kolibrios-gitea/contrib/other/sdldoom-1.10/doomstat.c
maxcodehack 9ae55df628 Fix prior
git-svn-id: svn://kolibrios.org@8547 a494cfbc-eb01-0410-851d-a64ba20cac60
2021-01-25 09:02:23 +00:00

47 lines
1.1 KiB
C
Executable File

// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
// $Id:$
//
// Copyright (C) 1993-1996 by id Software, Inc.
//
// This source is available for distribution and/or modification
// only under the terms of the DOOM Source Code License as
// published by id Software. All rights reserved.
//
// The source is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
// for more details.
//
// $Log:$
//
// DESCRIPTION:
// Put all global tate variables here.
//
//-----------------------------------------------------------------------------
static const char
rcsid[] = "$Id: m_bbox.c,v 1.1 1997/02/03 22:45:10 b1 Exp $";
#ifdef __GNUG__
#pragma implementation "doomstat.h"
#endif
#include "doomstat.h"
// Game Mode - identify IWAD as shareware, retail etc.
GameMode_t gamemode = indetermined;
GameMission_t gamemission = doom;
// Language.
Language_t language = english;
// Set if homebrew PWAD stuff has been added.
boolean modifiedgame;