kolibrios-gitea/drivers/video/Intel-2D/sna/gen4_render.h
Sergey Semyonov (Serge) 19d2a1e87e intel-2D: update layout
git-svn-id: svn://kolibrios.org@4304 a494cfbc-eb01-0410-851d-a64ba20cac60
2013-11-27 15:43:13 +00:00

2694 lines
81 KiB
C

/**************************************************************************
*
* Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#ifndef GEN4_RENDER_H
#define GEN4_RENDER_H
#define GEN4_3D(Pipeline,Opcode,Subopcode) ((3 << 29) | \
((Pipeline) << 27) | \
((Opcode) << 24) | \
((Subopcode) << 16))
#define GEN4_URB_FENCE GEN4_3D(0, 0, 0)
#define GEN4_CS_URB_STATE GEN4_3D(0, 0, 1)
#define GEN4_CONSTANT_BUFFER GEN4_3D(0, 0, 2)
#define GEN4_STATE_PREFETCH GEN4_3D(0, 0, 3)
#define GEN4_STATE_BASE_ADDRESS GEN4_3D(0, 1, 1)
#define GEN4_STATE_SIP GEN4_3D(0, 1, 2)
#define GEN4_PIPELINE_SELECT GEN4_3D(0, 1, 4)
#define NEW_PIPELINE_SELECT GEN4_3D(1, 1, 4)
#define GEN4_MEDIA_STATE_POINTERS GEN4_3D(2, 0, 0)
#define GEN4_MEDIA_OBJECT GEN4_3D(2, 1, 0)
#define GEN4_3DSTATE_PIPELINED_POINTERS GEN4_3D(3, 0, 0)
#define GEN4_3DSTATE_BINDING_TABLE_POINTERS GEN4_3D(3, 0, 1)
#define GEN4_3DSTATE_VERTEX_BUFFERS GEN4_3D(3, 0, 8)
#define GEN4_3DSTATE_VERTEX_ELEMENTS GEN4_3D(3, 0, 9)
#define GEN4_3DSTATE_INDEX_BUFFER GEN4_3D(3, 0, 0xa)
#define GEN4_3DSTATE_VF_STATISTICS GEN4_3D(3, 0, 0xb)
#define GEN4_3DSTATE_DRAWING_RECTANGLE GEN4_3D(3, 1, 0)
#define GEN4_3DSTATE_CONSTANT_COLOR GEN4_3D(3, 1, 1)
#define GEN4_3DSTATE_SAMPLER_PALETTE_LOAD GEN4_3D(3, 1, 2)
#define GEN4_3DSTATE_CHROMA_KEY GEN4_3D(3, 1, 4)
#define GEN4_3DSTATE_DEPTH_BUFFER GEN4_3D(3, 1, 5)
# define GEN4_3DSTATE_DEPTH_BUFFER_TYPE_SHIFT 29
# define GEN4_3DSTATE_DEPTH_BUFFER_FORMAT_SHIFT 18
#define GEN4_3DSTATE_POLY_STIPPLE_OFFSET GEN4_3D(3, 1, 6)
#define GEN4_3DSTATE_POLY_STIPPLE_PATTERN GEN4_3D(3, 1, 7)
#define GEN4_3DSTATE_LINE_STIPPLE GEN4_3D(3, 1, 8)
#define GEN4_3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP GEN4_3D(3, 1, 9)
/* These two are BLC and CTG only, not BW or CL */
#define GEN4_3DSTATE_AA_LINE_PARAMS GEN4_3D(3, 1, 0xa)
#define GEN4_3DSTATE_GS_SVB_INDEX GEN4_3D(3, 1, 0xb)
#define GEN4_PIPE_CONTROL GEN4_3D(3, 2, 0)
#define GEN4_3DPRIMITIVE GEN4_3D(3, 3, 0)
#define GEN4_3DSTATE_CLEAR_PARAMS GEN4_3D(3, 1, 0x10)
/* DW1 */
# define GEN4_3DSTATE_DEPTH_CLEAR_VALID (1 << 15)
#define PIPELINE_SELECT_3D 0
#define PIPELINE_SELECT_MEDIA 1
#define UF0_CS_REALLOC (1 << 13)
#define UF0_VFE_REALLOC (1 << 12)
#define UF0_SF_REALLOC (1 << 11)
#define UF0_CLIP_REALLOC (1 << 10)
#define UF0_GS_REALLOC (1 << 9)
#define UF0_VS_REALLOC (1 << 8)
#define UF1_CLIP_FENCE_SHIFT 20
#define UF1_GS_FENCE_SHIFT 10
#define UF1_VS_FENCE_SHIFT 0
#define UF2_CS_FENCE_SHIFT 20
#define UF2_VFE_FENCE_SHIFT 10
#define UF2_SF_FENCE_SHIFT 0
/* for GEN4_STATE_BASE_ADDRESS */
#define BASE_ADDRESS_MODIFY (1 << 0)
/* for GEN4_3DSTATE_PIPELINED_POINTERS */
#define GEN4_GS_DISABLE 0
#define GEN4_GS_ENABLE 1
#define GEN4_CLIP_DISABLE 0
#define GEN4_CLIP_ENABLE 1
/* for GEN4_PIPE_CONTROL */
#define GEN4_PIPE_CONTROL_NOWRITE (0 << 14)
#define GEN4_PIPE_CONTROL_WRITE_QWORD (1 << 14)
#define GEN4_PIPE_CONTROL_WRITE_DEPTH (2 << 14)
#define GEN4_PIPE_CONTROL_WRITE_TIME (3 << 14)
#define GEN4_PIPE_CONTROL_DEPTH_STALL (1 << 13)
#define GEN4_PIPE_CONTROL_WC_FLUSH (1 << 12)
#define GEN4_PIPE_CONTROL_IS_FLUSH (1 << 11)
#define GEN4_PIPE_CONTROL_TC_FLUSH (1 << 10)
#define GEN4_PIPE_CONTROL_NOTIFY_ENABLE (1 << 8)
#define GEN4_PIPE_CONTROL_GLOBAL_GTT (1 << 2)
#define GEN4_PIPE_CONTROL_LOCAL_PGTT (0 << 2)
#define GEN4_PIPE_CONTROL_DEPTH_CACHE_FLUSH (1 << 0)
/* VERTEX_BUFFER_STATE Structure */
#define VB0_BUFFER_INDEX_SHIFT 27
#define VB0_VERTEXDATA (0 << 26)
#define VB0_INSTANCEDATA (1 << 26)
#define VB0_BUFFER_PITCH_SHIFT 0
/* VERTEX_ELEMENT_STATE Structure */
#define VE0_VERTEX_BUFFER_INDEX_SHIFT 27
#define VE0_VALID (1 << 26)
#define VE0_FORMAT_SHIFT 16
#define VE0_OFFSET_SHIFT 0
#define VE1_VFCOMPONENT_0_SHIFT 28
#define VE1_VFCOMPONENT_1_SHIFT 24
#define VE1_VFCOMPONENT_2_SHIFT 20
#define VE1_VFCOMPONENT_3_SHIFT 16
#define VE1_DESTINATION_ELEMENT_OFFSET_SHIFT 0
/* 3DPRIMITIVE bits */
#define GEN4_3DPRIMITIVE_VERTEX_SEQUENTIAL (0 << 15)
#define GEN4_3DPRIMITIVE_VERTEX_RANDOM (1 << 15)
/* Primitive types are in gen4_defines.h */
#define GEN4_3DPRIMITIVE_TOPOLOGY_SHIFT 10
#define GEN4_SVG_CTL 0x7400
#define GEN4_SVG_CTL_GS_BA (0 << 8)
#define GEN4_SVG_CTL_SS_BA (1 << 8)
#define GEN4_SVG_CTL_IO_BA (2 << 8)
#define GEN4_SVG_CTL_GS_AUB (3 << 8)
#define GEN4_SVG_CTL_IO_AUB (4 << 8)
#define GEN4_SVG_CTL_SIP (5 << 8)
#define GEN4_SVG_RDATA 0x7404
#define GEN4_SVG_WORK_CTL 0x7408
#define GEN4_VF_CTL 0x7500
#define GEN4_VF_CTL_SNAPSHOT_COMPLETE (1 << 31)
#define GEN4_VF_CTL_SNAPSHOT_MUX_SELECT_THREADID (0 << 8)
#define GEN4_VF_CTL_SNAPSHOT_MUX_SELECT_VF_DEBUG (1 << 8)
#define GEN4_VF_CTL_SNAPSHOT_TYPE_VERTEX_SEQUENCE (0 << 4)
#define GEN4_VF_CTL_SNAPSHOT_TYPE_VERTEX_INDEX (1 << 4)
#define GEN4_VF_CTL_SKIP_INITIAL_PRIMITIVES (1 << 3)
#define GEN4_VF_CTL_MAX_PRIMITIVES_LIMIT_ENABLE (1 << 2)
#define GEN4_VF_CTL_VERTEX_RANGE_LIMIT_ENABLE (1 << 1)
#define GEN4_VF_CTL_SNAPSHOT_ENABLE (1 << 0)
#define GEN4_VF_STRG_VAL 0x7504
#define GEN4_VF_STR_VL_OVR 0x7508
#define GEN4_VF_VC_OVR 0x750c
#define GEN4_VF_STR_PSKIP 0x7510
#define GEN4_VF_MAX_PRIM 0x7514
#define GEN4_VF_RDATA 0x7518
#define GEN4_VS_CTL 0x7600
#define GEN4_VS_CTL_SNAPSHOT_COMPLETE (1 << 31)
#define GEN4_VS_CTL_SNAPSHOT_MUX_VERTEX_0 (0 << 8)
#define GEN4_VS_CTL_SNAPSHOT_MUX_VERTEX_1 (1 << 8)
#define GEN4_VS_CTL_SNAPSHOT_MUX_VALID_COUNT (2 << 8)
#define GEN4_VS_CTL_SNAPSHOT_MUX_VS_KERNEL_POINTER (3 << 8)
#define GEN4_VS_CTL_SNAPSHOT_ALL_THREADS (1 << 2)
#define GEN4_VS_CTL_THREAD_SNAPSHOT_ENABLE (1 << 1)
#define GEN4_VS_CTL_SNAPSHOT_ENABLE (1 << 0)
#define GEN4_VS_STRG_VAL 0x7604
#define GEN4_VS_RDATA 0x7608
#define GEN4_SF_CTL 0x7b00
#define GEN4_SF_CTL_SNAPSHOT_COMPLETE (1 << 31)
#define GEN4_SF_CTL_SNAPSHOT_MUX_VERTEX_0_FF_ID (0 << 8)
#define GEN4_SF_CTL_SNAPSHOT_MUX_VERTEX_0_REL_COUNT (1 << 8)
#define GEN4_SF_CTL_SNAPSHOT_MUX_VERTEX_1_FF_ID (2 << 8)
#define GEN4_SF_CTL_SNAPSHOT_MUX_VERTEX_1_REL_COUNT (3 << 8)
#define GEN4_SF_CTL_SNAPSHOT_MUX_VERTEX_2_FF_ID (4 << 8)
#define GEN4_SF_CTL_SNAPSHOT_MUX_VERTEX_2_REL_COUNT (5 << 8)
#define GEN4_SF_CTL_SNAPSHOT_MUX_VERTEX_COUNT (6 << 8)
#define GEN4_SF_CTL_SNAPSHOT_MUX_SF_KERNEL_POINTER (7 << 8)
#define GEN4_SF_CTL_MIN_MAX_PRIMITIVE_RANGE_ENABLE (1 << 4)
#define GEN4_SF_CTL_DEBUG_CLIP_RECTANGLE_ENABLE (1 << 3)
#define GEN4_SF_CTL_SNAPSHOT_ALL_THREADS (1 << 2)
#define GEN4_SF_CTL_THREAD_SNAPSHOT_ENABLE (1 << 1)
#define GEN4_SF_CTL_SNAPSHOT_ENABLE (1 << 0)
#define GEN4_SF_STRG_VAL 0x7b04
#define GEN4_SF_RDATA 0x7b18
#define GEN4_WIZ_CTL 0x7c00
#define GEN4_WIZ_CTL_SNAPSHOT_COMPLETE (1 << 31)
#define GEN4_WIZ_CTL_SUBSPAN_INSTANCE_SHIFT 16
#define GEN4_WIZ_CTL_SNAPSHOT_MUX_WIZ_KERNEL_POINTER (0 << 8)
#define GEN4_WIZ_CTL_SNAPSHOT_MUX_SUBSPAN_INSTANCE (1 << 8)
#define GEN4_WIZ_CTL_SNAPSHOT_MUX_PRIMITIVE_SEQUENCE (2 << 8)
#define GEN4_WIZ_CTL_SINGLE_SUBSPAN_DISPATCH (1 << 6)
#define GEN4_WIZ_CTL_IGNORE_COLOR_SCOREBOARD_STALLS (1 << 5)
#define GEN4_WIZ_CTL_ENABLE_SUBSPAN_INSTANCE_COMPARE (1 << 4)
#define GEN4_WIZ_CTL_USE_UPSTREAM_SNAPSHOT_FLAG (1 << 3)
#define GEN4_WIZ_CTL_SNAPSHOT_ALL_THREADS (1 << 2)
#define GEN4_WIZ_CTL_THREAD_SNAPSHOT_ENABLE (1 << 1)
#define GEN4_WIZ_CTL_SNAPSHOT_ENABLE (1 << 0)
#define GEN4_WIZ_STRG_VAL 0x7c04
#define GEN4_WIZ_RDATA 0x7c18
#define GEN4_TS_CTL 0x7e00
#define GEN4_TS_CTL_SNAPSHOT_COMPLETE (1 << 31)
#define GEN4_TS_CTL_SNAPSHOT_MESSAGE_ERROR (0 << 8)
#define GEN4_TS_CTL_SNAPSHOT_INTERFACE_DESCRIPTOR (3 << 8)
#define GEN4_TS_CTL_SNAPSHOT_ALL_CHILD_THREADS (1 << 2)
#define GEN4_TS_CTL_SNAPSHOT_ALL_ROOT_THREADS (1 << 1)
#define GEN4_TS_CTL_SNAPSHOT_ENABLE (1 << 0)
#define GEN4_TS_STRG_VAL 0x7e04
#define GEN4_TS_RDATA 0x7e08
#define GEN4_TD_CTL 0x8000
#define GEN4_TD_CTL_MUX_SHIFT 8
#define GEN4_TD_CTL_EXTERNAL_HALT_R0_DEBUG_MATCH (1 << 7)
#define GEN4_TD_CTL_FORCE_EXTERNAL_HALT (1 << 6)
#define GEN4_TD_CTL_EXCEPTION_MASK_OVERRIDE (1 << 5)
#define GEN4_TD_CTL_FORCE_THREAD_BREAKPOINT_ENABLE (1 << 4)
#define GEN4_TD_CTL_BREAKPOINT_ENABLE (1 << 2)
#define GEN4_TD_CTL2 0x8004
#define GEN4_TD_CTL2_ILLEGAL_OPCODE_EXCEPTION_OVERRIDE (1 << 28)
#define GEN4_TD_CTL2_MASKSTACK_EXCEPTION_OVERRIDE (1 << 26)
#define GEN4_TD_CTL2_SOFTWARE_EXCEPTION_OVERRIDE (1 << 25)
#define GEN4_TD_CTL2_ACTIVE_THREAD_LIMIT_SHIFT 16
#define GEN4_TD_CTL2_ACTIVE_THREAD_LIMIT_ENABLE (1 << 8)
#define GEN4_TD_CTL2_THREAD_SPAWNER_EXECUTION_MASK_ENABLE (1 << 7)
#define GEN4_TD_CTL2_WIZ_EXECUTION_MASK_ENABLE (1 << 6)
#define GEN4_TD_CTL2_SF_EXECUTION_MASK_ENABLE (1 << 5)
#define GEN4_TD_CTL2_CLIPPER_EXECUTION_MASK_ENABLE (1 << 4)
#define GEN4_TD_CTL2_GS_EXECUTION_MASK_ENABLE (1 << 3)
#define GEN4_TD_CTL2_VS_EXECUTION_MASK_ENABLE (1 << 0)
#define GEN4_TD_VF_VS_EMSK 0x8008
#define GEN4_TD_GS_EMSK 0x800c
#define GEN4_TD_CLIP_EMSK 0x8010
#define GEN4_TD_SF_EMSK 0x8014
#define GEN4_TD_WIZ_EMSK 0x8018
#define GEN4_TD_0_6_EHTRG_VAL 0x801c
#define GEN4_TD_0_7_EHTRG_VAL 0x8020
#define GEN4_TD_0_6_EHTRG_MSK 0x8024
#define GEN4_TD_0_7_EHTRG_MSK 0x8028
#define GEN4_TD_RDATA 0x802c
#define GEN4_TD_TS_EMSK 0x8030
#define GEN4_EU_CTL 0x8800
#define GEN4_EU_CTL_SELECT_SHIFT 16
#define GEN4_EU_CTL_DATA_MUX_SHIFT 8
#define GEN4_EU_ATT_0 0x8810
#define GEN4_EU_ATT_1 0x8814
#define GEN4_EU_ATT_DATA_0 0x8820
#define GEN4_EU_ATT_DATA_1 0x8824
#define GEN4_EU_ATT_CLR_0 0x8830
#define GEN4_EU_ATT_CLR_1 0x8834
#define GEN4_EU_RDATA 0x8840
/* 3D state:
*/
#define _3DOP_3DSTATE_PIPELINED 0x0
#define _3DOP_3DSTATE_NONPIPELINED 0x1
#define _3DOP_3DCONTROL 0x2
#define _3DOP_3DPRIMITIVE 0x3
#define _3DSTATE_PIPELINED_POINTERS 0x00
#define _3DSTATE_BINDING_TABLE_POINTERS 0x01
#define _3DSTATE_VERTEX_BUFFERS 0x08
#define _3DSTATE_VERTEX_ELEMENTS 0x09
#define _3DSTATE_INDEX_BUFFER 0x0A
#define _3DSTATE_VF_STATISTICS 0x0B
#define _3DSTATE_DRAWING_RECTANGLE 0x00
#define _3DSTATE_CONSTANT_COLOR 0x01
#define _3DSTATE_SAMPLER_PALETTE_LOAD 0x02
#define _3DSTATE_CHROMA_KEY 0x04
#define _3DSTATE_DEPTH_BUFFER 0x05
#define _3DSTATE_POLY_STIPPLE_OFFSET 0x06
#define _3DSTATE_POLY_STIPPLE_PATTERN 0x07
#define _3DSTATE_LINE_STIPPLE 0x08
#define _3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP 0x09
#define _3DCONTROL 0x00
#define _3DPRIMITIVE 0x00
#define _3DPRIM_POINTLIST 0x01
#define _3DPRIM_LINELIST 0x02
#define _3DPRIM_LINESTRIP 0x03
#define _3DPRIM_TRILIST 0x04
#define _3DPRIM_TRISTRIP 0x05
#define _3DPRIM_TRIFAN 0x06
#define _3DPRIM_QUADLIST 0x07
#define _3DPRIM_QUADSTRIP 0x08
#define _3DPRIM_LINELIST_ADJ 0x09
#define _3DPRIM_LINESTRIP_ADJ 0x0A
#define _3DPRIM_TRILIST_ADJ 0x0B
#define _3DPRIM_TRISTRIP_ADJ 0x0C
#define _3DPRIM_TRISTRIP_REVERSE 0x0D
#define _3DPRIM_POLYGON 0x0E
#define _3DPRIM_RECTLIST 0x0F
#define _3DPRIM_LINELOOP 0x10
#define _3DPRIM_POINTLIST_BF 0x11
#define _3DPRIM_LINESTRIP_CONT 0x12
#define _3DPRIM_LINESTRIP_BF 0x13
#define _3DPRIM_LINESTRIP_CONT_BF 0x14
#define _3DPRIM_TRIFAN_NOSTIPPLE 0x15
#define _3DPRIM_VERTEXBUFFER_ACCESS_SEQUENTIAL 0
#define _3DPRIM_VERTEXBUFFER_ACCESS_RANDOM 1
#define GEN4_ANISORATIO_2 0
#define GEN4_ANISORATIO_4 1
#define GEN4_ANISORATIO_6 2
#define GEN4_ANISORATIO_8 3
#define GEN4_ANISORATIO_10 4
#define GEN4_ANISORATIO_12 5
#define GEN4_ANISORATIO_14 6
#define GEN4_ANISORATIO_16 7
#define GEN4_BLENDFACTOR_ONE 0x1
#define GEN4_BLENDFACTOR_SRC_COLOR 0x2
#define GEN4_BLENDFACTOR_SRC_ALPHA 0x3
#define GEN4_BLENDFACTOR_DST_ALPHA 0x4
#define GEN4_BLENDFACTOR_DST_COLOR 0x5
#define GEN4_BLENDFACTOR_SRC_ALPHA_SATURATE 0x6
#define GEN4_BLENDFACTOR_CONST_COLOR 0x7
#define GEN4_BLENDFACTOR_CONST_ALPHA 0x8
#define GEN4_BLENDFACTOR_SRC1_COLOR 0x9
#define GEN4_BLENDFACTOR_SRC1_ALPHA 0x0A
#define GEN4_BLENDFACTOR_ZERO 0x11
#define GEN4_BLENDFACTOR_INV_SRC_COLOR 0x12
#define GEN4_BLENDFACTOR_INV_SRC_ALPHA 0x13
#define GEN4_BLENDFACTOR_INV_DST_ALPHA 0x14
#define GEN4_BLENDFACTOR_INV_DST_COLOR 0x15
#define GEN4_BLENDFACTOR_INV_CONST_COLOR 0x17
#define GEN4_BLENDFACTOR_INV_CONST_ALPHA 0x18
#define GEN4_BLENDFACTOR_INV_SRC1_COLOR 0x19
#define GEN4_BLENDFACTOR_INV_SRC1_ALPHA 0x1A
#define GEN4_BLENDFUNCTION_ADD 0
#define GEN4_BLENDFUNCTION_SUBTRACT 1
#define GEN4_BLENDFUNCTION_REVERSE_SUBTRACT 2
#define GEN4_BLENDFUNCTION_MIN 3
#define GEN4_BLENDFUNCTION_MAX 4
#define GEN4_ALPHATEST_FORMAT_UNORM8 0
#define GEN4_ALPHATEST_FORMAT_FLOAT32 1
#define GEN4_CHROMAKEY_KILL_ON_ANY_MATCH 0
#define GEN4_CHROMAKEY_REPLACE_BLACK 1
#define GEN4_CLIP_API_OGL 0
#define GEN4_CLIP_API_DX 1
#define GEN4_CLIPMODE_NORMAL 0
#define GEN4_CLIPMODE_CLIP_ALL 1
#define GEN4_CLIPMODE_CLIP_NON_REJECTED 2
#define GEN4_CLIPMODE_REJECT_ALL 3
#define GEN4_CLIPMODE_ACCEPT_ALL 4
#define GEN4_CLIP_NDCSPACE 0
#define GEN4_CLIP_SCREENSPACE 1
#define GEN4_COMPAREFUNCTION_ALWAYS 0
#define GEN4_COMPAREFUNCTION_NEVER 1
#define GEN4_COMPAREFUNCTION_LESS 2
#define GEN4_COMPAREFUNCTION_EQUAL 3
#define GEN4_COMPAREFUNCTION_LEQUAL 4
#define GEN4_COMPAREFUNCTION_GREATER 5
#define GEN4_COMPAREFUNCTION_NOTEQUAL 6
#define GEN4_COMPAREFUNCTION_GEQUAL 7
#define GEN4_COVERAGE_PIXELS_HALF 0
#define GEN4_COVERAGE_PIXELS_1 1
#define GEN4_COVERAGE_PIXELS_2 2
#define GEN4_COVERAGE_PIXELS_4 3
#define GEN4_CULLMODE_BOTH 0
#define GEN4_CULLMODE_NONE 1
#define GEN4_CULLMODE_FRONT 2
#define GEN4_CULLMODE_BACK 3
#define GEN4_DEFAULTCOLOR_R8G8B8A8_UNORM 0
#define GEN4_DEFAULTCOLOR_R32G32B32A32_FLOAT 1
#define GEN4_DEPTHFORMAT_D32_FLOAT_S8X24_UINT 0
#define GEN4_DEPTHFORMAT_D32_FLOAT 1
#define GEN4_DEPTHFORMAT_D24_UNORM_S8_UINT 2
#define GEN4_DEPTHFORMAT_D16_UNORM 5
#define GEN4_FLOATING_POINT_IEEE_754 0
#define GEN4_FLOATING_POINT_NON_IEEE_754 1
#define GEN4_FRONTWINDING_CW 0
#define GEN4_FRONTWINDING_CCW 1
#define GEN4_INDEX_BYTE 0
#define GEN4_INDEX_WORD 1
#define GEN4_INDEX_DWORD 2
#define GEN4_LOGICOPFUNCTION_CLEAR 0
#define GEN4_LOGICOPFUNCTION_NOR 1
#define GEN4_LOGICOPFUNCTION_AND_INVERTED 2
#define GEN4_LOGICOPFUNCTION_COPY_INVERTED 3
#define GEN4_LOGICOPFUNCTION_AND_REVERSE 4
#define GEN4_LOGICOPFUNCTION_INVERT 5
#define GEN4_LOGICOPFUNCTION_XOR 6
#define GEN4_LOGICOPFUNCTION_NAND 7
#define GEN4_LOGICOPFUNCTION_AND 8
#define GEN4_LOGICOPFUNCTION_EQUIV 9
#define GEN4_LOGICOPFUNCTION_NOOP 10
#define GEN4_LOGICOPFUNCTION_OR_INVERTED 11
#define GEN4_LOGICOPFUNCTION_COPY 12
#define GEN4_LOGICOPFUNCTION_OR_REVERSE 13
#define GEN4_LOGICOPFUNCTION_OR 14
#define GEN4_LOGICOPFUNCTION_SET 15
#define GEN4_MAPFILTER_NEAREST 0x0
#define GEN4_MAPFILTER_LINEAR 0x1
#define GEN4_MAPFILTER_ANISOTROPIC 0x2
#define GEN4_MIPFILTER_NONE 0
#define GEN4_MIPFILTER_NEAREST 1
#define GEN4_MIPFILTER_LINEAR 3
#define GEN4_POLYGON_FRONT_FACING 0
#define GEN4_POLYGON_BACK_FACING 1
#define GEN4_PREFILTER_ALWAYS 0x0
#define GEN4_PREFILTER_NEVER 0x1
#define GEN4_PREFILTER_LESS 0x2
#define GEN4_PREFILTER_EQUAL 0x3
#define GEN4_PREFILTER_LEQUAL 0x4
#define GEN4_PREFILTER_GREATER 0x5
#define GEN4_PREFILTER_NOTEQUAL 0x6
#define GEN4_PREFILTER_GEQUAL 0x7
#define GEN4_PROVOKING_VERTEX_0 0
#define GEN4_PROVOKING_VERTEX_1 1
#define GEN4_PROVOKING_VERTEX_2 2
#define GEN4_RASTRULE_UPPER_LEFT 0
#define GEN4_RASTRULE_UPPER_RIGHT 1
#define GEN4_RENDERTARGET_CLAMPRANGE_UNORM 0
#define GEN4_RENDERTARGET_CLAMPRANGE_SNORM 1
#define GEN4_RENDERTARGET_CLAMPRANGE_FORMAT 2
#define GEN4_STENCILOP_KEEP 0
#define GEN4_STENCILOP_ZERO 1
#define GEN4_STENCILOP_REPLACE 2
#define GEN4_STENCILOP_INCRSAT 3
#define GEN4_STENCILOP_DECRSAT 4
#define GEN4_STENCILOP_INCR 5
#define GEN4_STENCILOP_DECR 6
#define GEN4_STENCILOP_INVERT 7
#define GEN4_SURFACE_MIPMAPLAYOUT_BELOW 0
#define GEN4_SURFACE_MIPMAPLAYOUT_RIGHT 1
#define GEN4_SURFACEFORMAT_R32G32B32A32_FLOAT 0x000
#define GEN4_SURFACEFORMAT_R32G32B32A32_SINT 0x001
#define GEN4_SURFACEFORMAT_R32G32B32A32_UINT 0x002
#define GEN4_SURFACEFORMAT_R32G32B32A32_UNORM 0x003
#define GEN4_SURFACEFORMAT_R32G32B32A32_SNORM 0x004
#define GEN4_SURFACEFORMAT_R64G64_FLOAT 0x005
#define GEN4_SURFACEFORMAT_R32G32B32X32_FLOAT 0x006
#define GEN4_SURFACEFORMAT_R32G32B32A32_SSCALED 0x007
#define GEN4_SURFACEFORMAT_R32G32B32A32_USCALED 0x008
#define GEN4_SURFACEFORMAT_R32G32B32_FLOAT 0x040
#define GEN4_SURFACEFORMAT_R32G32B32_SINT 0x041
#define GEN4_SURFACEFORMAT_R32G32B32_UINT 0x042
#define GEN4_SURFACEFORMAT_R32G32B32_UNORM 0x043
#define GEN4_SURFACEFORMAT_R32G32B32_SNORM 0x044
#define GEN4_SURFACEFORMAT_R32G32B32_SSCALED 0x045
#define GEN4_SURFACEFORMAT_R32G32B32_USCALED 0x046
#define GEN4_SURFACEFORMAT_R16G16B16A16_UNORM 0x080
#define GEN4_SURFACEFORMAT_R16G16B16A16_SNORM 0x081
#define GEN4_SURFACEFORMAT_R16G16B16A16_SINT 0x082
#define GEN4_SURFACEFORMAT_R16G16B16A16_UINT 0x083
#define GEN4_SURFACEFORMAT_R16G16B16A16_FLOAT 0x084
#define GEN4_SURFACEFORMAT_R32G32_FLOAT 0x085
#define GEN4_SURFACEFORMAT_R32G32_SINT 0x086
#define GEN4_SURFACEFORMAT_R32G32_UINT 0x087
#define GEN4_SURFACEFORMAT_R32_FLOAT_X8X24_TYPELESS 0x088
#define GEN4_SURFACEFORMAT_X32_TYPELESS_G8X24_UINT 0x089
#define GEN4_SURFACEFORMAT_L32A32_FLOAT 0x08A
#define GEN4_SURFACEFORMAT_R32G32_UNORM 0x08B
#define GEN4_SURFACEFORMAT_R32G32_SNORM 0x08C
#define GEN4_SURFACEFORMAT_R64_FLOAT 0x08D
#define GEN4_SURFACEFORMAT_R16G16B16X16_UNORM 0x08E
#define GEN4_SURFACEFORMAT_R16G16B16X16_FLOAT 0x08F
#define GEN4_SURFACEFORMAT_A32X32_FLOAT 0x090
#define GEN4_SURFACEFORMAT_L32X32_FLOAT 0x091
#define GEN4_SURFACEFORMAT_I32X32_FLOAT 0x092
#define GEN4_SURFACEFORMAT_R16G16B16A16_SSCALED 0x093
#define GEN4_SURFACEFORMAT_R16G16B16A16_USCALED 0x094
#define GEN4_SURFACEFORMAT_R32G32_SSCALED 0x095
#define GEN4_SURFACEFORMAT_R32G32_USCALED 0x096
#define GEN4_SURFACEFORMAT_B8G8R8A8_UNORM 0x0C0
#define GEN4_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB 0x0C1
#define GEN4_SURFACEFORMAT_R10G10B10A2_UNORM 0x0C2
#define GEN4_SURFACEFORMAT_R10G10B10A2_UNORM_SRGB 0x0C3
#define GEN4_SURFACEFORMAT_R10G10B10A2_UINT 0x0C4
#define GEN4_SURFACEFORMAT_R10G10B10_SNORM_A2_UNORM 0x0C5
#define GEN4_SURFACEFORMAT_R8G8B8A8_UNORM 0x0C7
#define GEN4_SURFACEFORMAT_R8G8B8A8_UNORM_SRGB 0x0C8
#define GEN4_SURFACEFORMAT_R8G8B8A8_SNORM 0x0C9
#define GEN4_SURFACEFORMAT_R8G8B8A8_SINT 0x0CA
#define GEN4_SURFACEFORMAT_R8G8B8A8_UINT 0x0CB
#define GEN4_SURFACEFORMAT_R16G16_UNORM 0x0CC
#define GEN4_SURFACEFORMAT_R16G16_SNORM 0x0CD
#define GEN4_SURFACEFORMAT_R16G16_SINT 0x0CE
#define GEN4_SURFACEFORMAT_R16G16_UINT 0x0CF
#define GEN4_SURFACEFORMAT_R16G16_FLOAT 0x0D0
#define GEN4_SURFACEFORMAT_B10G10R10A2_UNORM 0x0D1
#define GEN4_SURFACEFORMAT_B10G10R10A2_UNORM_SRGB 0x0D2
#define GEN4_SURFACEFORMAT_R11G11B10_FLOAT 0x0D3
#define GEN4_SURFACEFORMAT_R32_SINT 0x0D6
#define GEN4_SURFACEFORMAT_R32_UINT 0x0D7
#define GEN4_SURFACEFORMAT_R32_FLOAT 0x0D8
#define GEN4_SURFACEFORMAT_R24_UNORM_X8_TYPELESS 0x0D9
#define GEN4_SURFACEFORMAT_X24_TYPELESS_G8_UINT 0x0DA
#define GEN4_SURFACEFORMAT_L16A16_UNORM 0x0DF
#define GEN4_SURFACEFORMAT_I24X8_UNORM 0x0E0
#define GEN4_SURFACEFORMAT_L24X8_UNORM 0x0E1
#define GEN4_SURFACEFORMAT_A24X8_UNORM 0x0E2
#define GEN4_SURFACEFORMAT_I32_FLOAT 0x0E3
#define GEN4_SURFACEFORMAT_L32_FLOAT 0x0E4
#define GEN4_SURFACEFORMAT_A32_FLOAT 0x0E5
#define GEN4_SURFACEFORMAT_B8G8R8X8_UNORM 0x0E9
#define GEN4_SURFACEFORMAT_B8G8R8X8_UNORM_SRGB 0x0EA
#define GEN4_SURFACEFORMAT_R8G8B8X8_UNORM 0x0EB
#define GEN4_SURFACEFORMAT_R8G8B8X8_UNORM_SRGB 0x0EC
#define GEN4_SURFACEFORMAT_R9G9B9E5_SHAREDEXP 0x0ED
#define GEN4_SURFACEFORMAT_B10G10R10X2_UNORM 0x0EE
#define GEN4_SURFACEFORMAT_L16A16_FLOAT 0x0F0
#define GEN4_SURFACEFORMAT_R32_UNORM 0x0F1
#define GEN4_SURFACEFORMAT_R32_SNORM 0x0F2
#define GEN4_SURFACEFORMAT_R10G10B10X2_USCALED 0x0F3
#define GEN4_SURFACEFORMAT_R8G8B8A8_SSCALED 0x0F4
#define GEN4_SURFACEFORMAT_R8G8B8A8_USCALED 0x0F5
#define GEN4_SURFACEFORMAT_R16G16_SSCALED 0x0F6
#define GEN4_SURFACEFORMAT_R16G16_USCALED 0x0F7
#define GEN4_SURFACEFORMAT_R32_SSCALED 0x0F8
#define GEN4_SURFACEFORMAT_R32_USCALED 0x0F9
#define GEN4_SURFACEFORMAT_B5G6R5_UNORM 0x100
#define GEN4_SURFACEFORMAT_B5G6R5_UNORM_SRGB 0x101
#define GEN4_SURFACEFORMAT_B5G5R5A1_UNORM 0x102
#define GEN4_SURFACEFORMAT_B5G5R5A1_UNORM_SRGB 0x103
#define GEN4_SURFACEFORMAT_B4G4R4A4_UNORM 0x104
#define GEN4_SURFACEFORMAT_B4G4R4A4_UNORM_SRGB 0x105
#define GEN4_SURFACEFORMAT_R8G8_UNORM 0x106
#define GEN4_SURFACEFORMAT_R8G8_SNORM 0x107
#define GEN4_SURFACEFORMAT_R8G8_SINT 0x108
#define GEN4_SURFACEFORMAT_R8G8_UINT 0x109
#define GEN4_SURFACEFORMAT_R16_UNORM 0x10A
#define GEN4_SURFACEFORMAT_R16_SNORM 0x10B
#define GEN4_SURFACEFORMAT_R16_SINT 0x10C
#define GEN4_SURFACEFORMAT_R16_UINT 0x10D
#define GEN4_SURFACEFORMAT_R16_FLOAT 0x10E
#define GEN4_SURFACEFORMAT_I16_UNORM 0x111
#define GEN4_SURFACEFORMAT_L16_UNORM 0x112
#define GEN4_SURFACEFORMAT_A16_UNORM 0x113
#define GEN4_SURFACEFORMAT_L8A8_UNORM 0x114
#define GEN4_SURFACEFORMAT_I16_FLOAT 0x115
#define GEN4_SURFACEFORMAT_L16_FLOAT 0x116
#define GEN4_SURFACEFORMAT_A16_FLOAT 0x117
#define GEN4_SURFACEFORMAT_R5G5_SNORM_B6_UNORM 0x119
#define GEN4_SURFACEFORMAT_B5G5R5X1_UNORM 0x11A
#define GEN4_SURFACEFORMAT_B5G5R5X1_UNORM_SRGB 0x11B
#define GEN4_SURFACEFORMAT_R8G8_SSCALED 0x11C
#define GEN4_SURFACEFORMAT_R8G8_USCALED 0x11D
#define GEN4_SURFACEFORMAT_R16_SSCALED 0x11E
#define GEN4_SURFACEFORMAT_R16_USCALED 0x11F
#define GEN4_SURFACEFORMAT_R8_UNORM 0x140
#define GEN4_SURFACEFORMAT_R8_SNORM 0x141
#define GEN4_SURFACEFORMAT_R8_SINT 0x142
#define GEN4_SURFACEFORMAT_R8_UINT 0x143
#define GEN4_SURFACEFORMAT_A8_UNORM 0x144
#define GEN4_SURFACEFORMAT_I8_UNORM 0x145
#define GEN4_SURFACEFORMAT_L8_UNORM 0x146
#define GEN4_SURFACEFORMAT_P4A4_UNORM 0x147
#define GEN4_SURFACEFORMAT_A4P4_UNORM 0x148
#define GEN4_SURFACEFORMAT_R8_SSCALED 0x149
#define GEN4_SURFACEFORMAT_R8_USCALED 0x14A
#define GEN4_SURFACEFORMAT_R1_UINT 0x181
#define GEN4_SURFACEFORMAT_YCRCB_NORMAL 0x182
#define GEN4_SURFACEFORMAT_YCRCB_SWAPUVY 0x183
#define GEN4_SURFACEFORMAT_BC1_UNORM 0x186
#define GEN4_SURFACEFORMAT_BC2_UNORM 0x187
#define GEN4_SURFACEFORMAT_BC3_UNORM 0x188
#define GEN4_SURFACEFORMAT_BC4_UNORM 0x189
#define GEN4_SURFACEFORMAT_BC5_UNORM 0x18A
#define GEN4_SURFACEFORMAT_BC1_UNORM_SRGB 0x18B
#define GEN4_SURFACEFORMAT_BC2_UNORM_SRGB 0x18C
#define GEN4_SURFACEFORMAT_BC3_UNORM_SRGB 0x18D
#define GEN4_SURFACEFORMAT_MONO8 0x18E
#define GEN4_SURFACEFORMAT_YCRCB_SWAPUV 0x18F
#define GEN4_SURFACEFORMAT_YCRCB_SWAPY 0x190
#define GEN4_SURFACEFORMAT_DXT1_RGB 0x191
#define GEN4_SURFACEFORMAT_FXT1 0x192
#define GEN4_SURFACEFORMAT_R8G8B8_UNORM 0x193
#define GEN4_SURFACEFORMAT_R8G8B8_SNORM 0x194
#define GEN4_SURFACEFORMAT_R8G8B8_SSCALED 0x195
#define GEN4_SURFACEFORMAT_R8G8B8_USCALED 0x196
#define GEN4_SURFACEFORMAT_R64G64B64A64_FLOAT 0x197
#define GEN4_SURFACEFORMAT_R64G64B64_FLOAT 0x198
#define GEN4_SURFACEFORMAT_BC4_SNORM 0x199
#define GEN4_SURFACEFORMAT_BC5_SNORM 0x19A
#define GEN4_SURFACEFORMAT_R16G16B16_UNORM 0x19C
#define GEN4_SURFACEFORMAT_R16G16B16_SNORM 0x19D
#define GEN4_SURFACEFORMAT_R16G16B16_SSCALED 0x19E
#define GEN4_SURFACEFORMAT_R16G16B16_USCALED 0x19F
#define GEN4_SURFACERETURNFORMAT_FLOAT32 0
#define GEN4_SURFACERETURNFORMAT_S1 1
#define GEN4_SURFACE_1D 0
#define GEN4_SURFACE_2D 1
#define GEN4_SURFACE_3D 2
#define GEN4_SURFACE_CUBE 3
#define GEN4_SURFACE_BUFFER 4
#define GEN4_SURFACE_NULL 7
#define GEN4_BORDER_COLOR_MODE_DEFAULT 0
#define GEN4_BORDER_COLOR_MODE_LEGACY 1
#define GEN4_TEXCOORDMODE_WRAP 0
#define GEN4_TEXCOORDMODE_MIRROR 1
#define GEN4_TEXCOORDMODE_CLAMP 2
#define GEN4_TEXCOORDMODE_CUBE 3
#define GEN4_TEXCOORDMODE_CLAMP_BORDER 4
#define GEN4_TEXCOORDMODE_MIRROR_ONCE 5
#define GEN4_THREAD_PRIORITY_NORMAL 0
#define GEN4_THREAD_PRIORITY_HIGH 1
#define GEN4_TILEWALK_XMAJOR 0
#define GEN4_TILEWALK_YMAJOR 1
#define GEN4_VERTEX_SUBPIXEL_PRECISION_8BITS 0
#define GEN4_VERTEX_SUBPIXEL_PRECISION_4BITS 1
#define GEN4_VERTEXBUFFER_ACCESS_VERTEXDATA 0
#define GEN4_VERTEXBUFFER_ACCESS_INSTANCEDATA 1
#define VFCOMPONENT_NOSTORE 0
#define VFCOMPONENT_STORE_SRC 1
#define VFCOMPONENT_STORE_0 2
#define VFCOMPONENT_STORE_1_FLT 3
#define VFCOMPONENT_STORE_1_INT 4
#define VFCOMPONENT_STORE_VID 5
#define VFCOMPONENT_STORE_IID 6
#define VFCOMPONENT_STORE_PID 7
/* Execution Unit (EU) defines
*/
#define GEN4_ALIGN_1 0
#define GEN4_ALIGN_16 1
#define GEN4_ADDRESS_DIRECT 0
#define GEN4_ADDRESS_REGISTER_INDIRECT_REGISTER 1
#define GEN4_CHANNEL_X 0
#define GEN4_CHANNEL_Y 1
#define GEN4_CHANNEL_Z 2
#define GEN4_CHANNEL_W 3
#define GEN4_COMPRESSION_NONE 0
#define GEN4_COMPRESSION_2NDHALF 1
#define GEN4_COMPRESSION_COMPRESSED 2
#define GEN4_CONDITIONAL_NONE 0
#define GEN4_CONDITIONAL_Z 1
#define GEN4_CONDITIONAL_NZ 2
#define GEN4_CONDITIONAL_EQ 1 /* Z */
#define GEN4_CONDITIONAL_NEQ 2 /* NZ */
#define GEN4_CONDITIONAL_G 3
#define GEN4_CONDITIONAL_GE 4
#define GEN4_CONDITIONAL_L 5
#define GEN4_CONDITIONAL_LE 6
#define GEN4_CONDITIONAL_C 7
#define GEN4_CONDITIONAL_O 8
#define GEN4_DEBUG_NONE 0
#define GEN4_DEBUG_BREAKPOINT 1
#define GEN4_DEPENDENCY_NORMAL 0
#define GEN4_DEPENDENCY_NOTCLEARED 1
#define GEN4_DEPENDENCY_NOTCHECKED 2
#define GEN4_DEPENDENCY_DISABLE 3
#define GEN4_EXECUTE_1 0
#define GEN4_EXECUTE_2 1
#define GEN4_EXECUTE_4 2
#define GEN4_EXECUTE_8 3
#define GEN4_EXECUTE_16 4
#define GEN4_EXECUTE_32 5
#define GEN4_HORIZONTAL_STRIDE_0 0
#define GEN4_HORIZONTAL_STRIDE_1 1
#define GEN4_HORIZONTAL_STRIDE_2 2
#define GEN4_HORIZONTAL_STRIDE_4 3
#define GEN4_INSTRUCTION_NORMAL 0
#define GEN4_INSTRUCTION_SATURATE 1
#define _MASK_ENABLE 0
#define _MASK_DISABLE 1
#define GEN4_OPCODE_MOV 1
#define GEN4_OPCODE_SEL 2
#define GEN4_OPCODE_NOT 4
#define GEN4_OPCODE_AND 5
#define GEN4_OPCODE_OR 6
#define GEN4_OPCODE_XOR 7
#define GEN4_OPCODE_SHR 8
#define GEN4_OPCODE_SHL 9
#define GEN4_OPCODE_RSR 10
#define GEN4_OPCODE_RSL 11
#define GEN4_OPCODE_ASR 12
#define GEN4_OPCODE_CMP 16
#define GEN4_OPCODE_JMPI 32
#define GEN4_OPCODE_IF 34
#define GEN4_OPCODE_IFF 35
#define GEN4_OPCODE_ELSE 36
#define GEN4_OPCODE_ENDIF 37
#define GEN4_OPCODE_DO 38
#define GEN4_OPCODE_WHILE 39
#define GEN4_OPCODE_BREAK 40
#define GEN4_OPCODE_CONTINUE 41
#define GEN4_OPCODE_HALT 42
#define GEN4_OPCODE_MSAVE 44
#define GEN4_OPCODE_MRESTORE 45
#define GEN4_OPCODE_PUSH 46
#define GEN4_OPCODE_POP 47
#define GEN4_OPCODE_WAIT 48
#define GEN4_OPCODE_SEND 49
#define GEN4_OPCODE_ADD 64
#define GEN4_OPCODE_MUL 65
#define GEN4_OPCODE_AVG 66
#define GEN4_OPCODE_FRC 67
#define GEN4_OPCODE_RNDU 68
#define GEN4_OPCODE_RNDD 69
#define GEN4_OPCODE_RNDE 70
#define GEN4_OPCODE_RNDZ 71
#define GEN4_OPCODE_MAC 72
#define GEN4_OPCODE_MACH 73
#define GEN4_OPCODE_LZD 74
#define GEN4_OPCODE_SAD2 80
#define GEN4_OPCODE_SADA2 81
#define GEN4_OPCODE_DP4 84
#define GEN4_OPCODE_DPH 85
#define GEN4_OPCODE_DP3 86
#define GEN4_OPCODE_DP2 87
#define GEN4_OPCODE_DPA2 88
#define GEN4_OPCODE_LINE 89
#define GEN4_OPCODE_NOP 126
#define GEN4_PREDICATE_NONE 0
#define GEN4_PREDICATE_NORMAL 1
#define GEN4_PREDICATE_ALIGN1_ANYV 2
#define GEN4_PREDICATE_ALIGN1_ALLV 3
#define GEN4_PREDICATE_ALIGN1_ANY2H 4
#define GEN4_PREDICATE_ALIGN1_ALL2H 5
#define GEN4_PREDICATE_ALIGN1_ANY4H 6
#define GEN4_PREDICATE_ALIGN1_ALL4H 7
#define GEN4_PREDICATE_ALIGN1_ANY8H 8
#define GEN4_PREDICATE_ALIGN1_ALL8H 9
#define GEN4_PREDICATE_ALIGN1_ANY16H 10
#define GEN4_PREDICATE_ALIGN1_ALL16H 11
#define GEN4_PREDICATE_ALIGN16_REPLICATE_X 2
#define GEN4_PREDICATE_ALIGN16_REPLICATE_Y 3
#define GEN4_PREDICATE_ALIGN16_REPLICATE_Z 4
#define GEN4_PREDICATE_ALIGN16_REPLICATE_W 5
#define GEN4_PREDICATE_ALIGN16_ANY4H 6
#define GEN4_PREDICATE_ALIGN16_ALL4H 7
#define GEN4_ARCHITECTURE_REGISTER_FILE 0
#define GEN4_GENERAL_REGISTER_FILE 1
#define GEN4_MESSAGE_REGISTER_FILE 2
#define GEN4_IMMEDIATE_VALUE 3
#define GEN4_REGISTER_TYPE_UD 0
#define GEN4_REGISTER_TYPE_D 1
#define GEN4_REGISTER_TYPE_UW 2
#define GEN4_REGISTER_TYPE_W 3
#define GEN4_REGISTER_TYPE_UB 4
#define GEN4_REGISTER_TYPE_B 5
#define GEN4_REGISTER_TYPE_VF 5 /* packed float vector, immediates only? */
#define GEN4_REGISTER_TYPE_HF 6
#define GEN4_REGISTER_TYPE_V 6 /* packed int vector, immediates only, uword dest only */
#define GEN4_REGISTER_TYPE_F 7
#define GEN4_ARF_NULL 0x00
#define GEN4_ARF_ADDRESS 0x10
#define GEN4_ARF_ACCUMULATOR 0x20
#define GEN4_ARF_FLAG 0x30
#define GEN4_ARF_MASK 0x40
#define GEN4_ARF_MASK_STACK 0x50
#define GEN4_ARF_MASK_STACK_DEPTH 0x60
#define GEN4_ARF_STATE 0x70
#define GEN4_ARF_CONTROL 0x80
#define GEN4_ARF_NOTIFICATION_COUNT 0x90
#define GEN4_ARF_IP 0xA0
#define GEN4_AMASK 0
#define GEN4_IMASK 1
#define GEN4_LMASK 2
#define GEN4_CMASK 3
#define GEN4_THREAD_NORMAL 0
#define GEN4_THREAD_ATOMIC 1
#define GEN4_THREAD_SWITCH 2
#define GEN4_VERTICAL_STRIDE_0 0
#define GEN4_VERTICAL_STRIDE_1 1
#define GEN4_VERTICAL_STRIDE_2 2
#define GEN4_VERTICAL_STRIDE_4 3
#define GEN4_VERTICAL_STRIDE_8 4
#define GEN4_VERTICAL_STRIDE_16 5
#define GEN4_VERTICAL_STRIDE_32 6
#define GEN4_VERTICAL_STRIDE_64 7
#define GEN4_VERTICAL_STRIDE_128 8
#define GEN4_VERTICAL_STRIDE_256 9
#define GEN4_VERTICAL_STRIDE_ONE_DIMENSIONAL 0xF
#define GEN4_WIDTH_1 0
#define GEN4_WIDTH_2 1
#define GEN4_WIDTH_4 2
#define GEN4_WIDTH_8 3
#define GEN4_WIDTH_16 4
#define GEN4_STATELESS_BUFFER_BOUNDARY_1K 0
#define GEN4_STATELESS_BUFFER_BOUNDARY_2K 1
#define GEN4_STATELESS_BUFFER_BOUNDARY_4K 2
#define GEN4_STATELESS_BUFFER_BOUNDARY_8K 3
#define GEN4_STATELESS_BUFFER_BOUNDARY_16K 4
#define GEN4_STATELESS_BUFFER_BOUNDARY_32K 5
#define GEN4_STATELESS_BUFFER_BOUNDARY_64K 6
#define GEN4_STATELESS_BUFFER_BOUNDARY_128K 7
#define GEN4_STATELESS_BUFFER_BOUNDARY_256K 8
#define GEN4_STATELESS_BUFFER_BOUNDARY_512K 9
#define GEN4_STATELESS_BUFFER_BOUNDARY_1M 10
#define GEN4_STATELESS_BUFFER_BOUNDARY_2M 11
#define GEN4_POLYGON_FACING_FRONT 0
#define GEN4_POLYGON_FACING_BACK 1
#define GEN4_MESSAGE_TARGET_NULL 0
#define GEN4_MESSAGE_TARGET_MATH 1
#define GEN4_MESSAGE_TARGET_SAMPLER 2
#define GEN4_MESSAGE_TARGET_GATEWAY 3
#define GEN4_MESSAGE_TARGET_DATAPORT_READ 4
#define GEN4_MESSAGE_TARGET_DATAPORT_WRITE 5
#define GEN4_MESSAGE_TARGET_URB 6
#define GEN4_MESSAGE_TARGET_THREAD_SPAWNER 7
#define GEN4_SAMPLER_RETURN_FORMAT_FLOAT32 0
#define GEN4_SAMPLER_RETURN_FORMAT_UINT32 2
#define GEN4_SAMPLER_RETURN_FORMAT_SINT32 3
#define GEN4_SAMPLER_MESSAGE_SIMD8_SAMPLE 0
#define GEN4_SAMPLER_MESSAGE_SIMD16_SAMPLE 0
#define GEN4_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS 0
#define GEN4_SAMPLER_MESSAGE_SIMD8_KILLPIX 1
#define GEN4_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_LOD 1
#define GEN4_SAMPLER_MESSAGE_SIMD16_SAMPLE_LOD 1
#define GEN4_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_GRADIENTS 2
#define GEN4_SAMPLER_MESSAGE_SIMD8_SAMPLE_GRADIENTS 2
#define GEN4_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_COMPARE 0
#define GEN4_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE 2
#define GEN4_SAMPLER_MESSAGE_SIMD4X2_RESINFO 2
#define GEN4_SAMPLER_MESSAGE_SIMD8_RESINFO 2
#define GEN4_SAMPLER_MESSAGE_SIMD16_RESINFO 2
#define GEN4_SAMPLER_MESSAGE_SIMD4X2_LD 3
#define GEN4_SAMPLER_MESSAGE_SIMD8_LD 3
#define GEN4_SAMPLER_MESSAGE_SIMD16_LD 3
#define GEN4_DATAPORT_OWORD_BLOCK_1_OWORDLOW 0
#define GEN4_DATAPORT_OWORD_BLOCK_1_OWORDHIGH 1
#define GEN4_DATAPORT_OWORD_BLOCK_2_OWORDS 2
#define GEN4_DATAPORT_OWORD_BLOCK_4_OWORDS 3
#define GEN4_DATAPORT_OWORD_BLOCK_8_OWORDS 4
#define GEN4_DATAPORT_OWORD_DUAL_BLOCK_1OWORD 0
#define GEN4_DATAPORT_OWORD_DUAL_BLOCK_4OWORDS 2
#define GEN4_DATAPORT_DWORD_SCATTERED_BLOCK_8DWORDS 2
#define GEN4_DATAPORT_DWORD_SCATTERED_BLOCK_16DWORDS 3
#define GEN4_DATAPORT_READ_MESSAGE_OWORD_BLOCK_READ 0
#define GEN4_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ 1
#define GEN4_DATAPORT_READ_MESSAGE_DWORD_BLOCK_READ 2
#define GEN4_DATAPORT_READ_MESSAGE_DWORD_SCATTERED_READ 3
#define GEN4_DATAPORT_READ_TARGET_DATA_CACHE 0
#define GEN4_DATAPORT_READ_TARGET_RENDER_CACHE 1
#define GEN4_DATAPORT_READ_TARGET_SAMPLER_CACHE 2
#define GEN4_DATAPORT_RENDER_TARGET_WRITE_SIMD16_SINGLE_SOURCE 0
#define GEN4_DATAPORT_RENDER_TARGET_WRITE_SIMD16_SINGLE_SOURCE_REPLICATED 1
#define GEN4_DATAPORT_RENDER_TARGET_WRITE_SIMD8_DUAL_SOURCE_SUBSPAN01 2
#define GEN4_DATAPORT_RENDER_TARGET_WRITE_SIMD8_DUAL_SOURCE_SUBSPAN23 3
#define GEN4_DATAPORT_RENDER_TARGET_WRITE_SIMD8_SINGLE_SOURCE_SUBSPAN01 4
#define GEN4_DATAPORT_WRITE_MESSAGE_OWORD_BLOCK_WRITE 0
#define GEN4_DATAPORT_WRITE_MESSAGE_OWORD_DUAL_BLOCK_WRITE 1
#define GEN4_DATAPORT_WRITE_MESSAGE_DWORD_BLOCK_WRITE 2
#define GEN4_DATAPORT_WRITE_MESSAGE_DWORD_SCATTERED_WRITE 3
#define GEN4_DATAPORT_WRITE_MESSAGE_RENDER_TARGET_WRITE 4
#define GEN4_DATAPORT_WRITE_MESSAGE_STREAMED_VERTEX_BUFFER_WRITE 5
#define GEN4_DATAPORT_WRITE_MESSAGE_FLUSH_RENDER_CACHE 7
#define GEN4_MATH_FUNCTION_INV 1
#define GEN4_MATH_FUNCTION_LOG 2
#define GEN4_MATH_FUNCTION_EXP 3
#define GEN4_MATH_FUNCTION_SQRT 4
#define GEN4_MATH_FUNCTION_RSQ 5
#define GEN4_MATH_FUNCTION_SIN 6 /* was 7 */
#define GEN4_MATH_FUNCTION_COS 7 /* was 8 */
#define GEN4_MATH_FUNCTION_SINCOS 8 /* was 6 */
#define GEN4_MATH_FUNCTION_TAN 9
#define GEN4_MATH_FUNCTION_POW 10
#define GEN4_MATH_FUNCTION_INT_DIV_QUOTIENT_AND_REMAINDER 11
#define GEN4_MATH_FUNCTION_INT_DIV_QUOTIENT 12
#define GEN4_MATH_FUNCTION_INT_DIV_REMAINDER 13
#define GEN4_MATH_INTEGER_UNSIGNED 0
#define GEN4_MATH_INTEGER_SIGNED 1
#define GEN4_MATH_PRECISION_FULL 0
#define GEN4_MATH_PRECISION_PARTIAL 1
#define GEN4_MATH_SATURATE_NONE 0
#define GEN4_MATH_SATURATE_SATURATE 1
#define GEN4_MATH_DATA_VECTOR 0
#define GEN4_MATH_DATA_SCALAR 1
#define GEN4_URB_OPCODE_WRITE 0
#define GEN4_URB_SWIZZLE_NONE 0
#define GEN4_URB_SWIZZLE_INTERLEAVE 1
#define GEN4_URB_SWIZZLE_TRANSPOSE 2
#define GEN4_SCRATCH_SPACE_SIZE_1K 0
#define GEN4_SCRATCH_SPACE_SIZE_2K 1
#define GEN4_SCRATCH_SPACE_SIZE_4K 2
#define GEN4_SCRATCH_SPACE_SIZE_8K 3
#define GEN4_SCRATCH_SPACE_SIZE_16K 4
#define GEN4_SCRATCH_SPACE_SIZE_32K 5
#define GEN4_SCRATCH_SPACE_SIZE_64K 6
#define GEN4_SCRATCH_SPACE_SIZE_128K 7
#define GEN4_SCRATCH_SPACE_SIZE_256K 8
#define GEN4_SCRATCH_SPACE_SIZE_512K 9
#define GEN4_SCRATCH_SPACE_SIZE_1M 10
#define GEN4_SCRATCH_SPACE_SIZE_2M 11
#define CMD_URB_FENCE 0x6000
#define CMD_CONST_BUFFER_STATE 0x6001
#define CMD_CONST_BUFFER 0x6002
#define CMD_STATE_BASE_ADDRESS 0x6101
#define CMD_STATE_INSN_POINTER 0x6102
#define CMD_PIPELINE_SELECT 0x6104
#define CMD_PIPELINED_STATE_POINTERS 0x7800
#define CMD_BINDING_TABLE_PTRS 0x7801
#define CMD_VERTEX_BUFFER 0x7808
#define CMD_VERTEX_ELEMENT 0x7809
#define CMD_INDEX_BUFFER 0x780a
#define CMD_VF_STATISTICS 0x780b
#define CMD_DRAW_RECT 0x7900
#define CMD_BLEND_CONSTANT_COLOR 0x7901
#define CMD_CHROMA_KEY 0x7904
#define CMD_DEPTH_BUFFER 0x7905
#define CMD_POLY_STIPPLE_OFFSET 0x7906
#define CMD_POLY_STIPPLE_PATTERN 0x7907
#define CMD_LINE_STIPPLE_PATTERN 0x7908
#define CMD_GLOBAL_DEPTH_OFFSET_CLAMP 0x7908
#define CMD_PIPE_CONTROL 0x7a00
#define CMD_3D_PRIM 0x7b00
#define CMD_MI_FLUSH 0x0200
/* Various values from the R0 vertex header:
*/
#define R02_PRIM_END 0x1
#define R02_PRIM_START 0x2
/* media pipeline */
#define GEN4_VFE_MODE_GENERIC 0x0
#define GEN4_VFE_MODE_VLD_MPEG2 0x1
#define GEN4_VFE_MODE_IS 0x2
#define GEN4_VFE_MODE_AVC_MC 0x4
#define GEN4_VFE_MODE_AVC_IT 0x7
#define GEN4_VFE_MODE_VC1_IT 0xB
#define GEN4_VFE_DEBUG_COUNTER_FREE 0
#define GEN4_VFE_DEBUG_COUNTER_FROZEN 1
#define GEN4_VFE_DEBUG_COUNTER_ONCE 2
#define GEN4_VFE_DEBUG_COUNTER_ALWAYS 3
/* VLD_STATE */
#define GEN4_MPEG_TOP_FIELD 1
#define GEN4_MPEG_BOTTOM_FIELD 2
#define GEN4_MPEG_FRAME 3
#define GEN4_MPEG_QSCALE_LINEAR 0
#define GEN4_MPEG_QSCALE_NONLINEAR 1
#define GEN4_MPEG_ZIGZAG_SCAN 0
#define GEN4_MPEG_ALTER_VERTICAL_SCAN 1
#define GEN4_MPEG_I_PICTURE 1
#define GEN4_MPEG_P_PICTURE 2
#define GEN4_MPEG_B_PICTURE 3
/* Command packets:
*/
struct header
{
unsigned int length:16;
unsigned int opcode:16;
};
union header_union
{
struct header bits;
unsigned int dword;
};
struct gen4_3d_control
{
struct
{
unsigned int length:8;
unsigned int notify_enable:1;
unsigned int pad:3;
unsigned int wc_flush_enable:1;
unsigned int depth_stall_enable:1;
unsigned int operation:2;
unsigned int opcode:16;
} header;
struct
{
unsigned int pad:2;
unsigned int dest_addr_type:1;
unsigned int dest_addr:29;
} dest;
unsigned int dword2;
unsigned int dword3;
};
struct gen4_3d_primitive
{
struct
{
unsigned int length:8;
unsigned int pad:2;
unsigned int topology:5;
unsigned int indexed:1;
unsigned int opcode:16;
} header;
unsigned int verts_per_instance;
unsigned int start_vert_location;
unsigned int instance_count;
unsigned int start_instance_location;
unsigned int base_vert_location;
};
/* These seem to be passed around as function args, so it works out
* better to keep them as #defines:
*/
#define GEN4_FLUSH_READ_CACHE 0x1
#define GEN4_FLUSH_STATE_CACHE 0x2
#define GEN4_INHIBIT_FLUSH_RENDER_CACHE 0x4
#define GEN4_FLUSH_SNAPSHOT_COUNTERS 0x8
struct gen4_mi_flush
{
unsigned int flags:4;
unsigned int pad:12;
unsigned int opcode:16;
};
struct gen4_vf_statistics
{
unsigned int statistics_enable:1;
unsigned int pad:15;
unsigned int opcode:16;
};
struct gen4_binding_table_pointers
{
struct header header;
unsigned int vs;
unsigned int gs;
unsigned int clp;
unsigned int sf;
unsigned int wm;
};
struct gen4_blend_constant_color
{
struct header header;
float blend_constant_color[4];
};
struct gen4_depthbuffer
{
union header_union header;
union {
struct {
unsigned int pitch:18;
unsigned int format:3;
unsigned int pad:4;
unsigned int depth_offset_disable:1;
unsigned int tile_walk:1;
unsigned int tiled_surface:1;
unsigned int pad2:1;
unsigned int surface_type:3;
} bits;
unsigned int dword;
} dword1;
unsigned int dword2_base_addr;
union {
struct {
unsigned int pad:1;
unsigned int mipmap_layout:1;
unsigned int lod:4;
unsigned int width:13;
unsigned int height:13;
} bits;
unsigned int dword;
} dword3;
union {
struct {
unsigned int pad:12;
unsigned int min_array_element:9;
unsigned int depth:11;
} bits;
unsigned int dword;
} dword4;
};
struct gen4_drawrect
{
struct header header;
unsigned int xmin:16;
unsigned int ymin:16;
unsigned int xmax:16;
unsigned int ymax:16;
unsigned int xorg:16;
unsigned int yorg:16;
};
struct gen4_global_depth_offset_clamp
{
struct header header;
float depth_offset_clamp;
};
struct gen4_indexbuffer
{
union {
struct
{
unsigned int length:8;
unsigned int index_format:2;
unsigned int cut_index_enable:1;
unsigned int pad:5;
unsigned int opcode:16;
} bits;
unsigned int dword;
} header;
unsigned int buffer_start;
unsigned int buffer_end;
};
struct gen4_line_stipple
{
struct header header;
struct
{
unsigned int pattern:16;
unsigned int pad:16;
} bits0;
struct
{
unsigned int repeat_count:9;
unsigned int pad:7;
unsigned int inverse_repeat_count:16;
} bits1;
};
struct gen4_pipelined_state_pointers
{
struct header header;
struct {
unsigned int pad:5;
unsigned int offset:27;
} vs;
struct
{
unsigned int enable:1;
unsigned int pad:4;
unsigned int offset:27;
} gs;
struct
{
unsigned int enable:1;
unsigned int pad:4;
unsigned int offset:27;
} clp;
struct
{
unsigned int pad:5;
unsigned int offset:27;
} sf;
struct
{
unsigned int pad:5;
unsigned int offset:27;
} wm;
struct
{
unsigned int pad:5;
unsigned int offset:27; /* KW: check me! */
} cc;
};
struct gen4_polygon_stipple_offset
{
struct header header;
struct {
unsigned int y_offset:5;
unsigned int pad:3;
unsigned int x_offset:5;
unsigned int pad0:19;
} bits0;
};
struct gen4_polygon_stipple
{
struct header header;
unsigned int stipple[32];
};
struct gen4_pipeline_select
{
struct
{
unsigned int pipeline_select:1;
unsigned int pad:15;
unsigned int opcode:16;
} header;
};
struct gen4_pipe_control
{
struct
{
unsigned int length:8;
unsigned int notify_enable:1;
unsigned int pad:2;
unsigned int instruction_state_cache_flush_enable:1;
unsigned int write_cache_flush_enable:1;
unsigned int depth_stall_enable:1;
unsigned int post_sync_operation:2;
unsigned int opcode:16;
} header;
struct
{
unsigned int pad:2;
unsigned int dest_addr_type:1;
unsigned int dest_addr:29;
} bits1;
unsigned int data0;
unsigned int data1;
};
struct gen4_urb_fence
{
struct
{
unsigned int length:8;
unsigned int vs_realloc:1;
unsigned int gs_realloc:1;
unsigned int clp_realloc:1;
unsigned int sf_realloc:1;
unsigned int vfe_realloc:1;
unsigned int cs_realloc:1;
unsigned int pad:2;
unsigned int opcode:16;
} header;
struct
{
unsigned int vs_fence:10;
unsigned int gs_fence:10;
unsigned int clp_fence:10;
unsigned int pad:2;
} bits0;
struct
{
unsigned int sf_fence:10;
unsigned int vf_fence:10;
unsigned int cs_fence:10;
unsigned int pad:2;
} bits1;
};
struct gen4_constant_buffer_state /* previously gen4_command_streamer */
{
struct header header;
struct
{
unsigned int nr_urb_entries:3;
unsigned int pad:1;
unsigned int urb_entry_size:5;
unsigned int pad0:23;
} bits0;
};
struct gen4_constant_buffer
{
struct
{
unsigned int length:8;
unsigned int valid:1;
unsigned int pad:7;
unsigned int opcode:16;
} header;
struct
{
unsigned int buffer_length:6;
unsigned int buffer_address:26;
} bits0;
};
struct gen4_state_base_address
{
struct header header;
struct
{
unsigned int modify_enable:1;
unsigned int pad:4;
unsigned int general_state_address:27;
} bits0;
struct
{
unsigned int modify_enable:1;
unsigned int pad:4;
unsigned int surface_state_address:27;
} bits1;
struct
{
unsigned int modify_enable:1;
unsigned int pad:4;
unsigned int indirect_object_state_address:27;
} bits2;
struct
{
unsigned int modify_enable:1;
unsigned int pad:11;
unsigned int general_state_upper_bound:20;
} bits3;
struct
{
unsigned int modify_enable:1;
unsigned int pad:11;
unsigned int indirect_object_state_upper_bound:20;
} bits4;
};
struct gen4_state_prefetch
{
struct header header;
struct
{
unsigned int prefetch_count:3;
unsigned int pad:3;
unsigned int prefetch_pointer:26;
} bits0;
};
struct gen4_system_instruction_pointer
{
struct header header;
struct
{
unsigned int pad:4;
unsigned int system_instruction_pointer:28;
} bits0;
};
/* State structs for the various fixed function units:
*/
struct thread0
{
unsigned int pad0:1;
unsigned int grf_reg_count:3;
unsigned int pad1:2;
unsigned int kernel_start_pointer:26;
};
struct thread1
{
unsigned int ext_halt_exception_enable:1;
unsigned int sw_exception_enable:1;
unsigned int mask_stack_exception_enable:1;
unsigned int timeout_exception_enable:1;
unsigned int illegal_op_exception_enable:1;
unsigned int pad0:3;
unsigned int depth_coef_urb_read_offset:6; /* WM only */
unsigned int pad1:2;
unsigned int floating_point_mode:1;
unsigned int thread_priority:1;
unsigned int binding_table_entry_count:8;
unsigned int pad3:5;
unsigned int single_program_flow:1;
};
struct thread2
{
unsigned int per_thread_scratch_space:4;
unsigned int pad0:6;
unsigned int scratch_space_base_pointer:22;
};
struct thread3
{
unsigned int dispatch_grf_start_reg:4;
unsigned int urb_entry_read_offset:6;
unsigned int pad0:1;
unsigned int urb_entry_read_length:6;
unsigned int pad1:1;
unsigned int const_urb_entry_read_offset:6;
unsigned int pad2:1;
unsigned int const_urb_entry_read_length:6;
unsigned int pad3:1;
};
struct gen4_clip_unit_state
{
struct thread0 thread0;
struct thread1 thread1;
struct thread2 thread2;
struct thread3 thread3;
struct
{
unsigned int pad0:9;
unsigned int gs_output_stats:1; /* not always */
unsigned int stats_enable:1;
unsigned int nr_urb_entries:7;
unsigned int pad1:1;
unsigned int urb_entry_allocation_size:5;
unsigned int pad2:1;
unsigned int max_threads:6; /* may be less */
unsigned int pad3:1;
} thread4;
struct
{
unsigned int pad0:13;
unsigned int clip_mode:3;
unsigned int userclip_enable_flags:8;
unsigned int userclip_must_clip:1;
unsigned int pad1:1;
unsigned int guard_band_enable:1;
unsigned int viewport_z_clip_enable:1;
unsigned int viewport_xy_clip_enable:1;
unsigned int vertex_position_space:1;
unsigned int api_mode:1;
unsigned int pad2:1;
} clip5;
struct
{
unsigned int pad0:5;
unsigned int clipper_viewport_state_ptr:27;
} clip6;
float viewport_xmin;
float viewport_xmax;
float viewport_ymin;
float viewport_ymax;
};
struct gen4_cc_unit_state
{
struct
{
unsigned int pad0:3;
unsigned int bf_stencil_pass_depth_pass_op:3;
unsigned int bf_stencil_pass_depth_fail_op:3;
unsigned int bf_stencil_fail_op:3;
unsigned int bf_stencil_func:3;
unsigned int bf_stencil_enable:1;
unsigned int pad1:2;
unsigned int stencil_write_enable:1;
unsigned int stencil_pass_depth_pass_op:3;
unsigned int stencil_pass_depth_fail_op:3;
unsigned int stencil_fail_op:3;
unsigned int stencil_func:3;
unsigned int stencil_enable:1;
} cc0;
struct
{
unsigned int bf_stencil_ref:8;
unsigned int stencil_write_mask:8;
unsigned int stencil_test_mask:8;
unsigned int stencil_ref:8;
} cc1;
struct
{
unsigned int logicop_enable:1;
unsigned int pad0:10;
unsigned int depth_write_enable:1;
unsigned int depth_test_function:3;
unsigned int depth_test:1;
unsigned int bf_stencil_write_mask:8;
unsigned int bf_stencil_test_mask:8;
} cc2;
struct
{
unsigned int pad0:8;
unsigned int alpha_test_func:3;
unsigned int alpha_test:1;
unsigned int blend_enable:1;
unsigned int ia_blend_enable:1;
unsigned int pad1:1;
unsigned int alpha_test_format:1;
unsigned int pad2:16;
} cc3;
struct
{
unsigned int pad0:5;
unsigned int cc_viewport_state_offset:27;
} cc4;
struct
{
unsigned int pad0:2;
unsigned int ia_dest_blend_factor:5;
unsigned int ia_src_blend_factor:5;
unsigned int ia_blend_function:3;
unsigned int statistics_enable:1;
unsigned int logicop_func:4;
unsigned int pad1:11;
unsigned int dither_enable:1;
} cc5;
struct
{
unsigned int clamp_post_alpha_blend:1;
unsigned int clamp_pre_alpha_blend:1;
unsigned int clamp_range:2;
unsigned int pad0:11;
unsigned int y_dither_offset:2;
unsigned int x_dither_offset:2;
unsigned int dest_blend_factor:5;
unsigned int src_blend_factor:5;
unsigned int blend_function:3;
} cc6;
struct {
union {
float f;
unsigned char ub[4];
} alpha_ref;
} cc7;
};
struct gen4_sf_unit_state
{
struct thread0 thread0;
struct {
unsigned int pad0:7;
unsigned int sw_exception_enable:1;
unsigned int pad1:3;
unsigned int mask_stack_exception_enable:1;
unsigned int pad2:1;
unsigned int illegal_op_exception_enable:1;
unsigned int pad3:2;
unsigned int floating_point_mode:1;
unsigned int thread_priority:1;
unsigned int binding_table_entry_count:8;
unsigned int pad4:5;
unsigned int single_program_flow:1;
} sf1;
struct thread2 thread2;
struct thread3 thread3;
struct
{
unsigned int pad0:10;
unsigned int stats_enable:1;
unsigned int nr_urb_entries:7;
unsigned int pad1:1;
unsigned int urb_entry_allocation_size:5;
unsigned int pad2:1;
unsigned int max_threads:6;
unsigned int pad3:1;
} thread4;
struct
{
unsigned int front_winding:1;
unsigned int viewport_transform:1;
unsigned int pad0:3;
unsigned int sf_viewport_state_offset:27;
} sf5;
struct
{
unsigned int pad0:9;
unsigned int dest_org_vbias:4;
unsigned int dest_org_hbias:4;
unsigned int scissor:1;
unsigned int disable_2x2_trifilter:1;
unsigned int disable_zero_pix_trifilter:1;
unsigned int point_rast_rule:2;
unsigned int line_endcap_aa_region_width:2;
unsigned int line_width:4;
unsigned int fast_scissor_disable:1;
unsigned int cull_mode:2;
unsigned int aa_enable:1;
} sf6;
struct
{
unsigned int point_size:11;
unsigned int use_point_size_state:1;
unsigned int subpixel_precision:1;
unsigned int sprite_point:1;
unsigned int pad0:11;
unsigned int trifan_pv:2;
unsigned int linestrip_pv:2;
unsigned int tristrip_pv:2;
unsigned int line_last_pixel_enable:1;
} sf7;
};
struct gen4_gs_unit_state
{
struct thread0 thread0;
struct thread1 thread1;
struct thread2 thread2;
struct thread3 thread3;
struct
{
unsigned int pad0:10;
unsigned int stats_enable:1;
unsigned int nr_urb_entries:7;
unsigned int pad1:1;
unsigned int urb_entry_allocation_size:5;
unsigned int pad2:1;
unsigned int max_threads:1;
unsigned int pad3:6;
} thread4;
struct
{
unsigned int sampler_count:3;
unsigned int pad0:2;
unsigned int sampler_state_pointer:27;
} gs5;
struct
{
unsigned int max_vp_index:4;
unsigned int pad0:26;
unsigned int reorder_enable:1;
unsigned int pad1:1;
} gs6;
};
struct gen4_vs_unit_state
{
struct thread0 thread0;
struct thread1 thread1;
struct thread2 thread2;
struct thread3 thread3;
struct
{
unsigned int pad0:10;
unsigned int stats_enable:1;
unsigned int nr_urb_entries:7;
unsigned int pad1:1;
unsigned int urb_entry_allocation_size:5;
unsigned int pad2:1;
unsigned int max_threads:4;
unsigned int pad3:3;
} thread4;
struct
{
unsigned int sampler_count:3;
unsigned int pad0:2;
unsigned int sampler_state_pointer:27;
} vs5;
struct
{
unsigned int vs_enable:1;
unsigned int vert_cache_disable:1;
unsigned int pad0:30;
} vs6;
};
struct gen4_wm_unit_state
{
struct thread0 thread0;
struct thread1 thread1;
struct thread2 thread2;
struct thread3 thread3;
struct {
unsigned int stats_enable:1;
unsigned int pad0:1;
unsigned int sampler_count:3;
unsigned int sampler_state_pointer:27;
} wm4;
struct
{
unsigned int enable_8_pix:1;
unsigned int enable_16_pix:1;
unsigned int enable_32_pix:1;
unsigned int pad0:7;
unsigned int legacy_global_depth_bias:1;
unsigned int line_stipple:1;
unsigned int depth_offset:1;
unsigned int polygon_stipple:1;
unsigned int line_aa_region_width:2;
unsigned int line_endcap_aa_region_width:2;
unsigned int early_depth_test:1;
unsigned int thread_dispatch_enable:1;
unsigned int program_uses_depth:1;
unsigned int program_computes_depth:1;
unsigned int program_uses_killpixel:1;
unsigned int legacy_line_rast: 1;
unsigned int transposed_urb_read:1;
unsigned int max_threads:7;
} wm5;
float global_depth_offset_constant;
float global_depth_offset_scale;
struct {
unsigned int pad0:1;
unsigned int grf_reg_count_1:3;
unsigned int pad1:2;
unsigned int kernel_start_pointer_1:26;
} wm8;
struct {
unsigned int pad0:1;
unsigned int grf_reg_count_2:3;
unsigned int pad1:2;
unsigned int kernel_start_pointer_2:26;
} wm9;
struct {
unsigned int pad0:1;
unsigned int grf_reg_count_3:3;
unsigned int pad1:2;
unsigned int kernel_start_pointer_3:26;
} wm10;
};
struct gen4_wm_unit_state_padded {
struct gen4_wm_unit_state state;
char pad[64 - sizeof(struct gen4_wm_unit_state)];
};
/* The hardware supports two different modes for border color. The
* default (OpenGL) mode uses floating-point color channels, while the
* legacy mode uses 4 bytes.
*
* More significantly, the legacy mode respects the components of the
* border color for channels not present in the source, (whereas the
* default mode will ignore the border color's alpha channel and use
* alpha==1 for an RGB source, for example).
*
* The legacy mode matches the semantics specified by the Render
* extension.
*/
struct gen4_sampler_default_border_color {
float color[4];
};
struct gen4_sampler_legacy_border_color {
uint8_t color[4];
};
struct gen4_sampler_state
{
struct
{
unsigned int shadow_function:3;
unsigned int lod_bias:11;
unsigned int min_filter:3;
unsigned int mag_filter:3;
unsigned int mip_filter:2;
unsigned int base_level:5;
unsigned int pad:1;
unsigned int lod_preclamp:1;
unsigned int border_color_mode:1;
unsigned int pad0:1;
unsigned int disable:1;
} ss0;
struct
{
unsigned int r_wrap_mode:3;
unsigned int t_wrap_mode:3;
unsigned int s_wrap_mode:3;
unsigned int pad:3;
unsigned int max_lod:10;
unsigned int min_lod:10;
} ss1;
struct
{
unsigned int pad:5;
unsigned int border_color_pointer:27;
} ss2;
struct
{
unsigned int pad:19;
unsigned int max_aniso:3;
unsigned int chroma_key_mode:1;
unsigned int chroma_key_index:2;
unsigned int chroma_key_enable:1;
unsigned int monochrome_filter_width:3;
unsigned int monochrome_filter_height:3;
} ss3;
};
struct gen4_clipper_viewport
{
float xmin;
float xmax;
float ymin;
float ymax;
};
struct gen4_cc_viewport
{
float min_depth;
float max_depth;
};
struct gen4_sf_viewport
{
struct {
float m00;
float m11;
float m22;
float m30;
float m31;
float m32;
} viewport;
struct {
short xmin;
short ymin;
short xmax;
short ymax;
} scissor;
};
/* Documented in the subsystem/shared-functions/sampler chapter...
*/
struct gen4_surface_state
{
struct {
unsigned int cube_pos_z:1;
unsigned int cube_neg_z:1;
unsigned int cube_pos_y:1;
unsigned int cube_neg_y:1;
unsigned int cube_pos_x:1;
unsigned int cube_neg_x:1;
unsigned int pad:3;
unsigned int render_cache_read_mode:1;
unsigned int mipmap_layout_mode:1;
unsigned int vert_line_stride_ofs:1;
unsigned int vert_line_stride:1;
unsigned int color_blend:1;
unsigned int writedisable_blue:1;
unsigned int writedisable_green:1;
unsigned int writedisable_red:1;
unsigned int writedisable_alpha:1;
unsigned int surface_format:9;
unsigned int data_return_format:1;
unsigned int pad0:1;
unsigned int surface_type:3;
} ss0;
struct {
unsigned int base_addr;
} ss1;
struct {
unsigned int render_target_rotation:2;
unsigned int mip_count:4;
unsigned int width:13;
unsigned int height:13;
} ss2;
struct {
unsigned int tile_walk:1;
unsigned int tiled_surface:1;
unsigned int pad:1;
unsigned int pitch:18;
unsigned int depth:11;
} ss3;
struct {
unsigned int pad:19;
unsigned int min_array_elt:9;
unsigned int min_lod:4;
} ss4;
struct {
unsigned int pad:20;
unsigned int y_offset:4;
unsigned int pad2:1;
unsigned int x_offset:7;
} ss5;
};
/* Surface state DW0 */
#define GEN4_SURFACE_RC_READ_WRITE (1 << 8)
#define GEN4_SURFACE_MIPLAYOUT_SHIFT 10
#define GEN4_SURFACE_MIPMAPLAYOUT_BELOW 0
#define GEN4_SURFACE_MIPMAPLAYOUT_RIGHT 1
#define GEN4_SURFACE_CUBEFACE_ENABLES 0x3f
#define GEN4_SURFACE_BLEND_ENABLED (1 << 13)
#define GEN4_SURFACE_WRITEDISABLE_B_SHIFT 14
#define GEN4_SURFACE_WRITEDISABLE_G_SHIFT 15
#define GEN4_SURFACE_WRITEDISABLE_R_SHIFT 16
#define GEN4_SURFACE_WRITEDISABLE_A_SHIFT 17
#define GEN4_SURFACE_FORMAT_SHIFT 18
#define GEN4_SURFACE_FORMAT_MASK _MASK(26, 18)
#define GEN4_SURFACE_TYPE_SHIFT 29
#define GEN4_SURFACE_TYPE_MASK _MASK(31, 29)
#define GEN4_SURFACE_1D 0
#define GEN4_SURFACE_2D 1
#define GEN4_SURFACE_3D 2
#define GEN4_SURFACE_CUBE 3
#define GEN4_SURFACE_BUFFER 4
#define GEN4_SURFACE_NULL 7
/* Surface state DW2 */
#define GEN4_SURFACE_HEIGHT_SHIFT 19
#define GEN4_SURFACE_HEIGHT_MASK _MASK(31, 19)
#define GEN4_SURFACE_WIDTH_SHIFT 6
#define GEN4_SURFACE_WIDTH_MASK _MASK(18, 6)
#define GEN4_SURFACE_LOD_SHIFT 2
#define GEN4_SURFACE_LOD_MASK _MASK(5, 2)
/* Surface state DW3 */
#define GEN4_SURFACE_DEPTH_SHIFT 21
#define GEN4_SURFACE_DEPTH_MASK _MASK(31, 21)
#define GEN4_SURFACE_PITCH_SHIFT 3
#define GEN4_SURFACE_PITCH_MASK _MASK(19, 3)
#define GEN4_SURFACE_TILED (1 << 1)
#define GEN4_SURFACE_TILED_Y (1 << 0)
/* Surface state DW4 */
#define GEN4_SURFACE_MIN_LOD_SHIFT 28
#define GEN4_SURFACE_MIN_LOD_MASK _MASK(31, 28)
/* Surface state DW5 */
#define GEN4_SURFACE_X_OFFSET_SHIFT 25
#define GEN4_SURFACE_X_OFFSET_MASK _MASK(31, 25)
#define GEN4_SURFACE_Y_OFFSET_SHIFT 20
#define GEN4_SURFACE_Y_OFFSET_MASK _MASK(23, 20)
struct gen4_vertex_buffer_state
{
struct {
unsigned int pitch:11;
unsigned int pad:15;
unsigned int access_type:1;
unsigned int vb_index:5;
} vb0;
unsigned int start_addr;
unsigned int max_index;
#if 1
unsigned int instance_data_step_rate; /* not included for sequential/random vertices? */
#endif
};
#define GEN4_VBP_MAX 17
struct gen4_vb_array_state {
struct header header;
struct gen4_vertex_buffer_state vb[GEN4_VBP_MAX];
};
struct gen4_vertex_element_state
{
struct
{
unsigned int src_offset:11;
unsigned int pad:5;
unsigned int src_format:9;
unsigned int pad0:1;
unsigned int valid:1;
unsigned int vertex_buffer_index:5;
} ve0;
struct
{
unsigned int dst_offset:8;
unsigned int pad:8;
unsigned int vfcomponent3:4;
unsigned int vfcomponent2:4;
unsigned int vfcomponent1:4;
unsigned int vfcomponent0:4;
} ve1;
};
#define GEN4_VEP_MAX 18
struct gen4_vertex_element_packet {
struct header header;
struct gen4_vertex_element_state ve[GEN4_VEP_MAX]; /* note: less than _TNL_ATTRIB_MAX */
};
struct gen4_urb_immediate {
unsigned int opcode:4;
unsigned int offset:6;
unsigned int swizzle_control:2;
unsigned int pad:1;
unsigned int allocate:1;
unsigned int used:1;
unsigned int complete:1;
unsigned int response_length:4;
unsigned int msg_length:4;
unsigned int msg_target:4;
unsigned int pad1:3;
unsigned int end_of_thread:1;
};
/* Instruction format for the execution units:
*/
struct gen4_instruction
{
struct
{
unsigned int opcode:7;
unsigned int pad:1;
unsigned int access_mode:1;
unsigned int mask_control:1;
unsigned int dependency_control:2;
unsigned int compression_control:2;
unsigned int thread_control:2;
unsigned int predicate_control:4;
unsigned int predicate_inverse:1;
unsigned int execution_size:3;
unsigned int destreg__conditonalmod:4; /* destreg - send, conditionalmod - others */
unsigned int pad0:2;
unsigned int debug_control:1;
unsigned int saturate:1;
} header;
union {
struct
{
unsigned int dest_reg_file:2;
unsigned int dest_reg_type:3;
unsigned int src0_reg_file:2;
unsigned int src0_reg_type:3;
unsigned int src1_reg_file:2;
unsigned int src1_reg_type:3;
unsigned int pad:1;
unsigned int dest_subreg_nr:5;
unsigned int dest_reg_nr:8;
unsigned int dest_horiz_stride:2;
unsigned int dest_address_mode:1;
} da1;
struct
{
unsigned int dest_reg_file:2;
unsigned int dest_reg_type:3;
unsigned int src0_reg_file:2;
unsigned int src0_reg_type:3;
unsigned int pad:6;
int dest_indirect_offset:10; /* offset against the deref'd address reg */
unsigned int dest_subreg_nr:3; /* subnr for the address reg a0.x */
unsigned int dest_horiz_stride:2;
unsigned int dest_address_mode:1;
} ia1;
struct
{
unsigned int dest_reg_file:2;
unsigned int dest_reg_type:3;
unsigned int src0_reg_file:2;
unsigned int src0_reg_type:3;
unsigned int src1_reg_file:2;
unsigned int src1_reg_type:3;
unsigned int pad0:1;
unsigned int dest_writemask:4;
unsigned int dest_subreg_nr:1;
unsigned int dest_reg_nr:8;
unsigned int pad1:2;
unsigned int dest_address_mode:1;
} da16;
struct
{
unsigned int dest_reg_file:2;
unsigned int dest_reg_type:3;
unsigned int src0_reg_file:2;
unsigned int src0_reg_type:3;
unsigned int pad0:6;
unsigned int dest_writemask:4;
int dest_indirect_offset:6;
unsigned int dest_subreg_nr:3;
unsigned int pad1:2;
unsigned int dest_address_mode:1;
} ia16;
} bits1;
union {
struct
{
unsigned int src0_subreg_nr:5;
unsigned int src0_reg_nr:8;
unsigned int src0_abs:1;
unsigned int src0_negate:1;
unsigned int src0_address_mode:1;
unsigned int src0_horiz_stride:2;
unsigned int src0_width:3;
unsigned int src0_vert_stride:4;
unsigned int flag_reg_nr:1;
unsigned int pad:6;
} da1;
struct
{
int src0_indirect_offset:10;
unsigned int src0_subreg_nr:3;
unsigned int src0_abs:1;
unsigned int src0_negate:1;
unsigned int src0_address_mode:1;
unsigned int src0_horiz_stride:2;
unsigned int src0_width:3;
unsigned int src0_vert_stride:4;
unsigned int flag_reg_nr:1;
unsigned int pad:6;
} ia1;
struct
{
unsigned int src0_swz_x:2;
unsigned int src0_swz_y:2;
unsigned int src0_subreg_nr:1;
unsigned int src0_reg_nr:8;
unsigned int src0_abs:1;
unsigned int src0_negate:1;
unsigned int src0_address_mode:1;
unsigned int src0_swz_z:2;
unsigned int src0_swz_w:2;
unsigned int pad0:1;
unsigned int src0_vert_stride:4;
unsigned int flag_reg_nr:1;
unsigned int pad1:6;
} da16;
struct
{
unsigned int src0_swz_x:2;
unsigned int src0_swz_y:2;
int src0_indirect_offset:6;
unsigned int src0_subreg_nr:3;
unsigned int src0_abs:1;
unsigned int src0_negate:1;
unsigned int src0_address_mode:1;
unsigned int src0_swz_z:2;
unsigned int src0_swz_w:2;
unsigned int pad0:1;
unsigned int src0_vert_stride:4;
unsigned int flag_reg_nr:1;
unsigned int pad1:6;
} ia16;
} bits2;
union
{
struct
{
unsigned int src1_subreg_nr:5;
unsigned int src1_reg_nr:8;
unsigned int src1_abs:1;
unsigned int src1_negate:1;
unsigned int pad:1;
unsigned int src1_horiz_stride:2;
unsigned int src1_width:3;
unsigned int src1_vert_stride:4;
unsigned int pad0:7;
} da1;
struct
{
unsigned int src1_swz_x:2;
unsigned int src1_swz_y:2;
unsigned int src1_subreg_nr:1;
unsigned int src1_reg_nr:8;
unsigned int src1_abs:1;
unsigned int src1_negate:1;
unsigned int pad0:1;
unsigned int src1_swz_z:2;
unsigned int src1_swz_w:2;
unsigned int pad1:1;
unsigned int src1_vert_stride:4;
unsigned int pad2:7;
} da16;
struct
{
int src1_indirect_offset:10;
unsigned int src1_subreg_nr:3;
unsigned int src1_abs:1;
unsigned int src1_negate:1;
unsigned int pad0:1;
unsigned int src1_horiz_stride:2;
unsigned int src1_width:3;
unsigned int src1_vert_stride:4;
unsigned int flag_reg_nr:1;
unsigned int pad1:6;
} ia1;
struct
{
unsigned int src1_swz_x:2;
unsigned int src1_swz_y:2;
int src1_indirect_offset:6;
unsigned int src1_subreg_nr:3;
unsigned int src1_abs:1;
unsigned int src1_negate:1;
unsigned int pad0:1;
unsigned int src1_swz_z:2;
unsigned int src1_swz_w:2;
unsigned int pad1:1;
unsigned int src1_vert_stride:4;
unsigned int flag_reg_nr:1;
unsigned int pad2:6;
} ia16;
struct
{
int jump_count:16; /* note: signed */
unsigned int pop_count:4;
unsigned int pad0:12;
} if_else;
struct {
unsigned int function:4;
unsigned int int_type:1;
unsigned int precision:1;
unsigned int saturate:1;
unsigned int data_type:1;
unsigned int pad0:8;
unsigned int response_length:4;
unsigned int msg_length:4;
unsigned int msg_target:4;
unsigned int pad1:3;
unsigned int end_of_thread:1;
} math;
struct {
unsigned int binding_table_index:8;
unsigned int sampler:4;
unsigned int return_format:2;
unsigned int msg_type:2;
unsigned int response_length:4;
unsigned int msg_length:4;
unsigned int msg_target:4;
unsigned int pad1:3;
unsigned int end_of_thread:1;
} sampler;
struct gen4_urb_immediate urb;
struct {
unsigned int binding_table_index:8;
unsigned int msg_control:4;
unsigned int msg_type:2;
unsigned int target_cache:2;
unsigned int response_length:4;
unsigned int msg_length:4;
unsigned int msg_target:4;
unsigned int pad1:3;
unsigned int end_of_thread:1;
} dp_read;
struct {
unsigned int binding_table_index:8;
unsigned int msg_control:3;
unsigned int pixel_scoreboard_clear:1;
unsigned int msg_type:3;
unsigned int send_commit_msg:1;
unsigned int response_length:4;
unsigned int msg_length:4;
unsigned int msg_target:4;
unsigned int pad1:3;
unsigned int end_of_thread:1;
} dp_write;
struct {
unsigned int pad:16;
unsigned int response_length:4;
unsigned int msg_length:4;
unsigned int msg_target:4;
unsigned int pad1:3;
unsigned int end_of_thread:1;
} generic;
unsigned int ud;
} bits3;
};
/* media pipeline */
struct gen4_vfe_state {
struct {
unsigned int per_thread_scratch_space:4;
unsigned int pad3:3;
unsigned int extend_vfe_state_present:1;
unsigned int pad2:2;
unsigned int scratch_base:22;
} vfe0;
struct {
unsigned int debug_counter_control:2;
unsigned int children_present:1;
unsigned int vfe_mode:4;
unsigned int pad2:2;
unsigned int num_urb_entries:7;
unsigned int urb_entry_alloc_size:9;
unsigned int max_threads:7;
} vfe1;
struct {
unsigned int pad4:4;
unsigned int interface_descriptor_base:28;
} vfe2;
};
struct gen4_vld_state {
struct {
unsigned int pad6:6;
unsigned int scan_order:1;
unsigned int intra_vlc_format:1;
unsigned int quantizer_scale_type:1;
unsigned int concealment_motion_vector:1;
unsigned int frame_predict_frame_dct:1;
unsigned int top_field_first:1;
unsigned int picture_structure:2;
unsigned int intra_dc_precision:2;
unsigned int f_code_0_0:4;
unsigned int f_code_0_1:4;
unsigned int f_code_1_0:4;
unsigned int f_code_1_1:4;
} vld0;
struct {
unsigned int pad2:9;
unsigned int picture_coding_type:2;
unsigned int pad:21;
} vld1;
struct {
unsigned int index_0:4;
unsigned int index_1:4;
unsigned int index_2:4;
unsigned int index_3:4;
unsigned int index_4:4;
unsigned int index_5:4;
unsigned int index_6:4;
unsigned int index_7:4;
} desc_remap_table0;
struct {
unsigned int index_8:4;
unsigned int index_9:4;
unsigned int index_10:4;
unsigned int index_11:4;
unsigned int index_12:4;
unsigned int index_13:4;
unsigned int index_14:4;
unsigned int index_15:4;
} desc_remap_table1;
};
struct gen4_interface_descriptor {
struct {
unsigned int grf_reg_blocks:4;
unsigned int pad:2;
unsigned int kernel_start_pointer:26;
} desc0;
struct {
unsigned int pad:7;
unsigned int software_exception:1;
unsigned int pad2:3;
unsigned int maskstack_exception:1;
unsigned int pad3:1;
unsigned int illegal_opcode_exception:1;
unsigned int pad4:2;
unsigned int floating_point_mode:1;
unsigned int thread_priority:1;
unsigned int single_program_flow:1;
unsigned int pad5:1;
unsigned int const_urb_entry_read_offset:6;
unsigned int const_urb_entry_read_len:6;
} desc1;
struct {
unsigned int pad:2;
unsigned int sampler_count:3;
unsigned int sampler_state_pointer:27;
} desc2;
struct {
unsigned int binding_table_entry_count:5;
unsigned int binding_table_pointer:27;
} desc3;
};
struct gen6_blend_state
{
struct {
unsigned int dest_blend_factor:5;
unsigned int source_blend_factor:5;
unsigned int pad3:1;
unsigned int blend_func:3;
unsigned int pad2:1;
unsigned int ia_dest_blend_factor:5;
unsigned int ia_source_blend_factor:5;
unsigned int pad1:1;
unsigned int ia_blend_func:3;
unsigned int pad0:1;
unsigned int ia_blend_enable:1;
unsigned int blend_enable:1;
} blend0;
struct {
unsigned int post_blend_clamp_enable:1;
unsigned int pre_blend_clamp_enable:1;
unsigned int clamp_range:2;
unsigned int pad0:4;
unsigned int x_dither_offset:2;
unsigned int y_dither_offset:2;
unsigned int dither_enable:1;
unsigned int alpha_test_func:3;
unsigned int alpha_test_enable:1;
unsigned int pad1:1;
unsigned int logic_op_func:4;
unsigned int logic_op_enable:1;
unsigned int pad2:1;
unsigned int write_disable_b:1;
unsigned int write_disable_g:1;
unsigned int write_disable_r:1;
unsigned int write_disable_a:1;
unsigned int pad3:1;
unsigned int alpha_to_coverage_dither:1;
unsigned int alpha_to_one:1;
unsigned int alpha_to_coverage:1;
} blend1;
};
struct gen6_color_calc_state
{
struct {
unsigned int alpha_test_format:1;
unsigned int pad0:14;
unsigned int round_disable:1;
unsigned int bf_stencil_ref:8;
unsigned int stencil_ref:8;
} cc0;
union {
float alpha_ref_f;
struct {
unsigned int ui:8;
unsigned int pad0:24;
} alpha_ref_fi;
} cc1;
float constant_r;
float constant_g;
float constant_b;
float constant_a;
};
struct gen6_depth_stencil_state
{
struct {
unsigned int pad0:3;
unsigned int bf_stencil_pass_depth_pass_op:3;
unsigned int bf_stencil_pass_depth_fail_op:3;
unsigned int bf_stencil_fail_op:3;
unsigned int bf_stencil_func:3;
unsigned int bf_stencil_enable:1;
unsigned int pad1:2;
unsigned int stencil_write_enable:1;
unsigned int stencil_pass_depth_pass_op:3;
unsigned int stencil_pass_depth_fail_op:3;
unsigned int stencil_fail_op:3;
unsigned int stencil_func:3;
unsigned int stencil_enable:1;
} ds0;
struct {
unsigned int bf_stencil_write_mask:8;
unsigned int bf_stencil_test_mask:8;
unsigned int stencil_write_mask:8;
unsigned int stencil_test_mask:8;
} ds1;
struct {
unsigned int pad0:26;
unsigned int depth_write_enable:1;
unsigned int depth_test_func:3;
unsigned int pad1:1;
unsigned int depth_test_enable:1;
} ds2;
};
typedef enum {
SAMPLER_FILTER_NEAREST = 0,
SAMPLER_FILTER_BILINEAR,
FILTER_COUNT
} sampler_filter_t;
typedef enum {
SAMPLER_EXTEND_NONE = 0,
SAMPLER_EXTEND_REPEAT,
SAMPLER_EXTEND_PAD,
SAMPLER_EXTEND_REFLECT,
EXTEND_COUNT
} sampler_extend_t;
typedef enum {
WM_KERNEL = 0,
WM_KERNEL_P,
WM_KERNEL_MASK,
WM_KERNEL_MASK_P,
WM_KERNEL_MASKCA,
WM_KERNEL_MASKCA_P,
WM_KERNEL_MASKSA,
WM_KERNEL_MASKSA_P,
WM_KERNEL_OPACITY,
WM_KERNEL_OPACITY_P,
WM_KERNEL_VIDEO_PLANAR,
WM_KERNEL_VIDEO_PACKED,
KERNEL_COUNT
} wm_kernel_t;
#endif