forked from KolibriOS/kolibrios
fix in 'ztriangle.inc'
git-svn-id: svn://kolibrios.org@5189 a494cfbc-eb01-0410-851d-a64ba20cac60
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a062803b74
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32530313f2
@ -25,9 +25,9 @@ start:
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mcall 40,0x27
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mcall 40,0x27
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stdcall [kosglMakeCurrent], 10,10,300,225,ctx1
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stdcall [kosglMakeCurrent], 10,10,300,225,ctx1
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;;;stdcall [glEnable], GL_DEPTH_TEST
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;stdcall [glEnable], GL_DEPTH_TEST
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stdcall [glClearColor], 0.2,0.0,0.2,0.0
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stdcall [glClearColor], 0.2,0.0,0.2,0.0
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stdcall [glShadeModel],GL_FLAT
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;stdcall [glShadeModel],GL_FLAT
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call draw_3d
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call draw_3d
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@ -109,28 +109,29 @@ stdcall [glClear], GL_COLOR_BUFFER_BIT + GL_DEPTH_BUFFER_BIT ;очистим б
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stdcall [glPushMatrix]
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stdcall [glPushMatrix]
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stdcall [glRotatef], [angle_z],0.0,0.0,1.0
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stdcall [glRotatef], [angle_z],0.0,0.0,1.0
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stdcall [glColor3f],0.0, 0.0, 1.0
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stdcall [glBegin],GL_TRIANGLES
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stdcall [glBegin],GL_LINE_LOOP
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stdcall [glVertex3f], 0.0, 0.5, 0.3
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stdcall [glColor3f],0.0, 0.0, 1.0
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stdcall [glVertex3f], 0.354, 0.354, 0.3
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stdcall [glVertex3f], 0.0, 0.5, 0.1
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stdcall [glVertex3f], 0.5, 0.0, 0.3
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stdcall [glVertex3f], 0.475, 0.823, 0.1
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stdcall [glEnd]
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stdcall [glVertex3f], 0.433, 0.25, 0.1
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;stdcall [glColor3f],1.0, 1.0, 0.0
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stdcall [glBegin],GL_LINE_LOOP
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stdcall [glColor3f],0.0, 1.0, 0.0
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stdcall [glVertex3f], 0.354, -0.354, 0.3
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stdcall [glVertex3f], 0.5, 0.0, 0.1
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stdcall [glVertex3f], 0.0, -0.5, 0.3
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stdcall [glVertex3f], 0.823,-0.475, 0.1
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stdcall [glVertex3f], -0.354,-0.354, 0.3
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stdcall [glVertex3f], 0.25, -0.433, 0.1
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stdcall [glEnd]
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stdcall [glColor3f],1.0, 0.0, 0.0
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stdcall [glColor3f],1.0, 0.0, 0.0
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stdcall [glBegin],GL_TRIANGLES
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stdcall [glVertex3f], 0.0, -0.5, 0.1
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stdcall [glVertex3f], 0.0, 0.5, 0.1
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stdcall [glVertex3f], -0.475,-0.823,0.1
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stdcall [glVertex3f], 0.354, 0.354, 0.1
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stdcall [glVertex3f], -0.433,-0.25, 0.1
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stdcall [glVertex3f], 0.5, 0.0, 0.1
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stdcall [glColor3f],1.0, 1.0, 0.0
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stdcall [glVertex3f], -0.5, 0.0, 0.1
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stdcall [glVertex3f], 0.354, -0.354, 0.1
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stdcall [glColor3f],1.0, 1.0, 0.0
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stdcall [glVertex3f], 0.0, -0.5, 0.1
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stdcall [glVertex3f], -0.823, 0.475, 0.1
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stdcall [glVertex3f], -0.354,-0.354, 0.1
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stdcall [glColor3f],1.0, 1.0, 1.0
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stdcall [glVertex3f], -0.25, 0.433, 0.1
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stdcall [glEnd]
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stdcall [glEnd]
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stdcall [glPopMatrix]
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stdcall [glPopMatrix]
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@ -170,9 +170,7 @@ end if
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fstsw ax
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fstsw ax
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sahf
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sahf
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je .end_f
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je .end_f
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if DEBUG ;(2)
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stdcall dbg_print,txt_sp,m_2
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end if
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fld1
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fld1
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fdiv dword[fz] ;fz = 1.0 / fz
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fdiv dword[fz] ;fz = 1.0 / fz
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fst dword[fz] ;st0 = fz
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fst dword[fz] ;st0 = fz
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@ -452,9 +450,6 @@ end if
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mov dword[part],0
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mov dword[part],0
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.cycle_0:
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.cycle_0:
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if DEBUG ;(3)
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stdcall dbg_print,txt_sp,m_3
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end if
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mov ebx,[p0]
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mov ebx,[p0]
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mov ecx,[p1]
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mov ecx,[p1]
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mov edx,[p2]
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mov edx,[p2]
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@ -542,43 +537,14 @@ end if
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mov dword[derror],eax
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mov dword[derror],eax
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and dword[derror],0xffff ;derror = eax & 0x0000ffff
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and dword[derror],0xffff ;derror = eax & 0x0000ffff
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shr eax,16
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shr eax,16
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bt eax,15
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jnc @f
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or eax,0xffff0000
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@@:
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mov [dxdy_min],eax ;dxdy_min = eax >> 16
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mov [dxdy_min],eax ;dxdy_min = eax >> 16
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inc eax
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inc eax
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mov [dxdy_max],eax
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mov [dxdy_max],eax
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if DEBUG ;(4) update_left [dx1], [dy1], [dxdy_min], [dxdy_max]
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push ecx edi
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mov ecx,80
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lea edi,[buf_param]
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mov eax,[dx1]
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stdcall convert_int_to_str,ecx
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stdcall str_n_cat,edi,txt_zp_sp,2
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stdcall str_len,edi
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add edi,eax
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sub ecx,eax
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mov eax,[dy1]
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stdcall convert_int_to_str,ecx
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stdcall str_n_cat,edi,txt_zp_sp,2
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stdcall str_len,edi
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add edi,eax
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sub ecx,eax
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mov eax,[dxdy_min]
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stdcall convert_int_to_str,ecx
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stdcall str_n_cat,edi,txt_zp_sp,2
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stdcall str_len,edi
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add edi,eax
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sub ecx,eax
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mov eax,[dxdy_max]
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stdcall convert_int_to_str,ecx
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stdcall str_n_cat,edi,txt_nl,2
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stdcall dbg_print,m_4,buf_param
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pop edi ecx
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end if
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if INTERP_Z eq 1
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if INTERP_Z eq 1
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mov eax,[l1]
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mov eax,[l1]
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mov eax,[eax+offs_zbup_z]
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mov eax,[eax+offs_zbup_z]
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@ -696,42 +662,6 @@ end if
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xor eax,eax
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xor eax,eax
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.end_4:
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.end_4:
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mov [dx2dy2],eax
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mov [dx2dy2],eax
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if DEBUG ;(5) update_right [dx2dy2], [dy2], [pr1.x], [pr2.x]
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push ecx edi
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mov eax,[dx2dy2]
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shr eax,16
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mov ecx,80
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lea edi,[buf_param]
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stdcall convert_int_to_str,ecx
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stdcall str_n_cat,edi,txt_zp_sp,2
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stdcall str_len,edi
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add edi,eax
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sub ecx,eax
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mov eax,[dy2]
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stdcall convert_int_to_str,ecx
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stdcall str_n_cat,edi,txt_zp_sp,2
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stdcall str_len,edi
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add edi,eax
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sub ecx,eax
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mov ebx,[pr1]
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mov eax,[ebx+offs_zbup_x]
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stdcall convert_int_to_str,ecx
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stdcall str_n_cat,edi,txt_zp_sp,2
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stdcall str_len,edi
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add edi,eax
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sub ecx,eax
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mov ebx,[pr2]
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mov eax,[ebx+offs_zbup_x]
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stdcall convert_int_to_str,ecx
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stdcall str_n_cat,edi,txt_nl,2
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stdcall dbg_print,m_5,buf_param
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pop edi ecx
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end if
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.end_upd_r:
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.end_upd_r:
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; we draw all the scan line of the part
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; we draw all the scan line of the part
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