kolibrios-gitea/kernel/branches/kolibri_pe/video/vga.inc
Sergey Semyonov (Serge) 2a2b5a8ff8 use e820 smap
git-svn-id: svn://kolibrios.org@837 a494cfbc-eb01-0410-851d-a64ba20cac60
2008-07-28 06:29:05 +00:00

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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; ;;
;; Copyright (C) KolibriOS team 2004-2007. All rights reserved. ;;
;; Distributed under terms of the GNU General Public License ;;
;; ;;
;; VGA.INC ;;
;; ;;
;; 640x480 mode 0x12 VGA functions for MenuetOS ;;
;; ;;
;; Paul Butcher, paul.butcher@asa.co.uk ;;
;; ;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
$Revision$
paletteVGA:
;16 colour palette
mov dx,0x3c8
mov al,0
out dx,al
mov ecx,16
mov dx,0x3c9
xor eax,eax
palvganew:
mov al,0
test ah,4
jz palvgalbl1
add al,31
test ah,8
jz palvgalbl1
add al,32
palvgalbl1:
out dx,al ; red 0,31 or 63
mov al,0
test ah,2
jz palvgalbl2
add al,31
test ah,8
jz palvgalbl2
add al,32
palvgalbl2:
out dx,al ; blue 0,31 or 63
mov al,0
test ah,1
jz palvgalbl3
add al,31
test ah,8
jz palvgalbl3
add al,32
palvgalbl3:
out dx,al ; green 0,31 or 63
add ah,1
loop palvganew
; mov dx, 3ceh
; mov ax, 0005h
; out dx, ax
ret
palette320x200:
mov edx,0x3c8
xor eax, eax
out dx,al
mov ecx,256
mov edx,0x3c9
xor eax,eax
palnew:
mov al,0
test ah,64
jz pallbl1
add al,21
pallbl1:
test ah,128
jz pallbl2
add al,42
pallbl2:
out dx,al
mov al,0
test ah,8
jz pallbl3
add al,8
pallbl3:
test ah,16
jz pallbl4
add al,15
pallbl4:
test ah,32
jz pallbl5
add al,40
pallbl5:
out dx,al
mov al,0
test ah,1
jz pallbl6
add al,8
pallbl6:
test ah,2
jz pallbl7
add al,15
pallbl7:
test ah,4
jz pallbl8
add al,40
pallbl8:
out dx,al
add ah,1
loop palnew
ret
uglobal
novesachecksum dd 0x0
EGA_counter db 0
VGA_drawing_screen db 0
VGA_8_pixels:
rb 16
temp:
.cx dd 0
endg
checkVga_N13:
cmp [SCR_MODE],dword 0x13
jne @f
; cnvl:
pushad
cmp [EGA_counter],1
je novesal
mov ecx,[MOUSE_X]
cmp ecx,[novesachecksum]
jne novesal
popad
@@:
ret
novesal:
mov [novesachecksum],ecx
mov ecx,0
movzx eax,word [MOUSE_Y]
cmp eax,100
jge m13l3
mov eax,100
m13l3:
cmp eax,480-100
jbe m13l4
mov eax,480-100
m13l4:
sub eax,100
imul eax,640*4
add ecx,eax
movzx eax,word [MOUSE_X]
cmp eax,160
jge m13l1
mov eax,160
m13l1:
cmp eax,640-160
jbe m13l2
mov eax,640-160
m13l2:
sub eax,160
shl eax,2
add ecx,eax
mov esi,[LFBAddress]
add esi,ecx
mov edi,VGABasePtr
mov edx,200
mov ecx,320
cld
m13pix:
lodsd
cmp eax,0
je .save_pixel
push eax
mov ebx,eax
and eax,(128+64+32) ; blue
shr eax,5
and ebx,(128+64+32)*256 ; green
shr ebx,8+2
add eax,ebx
pop ebx
and ebx,(128+64)*256*256 ; red
shr ebx,8+8
add eax,ebx
.save_pixel:
stosb
loop m13pix
mov ecx,320
add esi,4*(640-320)
dec edx
jnz m13pix
mov [EGA_counter],0
popad
ret
VGA_drawbackground:
; draw all
cmp [SCR_MODE],dword 0x12
jne .end
pushad
mov esi,[LFBAddress]
mov edi,VGABasePtr
mov ebx,640/32 ; 640*480/(8*4)
mov edx,480
@@:
push ebx edx esi edi
shl edx,9
lea edx,[edx+edx*4]
add esi,edx
shr edx,5
add edi,edx
call VGA_draw_long_line
pop edi esi edx ebx
dec edx
jnz @r
call VGA_draw_long_line_1
popad
.end:
ret
VGA_draw_long_line:
mov dx,3ceh
mov ax,0ff08h
cli
out dx, ax
mov ax,0005h
out dx, ax
m12pix:
call VGA_draw_32_pixels
dec ebx
jnz m12pix
mov dx,3c4h
mov ax,0ff02h
out dx,ax
mov dx,3ceh
mov ax,0205h
out dx,ax
mov dx,3ceh
mov al,08h
out dx,al
sti
ret
VGA_draw_32_pixels:
xor eax,eax
mov ebp,VGA_8_pixels
mov [ebp],eax
mov [ebp+4],eax
mov [ebp+8],eax
mov [ebp+12],eax
mov ch,4
.main_loop:
mov cl,8
.convert_pixels_to_VGA:
lodsd ; eax = 24bit colour
cmp eax,0
je .end
rol eax,8
mov al,ch
ror eax,8
mov ch,1
dec cl
shl ch,cl
cmp al,85
jbe .p13green
or [ebp],ch
cmp al,170
jbe .p13green
or [ebp+12],ch
.p13green:
cmp ah,85
jbe .p13red
or [ebp+4],ch
cmp ah,170
jbe .p13red
or [ebp+12],ch
.p13red:
shr eax,8
cmp ah,85
jbe .p13cont
or [ebp+8],ch
cmp ah,170
jbe .p13cont
or [ebp+12],ch
.p13cont:
ror eax,8
mov ch,ah
inc cl
.end:
dec cl
jnz .convert_pixels_to_VGA
inc ebp
dec ch
jnz .main_loop
push esi
sub ebp,4
mov esi,ebp
mov dx, 3c4h
mov ah, 1h
@@:
mov al, 02h
out dx,ax
xchg ax,bp
lodsd
mov [edi],eax
xchg ax,bp
shl ah, 1
cmp ah, 10h
jnz @r
add edi,4
pop esi
ret
VGA_putpixel:
; eax = x
; ebx = y
mov ecx,eax
mov eax, [esp+32-8+4] ; color
shl ebx,9
lea ebx,[ebx+ebx*4] ; <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> 5
lea edx, [ebx+ecx*4] ; + x*BytesPerPixel (Vesa2.0 32)
mov edi,edx
add edi, [LFBAddress] ; + LFB address
mov [edi], eax ; write to LFB for Vesa2.0
shr edx,5 ; change BytesPerPixel to 1/8
mov edi,edx
add edi, VGABasePtr ; address of pixel in VGA area
and ecx,0x07 ; bit no. (modulo 8)
pushfd
; edi = address, eax = 24bit colour, ecx = bit no. (modulo 8)
xor edx,edx
cmp eax,0
je .p13cont
cmp al,85
jbe .p13green
or dl,0x01
cmp al,170
jbe .p13green
or dl,0x08
.p13green:
cmp ah,85
jbe .p13red
or dl,0x02
cmp ah,170
jbe .p13red
or dl,0x08
.p13red:
shr eax,8
cmp ah,85
jbe .p13cont
or dl,0x04
cmp ah,170
jbe .p13cont
or dl,0x08
.p13cont:
ror edx,8
inc cl
xor eax,eax
inc ah
shr ax,cl
mov dx,3cfh
cli
out dx,al
mov al,[edi] ; dummy read
rol edx,8
mov [edi],dl
popfd
;.end:
ret
VGA__putimage:
; ecx = size [x|y]
; edx = coordinates [x|y]
cmp [SCR_MODE],dword 0x12
jne @f
pushad
rol edx,16
movzx eax,dx
rol edx,16
movzx ebx,dx
movzx edx,cx
rol ecx,16
movzx ecx,cx
call VGA_draw_bar_1
popad
@@:
ret
VGA_draw_bar:
; eax cx
; ebx cy
; ecx xe
; edx ye
cmp [SCR_MODE],dword 0x12
jne @f
pushad
sub ecx,eax
sub edx,ebx
and eax,0xffff
and ebx,0xffff
and ecx,0xffff
and edx,0xffff
call VGA_draw_bar_1
popad
@@:
ret
VGA_draw_bar_1:
mov [temp.cx],eax
mov eax, [TASK_BASE]
add ebx, [eax-twdw + 4]
mov eax, [eax-twdw + 0]
add eax, [temp.cx]
and eax,0xfff8
shl ebx,9
lea ebx,[ebx+ebx*4] ; <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <EFBFBD><EFBFBD> 5
lea ebx, [ebx+eax*4] ; + x*BytesPerPixel (Vesa2.0 32)
mov esi,ebx
add esi, [LFBAddress] ; + LFB address
shr ebx,5 ; change BytesPerPixel to 1/8
mov edi,ebx
add edi, VGABasePtr ; address of pixel in VGA area
mov ebx,ecx
shr ebx,5
inc ebx
.main_loop:
call VGA_draw_long_line_1
dec edx
jnz .main_loop
call VGA_draw_long_line_1
ret
VGA_draw_long_line_1:
push ebx edx esi edi
shl edx,9
lea edx,[edx+edx*4]
add esi,edx
shr edx,5
add edi,edx
call VGA_draw_long_line
pop edi esi edx ebx
ret