forked from KolibriOS/kolibrios
fix compilation in linux
git-svn-id: svn://kolibrios.org@1728 a494cfbc-eb01-0410-851d-a64ba20cac60
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@ -481,20 +481,20 @@ still:
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;--------------------------------------------------------------------------------
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;-------------------------PROCEDURES---------------------------------------------
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;--------------------------------------------------------------------------------
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include "tex3.inc"
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include "flat_cat.inc"
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include "tex_cat.inc"
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include "bump_cat.inc"
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include "3dmath.inc"
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include "grd3.inc"
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include "flat3.inc"
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include "bump3.inc"
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include "b_procs.inc"
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include "a_procs.inc"
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include "grd_cat.inc"
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include "bump_tex.inc"
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include "grd_tex.inc"
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include "two_tex.inc"
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include "TEX3.INC"
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include "FLAT_CAT.INC"
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include "TEX_CAT.INC"
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include "BUMP_CAT.INC"
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include "3DMATH.INC"
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include "GRD3.INC"
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include "FLAT3.INC"
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include "BUMP3.INC"
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include "B_PROCS.INC"
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include "A_PROCS.INC"
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include "GRD_CAT.INC"
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include "BUMP_TEX.INC"
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include "GRD_TEX.INC"
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include "TWO_TEX.INC"
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alloc_buffer_mem:
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movzx ecx,[size_x]
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@ -390,7 +390,7 @@ align 8
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rand_seed dw ?
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align 8
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buffer dq ?
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err dd ?
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err_ dd ?
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drr dd ?
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xx dd ?
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yy dd ?
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@ -385,4 +385,4 @@ sign1 db 0
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sign2 db 0
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EYES_END: ; end of code
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file "EYES.RAW"
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file "eyes.raw"
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@ -19,7 +19,7 @@ use32
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dd 0x100000 ; required amount of memory
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dd 0x00000000 ; reserved=no extended header
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include "aspAPI.inc"
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include "aspapi.inc"
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SCREEN_WIDTH equ 320
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SCREEN_HEIGHT equ 200
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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@ -15,7 +15,7 @@ use32
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dd 0x100000 ; required amount of memory
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dd 0x00000000 ; reserved=no extended header
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include "aspAPI.inc"
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include "aspapi.inc"
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SCREEN_WIDTH equ 100h
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SCREEN_HEIGHT equ 100h
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@ -18,7 +18,7 @@
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;;================================================================================================;;
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include 'pcx.inc'
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include '../../../../system/board/trunk/debug.inc'
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;include '../../../../system/board/trunk/debug.inc'
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;;================================================================================================;;
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proc img.is.pcx _data, _length ;//////////////////////////////////////////////////////////////////;;
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@ -2004,21 +2004,21 @@ end if
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negativedraw db 0 ; for procedure draw_card
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spade file 'SPADE.BMP': 54
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spade_updown file 'SPADEUD.BMP': 54
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spade_small file 'SPADESML.BMP': 54
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spade file 'Spade.bmp': 54
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spade_updown file 'SpadeUD.bmp': 54
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spade_small file 'SpadeSml.bmp': 54
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club file 'CLUB.BMP': 54
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club_updown file 'CLUBUD.BMP': 54
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club_small file 'CLUBSML.BMP': 54
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club file 'Club.bmp': 54
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club_updown file 'ClubUD.bmp': 54
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club_small file 'ClubSml.bmp': 54
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diamond file 'DIAM.BMP': 54
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diamond_updown file 'DIAMUD.BMP': 54
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diamond_small file 'DIAMSML.BMP': 54
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diamond file 'Diam.bmp': 54
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diamond_updown file 'DiamUD.bmp': 54
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diamond_small file 'DiamSml.bmp': 54
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heart file 'HEART.BMP': 54
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heart_updown file 'HEARTUD.BMP': 54
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heart_small file 'HEARTSML.BMP': 54
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heart file 'Heart.bmp': 54
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heart_updown file 'HeartUD.bmp': 54
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heart_small file 'HeartSml.bmp': 54
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scNotSelected = 0
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@ -265,7 +265,7 @@ draw_window:
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mov ecx,25*65536+ (LEN_Y-BORDER_TOP-BORDER_BOTTOM)*ADOBE_SIZE+Y_LOCATION+30
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mov edx,[sc.work] ; color of work area RRGGBB
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or edx,0x13000000
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mov edi,header ; WINDOW LABEL
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mov edi,title ; WINDOW LABEL
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int 0x40
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@ -833,14 +833,14 @@ block_table:
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if lang eq ru
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header db '’…’<E280A6>ˆ‘ 1.61 - ‘’<E28098>…‹Šˆ ˆ <20><>Ž<EFBFBD>…‹',0
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title db '’…’<E280A6>ˆ‘ 1.61 - ‘’<E28098>…‹Šˆ ˆ <20><>Ž<EFBFBD>…‹',0
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labe db '<27>€“‡€',0
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text db 'Žçª¨:',0
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game_finished: db '<27>Ž‚€Ÿ',0
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else
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header db 'TETRIS 1.61 - ARROWS & SPACE',0
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title db 'TETRIS 1.61 - ARROWS & SPACE',0
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labe db 'PAUSE',0
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text db 'Score:',0
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game_finished: db 'NEW GAME',0
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@ -43,7 +43,7 @@ DEFEND_INTERVAL equ 10 ; seconds (min. wait between defensive ARPs)
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include '../../../proc32.inc'
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include '../../../macros.inc'
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include 'eth.inc'
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include 'ETH.INC'
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include 'debug-fdo.inc'
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include 'dhcp.inc'
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include 'dll.inc'
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@ -12,7 +12,7 @@ include "..\..\..\MACROS.INC"
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; <--- start of MenuetOS application --->
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MEOS_APP_START
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include "..\..\..\debug.inc"
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;include "..\..\..\debug.inc"
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; <--- start of code --->
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@ -529,7 +529,7 @@ mmio_next_bar:
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ret
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include 'VENDORS.INC'
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include 'vendors.inc'
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;------------------------------------------------------------------
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; DATA AREA
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DATA
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@ -18,7 +18,7 @@ use32
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dd 0x100000 ; required amount of memory
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dd 0x00000000 ; reserved=no extended header
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include "aspAPI.inc"
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include "ASPAPI.INC"
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N_KEYCOLOR equ 0x00677889 ; Normal button color
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C_KEYCOLOR equ 0x00344556 ; Control button color
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