forked from KolibriOS/kolibrios
4f7ee97ec9
git-svn-id: svn://kolibrios.org@4680 a494cfbc-eb01-0410-851d-a64ba20cac60
319 lines
9.2 KiB
C++
319 lines
9.2 KiB
C++
// -*- c++ -*-
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/* This is a generated file, do not edit. Generated from ../sigc++/macros/class_slot.h.m4 */
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#ifndef SIGCXX_CLASS_SLOT_H
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#define SIGCXX_CLASS_SLOT_H
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/*
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SigC::slot_class() (class)
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-----------------------
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slot_class() can be applied to a class method to form a Slot with a
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profile equivelent to the method. At the same time an instance
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of that class must be specified. This is an unsafe interface.
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This does NOT require that the class be derived from SigC::Object.
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However, the object should be static with regards to the signal system.
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(allocated within the global scope.) If it is not and a connected
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slot is call it will result in a seg fault. If the object must
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be destroyed before the connected slots, all connections must
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be disconnected by hand.
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Sample usage:
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struct A
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{
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void foo(int,int);
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} a;
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Slot2<void,int,int> s=slot_class(a,&A::foo);
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*/
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#include <sigc++/object_slot.h>
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#ifdef SIGC_CXX_NAMESPACES
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namespace SigC
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{
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#endif
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/****************************************************************
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***** Class Slot 0
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****************************************************************/
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template <class R,class Obj>
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struct ClassSlot0_:public ObjectSlot0_<R,Obj>
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{
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typedef ObjectSlot0_<R,Obj> Base;
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typedef typename Base::InFunc InFunc;
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static SlotData* create(Obj* obj,InFunc func)
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{
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if (!obj) return 0;
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SlotData* tmp=manage(new SlotData());
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CallData &data=reinterpret_cast<CallData&>(tmp->data_);
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data.callback=&callback;
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data.obj=obj;
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data.func=(Func)func;
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return tmp;
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}
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};
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template <class R,class Obj>
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Slot0<R>
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slot_class(Obj &obj,R (Obj::*func)())
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{return ClassSlot0_<R,Obj>::create(&obj,func);
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}
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template <class R,class Obj>
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Slot0<R>
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slot_class(Obj *obj,R (Obj::*func)())
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{return ClassSlot0_<R,Obj>::create(obj,func);
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}
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/****************************************************************
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***** Class Slot 1
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****************************************************************/
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template <class R,class P1,class Obj>
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struct ClassSlot1_:public ObjectSlot1_<R,P1,Obj>
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{
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typedef ObjectSlot1_<R,P1,Obj> Base;
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typedef typename Base::InFunc InFunc;
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static SlotData* create(Obj* obj,InFunc func)
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{
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if (!obj) return 0;
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SlotData* tmp=manage(new SlotData());
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CallData &data=reinterpret_cast<CallData&>(tmp->data_);
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data.callback=&callback;
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data.obj=obj;
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data.func=(Func)func;
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return tmp;
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}
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};
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template <class R,class P1,class Obj>
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Slot1<R,P1>
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slot_class(Obj &obj,R (Obj::*func)(P1))
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{return ClassSlot1_<R,P1,Obj>::create(&obj,func);
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}
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template <class R,class P1,class Obj>
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Slot1<R,P1>
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slot_class(Obj *obj,R (Obj::*func)(P1))
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{return ClassSlot1_<R,P1,Obj>::create(obj,func);
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}
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/****************************************************************
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***** Class Slot 2
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****************************************************************/
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template <class R,class P1,class P2,class Obj>
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struct ClassSlot2_:public ObjectSlot2_<R,P1,P2,Obj>
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{
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typedef ObjectSlot2_<R,P1,P2,Obj> Base;
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typedef typename Base::InFunc InFunc;
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static SlotData* create(Obj* obj,InFunc func)
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{
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if (!obj) return 0;
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SlotData* tmp=manage(new SlotData());
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CallData &data=reinterpret_cast<CallData&>(tmp->data_);
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data.callback=&callback;
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data.obj=obj;
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data.func=(Func)func;
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return tmp;
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}
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};
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template <class R,class P1,class P2,class Obj>
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Slot2<R,P1,P2>
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slot_class(Obj &obj,R (Obj::*func)(P1,P2))
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{return ClassSlot2_<R,P1,P2,Obj>::create(&obj,func);
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}
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template <class R,class P1,class P2,class Obj>
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Slot2<R,P1,P2>
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slot_class(Obj *obj,R (Obj::*func)(P1,P2))
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{return ClassSlot2_<R,P1,P2,Obj>::create(obj,func);
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}
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/****************************************************************
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***** Class Slot 3
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****************************************************************/
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template <class R,class P1,class P2,class P3,class Obj>
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struct ClassSlot3_:public ObjectSlot3_<R,P1,P2,P3,Obj>
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{
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typedef ObjectSlot3_<R,P1,P2,P3,Obj> Base;
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typedef typename Base::InFunc InFunc;
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static SlotData* create(Obj* obj,InFunc func)
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{
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if (!obj) return 0;
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SlotData* tmp=manage(new SlotData());
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CallData &data=reinterpret_cast<CallData&>(tmp->data_);
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data.callback=&callback;
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data.obj=obj;
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data.func=(Func)func;
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return tmp;
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}
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};
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template <class R,class P1,class P2,class P3,class Obj>
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Slot3<R,P1,P2,P3>
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slot_class(Obj &obj,R (Obj::*func)(P1,P2,P3))
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{return ClassSlot3_<R,P1,P2,P3,Obj>::create(&obj,func);
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}
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template <class R,class P1,class P2,class P3,class Obj>
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Slot3<R,P1,P2,P3>
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slot_class(Obj *obj,R (Obj::*func)(P1,P2,P3))
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{return ClassSlot3_<R,P1,P2,P3,Obj>::create(obj,func);
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}
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/****************************************************************
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***** Class Slot 4
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****************************************************************/
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template <class R,class P1,class P2,class P3,class P4,class Obj>
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struct ClassSlot4_:public ObjectSlot4_<R,P1,P2,P3,P4,Obj>
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{
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typedef ObjectSlot4_<R,P1,P2,P3,P4,Obj> Base;
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typedef typename Base::InFunc InFunc;
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static SlotData* create(Obj* obj,InFunc func)
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{
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if (!obj) return 0;
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SlotData* tmp=manage(new SlotData());
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CallData &data=reinterpret_cast<CallData&>(tmp->data_);
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data.callback=&callback;
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data.obj=obj;
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data.func=(Func)func;
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return tmp;
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}
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};
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template <class R,class P1,class P2,class P3,class P4,class Obj>
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Slot4<R,P1,P2,P3,P4>
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slot_class(Obj &obj,R (Obj::*func)(P1,P2,P3,P4))
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{return ClassSlot4_<R,P1,P2,P3,P4,Obj>::create(&obj,func);
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}
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template <class R,class P1,class P2,class P3,class P4,class Obj>
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Slot4<R,P1,P2,P3,P4>
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slot_class(Obj *obj,R (Obj::*func)(P1,P2,P3,P4))
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{return ClassSlot4_<R,P1,P2,P3,P4,Obj>::create(obj,func);
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}
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/****************************************************************
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***** Class Slot 5
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****************************************************************/
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template <class R,class P1,class P2,class P3,class P4,class P5,class Obj>
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struct ClassSlot5_:public ObjectSlot5_<R,P1,P2,P3,P4,P5,Obj>
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{
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typedef ObjectSlot5_<R,P1,P2,P3,P4,P5,Obj> Base;
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typedef typename Base::InFunc InFunc;
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static SlotData* create(Obj* obj,InFunc func)
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{
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if (!obj) return 0;
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SlotData* tmp=manage(new SlotData());
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CallData &data=reinterpret_cast<CallData&>(tmp->data_);
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data.callback=&callback;
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data.obj=obj;
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data.func=(Func)func;
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return tmp;
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}
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};
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template <class R,class P1,class P2,class P3,class P4,class P5,class Obj>
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Slot5<R,P1,P2,P3,P4,P5>
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slot_class(Obj &obj,R (Obj::*func)(P1,P2,P3,P4,P5))
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{return ClassSlot5_<R,P1,P2,P3,P4,P5,Obj>::create(&obj,func);
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}
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template <class R,class P1,class P2,class P3,class P4,class P5,class Obj>
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Slot5<R,P1,P2,P3,P4,P5>
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slot_class(Obj *obj,R (Obj::*func)(P1,P2,P3,P4,P5))
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{return ClassSlot5_<R,P1,P2,P3,P4,P5,Obj>::create(obj,func);
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}
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/****************************************************************
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***** Class Slot 6
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****************************************************************/
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template <class R,class P1,class P2,class P3,class P4,class P5,class P6,class Obj>
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struct ClassSlot6_:public ObjectSlot6_<R,P1,P2,P3,P4,P5,P6,Obj>
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{
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typedef ObjectSlot6_<R,P1,P2,P3,P4,P5,P6,Obj> Base;
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typedef typename Base::InFunc InFunc;
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static SlotData* create(Obj* obj,InFunc func)
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{
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if (!obj) return 0;
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SlotData* tmp=manage(new SlotData());
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CallData &data=reinterpret_cast<CallData&>(tmp->data_);
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data.callback=&callback;
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data.obj=obj;
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data.func=(Func)func;
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return tmp;
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}
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};
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template <class R,class P1,class P2,class P3,class P4,class P5,class P6,class Obj>
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Slot6<R,P1,P2,P3,P4,P5,P6>
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slot_class(Obj &obj,R (Obj::*func)(P1,P2,P3,P4,P5,P6))
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{return ClassSlot6_<R,P1,P2,P3,P4,P5,P6,Obj>::create(&obj,func);
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}
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template <class R,class P1,class P2,class P3,class P4,class P5,class P6,class Obj>
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Slot6<R,P1,P2,P3,P4,P5,P6>
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slot_class(Obj *obj,R (Obj::*func)(P1,P2,P3,P4,P5,P6))
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{return ClassSlot6_<R,P1,P2,P3,P4,P5,P6,Obj>::create(obj,func);
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}
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/****************************************************************
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***** Class Slot 7
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****************************************************************/
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template <class R,class P1,class P2,class P3,class P4,class P5,class P6,class P7,class Obj>
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struct ClassSlot7_:public ObjectSlot7_<R,P1,P2,P3,P4,P5,P6,P7,Obj>
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{
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typedef ObjectSlot7_<R,P1,P2,P3,P4,P5,P6,P7,Obj> Base;
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typedef typename Base::InFunc InFunc;
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static SlotData* create(Obj* obj,InFunc func)
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{
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if (!obj) return 0;
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SlotData* tmp=manage(new SlotData());
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CallData &data=reinterpret_cast<CallData&>(tmp->data_);
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data.callback=&callback;
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data.obj=obj;
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data.func=(Func)func;
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return tmp;
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}
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};
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template <class R,class P1,class P2,class P3,class P4,class P5,class P6,class P7,class Obj>
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Slot7<R,P1,P2,P3,P4,P5,P6,P7>
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slot_class(Obj &obj,R (Obj::*func)(P1,P2,P3,P4,P5,P6,P7))
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{return ClassSlot7_<R,P1,P2,P3,P4,P5,P6,P7,Obj>::create(&obj,func);
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}
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template <class R,class P1,class P2,class P3,class P4,class P5,class P6,class P7,class Obj>
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Slot7<R,P1,P2,P3,P4,P5,P6,P7>
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slot_class(Obj *obj,R (Obj::*func)(P1,P2,P3,P4,P5,P6,P7))
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{return ClassSlot7_<R,P1,P2,P3,P4,P5,P6,P7,Obj>::create(obj,func);
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}
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#ifdef SIGC_CXX_NAMESPACES
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} // namespace
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#endif
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#endif
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