skins: leency's skins updated
git-svn-id: svn://kolibrios.org@2714 a494cfbc-eb01-0410-851d-a64ba20cac60
@ -1,3 +0,0 @@
|
||||
fasm default.asm default.skn
|
||||
kpack default.skn
|
||||
pause
|
Before Width: | Height: | Size: 534 B |
Before Width: | Height: | Size: 534 B |
Before Width: | Height: | Size: 614 B |
Before Width: | Height: | Size: 614 B |
Before Width: | Height: | Size: 2.4 KiB |
Before Width: | Height: | Size: 2.4 KiB |
4
skins/Leency/AreaO/build.bat
Normal file
@ -0,0 +1,4 @@
|
||||
del default.skn
|
||||
..\fasm default.asm default.skn
|
||||
..\kpack default.skn
|
||||
pause
|
BIN
skins/Leency/AreaO/center1.bmp
Normal file
After Width: | Height: | Size: 138 B |
29
skins/Leency/AreaO/default.asm
Normal file
@ -0,0 +1,29 @@
|
||||
include 'me_skin.inc'
|
||||
|
||||
SKIN_PARAMS \
|
||||
height = bmp_center1.height,\ ; skin height
|
||||
margins = [5:1:43:1],\ ; margins [left:top:right:bottom]
|
||||
colors active = [binner=0xE1E1E1:\ ; border inner color
|
||||
bouter=0x3E3635:\ ; border outer color
|
||||
bframe=0xE1E1E1],\ ; border frame color
|
||||
colors inactive = [binner=0xE1E1E1:\ ; border inner color
|
||||
bouter=0x3E3635:\ ; border outer color
|
||||
bframe=0xE1E1E1],\ ; border frame color
|
||||
dtp = 'default.dtp' ; dtp colors
|
||||
|
||||
SKIN_BUTTONS \
|
||||
close = [-18:5][12:12],\ ; buttons coordinates
|
||||
minimize = [-38:5][12:12] ; [left:top][width:height]
|
||||
|
||||
SKIN_BITMAPS \
|
||||
left active = bmp_left1,\ ; skin bitmaps pointers
|
||||
left inactive = bmp_left1,\
|
||||
oper active = bmp_right1,\
|
||||
oper inactive = bmp_right2,\
|
||||
base active = bmp_center1,\
|
||||
base inactive = bmp_center1
|
||||
|
||||
BITMAP bmp_left1, 'left1.bmp' ; skin bitmaps
|
||||
BITMAP bmp_right1, 'right1.bmp'
|
||||
BITMAP bmp_right2, 'right2.bmp'
|
||||
BITMAP bmp_center1,'center1.bmp'
|
BIN
skins/Leency/AreaO/default.dtp
Normal file
BIN
skins/Leency/AreaO/left1.bmp
Normal file
After Width: | Height: | Size: 222 B |
BIN
skins/Leency/AreaO/right1.bmp
Normal file
After Width: | Height: | Size: 2.3 KiB |
BIN
skins/Leency/AreaO/right2.bmp
Normal file
After Width: | Height: | Size: 2.3 KiB |
BIN
skins/Leency/AreaO/scr.png
Normal file
After Width: | Height: | Size: 1.6 KiB |
4
skins/Leency/Area[]/build.bat
Normal file
@ -0,0 +1,4 @@
|
||||
del default.skn
|
||||
..\fasm default.asm default.skn
|
||||
..\kpack default.skn
|
||||
pause
|
BIN
skins/Leency/Area[]/center1.bmp
Normal file
After Width: | Height: | Size: 138 B |
BIN
skins/Leency/Area[]/center2.bmp
Normal file
After Width: | Height: | Size: 138 B |
31
skins/Leency/Area[]/default.asm
Normal file
@ -0,0 +1,31 @@
|
||||
include 'me_skin.inc'
|
||||
|
||||
SKIN_PARAMS \
|
||||
height = bmp_center1.height,\ ; skin height
|
||||
margins = [5:1:43:1],\ ; margins [left:top:right:bottom]
|
||||
colors active = [binner=0xE1E1E1:\ ; border inner color
|
||||
bouter=0x3E3635:\ ; border outer color
|
||||
bframe=0xE1E1E1],\ ; border frame color
|
||||
colors inactive = [binner=0xE1E1E1:\ ; border inner color
|
||||
bouter=0x3E3635:\ ; border outer color
|
||||
bframe=0xE1E1E1],\ ; border frame color
|
||||
dtp = 'default.dtp' ; dtp colors
|
||||
|
||||
SKIN_BUTTONS \
|
||||
close = [-18:6][11:11],\ ; buttons coordinates
|
||||
minimize = [-34:6][11:11] ; [left:top][width:height]
|
||||
|
||||
SKIN_BITMAPS \
|
||||
left active = bmp_left1,\ ; skin bitmaps pointers
|
||||
left inactive = bmp_left2,\
|
||||
oper active = bmp_right1,\
|
||||
oper inactive = bmp_right2,\
|
||||
base active = bmp_center1,\
|
||||
base inactive = bmp_center2
|
||||
|
||||
BITMAP bmp_left1, 'left1.bmp' ; skin bitmaps
|
||||
BITMAP bmp_left2, 'left2.bmp'
|
||||
BITMAP bmp_right1, 'right1.bmp'
|
||||
BITMAP bmp_right2, 'right2.bmp'
|
||||
BITMAP bmp_center1,'center1.bmp'
|
||||
BITMAP bmp_center2,'center2.bmp'
|
BIN
skins/Leency/Area[]/default.dtp
Normal file
BIN
skins/Leency/Area[]/left1.bmp
Normal file
After Width: | Height: | Size: 222 B |
BIN
skins/Leency/Area[]/left2.bmp
Normal file
After Width: | Height: | Size: 222 B |
BIN
skins/Leency/Area[]/right1.bmp
Normal file
After Width: | Height: | Size: 2.2 KiB |
BIN
skins/Leency/Area[]/right2.bmp
Normal file
After Width: | Height: | Size: 2.2 KiB |
BIN
skins/Leency/Area[]/scr.png
Normal file
After Width: | Height: | Size: 1.4 KiB |
4
skins/Leency/L-Junior/build.bat
Normal file
@ -0,0 +1,4 @@
|
||||
..\..\fasm default.asm default.skn
|
||||
..\..\kpack default.skn
|
||||
copy default.skn d:\000\kolibri\default.skn
|
||||
pause
|
BIN
skins/Leency/L-Junior/center1.BMP
Normal file
After Width: | Height: | Size: 134 B |
BIN
skins/Leency/L-Junior/center2.BMP
Normal file
After Width: | Height: | Size: 134 B |
BIN
skins/Leency/L-Junior/left1.BMP
Normal file
After Width: | Height: | Size: 214 B |
BIN
skins/Leency/L-Junior/left2.BMP
Normal file
After Width: | Height: | Size: 214 B |
BIN
skins/Leency/L-Junior/right1.BMP
Normal file
After Width: | Height: | Size: 2.2 KiB |
BIN
skins/Leency/L-Junior/right2.BMP
Normal file
After Width: | Height: | Size: 2.2 KiB |
4
skins/Leency/Sandwich/build.bat
Normal file
@ -0,0 +1,4 @@
|
||||
..\..\fasm default.asm default.skn
|
||||
..\..\kpack default.skn
|
||||
copy default.skn d:\000\kolibri\default.skn
|
||||
pause
|
BIN
skins/Leency/Sandwich/center1.bmp
Normal file
After Width: | Height: | Size: 138 B |
BIN
skins/Leency/Sandwich/center2.bmp
Normal file
After Width: | Height: | Size: 138 B |
14
skins/Leency/Sandwich/default.dtp.asm
Normal file
@ -0,0 +1,14 @@
|
||||
struc system_colors
|
||||
{
|
||||
.frame dd 0x000000
|
||||
.grab dd 0x006393
|
||||
.grab_button dd 0xB1B1B1
|
||||
.grab_button_text dd 0x000000
|
||||
.grab_text dd 0xFFFFFF
|
||||
.work dd 0xE8E8E8
|
||||
.work_button dd 0xB1B1B1
|
||||
.work_button_text dd 0x000000
|
||||
.work_text dd 0x000000
|
||||
.work_graph dd 0x000000
|
||||
}
|
||||
struct system_colors
|
BIN
skins/Leency/Sandwich/left1.bmp
Normal file
After Width: | Height: | Size: 222 B |
BIN
skins/Leency/Sandwich/left2.bmp
Normal file
After Width: | Height: | Size: 222 B |
235
skins/Leency/Sandwich/me_skin.inc
Normal file
@ -0,0 +1,235 @@
|
||||
;============================================================================
|
||||
; This file should be used to generate skins of new standard
|
||||
;============================================================================
|
||||
; skin file structure:
|
||||
;----------------------------------------------------------------------------
|
||||
; header:
|
||||
; dd 'SKIN'
|
||||
; dd = version (1 for now)
|
||||
; dd @ params
|
||||
; dd @ buttons
|
||||
; dd @ bitmaps
|
||||
; ...
|
||||
;----------------------------------------------------------------------------
|
||||
; NOTE: order of sections listed below is insignificant
|
||||
; since they're identified by pointer in above header
|
||||
;----------------------------------------------------------------------------
|
||||
; ...
|
||||
; params:
|
||||
; dd = skin height
|
||||
; dw = right margin
|
||||
; dw = left margin
|
||||
; dw = bottom margin
|
||||
; dw = top margin
|
||||
; dd = inner line color
|
||||
; dd = outer line color
|
||||
; dd = frame color
|
||||
; dd = dtp file size
|
||||
; ?? = dtp file itself
|
||||
; ...
|
||||
;----------------------------------------------------------------------------
|
||||
; ...
|
||||
; buttons:
|
||||
; dd = button type (1 = close, 2 = minimize)
|
||||
; dw = left button coord (could be negative)
|
||||
; dw = top button coord (could be negative)
|
||||
; dw = button width
|
||||
; dw = button height
|
||||
; ... etc for all buttons
|
||||
; dd = 0 (end of buttons list)
|
||||
; ...
|
||||
;----------------------------------------------------------------------------
|
||||
; ...
|
||||
; bitmaps:
|
||||
; dw = bitmap kind (1 = left, 2 = oper, 3 = base)
|
||||
; dw = bitmap type (1 = active, 0 = inactive)
|
||||
; dd @ bitmap
|
||||
; ... etc for all bitmaps
|
||||
; dd 0 (end of bitmaps list)
|
||||
; ...
|
||||
;----------------------------------------------------------------------------
|
||||
; ...
|
||||
; bitmap:
|
||||
; dd = bitmap width
|
||||
; dd = bitmap height
|
||||
; ?? = raw bitmap data
|
||||
; ... etc for all bitmaps
|
||||
; ...
|
||||
;============================================================================
|
||||
|
||||
dd 'SKIN',1,__params__,__buttons__,__bitmaps__
|
||||
|
||||
struc BITMAPFILEHEADER {
|
||||
.bfType dw ? ; WORD
|
||||
.bfSize dd ? ; DWORD
|
||||
.bfReserved1 dw ? ; WORD
|
||||
.bfReserved2 dw ? ; WORD
|
||||
.bfOffBits dd ? ; DWORD
|
||||
}
|
||||
|
||||
struc BITMAPINFOHEADER {
|
||||
.biSize dd ? ; DWORD
|
||||
.biWidth dd ? ; LONG
|
||||
.biHeight dd ? ; LONG
|
||||
.biPlanes dw ? ; WORD
|
||||
.biBitCount dw ? ; WORD
|
||||
.biCompression dd ? ; DWORD
|
||||
.biSizeImage dd ? ; DWORD
|
||||
.biXPelsPerMeter dd ? ; LONG
|
||||
.biYPelsPerMeter dd ? ; LONG
|
||||
.biClrUsed dd ? ; DWORD
|
||||
.biClrImportant dd ? ; DWORD
|
||||
}
|
||||
|
||||
struc _bmp {
|
||||
.h BITMAPFILEHEADER
|
||||
.i BITMAPINFOHEADER
|
||||
}
|
||||
virtual at 0
|
||||
_bmp _bmp
|
||||
end virtual
|
||||
|
||||
macro BITMAP _name*,_fname*
|
||||
{
|
||||
local w,h,a,r,g,b
|
||||
virtual at 0
|
||||
file _fname
|
||||
load w dword from _bmp.i.biWidth
|
||||
load h dword from _bmp.i.biHeight
|
||||
end virtual
|
||||
align 4
|
||||
label _name
|
||||
.width = w
|
||||
.height = h
|
||||
dd w,h
|
||||
a=54+(w*3+(w mod 4))*(h-1)
|
||||
size = $
|
||||
repeat h
|
||||
repeat w
|
||||
virtual at 0
|
||||
file _fname
|
||||
load r from a+0
|
||||
load g from a+1
|
||||
load b from a+2
|
||||
end virtual
|
||||
db r,g,b
|
||||
a=a+3
|
||||
end repeat
|
||||
a=a-w*3*2-(w mod 4)
|
||||
end repeat
|
||||
}
|
||||
|
||||
macro define_colors name,[col,val]
|
||||
{
|
||||
common
|
||||
local a,b,c
|
||||
forward
|
||||
match =binner,col \{ a = val \}
|
||||
match =bouter,col \{ b = val \}
|
||||
match =bframe,col \{ c = val \}
|
||||
common
|
||||
name equ a,b,c
|
||||
}
|
||||
|
||||
macro SKIN_PARAMS [a]
|
||||
{
|
||||
common
|
||||
local _height,_margins,_colors,_colors_1,_dtp,_dtp_sz
|
||||
__params__:
|
||||
forward
|
||||
match qq == ww,a
|
||||
\{
|
||||
match =height,qq \\{ _height = ww \\}
|
||||
match =margins,qq \\{
|
||||
match [q1:q2:q3:q4],ww
|
||||
\\\{
|
||||
_margins equ q3,q1,q4,q2
|
||||
\\\}
|
||||
\\}
|
||||
match =colors =active,qq
|
||||
\\{
|
||||
match [q10==q11:q20==q21:q30==q31],ww
|
||||
\\\{
|
||||
define_colors _colors,q10,q11,q20,q21,q30,q31
|
||||
\\\}
|
||||
\\}
|
||||
match =colors =inactive,qq
|
||||
\\{
|
||||
match [q10==q11:q20==q21:q30==q31],ww
|
||||
\\\{
|
||||
define_colors _colors_1,q10,q11,q20,q21,q30,q31
|
||||
\\\}
|
||||
\\}
|
||||
match =dtp,qq \\{ _dtp equ ww \\}
|
||||
\}
|
||||
common
|
||||
dd _height
|
||||
dw _margins
|
||||
dd _colors,_colors_1
|
||||
virtual at 0
|
||||
file _dtp
|
||||
_dtp_sz = $
|
||||
end virtual
|
||||
dd _dtp_sz
|
||||
file _dtp
|
||||
}
|
||||
|
||||
macro SKIN_BUTTONS [a]
|
||||
{
|
||||
common
|
||||
local btn
|
||||
__buttons__:
|
||||
forward
|
||||
match qq == ww,a
|
||||
\{
|
||||
btn = 0
|
||||
match =close,qq \\{ btn = 1 \\}
|
||||
match =minimize,qq \\{ btn = 2 \\}
|
||||
match [q1:q2][q3:q4],ww
|
||||
\\{
|
||||
if btn <> 0
|
||||
dd btn
|
||||
dw q1,q2,q3,q4
|
||||
end if
|
||||
\\}
|
||||
\}
|
||||
common
|
||||
dd 0
|
||||
}
|
||||
|
||||
macro SKIN_BITMAPS [a]
|
||||
{
|
||||
common
|
||||
local bmp
|
||||
__bitmaps__:
|
||||
forward
|
||||
match qq == ww,a
|
||||
\{
|
||||
bmp=-1
|
||||
match qqq =active,qq \\{ bmp = 1 \\}
|
||||
match qqq =inactive,qq \\{ bmp = 0 \\}
|
||||
match =left qqq,qq
|
||||
\\{
|
||||
if bmp >= 0
|
||||
dw 1,bmp
|
||||
dd ww
|
||||
end if
|
||||
\\}
|
||||
match =oper qqq,qq
|
||||
\\{
|
||||
if bmp >= 0
|
||||
dw 2,bmp
|
||||
dd ww
|
||||
end if
|
||||
\\}
|
||||
match =base qqq,qq
|
||||
\\{
|
||||
if bmp >= 0
|
||||
dw 3,bmp
|
||||
dd ww
|
||||
end if
|
||||
\\}
|
||||
\}
|
||||
common
|
||||
dd 0
|
||||
}
|
Before Width: | Height: | Size: 5.5 KiB After Width: | Height: | Size: 5.5 KiB |
Before Width: | Height: | Size: 5.5 KiB After Width: | Height: | Size: 5.5 KiB |
4
skins/Leency/Yeah skin/build.bat
Normal file
@ -0,0 +1,4 @@
|
||||
..\..\fasm default.asm default.skn
|
||||
..\..\kpack default.skn
|
||||
copy default.skn d:\000\kolibri\default.skn
|
||||
pause
|
BIN
skins/Leency/Yeah skin/center1.bmp
Normal file
After Width: | Height: | Size: 138 B |
BIN
skins/Leency/Yeah skin/center2.bmp
Normal file
After Width: | Height: | Size: 138 B |
@ -12,8 +12,8 @@ SKIN_PARAMS \
|
||||
dtp = 'default.dtp' ; dtp colors
|
||||
|
||||
SKIN_BUTTONS \
|
||||
close = [-30:0][26:16],\ ; buttons coordinates
|
||||
minimize = [-55:0][26:16] ; [left:top][width:height]
|
||||
close = [-29:1][25:15],\ ; buttons coordinates
|
||||
minimize = [-54:1][25:15] ; [left:top][width:height]
|
||||
|
||||
SKIN_BITMAPS \
|
||||
left active = bmp_left1,\ ; skin bitmaps pointers
|
14
skins/Leency/Yeah skin/default.dtp.asm
Normal file
@ -0,0 +1,14 @@
|
||||
struc system_colors
|
||||
{
|
||||
.frame dd 0x000000
|
||||
.grab dd 0x006393
|
||||
.grab_button dd 0xB1B1B1
|
||||
.grab_button_text dd 0x000000
|
||||
.grab_text dd 0xFFFFFF
|
||||
.work dd 0xE8E8E8
|
||||
.work_button dd 0xB1B1B1
|
||||
.work_button_text dd 0x000000
|
||||
.work_text dd 0x000000
|
||||
.work_graph dd 0x000000
|
||||
}
|
||||
struct system_colors
|
BIN
skins/Leency/Yeah skin/left1.bmp
Normal file
After Width: | Height: | Size: 138 B |
BIN
skins/Leency/Yeah skin/left2.bmp
Normal file
After Width: | Height: | Size: 138 B |
235
skins/Leency/Yeah skin/me_skin.inc
Normal file
@ -0,0 +1,235 @@
|
||||
;============================================================================
|
||||
; This file should be used to generate skins of new standard
|
||||
;============================================================================
|
||||
; skin file structure:
|
||||
;----------------------------------------------------------------------------
|
||||
; header:
|
||||
; dd 'SKIN'
|
||||
; dd = version (1 for now)
|
||||
; dd @ params
|
||||
; dd @ buttons
|
||||
; dd @ bitmaps
|
||||
; ...
|
||||
;----------------------------------------------------------------------------
|
||||
; NOTE: order of sections listed below is insignificant
|
||||
; since they're identified by pointer in above header
|
||||
;----------------------------------------------------------------------------
|
||||
; ...
|
||||
; params:
|
||||
; dd = skin height
|
||||
; dw = right margin
|
||||
; dw = left margin
|
||||
; dw = bottom margin
|
||||
; dw = top margin
|
||||
; dd = inner line color
|
||||
; dd = outer line color
|
||||
; dd = frame color
|
||||
; dd = dtp file size
|
||||
; ?? = dtp file itself
|
||||
; ...
|
||||
;----------------------------------------------------------------------------
|
||||
; ...
|
||||
; buttons:
|
||||
; dd = button type (1 = close, 2 = minimize)
|
||||
; dw = left button coord (could be negative)
|
||||
; dw = top button coord (could be negative)
|
||||
; dw = button width
|
||||
; dw = button height
|
||||
; ... etc for all buttons
|
||||
; dd = 0 (end of buttons list)
|
||||
; ...
|
||||
;----------------------------------------------------------------------------
|
||||
; ...
|
||||
; bitmaps:
|
||||
; dw = bitmap kind (1 = left, 2 = oper, 3 = base)
|
||||
; dw = bitmap type (1 = active, 0 = inactive)
|
||||
; dd @ bitmap
|
||||
; ... etc for all bitmaps
|
||||
; dd 0 (end of bitmaps list)
|
||||
; ...
|
||||
;----------------------------------------------------------------------------
|
||||
; ...
|
||||
; bitmap:
|
||||
; dd = bitmap width
|
||||
; dd = bitmap height
|
||||
; ?? = raw bitmap data
|
||||
; ... etc for all bitmaps
|
||||
; ...
|
||||
;============================================================================
|
||||
|
||||
dd 'SKIN',1,__params__,__buttons__,__bitmaps__
|
||||
|
||||
struc BITMAPFILEHEADER {
|
||||
.bfType dw ? ; WORD
|
||||
.bfSize dd ? ; DWORD
|
||||
.bfReserved1 dw ? ; WORD
|
||||
.bfReserved2 dw ? ; WORD
|
||||
.bfOffBits dd ? ; DWORD
|
||||
}
|
||||
|
||||
struc BITMAPINFOHEADER {
|
||||
.biSize dd ? ; DWORD
|
||||
.biWidth dd ? ; LONG
|
||||
.biHeight dd ? ; LONG
|
||||
.biPlanes dw ? ; WORD
|
||||
.biBitCount dw ? ; WORD
|
||||
.biCompression dd ? ; DWORD
|
||||
.biSizeImage dd ? ; DWORD
|
||||
.biXPelsPerMeter dd ? ; LONG
|
||||
.biYPelsPerMeter dd ? ; LONG
|
||||
.biClrUsed dd ? ; DWORD
|
||||
.biClrImportant dd ? ; DWORD
|
||||
}
|
||||
|
||||
struc _bmp {
|
||||
.h BITMAPFILEHEADER
|
||||
.i BITMAPINFOHEADER
|
||||
}
|
||||
virtual at 0
|
||||
_bmp _bmp
|
||||
end virtual
|
||||
|
||||
macro BITMAP _name*,_fname*
|
||||
{
|
||||
local w,h,a,r,g,b
|
||||
virtual at 0
|
||||
file _fname
|
||||
load w dword from _bmp.i.biWidth
|
||||
load h dword from _bmp.i.biHeight
|
||||
end virtual
|
||||
align 4
|
||||
label _name
|
||||
.width = w
|
||||
.height = h
|
||||
dd w,h
|
||||
a=54+(w*3+(w mod 4))*(h-1)
|
||||
size = $
|
||||
repeat h
|
||||
repeat w
|
||||
virtual at 0
|
||||
file _fname
|
||||
load r from a+0
|
||||
load g from a+1
|
||||
load b from a+2
|
||||
end virtual
|
||||
db r,g,b
|
||||
a=a+3
|
||||
end repeat
|
||||
a=a-w*3*2-(w mod 4)
|
||||
end repeat
|
||||
}
|
||||
|
||||
macro define_colors name,[col,val]
|
||||
{
|
||||
common
|
||||
local a,b,c
|
||||
forward
|
||||
match =binner,col \{ a = val \}
|
||||
match =bouter,col \{ b = val \}
|
||||
match =bframe,col \{ c = val \}
|
||||
common
|
||||
name equ a,b,c
|
||||
}
|
||||
|
||||
macro SKIN_PARAMS [a]
|
||||
{
|
||||
common
|
||||
local _height,_margins,_colors,_colors_1,_dtp,_dtp_sz
|
||||
__params__:
|
||||
forward
|
||||
match qq == ww,a
|
||||
\{
|
||||
match =height,qq \\{ _height = ww \\}
|
||||
match =margins,qq \\{
|
||||
match [q1:q2:q3:q4],ww
|
||||
\\\{
|
||||
_margins equ q3,q1,q4,q2
|
||||
\\\}
|
||||
\\}
|
||||
match =colors =active,qq
|
||||
\\{
|
||||
match [q10==q11:q20==q21:q30==q31],ww
|
||||
\\\{
|
||||
define_colors _colors,q10,q11,q20,q21,q30,q31
|
||||
\\\}
|
||||
\\}
|
||||
match =colors =inactive,qq
|
||||
\\{
|
||||
match [q10==q11:q20==q21:q30==q31],ww
|
||||
\\\{
|
||||
define_colors _colors_1,q10,q11,q20,q21,q30,q31
|
||||
\\\}
|
||||
\\}
|
||||
match =dtp,qq \\{ _dtp equ ww \\}
|
||||
\}
|
||||
common
|
||||
dd _height
|
||||
dw _margins
|
||||
dd _colors,_colors_1
|
||||
virtual at 0
|
||||
file _dtp
|
||||
_dtp_sz = $
|
||||
end virtual
|
||||
dd _dtp_sz
|
||||
file _dtp
|
||||
}
|
||||
|
||||
macro SKIN_BUTTONS [a]
|
||||
{
|
||||
common
|
||||
local btn
|
||||
__buttons__:
|
||||
forward
|
||||
match qq == ww,a
|
||||
\{
|
||||
btn = 0
|
||||
match =close,qq \\{ btn = 1 \\}
|
||||
match =minimize,qq \\{ btn = 2 \\}
|
||||
match [q1:q2][q3:q4],ww
|
||||
\\{
|
||||
if btn <> 0
|
||||
dd btn
|
||||
dw q1,q2,q3,q4
|
||||
end if
|
||||
\\}
|
||||
\}
|
||||
common
|
||||
dd 0
|
||||
}
|
||||
|
||||
macro SKIN_BITMAPS [a]
|
||||
{
|
||||
common
|
||||
local bmp
|
||||
__bitmaps__:
|
||||
forward
|
||||
match qq == ww,a
|
||||
\{
|
||||
bmp=-1
|
||||
match qqq =active,qq \\{ bmp = 1 \\}
|
||||
match qqq =inactive,qq \\{ bmp = 0 \\}
|
||||
match =left qqq,qq
|
||||
\\{
|
||||
if bmp >= 0
|
||||
dw 1,bmp
|
||||
dd ww
|
||||
end if
|
||||
\\}
|
||||
match =oper qqq,qq
|
||||
\\{
|
||||
if bmp >= 0
|
||||
dw 2,bmp
|
||||
dd ww
|
||||
end if
|
||||
\\}
|
||||
match =base qqq,qq
|
||||
\\{
|
||||
if bmp >= 0
|
||||
dw 3,bmp
|
||||
dd ww
|
||||
end if
|
||||
\\}
|
||||
\}
|
||||
common
|
||||
dd 0
|
||||
}
|
BIN
skins/Leency/Yeah skin/right1.bmp
Normal file
After Width: | Height: | Size: 3.5 KiB |
BIN
skins/Leency/Yeah skin/right2.bmp
Normal file
After Width: | Height: | Size: 3.5 KiB |
BIN
skins/Leency/scr_all.PNG
Normal file
After Width: | Height: | Size: 7.2 KiB |
BIN
skins/Nature/Sandwich/Sandwich.skn
Normal file
BIN
skins/Nature/Sandwich/src/DESKTOP
Normal file
BIN
skins/Nature/Sandwich/src/Thumbs.db
Normal file
4
skins/Nature/Sandwich/src/build.bat
Normal file
@ -0,0 +1,4 @@
|
||||
..\..\fasm default.asm default.skn
|
||||
..\..\kpack default.skn
|
||||
copy default.skn d:\000\kolibri\default.skn
|
||||
pause
|
Before Width: | Height: | Size: 642 B After Width: | Height: | Size: 642 B |
Before Width: | Height: | Size: 642 B After Width: | Height: | Size: 642 B |
31
skins/Nature/Sandwich/src/default.asm
Normal file
@ -0,0 +1,31 @@
|
||||
include 'me_skin.inc'
|
||||
|
||||
SKIN_PARAMS \
|
||||
height = bmp_center1.height,\ ; skin height
|
||||
margins = [5:1:43:1],\ ; margins [left:top:right:bottom]
|
||||
colors active = [binner=0xE1E1E1:\ ; border inner color
|
||||
bouter=0x3E3635:\ ; border outer color
|
||||
bframe=0xE1E1E1],\ ; border frame color
|
||||
colors inactive = [binner=0xE1E1E1:\ ; border inner color
|
||||
bouter=0x3E3635:\ ; border outer color
|
||||
bframe=0xE1E1E1],\ ; border frame color
|
||||
dtp = 'default.dtp' ; dtp colors
|
||||
|
||||
SKIN_BUTTONS \
|
||||
close = [-18:4][13:14],\ ; buttons coordinates
|
||||
minimize = [-36:4][13:14] ; [left:top][width:height]
|
||||
|
||||
SKIN_BITMAPS \
|
||||
left active = bmp_left1,\ ; skin bitmaps pointers
|
||||
left inactive = bmp_left2,\
|
||||
oper active = bmp_right1,\
|
||||
oper inactive = bmp_right2,\
|
||||
base active = bmp_center1,\
|
||||
base inactive = bmp_center2
|
||||
|
||||
BITMAP bmp_left1, 'left1.bmp' ; skin bitmaps
|
||||
BITMAP bmp_left2, 'left2.bmp'
|
||||
BITMAP bmp_right1, 'right1.bmp'
|
||||
BITMAP bmp_right2, 'right2.bmp'
|
||||
BITMAP bmp_center1,'center1.bmp'
|
||||
BITMAP bmp_center2,'center2.bmp'
|
BIN
skins/Nature/Sandwich/src/default.dtp
Normal file
14
skins/Nature/Sandwich/src/default.dtp.asm
Normal file
@ -0,0 +1,14 @@
|
||||
struc system_colors
|
||||
{
|
||||
.frame dd 0x000000
|
||||
.grab dd 0x006393
|
||||
.grab_button dd 0xB1B1B1
|
||||
.grab_button_text dd 0x000000
|
||||
.grab_text dd 0xFFFFFF
|
||||
.work dd 0xE8E8E8
|
||||
.work_button dd 0xB1B1B1
|
||||
.work_button_text dd 0x000000
|
||||
.work_text dd 0x000000
|
||||
.work_graph dd 0x000000
|
||||
}
|
||||
struct system_colors
|
BIN
skins/Nature/Sandwich/src/default.skn
Normal file
Before Width: | Height: | Size: 642 B After Width: | Height: | Size: 642 B |
Before Width: | Height: | Size: 642 B After Width: | Height: | Size: 642 B |
235
skins/Nature/Sandwich/src/me_skin.inc
Normal file
@ -0,0 +1,235 @@
|
||||
;============================================================================
|
||||
; This file should be used to generate skins of new standard
|
||||
;============================================================================
|
||||
; skin file structure:
|
||||
;----------------------------------------------------------------------------
|
||||
; header:
|
||||
; dd 'SKIN'
|
||||
; dd = version (1 for now)
|
||||
; dd @ params
|
||||
; dd @ buttons
|
||||
; dd @ bitmaps
|
||||
; ...
|
||||
;----------------------------------------------------------------------------
|
||||
; NOTE: order of sections listed below is insignificant
|
||||
; since they're identified by pointer in above header
|
||||
;----------------------------------------------------------------------------
|
||||
; ...
|
||||
; params:
|
||||
; dd = skin height
|
||||
; dw = right margin
|
||||
; dw = left margin
|
||||
; dw = bottom margin
|
||||
; dw = top margin
|
||||
; dd = inner line color
|
||||
; dd = outer line color
|
||||
; dd = frame color
|
||||
; dd = dtp file size
|
||||
; ?? = dtp file itself
|
||||
; ...
|
||||
;----------------------------------------------------------------------------
|
||||
; ...
|
||||
; buttons:
|
||||
; dd = button type (1 = close, 2 = minimize)
|
||||
; dw = left button coord (could be negative)
|
||||
; dw = top button coord (could be negative)
|
||||
; dw = button width
|
||||
; dw = button height
|
||||
; ... etc for all buttons
|
||||
; dd = 0 (end of buttons list)
|
||||
; ...
|
||||
;----------------------------------------------------------------------------
|
||||
; ...
|
||||
; bitmaps:
|
||||
; dw = bitmap kind (1 = left, 2 = oper, 3 = base)
|
||||
; dw = bitmap type (1 = active, 0 = inactive)
|
||||
; dd @ bitmap
|
||||
; ... etc for all bitmaps
|
||||
; dd 0 (end of bitmaps list)
|
||||
; ...
|
||||
;----------------------------------------------------------------------------
|
||||
; ...
|
||||
; bitmap:
|
||||
; dd = bitmap width
|
||||
; dd = bitmap height
|
||||
; ?? = raw bitmap data
|
||||
; ... etc for all bitmaps
|
||||
; ...
|
||||
;============================================================================
|
||||
|
||||
dd 'SKIN',1,__params__,__buttons__,__bitmaps__
|
||||
|
||||
struc BITMAPFILEHEADER {
|
||||
.bfType dw ? ; WORD
|
||||
.bfSize dd ? ; DWORD
|
||||
.bfReserved1 dw ? ; WORD
|
||||
.bfReserved2 dw ? ; WORD
|
||||
.bfOffBits dd ? ; DWORD
|
||||
}
|
||||
|
||||
struc BITMAPINFOHEADER {
|
||||
.biSize dd ? ; DWORD
|
||||
.biWidth dd ? ; LONG
|
||||
.biHeight dd ? ; LONG
|
||||
.biPlanes dw ? ; WORD
|
||||
.biBitCount dw ? ; WORD
|
||||
.biCompression dd ? ; DWORD
|
||||
.biSizeImage dd ? ; DWORD
|
||||
.biXPelsPerMeter dd ? ; LONG
|
||||
.biYPelsPerMeter dd ? ; LONG
|
||||
.biClrUsed dd ? ; DWORD
|
||||
.biClrImportant dd ? ; DWORD
|
||||
}
|
||||
|
||||
struc _bmp {
|
||||
.h BITMAPFILEHEADER
|
||||
.i BITMAPINFOHEADER
|
||||
}
|
||||
virtual at 0
|
||||
_bmp _bmp
|
||||
end virtual
|
||||
|
||||
macro BITMAP _name*,_fname*
|
||||
{
|
||||
local w,h,a,r,g,b
|
||||
virtual at 0
|
||||
file _fname
|
||||
load w dword from _bmp.i.biWidth
|
||||
load h dword from _bmp.i.biHeight
|
||||
end virtual
|
||||
align 4
|
||||
label _name
|
||||
.width = w
|
||||
.height = h
|
||||
dd w,h
|
||||
a=54+(w*3+(w mod 4))*(h-1)
|
||||
size = $
|
||||
repeat h
|
||||
repeat w
|
||||
virtual at 0
|
||||
file _fname
|
||||
load r from a+0
|
||||
load g from a+1
|
||||
load b from a+2
|
||||
end virtual
|
||||
db r,g,b
|
||||
a=a+3
|
||||
end repeat
|
||||
a=a-w*3*2-(w mod 4)
|
||||
end repeat
|
||||
}
|
||||
|
||||
macro define_colors name,[col,val]
|
||||
{
|
||||
common
|
||||
local a,b,c
|
||||
forward
|
||||
match =binner,col \{ a = val \}
|
||||
match =bouter,col \{ b = val \}
|
||||
match =bframe,col \{ c = val \}
|
||||
common
|
||||
name equ a,b,c
|
||||
}
|
||||
|
||||
macro SKIN_PARAMS [a]
|
||||
{
|
||||
common
|
||||
local _height,_margins,_colors,_colors_1,_dtp,_dtp_sz
|
||||
__params__:
|
||||
forward
|
||||
match qq == ww,a
|
||||
\{
|
||||
match =height,qq \\{ _height = ww \\}
|
||||
match =margins,qq \\{
|
||||
match [q1:q2:q3:q4],ww
|
||||
\\\{
|
||||
_margins equ q3,q1,q4,q2
|
||||
\\\}
|
||||
\\}
|
||||
match =colors =active,qq
|
||||
\\{
|
||||
match [q10==q11:q20==q21:q30==q31],ww
|
||||
\\\{
|
||||
define_colors _colors,q10,q11,q20,q21,q30,q31
|
||||
\\\}
|
||||
\\}
|
||||
match =colors =inactive,qq
|
||||
\\{
|
||||
match [q10==q11:q20==q21:q30==q31],ww
|
||||
\\\{
|
||||
define_colors _colors_1,q10,q11,q20,q21,q30,q31
|
||||
\\\}
|
||||
\\}
|
||||
match =dtp,qq \\{ _dtp equ ww \\}
|
||||
\}
|
||||
common
|
||||
dd _height
|
||||
dw _margins
|
||||
dd _colors,_colors_1
|
||||
virtual at 0
|
||||
file _dtp
|
||||
_dtp_sz = $
|
||||
end virtual
|
||||
dd _dtp_sz
|
||||
file _dtp
|
||||
}
|
||||
|
||||
macro SKIN_BUTTONS [a]
|
||||
{
|
||||
common
|
||||
local btn
|
||||
__buttons__:
|
||||
forward
|
||||
match qq == ww,a
|
||||
\{
|
||||
btn = 0
|
||||
match =close,qq \\{ btn = 1 \\}
|
||||
match =minimize,qq \\{ btn = 2 \\}
|
||||
match [q1:q2][q3:q4],ww
|
||||
\\{
|
||||
if btn <> 0
|
||||
dd btn
|
||||
dw q1,q2,q3,q4
|
||||
end if
|
||||
\\}
|
||||
\}
|
||||
common
|
||||
dd 0
|
||||
}
|
||||
|
||||
macro SKIN_BITMAPS [a]
|
||||
{
|
||||
common
|
||||
local bmp
|
||||
__bitmaps__:
|
||||
forward
|
||||
match qq == ww,a
|
||||
\{
|
||||
bmp=-1
|
||||
match qqq =active,qq \\{ bmp = 1 \\}
|
||||
match qqq =inactive,qq \\{ bmp = 0 \\}
|
||||
match =left qqq,qq
|
||||
\\{
|
||||
if bmp >= 0
|
||||
dw 1,bmp
|
||||
dd ww
|
||||
end if
|
||||
\\}
|
||||
match =oper qqq,qq
|
||||
\\{
|
||||
if bmp >= 0
|
||||
dw 2,bmp
|
||||
dd ww
|
||||
end if
|
||||
\\}
|
||||
match =base qqq,qq
|
||||
\\{
|
||||
if bmp >= 0
|
||||
dw 3,bmp
|
||||
dd ww
|
||||
end if
|
||||
\\}
|
||||
\}
|
||||
common
|
||||
dd 0
|
||||
}
|
BIN
skins/Nature/Sandwich/src/right1.bmp
Normal file
After Width: | Height: | Size: 5.5 KiB |
BIN
skins/Nature/Sandwich/src/right2.bmp
Normal file
After Width: | Height: | Size: 5.5 KiB |
@ -1,3 +0,0 @@
|
||||
fasm default.asm default.skn
|
||||
kpack default.skn
|
||||
pause
|
@ -1,3 +0,0 @@
|
||||
fasm default.asm default.skn
|
||||
kpack default.skn
|
||||
pause
|
Before Width: | Height: | Size: 642 B |
Before Width: | Height: | Size: 642 B |
Before Width: | Height: | Size: 642 B |
Before Width: | Height: | Size: 642 B |
Before Width: | Height: | Size: 4.1 KiB |
Before Width: | Height: | Size: 4.1 KiB |
@ -29,7 +29,7 @@ gskin Aqwas
|
||||
Hearts Rock_maniak_forever
|
||||
humanoid_OSX Aqwas
|
||||
khrome2 ChE
|
||||
L-Junior Leency
|
||||
Leency (folder) Leency
|
||||
lightskin Aqwas
|
||||
macos_l Aqwas
|
||||
mage_scroll Alver
|
||||
@ -59,7 +59,6 @@ RoboTech Rock_maniak_forever
|
||||
Russia Mario79
|
||||
Russia_2 Rock_maniak_forever
|
||||
Sad_grey Aqwas
|
||||
Sandwich Leency
|
||||
SashSkinPack_1_1 Sash
|
||||
sea Aqwas
|
||||
skin_feol goglus
|
||||
@ -78,8 +77,6 @@ Victory_1945 Rock_maniak_forever
|
||||
Vista nillsoft
|
||||
WIN311 Veliant
|
||||
winflat mistif(ator
|
||||
winpx_luna Leency
|
||||
WindowsXP Rock_maniak_forever
|
||||
WinXP_Standart Mario79
|
||||
Yeah skin Leency
|
||||
zRiver Rock_maniak_forever
|