kolibrios-gitea/drivers/video/Gallium/auxiliary/util/u_debug_memory.c
Sergey Semyonov (Serge) edb28b33f3 Gallium 3D: initial commit
git-svn-id: svn://kolibrios.org@3770 a494cfbc-eb01-0410-851d-a64ba20cac60
2013-07-06 10:06:47 +00:00

452 lines
12 KiB
C

/**************************************************************************
*
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/**
* @file
* Memory debugging.
*
* @author José Fonseca <jrfonseca@tungstengraphics.com>
*/
#include "pipe/p_config.h"
#define DEBUG_MEMORY_IMPLEMENTATION
#include "os/os_memory.h"
#include "os/os_memory_debug.h"
#include "os/os_thread.h"
#include "util/u_debug.h"
#include "util/u_debug_stack.h"
#include "util/u_double_list.h"
#define DEBUG_MEMORY_MAGIC 0x6e34090aU
#define DEBUG_MEMORY_STACK 0 /* XXX: disabled until we have symbol lookup */
/**
* Set to 1 to enable checking of freed blocks of memory.
* Basically, don't really deallocate freed memory; keep it in the list
* but mark it as freed and do extra checking in debug_memory_check().
* This can detect some cases of use-after-free. But note that since we
* never really free anything this will use a lot of memory.
*/
#define DEBUG_FREED_MEMORY 0
#define DEBUG_FREED_BYTE 0x33
struct debug_memory_header
{
struct list_head head;
unsigned long no;
const char *file;
unsigned line;
const char *function;
#if DEBUG_MEMORY_STACK
struct debug_stack_frame backtrace[DEBUG_MEMORY_STACK];
#endif
size_t size;
#if DEBUG_FREED_MEMORY
boolean freed; /**< Is this a freed block? */
#endif
unsigned magic;
unsigned tag;
};
struct debug_memory_footer
{
unsigned magic;
};
static struct list_head list = { &list, &list };
pipe_static_mutex(list_mutex);
static unsigned long last_no = 0;
static INLINE struct debug_memory_header *
header_from_data(void *data)
{
if(data)
return (struct debug_memory_header *)((char *)data - sizeof(struct debug_memory_header));
else
return NULL;
}
static INLINE void *
data_from_header(struct debug_memory_header *hdr)
{
if(hdr)
return (void *)((char *)hdr + sizeof(struct debug_memory_header));
else
return NULL;
}
static INLINE struct debug_memory_footer *
footer_from_header(struct debug_memory_header *hdr)
{
if(hdr)
return (struct debug_memory_footer *)((char *)hdr + sizeof(struct debug_memory_header) + hdr->size);
else
return NULL;
}
void *
debug_malloc(const char *file, unsigned line, const char *function,
size_t size)
{
struct debug_memory_header *hdr;
struct debug_memory_footer *ftr;
hdr = os_malloc(sizeof(*hdr) + size + sizeof(*ftr));
if(!hdr) {
debug_printf("%s:%u:%s: out of memory when trying to allocate %lu bytes\n",
file, line, function,
(long unsigned)size);
return NULL;
}
hdr->no = last_no++;
hdr->file = file;
hdr->line = line;
hdr->function = function;
hdr->size = size;
hdr->magic = DEBUG_MEMORY_MAGIC;
hdr->tag = 0;
#if DEBUG_FREED_MEMORY
hdr->freed = FALSE;
#endif
#if DEBUG_MEMORY_STACK
debug_backtrace_capture(hdr->backtrace, 0, DEBUG_MEMORY_STACK);
#endif
ftr = footer_from_header(hdr);
ftr->magic = DEBUG_MEMORY_MAGIC;
pipe_mutex_lock(list_mutex);
LIST_ADDTAIL(&hdr->head, &list);
pipe_mutex_unlock(list_mutex);
return data_from_header(hdr);
}
void
debug_free(const char *file, unsigned line, const char *function,
void *ptr)
{
struct debug_memory_header *hdr;
struct debug_memory_footer *ftr;
if(!ptr)
return;
hdr = header_from_data(ptr);
if(hdr->magic != DEBUG_MEMORY_MAGIC) {
debug_printf("%s:%u:%s: freeing bad or corrupted memory %p\n",
file, line, function,
ptr);
debug_assert(0);
return;
}
ftr = footer_from_header(hdr);
if(ftr->magic != DEBUG_MEMORY_MAGIC) {
debug_printf("%s:%u:%s: buffer overflow %p\n",
hdr->file, hdr->line, hdr->function,
ptr);
debug_assert(0);
}
#if DEBUG_FREED_MEMORY
/* Check for double-free */
assert(!hdr->freed);
/* Mark the block as freed but don't really free it */
hdr->freed = TRUE;
/* Save file/line where freed */
hdr->file = file;
hdr->line = line;
/* set freed memory to special value */
memset(ptr, DEBUG_FREED_BYTE, hdr->size);
#else
pipe_mutex_lock(list_mutex);
LIST_DEL(&hdr->head);
pipe_mutex_unlock(list_mutex);
hdr->magic = 0;
ftr->magic = 0;
os_free(hdr);
#endif
}
void *
debug_calloc(const char *file, unsigned line, const char *function,
size_t count, size_t size )
{
void *ptr = debug_malloc( file, line, function, count * size );
if( ptr )
memset( ptr, 0, count * size );
return ptr;
}
void *
debug_realloc(const char *file, unsigned line, const char *function,
void *old_ptr, size_t old_size, size_t new_size )
{
struct debug_memory_header *old_hdr, *new_hdr;
struct debug_memory_footer *old_ftr, *new_ftr;
void *new_ptr;
if(!old_ptr)
return debug_malloc( file, line, function, new_size );
if(!new_size) {
debug_free( file, line, function, old_ptr );
return NULL;
}
old_hdr = header_from_data(old_ptr);
if(old_hdr->magic != DEBUG_MEMORY_MAGIC) {
debug_printf("%s:%u:%s: reallocating bad or corrupted memory %p\n",
file, line, function,
old_ptr);
debug_assert(0);
return NULL;
}
old_ftr = footer_from_header(old_hdr);
if(old_ftr->magic != DEBUG_MEMORY_MAGIC) {
debug_printf("%s:%u:%s: buffer overflow %p\n",
old_hdr->file, old_hdr->line, old_hdr->function,
old_ptr);
debug_assert(0);
}
/* alloc new */
new_hdr = os_malloc(sizeof(*new_hdr) + new_size + sizeof(*new_ftr));
if(!new_hdr) {
debug_printf("%s:%u:%s: out of memory when trying to allocate %lu bytes\n",
file, line, function,
(long unsigned)new_size);
return NULL;
}
new_hdr->no = old_hdr->no;
new_hdr->file = old_hdr->file;
new_hdr->line = old_hdr->line;
new_hdr->function = old_hdr->function;
new_hdr->size = new_size;
new_hdr->magic = DEBUG_MEMORY_MAGIC;
new_hdr->tag = 0;
#if DEBUG_FREED_MEMORY
new_hdr->freed = FALSE;
#endif
new_ftr = footer_from_header(new_hdr);
new_ftr->magic = DEBUG_MEMORY_MAGIC;
pipe_mutex_lock(list_mutex);
LIST_REPLACE(&old_hdr->head, &new_hdr->head);
pipe_mutex_unlock(list_mutex);
/* copy data */
new_ptr = data_from_header(new_hdr);
memcpy( new_ptr, old_ptr, old_size < new_size ? old_size : new_size );
/* free old */
old_hdr->magic = 0;
old_ftr->magic = 0;
os_free(old_hdr);
return new_ptr;
}
unsigned long
debug_memory_begin(void)
{
return last_no;
}
void
debug_memory_end(unsigned long start_no)
{
size_t total_size = 0;
struct list_head *entry;
if(start_no == last_no)
return;
entry = list.prev;
for (; entry != &list; entry = entry->prev) {
struct debug_memory_header *hdr;
void *ptr;
struct debug_memory_footer *ftr;
hdr = LIST_ENTRY(struct debug_memory_header, entry, head);
ptr = data_from_header(hdr);
ftr = footer_from_header(hdr);
if(hdr->magic != DEBUG_MEMORY_MAGIC) {
debug_printf("%s:%u:%s: bad or corrupted memory %p\n",
hdr->file, hdr->line, hdr->function,
ptr);
debug_assert(0);
}
if((start_no <= hdr->no && hdr->no < last_no) ||
(last_no < start_no && (hdr->no < last_no || start_no <= hdr->no))) {
debug_printf("%s:%u:%s: %lu bytes at %p not freed\n",
hdr->file, hdr->line, hdr->function,
(unsigned long) hdr->size, ptr);
#if DEBUG_MEMORY_STACK
debug_backtrace_dump(hdr->backtrace, DEBUG_MEMORY_STACK);
#endif
total_size += hdr->size;
}
if(ftr->magic != DEBUG_MEMORY_MAGIC) {
debug_printf("%s:%u:%s: buffer overflow %p\n",
hdr->file, hdr->line, hdr->function,
ptr);
debug_assert(0);
}
}
if(total_size) {
debug_printf("Total of %lu KB of system memory apparently leaked\n",
(unsigned long) (total_size + 1023)/1024);
}
else {
debug_printf("No memory leaks detected.\n");
}
}
/**
* Put a tag (arbitrary integer) on a memory block.
* Can be useful for debugging.
*/
void
debug_memory_tag(void *ptr, unsigned tag)
{
struct debug_memory_header *hdr;
if (!ptr)
return;
hdr = header_from_data(ptr);
if (hdr->magic != DEBUG_MEMORY_MAGIC) {
debug_printf("%s corrupted memory at %p\n", __FUNCTION__, ptr);
debug_assert(0);
}
hdr->tag = tag;
}
/**
* Check the given block of memory for validity/corruption.
*/
void
debug_memory_check_block(void *ptr)
{
struct debug_memory_header *hdr;
struct debug_memory_footer *ftr;
if (!ptr)
return;
hdr = header_from_data(ptr);
ftr = footer_from_header(hdr);
if (hdr->magic != DEBUG_MEMORY_MAGIC) {
debug_printf("%s:%u:%s: bad or corrupted memory %p\n",
hdr->file, hdr->line, hdr->function, ptr);
debug_assert(0);
}
if (ftr->magic != DEBUG_MEMORY_MAGIC) {
debug_printf("%s:%u:%s: buffer overflow %p\n",
hdr->file, hdr->line, hdr->function, ptr);
debug_assert(0);
}
}
/**
* We can periodically call this from elsewhere to do a basic sanity
* check of the heap memory we've allocated.
*/
void
debug_memory_check(void)
{
struct list_head *entry;
entry = list.prev;
for (; entry != &list; entry = entry->prev) {
struct debug_memory_header *hdr;
struct debug_memory_footer *ftr;
const char *ptr;
hdr = LIST_ENTRY(struct debug_memory_header, entry, head);
ftr = footer_from_header(hdr);
ptr = (const char *) data_from_header(hdr);
if (hdr->magic != DEBUG_MEMORY_MAGIC) {
debug_printf("%s:%u:%s: bad or corrupted memory %p\n",
hdr->file, hdr->line, hdr->function, ptr);
debug_assert(0);
}
if (ftr->magic != DEBUG_MEMORY_MAGIC) {
debug_printf("%s:%u:%s: buffer overflow %p\n",
hdr->file, hdr->line, hdr->function, ptr);
debug_assert(0);
}
#if DEBUG_FREED_MEMORY
/* If this block is marked as freed, check that it hasn't been touched */
if (hdr->freed) {
int i;
for (i = 0; i < hdr->size; i++) {
if (ptr[i] != DEBUG_FREED_BYTE) {
debug_printf("Memory error: byte %d of block at %p of size %d is 0x%x\n",
i, ptr, hdr->size, ptr[i]);
debug_printf("Block was freed at %s:%d\n", hdr->file, hdr->line);
}
assert(ptr[i] == DEBUG_FREED_BYTE);
}
}
#endif
}
}