2011-10-14 23:38:50 +02:00
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; ;;
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;; Copyright (C) KolibriOS team 2004-2008. All rights reserved. ;;
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;; Distributed under terms of the GNU General Public License ;;
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;; ;;
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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$Revision$
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; check mouse
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;
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;
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; FB00 -> FB0F mouse memory 00 chunk count - FB0A-B x - FB0C-D y
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; FB10 -> FB17 mouse color mem
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; FB21 x move
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; FB22 y move
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; FB30 color temp
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; FB28 high bits temp
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; FB4A -> FB4D FB4A-B x-under - FB4C-D y-under
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; FC00 -> FCFE com1/ps2 buffer
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; FCFF com1/ps2 buffer count starting from FC00
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uglobal
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mousecount dd 0x0
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mousedata dd 0x0
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endg
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iglobal
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mouse_delay dd 10
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mouse_speed_factor:
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dd 3
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mouse_timer_ticks dd 0
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endg
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;include 'm_com.inc'
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;test_mario79:
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; push esi
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; push eax
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; mov [write_error_to],process_test_m79+43
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; movzx eax,al ;[DevErrorCode]
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; call writehex
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; mov esi,process_test_m79
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; call sys_msg_board_str
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; pop eax
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; pop esi
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; ret
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;process_test_m79 db 'K : Process - test Mario79 error 00000000',13,10,0
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draw_mouse_under:
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; return old picture
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cmp [_display.restore_cursor], 0
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je @F
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pushad
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movzx eax, word [X_UNDER]
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movzx ebx, word [Y_UNDER]
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stdcall [_display.restore_cursor], eax, ebx
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popad
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ret
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@@:
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pushad
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xor ecx, ecx
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xor edx, edx
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align 4
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mres:
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movzx eax, word [X_UNDER]
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movzx ebx, word [Y_UNDER]
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add eax, ecx
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add ebx, edx
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push ecx
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push edx
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push eax
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push ebx
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mov eax, edx
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shl eax, 6
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shl ecx, 2
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add eax, ecx
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add eax, mouseunder
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mov ecx, [eax]
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pop ebx
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pop eax
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mov edi, 1;force
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call [putpixel]
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pop edx
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pop ecx
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inc ecx
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cmp ecx, 16
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jnz mres
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xor ecx, ecx
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inc edx
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cmp edx, 24
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jnz mres
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popad
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ret
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save_draw_mouse:
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cmp [_display.move_cursor], 0
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je .no_hw_cursor
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pushad
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mov [X_UNDER], ax
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mov [Y_UNDER], bx
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movzx eax, word [MOUSE_Y]
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movzx ebx, word [MOUSE_X]
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push eax
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push ebx
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mov ecx, [Screen_Max_X]
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inc ecx
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mul ecx
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add eax, [_WinMapAddress]
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movzx edx, byte [ebx+eax]
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shl edx, 8
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mov esi, [edx+SLOT_BASE+APPDATA.cursor]
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cmp esi, [current_cursor]
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je .draw
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push esi
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call [_display.select_cursor]
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mov [current_cursor], esi
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.draw:
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stdcall [_display.move_cursor], esi
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popad
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ret
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.fail:
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mov ecx, [def_cursor]
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mov [edx+SLOT_BASE+APPDATA.cursor], ecx
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stdcall [_display.move_cursor], ecx ; stdcall: [esp]=ebx,eax
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popad
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ret
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.no_hw_cursor:
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pushad
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; save & draw
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mov [X_UNDER], ax
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mov [Y_UNDER], bx
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push eax
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push ebx
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mov ecx, 0
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mov edx, 0
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align 4
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drm:
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push eax
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push ebx
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push ecx
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push edx
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; helloworld
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push ecx
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add eax, ecx; save picture under mouse
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add ebx, edx
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push ecx
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call getpixel
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mov [COLOR_TEMP], ecx
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pop ecx
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mov eax, edx
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shl eax, 6
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shl ecx, 2
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add eax, ecx
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add eax, mouseunder
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mov ebx, [COLOR_TEMP]
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mov [eax], ebx
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pop ecx
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mov edi, edx ; y cycle
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shl edi, 4 ; *16 bytes per row
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add edi, ecx ; x cycle
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mov esi, edi
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add edi, esi
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add edi, esi ; *3
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add edi, [MOUSE_PICTURE] ; we have our str address
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mov esi, edi
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add esi, 16*24*3
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push ecx
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mov ecx, [COLOR_TEMP]
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call combine_colors
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mov [MOUSE_COLOR_MEM], ecx
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pop ecx
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pop edx
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pop ecx
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pop ebx
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pop eax
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add eax, ecx ; we have x coord+cycle
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add ebx, edx ; and y coord+cycle
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push ecx
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mov ecx, [MOUSE_COLOR_MEM]
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mov edi, 1
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call [putpixel]
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pop ecx
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mov ebx, [esp+0] ; pure y coord again
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mov eax, [esp+4] ; and x
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inc ecx ; +1 cycle
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cmp ecx, 16 ; if more than 16
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jnz drm
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xor ecx, ecx
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inc edx
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cmp edx, 24
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jnz drm
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add esp, 8
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popad
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ret
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combine_colors:
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; in
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; ecx - color ( 00 RR GG BB )
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; edi - ref to new color byte
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; esi - ref to alpha byte
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;
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; out
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; ecx - new color ( roughly (ecx*[esi]>>8)+([edi]*[esi]>>8) )
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push eax
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push ebx
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push edx
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push ecx
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xor ecx, ecx
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; byte 2
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mov eax, 0xff
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sub al, [esi+0]
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mov ebx, [esp]
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shr ebx, 16
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and ebx, 0xff
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mul ebx
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shr eax, 8
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add ecx, eax
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xor eax, eax
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xor ebx, ebx
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mov al, [edi+0]
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mov bl, [esi+0]
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mul ebx
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shr eax, 8
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add ecx, eax
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shl ecx, 8
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; byte 1
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mov eax, 0xff
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sub al, [esi+1]
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mov ebx, [esp]
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shr ebx, 8
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and ebx, 0xff
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mul ebx
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shr eax, 8
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add ecx, eax
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xor eax, eax
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xor ebx, ebx
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mov al, [edi+1]
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mov bl, [esi+1]
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mul ebx
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shr eax, 8
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add ecx, eax
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shl ecx, 8
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; byte 2
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mov eax, 0xff
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sub al, [esi+2]
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mov ebx, [esp]
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and ebx, 0xff
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mul ebx
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shr eax, 8
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add ecx, eax
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xor eax, eax
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xor ebx, ebx
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mov al, [edi+2]
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mov bl, [esi+2]
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mul ebx
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shr eax, 8
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add ecx, eax
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pop eax
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pop edx
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pop ebx
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pop eax
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ret
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__sys_disable_mouse:
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cmp dword [MOUSE_VISIBLE], dword 0
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je @f
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ret
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@@:
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pushad
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cmp [CURRENT_TASK], dword 1
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je disable_m
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mov edx, [CURRENT_TASK]
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shl edx, 5
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add edx, window_data
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movzx eax, word [MOUSE_X]
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movzx ebx, word [MOUSE_Y]
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mov ecx, [Screen_Max_X]
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inc ecx
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imul ecx, ebx
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add ecx, eax
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add ecx, [_WinMapAddress]
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mov eax, [CURRENT_TASK]
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cmp al, [ecx]
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je yes_mouse_disable
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cmp al, [ecx+16]
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je yes_mouse_disable
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add ebx, 10
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cmp ebx, [Screen_Max_Y]
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jae no_mouse_disable
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mov ebx, [Screen_Max_X]
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inc ebx
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imul ebx, 10
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add ecx, ebx
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cmp al, [ecx]
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je yes_mouse_disable
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cmp al, [ecx+16]
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je yes_mouse_disable
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jmp no_mouse_disable
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yes_mouse_disable:
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mov edx, [CURRENT_TASK]
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shl edx, 5
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add edx, window_data
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movzx eax, word [MOUSE_X]
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movzx ebx, word [MOUSE_Y]
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mov ecx, [edx+0]; mouse inside the area ?
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add eax, 10
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cmp eax, ecx
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jb no_mouse_disable
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sub eax, 10
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add ecx, [edx+8]
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cmp eax, ecx
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jg no_mouse_disable
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mov ecx, [edx+4]
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add ebx, 14
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cmp ebx, ecx
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jb no_mouse_disable
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sub ebx, 14
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add ecx, [edx+12]
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cmp ebx, ecx
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jg no_mouse_disable
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disable_m:
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cmp dword [MOUSE_VISIBLE], dword 0
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jne no_mouse_disable
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pushf
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cli
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call draw_mouse_under
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popf
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mov [MOUSE_VISIBLE], dword 1
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no_mouse_disable:
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popad
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ret
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__sys_draw_pointer:
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cmp [mouse_pause], 0
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je @f
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ret
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@@:
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push eax
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mov eax, [timer_ticks]
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sub eax, [MouseTickCounter]
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cmp eax, 1
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ja @f
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pop eax
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ret
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@@:
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mov eax, [timer_ticks]
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mov [MouseTickCounter], eax
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pop eax
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pushad
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cmp dword [MOUSE_VISIBLE], dword 0; mouse visible ?
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je chms00
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mov [MOUSE_VISIBLE], dword 0
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movzx ebx, word [MOUSE_Y]
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movzx eax, word [MOUSE_X]
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pushfd
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cli
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call save_draw_mouse
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popfd
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nodmu2:
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popad
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ret
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chms00:
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movzx ecx, word [X_UNDER]
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movzx edx, word [Y_UNDER]
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movzx ebx, word [MOUSE_Y]
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movzx eax, word [MOUSE_X]
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cmp eax, ecx
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jne redrawmouse
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cmp ebx, edx
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jne redrawmouse
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jmp nodmp
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redrawmouse:
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pushfd
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cli
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call draw_mouse_under
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call save_draw_mouse
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popfd
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nodmp:
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popad
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ret
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proc set_mouse_data stdcall, BtnState:dword, XMoving:dword, YMoving:dword, VScroll:dword, HScroll:dword
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mov eax, [BtnState]
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mov [BTN_DOWN], eax
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mov eax, [XMoving]
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call mouse_acceleration
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add ax, [MOUSE_X];[XCoordinate]
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cmp ax, 0
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jge @@M1
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mov eax, 0
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jmp @@M2
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@@M1:
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cmp ax, [Screen_Max_X];ScreenLength
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jl @@M2
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mov ax, [Screen_Max_X];ScreenLength-1
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@@M2:
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mov [MOUSE_X], ax;[XCoordinate]
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mov eax, [YMoving]
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neg eax
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call mouse_acceleration
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add ax, [MOUSE_Y];[YCoordinate]
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cmp ax, 0
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jge @@M3
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mov ax, 0
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jmp @@M4
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@@M3:
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cmp ax, [Screen_Max_Y];ScreenHeigth
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jl @@M4
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mov ax, [Screen_Max_Y];ScreenHeigth-1
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@@M4:
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mov [MOUSE_Y], ax;[YCoordinate]
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mov eax, [VScroll]
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add [MOUSE_SCROLL_V], ax
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mov eax, [HScroll]
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add [MOUSE_SCROLL_H], ax
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mov [mouse_active], 1
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mov eax, [timer_ticks]
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mov [mouse_timer_ticks], eax
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ret
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endp
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mouse_acceleration:
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push eax
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mov eax, [timer_ticks]
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sub eax, [mouse_timer_ticks]
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cmp eax, [mouse_delay]
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pop eax
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ja @f
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;push edx
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imul eax, [mouse_speed_factor]
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;pop edx
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@@:
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ret
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