forked from KolibriOS/kolibrios
369 lines
8.1 KiB
PHP
369 lines
8.1 KiB
PHP
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#define BUDDY_SYSTEM_INNER_BLOCK 0xff
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#define frame_index( frame ) \
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(index_t)( (frame) - z_core.frames)
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#define frame_initialize( frame ) \
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(frame)->refcount = 1; \
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(frame)->buddy_order = 0
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#define buddy_get_order( block) \
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((frame_t*)(block))->buddy_order
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#define buddy_set_order( block, order) \
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((frame_t*)(block))->buddy_order = (order)
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#define buddy_mark_busy( block ) \
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((frame_t*)(block))->refcount = 1
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#define IS_BUDDY_LEFT_BLOCK(frame) \
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(((frame_index((frame)) >> (frame)->buddy_order) & 0x1) == 0)
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#define IS_BUDDY_RIGHT_BLOCK(frame) \
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(((frame_index((frame)) >> (frame)->buddy_order) & 0x1) == 1)
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#define buddy_mark_available( block ) \
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((frame_t*)(block))->refcount = 0
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static __inline link_t * buddy_bisect(link_t *block)
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{
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frame_t *frame_l, *frame_r;
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frame_l = (frame_t*)block;
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frame_r = (frame_l + (1 << (frame_l->buddy_order - 1)));
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return &frame_r->buddy_link;
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}
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static __inline link_t *buddy_coalesce(link_t *block_1, link_t *block_2)
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{
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frame_t *frame1, *frame2;
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frame1 = (frame_t*)block_1;
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frame2 = (frame_t*)block_2;
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return frame1 < frame2 ? block_1 : block_2;
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}
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static link_t *find_buddy(link_t *block)
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{
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frame_t *frame;
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index_t index;
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u32_t is_left, is_right;
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frame = (frame_t*)block;
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// ASSERT(IS_BUDDY_ORDER_OK(frame_index_abs(zone, frame),frame->buddy_order));
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is_left = IS_BUDDY_LEFT_BLOCK( frame);
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is_right = IS_BUDDY_RIGHT_BLOCK( frame);
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// ASSERT(is_left ^ is_right);
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if (is_left) {
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index = (frame_index(frame)) + (1 << frame->buddy_order);
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} else { /* if (is_right) */
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index = (frame_index(frame)) - (1 << frame->buddy_order);
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}
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if ( index < z_core.count)
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{
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if (z_core.frames[index].buddy_order == frame->buddy_order &&
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z_core.frames[index].refcount == 0) {
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return &z_core.frames[index].buddy_link;
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}
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}
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return NULL;
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}
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static link_t *buddy_find_block(link_t *child, u32_t order)
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{
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frame_t *frame;
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index_t index;
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frame = (frame_t*)child;
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index = frame_index(frame);
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do {
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if (z_core.frames[index].buddy_order != order)
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return &z_core.frames[index].buddy_link;
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} while(index-- > 0);
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return NULL;
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}
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static void buddy_system_free(link_t *block)
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{
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link_t *buddy, *hlp;
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u32_t i;
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/*
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* Determine block's order.
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*/
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i = buddy_get_order(block);
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// ASSERT(i <= z->max_order);
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if (i != z_core.max_order)
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{
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/*
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* See if there is any buddy in the list of order i.
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*/
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buddy = find_buddy( block );
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if (buddy)
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{
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// ASSERT(buddy_get_order(z, buddy) == i);
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/*
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* Remove buddy from the list of order i.
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*/
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list_remove(buddy);
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/*
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* Invalidate order of both block and buddy.
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*/
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buddy_set_order(block, BUDDY_SYSTEM_INNER_BLOCK);
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buddy_set_order(buddy, BUDDY_SYSTEM_INNER_BLOCK);
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/*
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* Coalesce block and buddy into one block.
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*/
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hlp = buddy_coalesce( block, buddy );
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/*
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* Set order of the coalesced block to i + 1.
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*/
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buddy_set_order(hlp, i + 1);
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/*
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* Recursively add the coalesced block to the list of order i + 1.
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*/
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buddy_system_free( hlp );
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return;
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}
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}
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/*
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* Insert block into the list of order i.
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*/
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list_append(block, &z_core.order[i]);
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}
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static link_t* buddy_alloc( u32_t i)
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{
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link_t *res, *hlp;
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ASSERT(i <= z_core.max_order);
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/*
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* If the list of order i is not empty,
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* the request can be immediatelly satisfied.
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*/
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if (!list_empty(&z_core.order[i])) {
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res = z_core.order[i].next;
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list_remove(res);
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buddy_mark_busy(res);
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return res;
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}
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/*
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* If order i is already the maximal order,
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* the request cannot be satisfied.
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*/
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if (i == z_core.max_order)
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return NULL;
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/*
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* Try to recursively satisfy the request from higher order lists.
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*/
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hlp = buddy_alloc( i + 1 );
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/*
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* The request could not be satisfied
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* from higher order lists.
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*/
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if (!hlp)
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return NULL;
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res = hlp;
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/*
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* Bisect the block and set order of both of its parts to i.
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*/
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hlp = buddy_bisect( res );
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buddy_set_order(res, i);
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buddy_set_order(hlp, i);
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/*
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* Return the other half to buddy system. Mark the first part
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* full, so that it won't coalesce again.
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*/
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buddy_mark_busy(res);
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buddy_system_free( hlp );
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return res;
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}
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static link_t* buddy_alloc_block(link_t *block)
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{
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link_t *left,*right, *tmp;
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u32_t order;
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left = buddy_find_block(block, BUDDY_SYSTEM_INNER_BLOCK);
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ASSERT(left);
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list_remove(left);
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while (1)
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{
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if ( !buddy_get_order(left))
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{
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buddy_mark_busy(left);
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return left;
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}
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order = buddy_get_order(left);
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right = buddy_bisect(left);
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buddy_set_order(left, order-1);
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buddy_set_order(right, order-1);
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tmp = buddy_find_block( block, BUDDY_SYSTEM_INNER_BLOCK);
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if (tmp == right) {
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right = left;
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left = tmp;
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}
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ASSERT(tmp == left);
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buddy_mark_busy(left);
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buddy_system_free(right);
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buddy_mark_available(left);
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}
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}
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static void zone_create(zone_t *z, pfn_t start, count_t count)
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{
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unsigned int i;
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spinlock_initialize(&z->lock);
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z->base = start;
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z->count = count;
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z->free_count = count;
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z->busy_count = 0;
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z->max_order = fnzb(count);
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ASSERT(z->max_order < BUDDY_SYSTEM_INNER_BLOCK);
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for (i = 0; i <= z->max_order; i++)
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list_initialize(&z->order[i]);
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z->frames = (frame_t *)balloc(count*sizeof(frame_t));
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for (i = 0; i < count; i++)
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frame_initialize(&z->frames[i]);
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/*
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for (i = 0; i < count; i++) {
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z_core.frames[i].buddy_order=0;
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z_core.frames[i].parent = NULL;
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z_core.frames[i].refcount=1;
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}
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for (i = 0; i < count; i++)
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{
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z_core.frames[i].refcount = 0;
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buddy_system_free(&z_core.frames[i].buddy_link);
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}
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*/
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DBG("create zone: base %x count %x order %d\n",
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start, count, z->max_order);
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}
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static void zone_mark_unavailable(zone_t *zone, index_t frame_idx)
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{
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frame_t *frame;
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link_t *link;
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ASSERT(frame_idx < zone->count);
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frame = &zone->frames[frame_idx];
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if (frame->refcount)
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return;
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link = buddy_alloc_block( &frame->buddy_link);
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ASSERT(link);
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zone->free_count--;
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}
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static void zone_reserve(zone_t *z, pfn_t base, count_t count)
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{
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int i;
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pfn_t top = base + count;
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if( (base+count < z->base)||(base > z->base+z->count))
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return;
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if(base < z->base)
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base = z->base;
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if(top > z->base+z->count)
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top = z->base+z->count;
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DBG("zone reserve base %x top %x\n", base, top);
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for (i = base; i < top; i++)
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zone_mark_unavailable(z, i - z->base);
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};
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static void zone_release(zone_t *z, pfn_t base, count_t count)
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{
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int i;
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pfn_t top = base+count;
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if( (base+count < z->base)||(base > z->base+z->count))
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return;
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if(base < z->base)
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base = z->base;
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if(top > z->base+z->count)
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top = z->base+z->count;
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DBG("zone release base %x top %x\n", base, top);
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for (i = base; i < top; i++) {
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z->frames[i-z->base].refcount = 0;
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buddy_system_free(&z->frames[i-z->base].buddy_link);
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}
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};
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static inline frame_t * zone_get_frame(zone_t *zone, index_t frame_idx)
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{
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ASSERT(frame_idx < zone->count);
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return &zone->frames[frame_idx];
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}
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void __fastcall frame_set_parent(pfn_t pfn, void *data)
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{
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spinlock_lock(&z_core.lock);
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zone_get_frame(&z_core, pfn-z_core.base)->parent = data;
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spinlock_unlock(&z_core.lock);
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}
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void* __fastcall frame_get_parent(pfn_t pfn)
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{
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void *res;
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spinlock_lock(&z_core.lock);
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res = zone_get_frame(&z_core, pfn)->parent;
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spinlock_unlock(&z_core.lock);
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return res;
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}
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