#ifndef __KOS_32_SYS_H__ #define __KOS_32_SYS_H__ #include #include #include //#ifdef CONFIG_DEBUF // #define DBG(format,...) printf(format,##__VA_ARGS__) //#else // #define DBG(format,...) //#endif typedef unsigned int color_t; typedef union __attribute__((packed)) { uint32_t val; struct { short x; short y; }; }pos_t; typedef union __attribute__((packed)) { uint32_t val; struct { uint8_t state; uint8_t code; uint16_t ctrl_key; }; }oskey_t; typedef struct { unsigned handle; unsigned io_code; void *input; int inp_size; void *output; int out_size; }ioctl_t; static inline void DefineButton(uint32_t x_w, uint32_t y_h, uint32_t id, uint32_t color) { __asm__ __volatile__( "int $0x40" ::"a"(8), "b"(x_w), "c"(y_h), "d"(id), "S"(color)); }; static inline void BeginDraw(void) { __asm__ __volatile__( "int $0x40" ::"a"(12),"b"(1)); }; static inline void EndDraw(void) { __asm__ __volatile__( "int $0x40" ::"a"(12),"b"(2)); }; static inline void DrawWindow(int x, int y, int w, int h, char *name, color_t workcolor, uint32_t style) { __asm__ __volatile__( "int $0x40" ::"a"(0), "b"((x << 16) | (w & 0xFFFF)), "c"((y << 16) | (h & 0xFFFF)), "d"((style << 24) | (workcolor & 0xFFFFFF)), "D"(name)); }; static inline pos_t get_mouse_pos(void) { pos_t val; __asm__ __volatile__( "int $0x40 \n\t" "rol $16, %%eax" :"=a"(val) :"a"(37),"b"(1)); return val; } static inline pos_t get_cursor_pos(void) { pos_t val; __asm__ __volatile__( "int $0x40 \n\t" "rol $16, %%eax" :"=a"(val) :"a"(37),"b"(0)); return val; } static inline uint32_t get_mouse_buttons(void) { uint32_t val; __asm__ __volatile__( "int $0x40" :"=a"(val) :"a"(37),"b"(2)); return val; }; static inline uint32_t get_mouse_wheels(void) { uint32_t val; __asm__ __volatile__( "int $0x40 \n\t" "rol $16, %%eax" :"=a"(val) :"a"(37),"b"(7)); return val; }; static inline uint32_t wait_for_event(uint32_t time) { uint32_t val; __asm__ __volatile__( "int $0x40" :"=a"(val) :"a"(23), "b"(time)); return val; }; static inline uint32_t check_os_event() { uint32_t val; __asm__ __volatile__( "int $0x40" :"=a"(val) :"a"(11)); return val; }; static inline uint32_t get_tick_count(void) { uint32_t val; __asm__ __volatile__( "int $0x40" :"=a"(val) :"a"(26),"b"(9)); return val; }; static inline oskey_t get_key(void) { oskey_t val; __asm__ __volatile__( "int $0x40" :"=a"(val) :"a"(2)); return val; } static inline uint32_t get_os_button() { uint32_t val; __asm__ __volatile__( "int $0x40" :"=a"(val) :"a"(17)); return val>>8; }; static inline uint32_t get_service(char *name) { uint32_t retval = 0; asm volatile ("int $0x40" :"=a"(retval) :"a"(68),"b"(16),"c"(name) :"memory"); return retval; }; static inline int call_service(ioctl_t *io) { int retval; asm volatile("int $0x40" :"=a"(retval) :"a"(68),"b"(17),"c"(io) :"memory","cc"); return retval; }; static inline void draw_line(int xs, int ys, int xe, int ye, color_t color) { __asm__ __volatile__( "int $0x40" ::"a"(38), "d"(color), "b"((xs << 16) | xe), "c"((ys << 16) | ye)); } static inline void draw_bar(int x, int y, int w, int h, color_t color) { __asm__ __volatile__( "int $0x40" ::"a"(13), "d"(color), "b"((x << 16) | w), "c"((y << 16) | h)); } static inline void draw_bitmap(void *bitmap, int x, int y, int w, int h) { __asm__ __volatile__( "int $0x40" ::"a"(7), "b"(bitmap), "c"((w << 16) | h), "d"((x << 16) | y)); } static inline void draw_text_sys(const char *text, int x, int y, int len, color_t color) { __asm__ __volatile__( "int $0x40" ::"a"(4),"d"(text), "b"((x << 16) | y), "S"(len),"c"(color)); } static inline void yield(void) { __asm__ __volatile__( "int $0x40" ::"a"(68), "b"(1)); }; static inline void delay(uint32_t time) { __asm__ __volatile__( "int $0x40" ::"a"(5), "b"(time) :"memory"); }; static inline void *user_alloc(size_t size) { void *val; __asm__ __volatile__( "int $0x40" :"=a"(val) :"a"(68),"b"(12),"c"(size)); return val; } static inline int user_free(void *mem) { int val; __asm__ __volatile__( "int $0x40" :"=a"(val) :"a"(68),"b"(12),"c"(mem)); return val; } static inline int *user_unmap(void *base, size_t offset, size_t size) { void *val; __asm__ __volatile__( "int $0x40" :"=a"(val) :"a"(68),"b"(26),"c"(base),"d"(offset),"S"(size)); return val; } typedef union { struct { void *data; size_t size; }; unsigned long long raw; }ufile_t; static inline ufile_t load_file(const char *path) { ufile_t uf; __asm__ __volatile__ ( "int $0x40" :"=A"(uf.raw) :"a" (68), "b"(27),"c"(path)); return uf; }; static inline int GetScreenSize() { int retval; __asm__ __volatile__( "int $0x40" :"=a"(retval) :"a"(61), "b"(1)); return retval; } static inline uint32_t load_cursor(void *path, uint32_t flags) { uint32_t val; __asm__ __volatile__( "int $0x40" :"=a"(val) :"a"(37), "b"(4), "c"(path), "d"(flags)); return val; } static inline uint32_t set_cursor(uint32_t cursor) { uint32_t old; __asm__ __volatile__( "int $0x40" :"=a"(old) :"a"(37), "b"(5), "c"(cursor)); return old; } static inline int destroy_cursor(uint32_t cursor) { int ret; __asm__ __volatile__( "int $0x40" :"=a"(ret) :"a"(37), "b"(6), "c"(cursor) :"memory"); return ret; }; static inline void get_proc_info(char *info) { __asm__ __volatile__( "int $0x40" : :"a"(9), "b"(info), "c"(-1)); } static inline void* user_realloc(void *mem, size_t size) { void *val; __asm__ __volatile__( "int $0x40" :"=a"(val) :"a"(68),"b"(20),"c"(size),"d"(mem) :"memory"); return val; } void *get_resource(void *data, uint32_t id); struct blit_call { int dstx; int dsty; int w; int h; int srcx; int srcy; int srcw; int srch; unsigned char *bitmap; int stride; }; void Blit(void *bitmap, int dst_x, int dst_y, int src_x, int src_y, int w, int h, int src_w, int src_h, int stride); #endif