forked from KolibriOS/kolibrios
Another fix for locale names
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@ -31,10 +31,11 @@ A1. Fine. You will need a corresponding compiler, obviously.
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If the compiler produces an error "file not found" regarding 'lang.inc',
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the program can be compiled using different languages of interface.
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Create a file 'lang.inc' in the same folder as <input.asm> like follows:
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lang fix en
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lang fix en_US
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Here the last word selects the language. Valid languages are
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en, ru, et, it, sp. Not all programs provide all translations,
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en should always be available, ru is the most frequent after en.
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en_US, ru_RU, et_EE, it_IT, es_ES, ca_ES. Not all programs provide all
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translations, en_US should always be available, ru_RU is the most frequent
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after en_US.
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* For a NASM program, get NASM at http://www.nasm.us/.
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To compile, find the main .asm file of the program and run
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@ -42,7 +43,7 @@ A1. Fine. You will need a corresponding compiler, obviously.
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Multi-language is rarely supported in this category, but you could still
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see sometimes an error "file not found" regarding 'lang_nasm.inc'. If so,
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create a file 'lang_nasm.inc' in the same folder as <input.asm> like follows:
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%define lang 'en'
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%define lang 'en_US'
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Read the entry about fasm for description of valid languages.
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* For a c-- program, try to avoid compiling it and instead rewrite the code
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@ -12,7 +12,7 @@ goto :eof
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:Target_kernel
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rem valid languages: en_US ru_RU de_DE et_EE es_ES
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set lang=en
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set lang=en_US
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echo *** building kernel with language '%lang%' ...
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