forked from KolibriOS/kolibrios
Function 47 - output of number without empty zero in high bits
git-svn-id: svn://kolibrios.org@652 a494cfbc-eb01-0410-851d-a64ba20cac60
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@ -2203,7 +2203,8 @@ dd 638
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* bh = 1 - ®â®¡à ¦ âì ¢ è¥áâ ¤æ â¥à¨ç®© á¨á⥬¥
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* bh = 2 - ®â®¡à ¦ âì ¢ ¤¢®¨ç®© á¨á⥬¥
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* ¡¨âë 16-21 = ᪮«ìª® æ¨äà ®â®¡à ¦ âì
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* ¡¨âë 22-31 § १¥à¢¨à®¢ ë ¨ ¤®«¦ë ¡ëâì ãáâ ®¢«¥ë ¢ 0
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* ¡¨âë 22-30 § १¥à¢¨à®¢ ë ¨ ¤®«¦ë ¡ëâì ãáâ ®¢«¥ë ¢ 0
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* ¡¨â 31 - ãáâ ®¢«¥ ¢ 1, ¥á«¨ âॡã¥âáï ¢ë¢®¤ ç¨á« ¡¥§ ¯ãáâëå ã«¥© ¢ áâ àè¨å à §àï¤ å
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* ecx = ç¨á«® (¯à¨ bl=0) ¨«¨ 㪠§ ⥫ì (¯à¨ bl=1)
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* edx = [ª®®à¤¨ â ¯® ®á¨ x]*65536 + [ª®®à¤¨ â ¯® ®á¨ y]
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* esi = 0xX0RRGGBB:
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@ -2174,7 +2174,8 @@ Parameters:
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* bh = 1 - display in hexadecimal system
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* bh = 2 - display in binary system
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* bits 16-21 = how many digits to display
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* bits 22-31 reserved and must be set to 0
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* bits 22-30 reserved and must be set to 0
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* bit 31 - set in 1, if the output of number without empty zero in high bits is required
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* ecx = number (if bl=0) or pointer (if bl=1)
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* edx = [coordinate on axis x]*65536 + [coordinate on axis y]
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* esi = 0xX0RRGGBB:
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@ -1325,13 +1325,17 @@ display_number:
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; edx = color
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xor edi, edi
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display_number_force:
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push eax
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and eax,0x7fffffff
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cmp eax,0xffff ; length > 0 ?
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pop eax
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jge cont_displ
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ret
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cont_displ:
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push eax
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and eax,0x7fffffff
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cmp eax,61*0x10000 ; length <= 60 ?
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pop eax
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jb cont_displ2
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ret
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cont_displ2:
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@ -1347,8 +1351,10 @@ display_number_force:
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cmp ah,0 ; DECIMAL
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jne no_display_desnum
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shr eax,16
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and eax,0x3f
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and eax,0x803f
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; and eax,0x3f
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push eax
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and eax,0x3f
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mov edi,esp
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add edi,4+64-1
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mov ecx,eax
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@ -1362,6 +1368,7 @@ display_number_force:
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dec edi
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loop d_desnum
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pop eax
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call normalize_number
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call draw_num_text
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add esp,64
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popad
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@ -1371,8 +1378,10 @@ display_number_force:
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cmp ah,0x01 ; HEXADECIMAL
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jne no_display_hexnum
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shr eax,16
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and eax,0x3f
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and eax,0x803f
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; and eax,0x3f
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push eax
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and eax,0x3f
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mov edi,esp
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add edi,4+64-1
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mov ecx,eax
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@ -1387,6 +1396,7 @@ display_number_force:
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dec edi
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loop d_hexnum
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pop eax
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call normalize_number
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call draw_num_text
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add esp,64
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popad
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@ -1396,8 +1406,10 @@ display_number_force:
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cmp ah,0x02 ; BINARY
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jne no_display_binnum
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shr eax,16
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and eax,0x3f
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and eax,0x803f
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; and eax,0x3f
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push eax
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and eax,0x3f
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mov edi,esp
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add edi,4+64-1
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mov ecx,eax
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@ -1411,6 +1423,7 @@ display_number_force:
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dec edi
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loop d_binnum
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pop eax
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call normalize_number
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call draw_num_text
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add esp,64
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popad
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@ -1421,6 +1434,23 @@ display_number_force:
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popad
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ret
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normalize_number:
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test ah,0x80
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jz .continue
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mov ecx,48
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and eax,0x3f
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@@:
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inc edi
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cmp [edi],cl
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jne .continue
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dec eax
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cmp eax,1
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jne @r
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.continue:
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and eax,0x3f
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ret
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draw_num_text:
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