kolibrios-gitea/contrib/sdk/sources/ffmpeg/libavcodec/aacps_tablegen.c
Sergey Semyonov (Serge) 754f9336f0 upload sdk
git-svn-id: svn://kolibrios.org@4349 a494cfbc-eb01-0410-851d-a64ba20cac60
2013-12-15 08:09:20 +00:00

94 lines
2.9 KiB
C

/*
* Generate a header file for hardcoded Parametric Stereo tables
*
* Copyright (c) 2010 Alex Converse <alex.converse@gmail.com>
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <stdlib.h>
#define CONFIG_HARDCODED_TABLES 0
#include "aacps_tablegen.h"
#include "tableprint.h"
void write_float_3d_array (const void *p, int b, int c, int d)
{
int i;
const float *f = p;
for (i = 0; i < b; i++) {
printf("{\n");
write_float_2d_array(f, c, d);
printf("},\n");
f += c * d;
}
}
void write_float_4d_array (const void *p, int a, int b, int c, int d)
{
int i;
const float *f = p;
for (i = 0; i < a; i++) {
printf("{\n");
write_float_3d_array(f, b, c, d);
printf("},\n");
f += b * c * d;
}
}
int main(void)
{
ps_tableinit();
write_fileheader();
printf("static const float pd_re_smooth[8*8*8] = {\n");
write_float_array(pd_re_smooth, 8*8*8);
printf("};\n");
printf("static const float pd_im_smooth[8*8*8] = {\n");
write_float_array(pd_im_smooth, 8*8*8);
printf("};\n");
printf("static const float HA[46][8][4] = {\n");
write_float_3d_array(HA, 46, 8, 4);
printf("};\n");
printf("static const float HB[46][8][4] = {\n");
write_float_3d_array(HB, 46, 8, 4);
printf("};\n");
printf("static const DECLARE_ALIGNED(16, float, f20_0_8)[8][8][2] = {\n");
write_float_3d_array(f20_0_8, 8, 8, 2);
printf("};\n");
printf("static const DECLARE_ALIGNED(16, float, f34_0_12)[12][8][2] = {\n");
write_float_3d_array(f34_0_12, 12, 8, 2);
printf("};\n");
printf("static const DECLARE_ALIGNED(16, float, f34_1_8)[8][8][2] = {\n");
write_float_3d_array(f34_1_8, 8, 8, 2);
printf("};\n");
printf("static const DECLARE_ALIGNED(16, float, f34_2_4)[4][8][2] = {\n");
write_float_3d_array(f34_2_4, 4, 8, 2);
printf("};\n");
printf("static const DECLARE_ALIGNED(16, float, Q_fract_allpass)[2][50][3][2] = {\n");
write_float_4d_array(Q_fract_allpass, 2, 50, 3, 2);
printf("};\n");
printf("static const DECLARE_ALIGNED(16, float, phi_fract)[2][50][2] = {\n");
write_float_3d_array(phi_fract, 2, 50, 2);
printf("};\n");
return 0;
}