const char *file, int line, const char *func, fz_error cause, char *fmt, ...) __printflike(5, 6); fz_error fz_throw_impx(char *fmt, ...) __printflike(1, 2); fz_error fz_rethrow_impx(fz_error cause, char *fmt, ...) __printflike(2, 3); void fz_catch_impx(fz_error cause, char *fmt, ...) __printflike(2, 3); /* extract the last error stack trace */ int fz_get_error_count(void); char *fz_get_error_line(int n); /* * Basic runtime and utility functions */ /* memory allocation */ void *fz_malloc(int size); void *fz_calloc(int count, int size); void *fz_realloc(void *p, int count, int size); void fz_free(void *p); char *fz_strdup(char *s); /* runtime (hah!) test for endian-ness */ int fz_is_big_endian(void); /* safe string functions */ char *fz_strsep(char **stringp, const char *delim); int fz_strlcpy(char *dst, const char *src, int n); int fz_strlcat(char *dst, const char *src, int n); /* Range checking atof */ float fz_atof(const char *s); /* utf-8 encoding and decoding */ int chartorune(int *rune, char *str); int runetochar(char *str, int *rune); int runelen(int c); /* getopt */ extern int fz_getopt(int nargc, char * const *nargv, const char *ostr); extern int fz_optind; extern char *fz_optarg; /* * Generic hash-table with fixed-length keys. */ typedef struct fz_hash_table_s fz_hash_table; fz_hash_table *fz_new_hash_table(int initialsize, int keylen); void fz_debug_hash(fz_hash_table *table); void fz_empty_hash(fz_hash_table *table); void fz_free_hash(fz_hash_table *table); void *fz_hash_find(fz_hash_table *table, void *key); void fz_hash_insert(fz_hash_table *table, void *key, void *val); void fz_hash_remove(fz_hash_table *table, void *key); int fz_hash_len(fz_hash_table *table); void *fz_hash_get_key(fz_hash_table *table, int idx); void *fz_hash_get_val(fz_hash_table *table, int idx); /* * Math and geometry */ /* Multiply scaled two integers in the 0..255 range */ static inline int fz_mul255(int a, int b) { /* see Jim Blinn's book "Dirty Pixels" for how this works */ int x = a * b + 128; x += x >> 8; return x >> 8; } /* Expand a value A from the 0...255 range to the 0..256 range */ #define FZ_EXPAND(A) ((A)+((A)>>7)) /* Combine values A (in any range) and B (in the 0..256 range), * to give a single value in the same range as A was. */ #define FZ_COMBINE(A,B) (((A)*(B))>>8) /* Combine values A and C (in the same (any) range) and B and D (in the * 0..256 range), to give a single value in the same range as A and C were. */ #define FZ_COMBINE2(A,B,C,D) (FZ_COMBINE((A), (B)) + FZ_COMBINE((C), (D))) /* Blend SRC and DST (in the same range) together according to * AMOUNT (in the 0...256 range). */ #define FZ_BLEND(SRC, DST, AMOUNT) ((((SRC)-(DST))*(AMOUNT) + ((DST)<<8))>>8) typedef struct fz_matrix_s fz_matrix; typedef struct fz_point_s fz_point; typedef struct fz_rect_s fz_rect; typedef struct fz_bbox_s fz_bbox; extern const fz_rect fz_unit_rect; extern const fz_rect fz_empty_rect; extern const fz_rect fz_infinite_rect; extern const fz_bbox fz_unit_bbox; extern const fz_bbox fz_empty_bbox; extern const fz_bbox fz_infinite_bbox; #define fz_is_empty_rect(r) ((r).x0 == (r).x1) #define fz_is_infinite_rect(r) ((r).x0 > (r).x1) #define fz_is_empty_bbox(b) ((b).x0 == (b).x1) #define fz_is_infinite_bbox(b) ((b).x0 > (b).x1) struct fz_matrix_s { float a, b, c, d, e, f; }; struct fz_point_s { float x, y; }; struct fz_rect_s { float x0, y0; float x1, y1; }; struct fz_bbox_s { int x0, y0; int x1, y1; }; extern const fz_matrix fz_identity; fz_matrix fz_concat(fz_matrix one, fz_matrix two); fz_matrix fz_scale(float sx, float sy); fz_matrix fz_shear(float sx, float sy); fz_matrix fz_rotate(float theta); fz_matrix fz_translate(float tx, float ty); fz_matrix fz_invert_matrix(fz_matrix m); int fz_is_rectilinear(fz_matrix m); float fz_matrix_expansion(fz_matrix m); fz_bbox fz_round_rect(fz_rect r); fz_bbox fz_intersect_bbox(fz_bbox a, fz_bbox b); fz_rect fz_intersect_rect(fz_rect a, fz_rect b); fz_bbox fz_union_bbox(fz_bbox a, fz_bbox b); fz_rect fz_union_rect(fz_rect a, fz_rect b); fz_point fz_transform_point(fz_matrix m, fz_point p); fz_point fz_transform_vector(fz_matrix m, fz_point p); fz_rect fz_transform_rect(fz_matrix m, fz_rect r); fz_bbox fz_transform_bbox(fz_matrix m, fz_bbox b); /* * Basic crypto functions. * Independent of the rest of fitz. * For further encapsulation in filters, or not. */ /* md5 digests */ typedef struct fz_md5_s fz_md5; struct fz_md5_s { unsigned int state[4]; unsigned int count[2]; unsigned char buffer[64]; }; void fz_md5_init(fz_md5 *state); void fz_md5_update(fz_md5 *state, const unsigned char *input, unsigned inlen); void fz_md5_final(fz_md5 *state, unsigned char digest[16]); /* sha-256 digests */ typedef struct fz_sha256_s fz_sha256; struct fz_sha256_s { unsigned int state[8]; unsigned int count[2]; union { unsigned char u8[64]; unsigned int u32[16]; } buffer; }; void fz_sha256_init(fz_sha256 *state); void fz_sha256_update(fz_sha256 *state, const unsigned char *input, unsigned int inlen); void fz_sha256_final(fz_sha256 *state, unsigned char digest[32]); /* arc4 crypto */ typedef struct fz_arc4_s fz_arc4; struct fz_arc4_s { unsigned x; unsigned y; unsigned char state[256]; }; void fz_arc4_init(fz_arc4 *state, const unsigned char *key, unsigned len); void fz_arc4_encrypt(fz_arc4 *state, unsigned char *dest, const unsigned char *src, unsigned len); /* AES block cipher implementation from XYSSL */ typedef struct fz_aes_s fz_aes; #define AES_DECRYPT 0 #define AES_ENCRYPT 1 struct fz_aes_s { int nr; /* number of rounds */ unsigned long *rk; /* AES round keys */ unsigned long buf[68]; /* unaligned data */ }; void aes_setkey_enc( fz_aes *ctx, const unsigned char *key, int keysize ); void aes_setkey_dec( fz_aes *ctx, const unsigned char *key, int keysize ); void aes_crypt_cbc( fz_aes *ctx, int mode, int length, unsigned char iv[16], const unsigned char *input, unsigned char *output ); /* * Dynamic objects. * The same type of objects as found in PDF and PostScript. * Used by the filters and the mupdf parser. */ typedef struct fz_obj_s fz_obj; extern fz_obj* (*fz_resolve_indirect)(fz_obj*); fz_obj *fz_new_null(void); fz_obj *fz_new_bool(int b); fz_obj *fz_new_int(int i); fz_obj *fz_new_real(float f); fz_obj *fz_new_name(char *str); fz_obj *fz_new_string(char *str, int len); fz_obj *fz_new_indirect(int num, int gen, void *xref); fz_obj *fz_new_array(int initialcap); fz_obj *fz_new_dict(int initialcap); fz_obj *fz_copy_array(fz_obj *array); fz_obj *fz_copy_dict(fz_obj *dict); fz_obj *fz_keep_obj(fz_obj *obj); void fz_drop_obj(fz_obj *obj); /* type queries */ int fz_is_null(fz_obj *obj); int fz_is_bool(fz_obj *obj); int fz_is_int(fz_obj *obj); int fz_is_real(fz_obj *obj); int fz_is_name(fz_obj *obj); int fz_is_string(fz_obj *obj); int fz_is_array(fz_obj *obj); int fz_is_dict(fz_obj *obj); int fz_is_indirect(fz_obj *obj); int fz_objcmp(fz_obj *a, fz_obj *b); /* safe, silent failure, no error reporting */ int fz_to_bool(fz_obj *obj); int fz_to_int(fz_obj *obj); float fz_to_real(fz_obj *obj); char *fz_to_name(fz_obj *obj); char *fz_to_str_buf(fz_obj *obj); int fz_to_str_len(fz_obj *obj); int fz_to_num(fz_obj *obj); int fz_to_gen(fz_obj *obj); int fz_array_len(fz_obj *array); fz_obj *fz_array_get(fz_obj *array, int i); void fz_array_put(fz_obj *array, int i, fz_obj *obj); void fz_array_push(fz_obj *array, fz_obj *obj); void fz_array_insert(fz_obj *array, fz_obj *obj); int fz_dict_len(fz_obj *dict); fz_obj *fz_dict_get_key(fz_obj *dict, int idx); fz_obj *fz_dict_get_val(fz_obj *dict, int idx); fz_obj *fz_dict_get(fz_obj *dict, fz_obj *key); fz_obj *fz_dict_gets(fz_obj *dict, char *key); fz_obj *fz_dict_getsa(fz_obj *dict, char *key, char *abbrev); void fz_dict_put(fz_obj *dict, fz_obj *key, fz_obj *val); void fz_dict_puts(fz_obj *dict, char *key, fz_obj *val); void fz_dict_del(fz_obj *dict, fz_obj *key); void fz_dict_dels(fz_obj *dict, char *key); void fz_sort_dict(fz_obj *dict); int fz_fprint_obj(FILE *fp, fz_obj *obj, int tight); void fz_debug_obj(fz_obj *obj); void fz_debug_ref(fz_obj *obj); void fz_set_str_len(fz_obj *obj, int newlen); /* private */ void *fz_get_indirect_xref(fz_obj *obj); /* private */ /* * Data buffers. */ typedef struct fz_buffer_s fz_buffer; struct fz_buffer_s { int refs; unsigned char *data; int cap, len; }; fz_buffer *fz_new_buffer(int size); fz_buffer *fz_keep_buffer(fz_buffer *buf); void fz_drop_buffer(fz_buffer *buf); void fz_resize_buffer(fz_buffer *buf, int size); void fz_grow_buffer(fz_buffer *buf); /* * Buffered reader. * Only the data between rp and wp is valid data. */ typedef struct fz_stream_s fz_stream; struct fz_stream_s { int refs; int error; int eof; int pos; int avail; int bits; unsigned char *bp, *rp, *wp, *ep; void *state; int (*read)(fz_stream *stm, unsigned char *buf, int len); void (*close)(fz_stream *stm); void (*seek)(fz_stream *stm, int offset, int whence); unsigned char buf[4096]; }; fz_stream *fz_open_fd(int file); fz_stream *fz_open_file(const char *filename); fz_stream *fz_open_file_w(const wchar_t *filename); /* only on win32 */ fz_stream *fz_open_buffer(fz_buffer *buf); fz_stream *fz_open_memory(unsigned char *data, int len); void fz_close(fz_stream *stm); fz_stream *fz_new_stream(void*, int(*)(fz_stream*, unsigned char*, int), void(*)(fz_stream *)); fz_stream *fz_keep_stream(fz_stream *stm); void fz_fill_buffer(fz_stream *stm); int fz_tell(fz_stream *stm); void fz_seek(fz_stream *stm, int offset, int whence); int fz_read(fz_stream *stm, unsigned char *buf, int len); void fz_read_line(fz_stream *stm, char *buf, int max); fz_error fz_read_all(fz_buffer **bufp, fz_stream *stm, int initial); static inline int fz_read_byte(fz_stream *stm) { if (stm->rp == stm->wp) { fz_fill_buffer(stm); return stm->rp < stm->wp ? *stm->rp++ : EOF; } return *stm->rp++; } static inline int fz_peek_byte(fz_stream *stm) { if (stm->rp == stm->wp) { fz_fill_buffer(stm); return stm->rp < stm->wp ? *stm->rp : EOF; } return *stm->rp; } static inline void fz_unread_byte(fz_stream *stm) { if (stm->rp > stm->bp) stm->rp--; } static inline int fz_is_eof(fz_stream *stm) { if (stm->rp == stm->wp) { if (stm->eof) return 1; return fz_peek_byte(stm) == EOF; } return 0; } static inline unsigned int fz_read_bits(fz_stream *stm, int n) { unsigned int x; if (n <= stm->avail) { stm->avail -= n; x = (stm->bits >> stm->avail) & ((1 << n) - 1); } else { x = stm->bits & ((1 << stm->avail) - 1); n -= stm->avail; stm->avail = 0; while (n > 8) { x = (x << 8) | fz_read_byte(stm); n -= 8; } if (n > 0) { stm->bits = fz_read_byte(stm); stm->avail = 8 - n; x = (x << n) | (stm->bits >> stm->avail); } } return x; } static inline void fz_sync_bits(fz_stream *stm) { stm->avail = 0; } static inline int fz_is_eof_bits(fz_stream *stm) { return fz_is_eof(stm) && (stm->avail == 0 || stm->bits == EOF); } /* * Data filters. */ fz_stream *fz_open_copy(fz_stream *chain); fz_stream *fz_open_null(fz_stream *chain, int len); fz_stream *fz_open_arc4(fz_stream *chain, unsigned char *key, unsigned keylen); fz_stream *fz_open_aesd(fz_stream *chain, unsigned char *key, unsigned keylen); fz_stream *fz_open_a85d(fz_stream *chain); fz_stream *fz_open_ahxd(fz_stream *chain); fz_stream *fz_open_rld(fz_stream *chain); fz_stream *fz_open_dctd(fz_stream *chain, fz_obj *param); fz_stream *fz_open_faxd(fz_stream *chain, fz_obj *param); fz_stream *fz_open_flated(fz_stream *chain); fz_stream *fz_open_lzwd(fz_stream *chain, fz_obj *param); fz_stream *fz_open_predict(fz_stream *chain, fz_obj *param); fz_stream *fz_open_jbig2d(fz_stream *chain, fz_buffer *global); /* * Resources and other graphics related objects. */ enum { FZ_MAX_COLORS = 32 }; int fz_find_blendmode(char *name); char *fz_blendmode_name(int blendmode); /* * Pixmaps have n components per pixel. the last is always alpha. * premultiplied alpha when rendering, but non-premultiplied for colorspace * conversions and rescaling. */ typedef struct fz_pixmap_s fz_pixmap; typedef struct fz_colorspace_s fz_colorspace; struct fz_pixmap_s { int refs; int x, y, w, h, n; fz_pixmap *mask; /* explicit soft/image mask */ int interpolate; int xres, yres; fz_colorspace *colorspace; unsigned char *samples; int free_samples; }; /* will return NULL if soft limit is exceeded */ fz_pixmap *fz_new_pixmap_with_limit(fz_colorspace *colorspace, int w, int h); fz_pixmap *fz_new_pixmap_with_data(fz_colorspace *colorspace, int w, int h, unsigned char *samples); fz_pixmap *fz_new_pixmap_with_rect(fz_colorspace *, fz_bbox bbox); fz_pixmap *fz_new_pixmap_with_rect_and_data(fz_colorspace *, fz_bbox bbox, unsigned char *samples); fz_pixmap *fz_new_pixmap(fz_colorspace *, int w, int h); fz_pixmap *fz_keep_pixmap(fz_pixmap *pix); void fz_drop_pixmap(fz_pixmap *pix); void fz_clear_pixmap(fz_pixmap *pix); void fz_clear_pixmap_with_color(fz_pixmap *pix, int value); void fz_clear_pixmap_rect_with_color(fz_pixmap *pix, int value, fz_bbox r); void fz_copy_pixmap_rect(fz_pixmap *dest, fz_pixmap *src, fz_bbox r); void fz_premultiply_pixmap(fz_pixmap *pix); fz_pixmap *fz_alpha_from_gray(fz_pixmap *gray, int luminosity); fz_bbox fz_bound_pixmap(fz_pixmap *pix); void fz_invert_pixmap(fz_pixmap *pix); void fz_gamma_pixmap(fz_pixmap *pix, float gamma); fz_pixmap *fz_scale_pixmap(fz_pixmap *src, float x, float y, float w, float h); fz_pixmap *fz_scale_pixmap_gridfit(fz_pixmap *src, float x, float y, float w, float h, int gridfit); fz_error fz_write_pnm(fz_pixmap *pixmap, char *filename); fz_error fz_write_pam(fz_pixmap *pixmap, char *filename, int savealpha); fz_error fz_write_png(fz_pixmap *pixmap, char *filename, int savealpha); fz_error fz_load_jpx_image(fz_pixmap **imgp, unsigned char *data, int size, fz_colorspace *dcs); /* * Bitmaps have 1 component per bit. Only used for creating halftoned versions * of contone buffers, and saving out. Samples are stored msb first, akin to * pbms. */ typedef struct fz_bitmap_s fz_bitmap; struct fz_bitmap_s { int refs; int w, h, stride, n; unsigned char *samples; }; fz_bitmap *fz_new_bitmap(int w, int h, int n); fz_bitmap *fz_keep_bitmap(fz_bitmap *bit); void fz_clear_bitmap(fz_bitmap *bit); void fz_drop_bitmap(fz_bitmap *bit); fz_error fz_write_pbm(fz_bitmap *bitmap, char *filename); /* * A halftone is a set of threshold tiles, one per component. Each threshold * tile is a pixmap, possibly of varying sizes and phases. */ typedef struct fz_halftone_s fz_halftone; struct fz_halftone_s { int refs; int n; fz_pixmap *comp[1]; }; fz_halftone *fz_new_halftone(int num_comps); fz_halftone *fz_get_default_halftone(int num_comps); fz_halftone *fz_keep_halftone(fz_halftone *half); void fz_drop_halftone(fz_halftone *half); fz_bitmap *fz_halftone_pixmap(fz_pixmap *pix, fz_halftone *ht); /* * Colorspace resources. */ extern fz_colorspace *fz_device_gray; extern fz_colorspace *fz_device_rgb; extern fz_colorspace *fz_device_bgr; extern fz_colorspace *fz_device_cmyk; struct fz_colorspace_s { int refs; char name[16]; int n; void (*to_rgb)(fz_colorspace *, float *src, float *rgb); void (*from_rgb)(fz_colorspace *, float *rgb, float *dst); void (*free_data)(fz_colorspace *); void *data; }; fz_colorspace *fz_new_colorspace(char *name, int n); fz_colorspace *fz_keep_colorspace(fz_colorspace *colorspace); void fz_drop_colorspace(fz_colorspace *colorspace); void fz_convert_color(fz_colorspace *srcs, float *srcv, fz_colorspace *dsts, float *dstv); void fz_convert_pixmap(fz_pixmap *src, fz_pixmap *dst); fz_colorspace *fz_find_device_colorspace(char *name); /* * Fonts come in two variants: * Regular fonts are handled by FreeType. * Type 3 fonts have callbacks to the interpreter. */ struct fz_device_s; typedef struct fz_font_s fz_font; char *ft_error_string(int err); struct fz_font_s { int refs; char name[32]; void *ft_face; /* has an FT_Face if used */ int ft_substitute; /* ... substitute metrics */ int ft_bold; /* ... synthesize bold */ int ft_italic; /* ... synthesize italic */ int ft_hint; /* ... force hinting for DynaLab fonts */ /* origin of font data */ char *ft_file; unsigned char *ft_data; int ft_size; fz_matrix t3matrix; fz_obj *t3resources; fz_buffer **t3procs; /* has 256 entries if used */ float *t3widths; /* has 256 entries if used */ void *t3xref; /* a pdf_xref for the callback */ fz_error (*t3run)(void *xref, fz_obj *resources, fz_buffer *contents, struct fz_device_s *dev, fz_matrix ctm); fz_rect bbox; /* substitute metrics */ int width_count; int *width_table; }; fz_font *fz_new_type3_font(char *name, fz_matrix matrix); fz_error fz_new_font_from_memory(fz_font **fontp, unsigned char *data, int len, int index); fz_error fz_new_font_from_file(fz_font **fontp, char *path, int index); fz_font *fz_keep_font(fz_font *font); void fz_drop_font(fz_font *font); void fz_debug_font(fz_font *font); void fz_set_font_bbox(fz_font *font, float xmin, float ymin, float xmax, float ymax); /* * Vector path buffer. * It can be stroked and dashed, or be filled. * It has a fill rule (nonzero or even_odd). * * When rendering, they are flattened, stroked and dashed straight * into the Global Edge List. */ typedef struct fz_path_s fz_path; typedef struct fz_stroke_state_s fz_stroke_state; typedef union fz_path_item_s fz_path_item; typedef enum fz_path_item_kind_e { FZ_MOVETO, FZ_LINETO, FZ_CURVETO, FZ_CLOSE_PATH } fz_path_item_kind; union fz_path_item_s { fz_path_item_kind k; float v; }; struct fz_path_s { int len, cap; fz_path_item *items; }; struct fz_stroke_state_s { int start_cap, dash_cap, end_cap; int linejoin; float linewidth; float miterlimit; float dash_phase; int dash_len; float dash_list[32]; }; fz_path *fz_new_path(void); void fz_moveto(fz_path*, float x, float y); void fz_lineto(fz_path*, float x, float y); void fz_curveto(fz_path*, float, float, float, float, float, float); void fz_curvetov(fz_path*, float, float, float, float); void fz_curvetoy(fz_path*, float, float, float, float); void fz_closepath(fz_path*); void fz_free_path(fz_path *path); void fz_transform_path(fz_path *path, fz_matrix transform); fz_path *fz_clone_path(fz_path *old); fz_rect fz_bound_path(fz_path *path, fz_stroke_state *stroke, fz_matrix ctm); void fz_debug_path(fz_path *, int indent); /* * Text buffer. * * The trm field contains the a, b, c and d coefficients. * The e and f coefficients come from the individual elements, * together they form the transform matrix for the glyph. * * Glyphs are referenced by glyph ID. * The Unicode text equivalent is kept in a separate array * with indexes into the glyph array. */ typedef struct fz_text_s fz_text; typedef struct fz_text_item_s fz_text_item; struct fz_text_item_s { float x, y; int gid; /* -1 for one gid to many ucs mappings */ int ucs; /* -1 for one ucs to many gid mappings */ }; struct fz_text_s { fz_font *font; fz_matrix trm; int wmode; int len, cap; fz_text_item *items; }; fz_text *fz_new_text(fz_font *face, fz_matrix trm, int wmode); void fz_add_text(fz_text *text, int gid, int ucs, float x, float y); void fz_free_text(fz_text *text); void fz_debug_text(fz_text*, int indent); fz_rect fz_bound_text(fz_text *text, fz_matrix ctm); fz_text *fz_clone_text(fz_text *old); /* * The shading code uses gouraud shaded triangle meshes. */ enum { FZ_LINEAR, FZ_RADIAL, FZ_MESH, }; typedef struct fz_shade_s fz_shade; struct fz_shade_s { int refs; fz_rect bbox; /* can be fz_infinite_rect */ fz_colorspace *colorspace; fz_matrix matrix; /* matrix from pattern dict */ int use_background; /* background color for fills but not 'sh' */ float background[FZ_MAX_COLORS]; int use_function; float function[256][FZ_MAX_COLORS + 1]; int type; /* linear, radial, mesh */ int extend[2]; int mesh_len; int mesh_cap; float *mesh; /* [x y 0], [x y r], [x y t] or [x y c1 ... cn] */ }; fz_shade *fz_keep_shade(fz_shade *shade); void fz_drop_shade(fz_shade *shade); void fz_debug_shade(fz_shade *shade); fz_rect fz_bound_shade(fz_shade *shade, fz_matrix ctm); void fz_paint_shade(fz_shade *shade, fz_matrix ctm, fz_pixmap *dest, fz_bbox bbox); /* * Glyph cache */ typedef struct fz_glyph_cache_s fz_glyph_cache; fz_glyph_cache *fz_new_glyph_cache(void); fz_pixmap *fz_render_ft_glyph(fz_font *font, int cid, fz_matrix trm); fz_pixmap *fz_render_t3_glyph(fz_font *font, int cid, fz_matrix trm, fz_colorspace *model); fz_pixmap *fz_render_ft_stroked_glyph(fz_font *font, int gid, fz_matrix trm, fz_matrix ctm, fz_stroke_state *state); fz_pixmap *fz_render_glyph(fz_glyph_cache*, fz_font*, int, fz_matrix, fz_colorspace *model); fz_pixmap *fz_render_stroked_glyph(fz_glyph_cache*, fz_font*, int, fz_matrix, fz_matrix, fz_stroke_state *stroke); void fz_free_glyph_cache(fz_glyph_cache *); /* * Scan converter */ int fz_get_aa_level(void); void fz_set_aa_level(int bits); typedef struct fz_gel_s fz_gel; fz_gel *fz_new_gel(void); void fz_insert_gel(fz_gel *gel, float x0, float y0, float x1, float y1); void fz_reset_gel(fz_gel *gel, fz_bbox clip); void fz_sort_gel(fz_gel *gel); fz_bbox fz_bound_gel(fz_gel *gel); void fz_free_gel(fz_gel *gel); int fz_is_rect_gel(fz_gel *gel); void fz_scan_convert(fz_gel *gel, int eofill, fz_bbox clip, fz_pixmap *pix, unsigned char *colorbv); void fz_flatten_fill_path(fz_gel *gel, fz_path *path, fz_matrix ctm, float flatness); void fz_flatten_stroke_path(fz_gel *gel, fz_path *path, fz_stroke_state *stroke, fz_matrix ctm, float flatness, float linewidth); void fz_flatten_dash_path(fz_gel *gel, fz_path *path, fz_stroke_state *stroke, fz_matrix ctm, float flatness, float linewidth); /* * The device interface. */ enum { /* Hints */ FZ_IGNORE_IMAGE = 1, FZ_IGNORE_SHADE = 2, /* Flags */ FZ_CHARPROC_MASK = 1, FZ_CHARPROC_COLOR = 2, }; typedef struct fz_device_s fz_device; struct fz_device_s { int hints; int flags; void *user; void (*free_user)(void *); void (*fill_path)(void *, fz_path *, int even_odd, fz_matrix, fz_colorspace *, float *color, float alpha); void (*stroke_path)(void *, fz_path *, fz_stroke_state *, fz_matrix, fz_colorspace *, float *color, float alpha); void (*clip_path)(void *, fz_path *, fz_rect *rect, int even_odd, fz_matrix); void (*clip_stroke_path)(void *, fz_path *, fz_rect *rect, fz_stroke_state *, fz_matrix); void (*fill_text)(void *, fz_text *, fz_matrix, fz_colorspace *, float *color, float alpha); void (*stroke_text)(void *, fz_text *, fz_stroke_state *, fz_matrix, fz_colorspace *, float *color, float alpha); void (*clip_text)(void *, fz_text *, fz_matrix, int accumulate); void (*clip_stroke_text)(void *, fz_text *, fz_stroke_state *, fz_matrix); void (*ignore_text)(void *, fz_text *, fz_matrix); void (*fill_shade)(void *, fz_shade *shd, fz_matrix ctm, float alpha); void (*fill_image)(void *, fz_pixmap *img, fz_matrix ctm, float alpha); void (*fill_image_mask)(void *, fz_pixmap *img, fz_matrix ctm, fz_colorspace *, float *color, float alpha); void (*clip_image_mask)(void *, fz_pixmap *img, fz_rect *rect, fz_matrix ctm); void (*pop_clip)(void *); void (*begin_mask)(void *, fz_rect, int luminosity, fz_colorspace *, float *bc); void (*end_mask)(void *); void (*begin_group)(void *, fz_rect, int isolated, int knockout, int blendmode, float alpha); void (*end_group)(void *); void (*begin_tile)(void *, fz_rect area, fz_rect view, float xstep, float ystep, fz_matrix ctm); void (*end_tile)(void *); }; void fz_fill_path(fz_device *dev, fz_path *path, int even_odd, fz_matrix ctm, fz_colorspace *colorspace, float *color, float alpha); void fz_stroke_path(fz_device *dev, fz_path *path, fz_stroke_state *stroke, fz_matrix ctm, fz_colorspace *colorspace, float *color, float alpha); void fz_clip_path(fz_device *dev, fz_path *path, fz_rect *rect, int even_odd, fz_matrix ctm); void fz_clip_stroke_path(fz_device *dev, fz_path *path, fz_rect *rect, fz_stroke_state *stroke, fz_matrix ctm); void fz_fill_text(fz_device *dev, fz_text *text, fz_matrix ctm, fz_colorspace *colorspace, float *color, float alpha); void fz_stroke_text(fz_device *dev, fz_text *text, fz_stroke_state *stroke, fz_matrix ctm, fz_colorspace *colorspace, float *color, float alpha); void fz_clip_text(fz_device *dev, fz_text *text, fz_matrix ctm, int accumulate); void fz_clip_stroke_text(fz_device *dev, fz_text *text, fz_stroke_state *stroke, fz_matrix ctm); void fz_ignore_text(fz_device *dev, fz_text *text, fz_matrix ctm); void fz_pop_clip(fz_device *dev); void fz_fill_shade(fz_device *dev, fz_shade *shade, fz_matrix ctm, float alpha); void fz_fill_image(fz_device *dev, fz_pixmap *image, fz_matrix ctm, float alpha); void fz_fill_image_mask(fz_device *dev, fz_pixmap *image, fz_matrix ctm, fz_colorspace *colorspace, float *color, float alpha); void fz_clip_image_mask(fz_device *dev, fz_pixmap *image, fz_rect *rect, fz_matrix ctm); void fz_begin_mask(fz_device *dev, fz_rect area, int luminosity, fz_colorspace *colorspace, float *bc); void fz_end_mask(fz_device *dev); void fz_begin_group(fz_device *dev, fz_rect area, int isolated, int knockout, int blendmode, float alpha); void fz_end_group(fz_device *dev); void fz_begin_tile(fz_device *dev, fz_rect area, fz_rect view, float xstep, float ystep, fz_matrix ctm); void fz_end_tile(fz_device *dev); fz_device *fz_new_device(void *user); void fz_free_device(fz_device *dev); fz_device *fz_new_trace_device(void); fz_device *fz_new_bbox_device(fz_bbox *bboxp); fz_device *fz_new_draw_device(fz_glyph_cache *cache, fz_pixmap *dest); fz_device *fz_new_draw_device_type3(fz_glyph_cache *cache, fz_pixmap *dest); /* * Text extraction device */ typedef struct fz_text_span_s fz_text_span; typedef struct fz_text_char_s fz_text_char; struct fz_text_char_s { int c; fz_bbox bbox; }; struct fz_text_span_s { fz_font *font; float size; int wmode; int len, cap; fz_text_char *text; fz_text_span *next; int eol; }; fz_text_span *fz_new_text_span(void); void fz_free_text_span(fz_text_span *line); void fz_debug_text_span(fz_text_span *line); void fz_debug_text_span_xml(fz_text_span *span); fz_device *fz_new_text_device(fz_text_span *text); /* * Display list device -- record and play back device commands. */ typedef struct fz_display_list_s fz_display_list; fz_display_list *fz_new_display_list(void); void fz_free_display_list(fz_display_list *list); fz_device *fz_new_list_device(fz_display_list *list); void fz_execute_display_list(fz_display_list *list, fz_device *dev, fz_matrix ctm, fz_bbox area); /* * Plotting functions. */ void fz_accelerate(void); void fz_accelerate_arch(void); void fz_decode_tile(fz_pixmap *pix, float *decode); void fz_decode_indexed_tile(fz_pixmap *pix, float *decode, int maxval); void fz_unpack_tile(fz_pixmap *dst, unsigned char * restrict src, int n, int depth, int stride, int scale); void fz_paint_solid_alpha(unsigned char * restrict dp, int w, int alpha); void fz_paint_solid_color(unsigned char * restrict dp, int n, int w, unsigned char *color); void fz_paint_span(unsigned char * restrict dp, unsigned char * restrict sp, int n, int w, int alpha); void fz_paint_span_with_color(unsigned char * restrict dp, unsigned char * restrict mp, int n, int w, unsigned char *color); void fz_paint_image(fz_pixmap *dst, fz_bbox scissor, fz_pixmap *shape, fz_pixmap *img, fz_matrix ctm, int alpha); void fz_paint_image_with_color(fz_pixmap *dst, fz_bbox scissor, fz_pixmap *shape, fz_pixmap *img, fz_matrix ctm, unsigned char *colorbv); void fz_paint_pixmap(fz_pixmap *dst, fz_pixmap *src, int alpha); void fz_paint_pixmap_with_mask(fz_pixmap *dst, fz_pixmap *src, fz_pixmap *msk); void fz_paint_pixmap_with_rect(fz_pixmap *dst, fz_pixmap *src, int alpha, fz_bbox bbox); void fz_blend_pixmap(fz_pixmap *dst, fz_pixmap *src, int alpha, int blendmode, int isolated, fz_pixmap *shape); enum { /* PDF 1.4 -- standard separable */ FZ_BLEND_NORMAL, FZ_BLEND_MULTIPLY, FZ_BLEND_SCREEN, FZ_BLEND_OVERLAY, FZ_BLEND_DARKEN, FZ_BLEND_LIGHTEN, FZ_BLEND_COLOR_DODGE, FZ_BLEND_COLOR_BURN, FZ_BLEND_HARD_LIGHT, FZ_BLEND_SOFT_LIGHT, FZ_BLEND_DIFFERENCE, FZ_BLEND_EXCLUSION, /* PDF 1.4 -- standard non-separable */ FZ_BLEND_HUE, FZ_BLEND_SATURATION, FZ_BLEND_COLOR, FZ_BLEND_LUMINOSITY, /* For packing purposes */ FZ_BLEND_MODEMASK = 15, FZ_BLEND_ISOLATED = 16, FZ_BLEND_KNOCKOUT = 32 }; #endif