Controls ScrolledWindow and ProgressBar render in buffer befor screen output.

Some size and speed optimizations and some bugfixes.

git-svn-id: svn://kolibrios.org@1163 a494cfbc-eb01-0410-851d-a64ba20cac60
This commit is contained in:
andrew_programmer 2009-09-17 20:35:39 +00:00
parent 8f20fe84d3
commit cbfb59ad64
13 changed files with 280 additions and 286 deletions

View File

@ -2,10 +2,10 @@ SRC = libGUI.c
TARGET = libGUI.obj
CFLAGS = -O2 -nostdinc -nostdlib -march=pentium -fomit-frame-pointer -fno-builtin
CC = gcc
AR=ar
all:
$(CC) -c $(SRC) $(CFLAGS) -o $(TARGET)
strip -X --strip-unneeded $(TARGET)
clean:
rm *.obj
rm $(TARGET)

View File

@ -276,6 +276,9 @@ void ButtonProc(struct ControlButton *button,struct MESSAGE *message)
{
if (message->arg3==MOUSE_LEFT_BUTTON_DOWN)
{
if ((button->btn_flags & FLAG_PRESSED_BUTTON_ON)==FALSE)
{if (button->flags & FLAG_SHOW_CONTROL)
DrawPressedButton(button);}
button->btn_flags=button->btn_flags | FLAG_PRESSED_BUTTON_ON;
}
}
@ -291,7 +294,6 @@ void ButtonProc(struct ControlButton *button,struct MESSAGE *message)
(DWORD*)ControlCheckCallbackEvent(button,(DWORD)BUTTON_PRESSED_EVENT);
main_parent->number_callbacks++;
}
if (button->flags & FLAG_SHOW_CONTROL) DrawPressedButton(button);
}
}
break;
@ -399,7 +401,7 @@ void* CreateButtonWithText(gui_button_data_t *info,char *txt)
memmove(txtdata.text,txt,len);
text=CreateText(&txtdata);
if (text->ctrl_sizex>Button->ctrl_sizex) Button->ctrl_sizex=text->ctrl_sizex+6;
if (text->ctrl_sizex>Button->ctrl_sizex) Button->ctrl_sizex=text->ctrl_sizex+10;
if (text->ctrl_sizey>Button->ctrl_sizey) Button->ctrl_sizey=text->ctrl_sizey+6;
text->ctrl_x=(Button->ctrl_sizex/2)-(text->ctrl_sizex/2);

View File

@ -2,7 +2,6 @@
control ProgressBar
*/
void ProgressBarDrawProgress(struct ControlProgressBar *ProgressBar)
{
int x;
@ -72,11 +71,12 @@ void ProgressBarDrawProgress(struct ControlProgressBar *ProgressBar)
void DrawProgressBar(struct ControlProgressBar *ProgressBar)
{
int x;
int y;
int sizex;
int sizey;
struct FINITION *fin;
int x,y,sizex,sizey;
char c;
char *save_buf,*buf;
int save_size_x,save_size_y;
DWORD draw_output,flags;
finition_t *fin;
x=ProgressBar->ctrl_x;
y=ProgressBar->ctrl_y;
@ -84,10 +84,51 @@ void DrawProgressBar(struct ControlProgressBar *ProgressBar)
sizey=ProgressBar->ctrl_sizey;
fin=(struct FINITION*)ProgressBar->finition;
Draw(fin,TOOL_RECTANGLE,x,y,sizex,sizey,COLOR_ABSOLUTE_DARK);
Draw(fin,TOOL_GRADIENT_UP_FILLED_RECTANGLE,x+1,y+1,sizex-2,sizey-2,COLOR_MIDDLE_LIGHT,COLOR_LIGHT);
//alocate a buffer for draw text
c=screen.bits_per_pixel >> 3;
buf=malloc(sizex*sizey*c);
//save current screen parameters
save_buf=screen.buffer;
save_size_x=screen.size_x;
save_size_y=screen.size_y;
draw_output=screen.draw_output;
//load parameters of local buffer
screen.buffer=buf;
screen.size_x=sizex;
screen.size_y=sizey;
screen.draw_output=DRAW_OUTPUT_BUFFER;
//move control
SetControlNewPosition(ProgressBar,0,0);
//save finition parameters
flags=fin->flags;
fin->flags &=FINITION_OFF;
//draw progress bar in buffer
Draw(fin,TOOL_RECTANGLE,0,0,sizex,sizey,COLOR_ABSOLUTE_DARK);
ProgressBarDrawProgress(ProgressBar);
//restore last position of control
SetControlNewPosition(ProgressBar,x,y);
//restore finition
fin->flags=flags;
//restore screen parameters
screen.buffer=save_buf;
screen.size_x=save_size_x;
screen.size_y=save_size_y;
screen.draw_output=draw_output;
//move rendered objects from local buffer to screen
if (fin->flags & FINITION_ON)
DrawImageFinit(fin,x,y,sizex,sizey,screen.bits_per_pixel,buf);
else
DrawImage(x,y,sizex,sizey,screen.bits_per_pixel,buf);
//free local buffer
free(buf);
}
void SetProgressBarPulse(struct ControlProgressBar *ProgressBar,int time_tick)
@ -100,7 +141,7 @@ void SetProgressBarPulse(struct ControlProgressBar *ProgressBar,int time_tick)
{
main_parent->number_timers_for_controls++;
ProgressBar->timer=(DWORD*)SetTimerCallbackForControl(time_tick,&ProgressBarDrawProgress,ProgressBar);
ProgressBar->timer=(DWORD*)SetTimerCallbackForControl(time_tick,&DrawProgressBar,ProgressBar);
timer=(struct TIMER*)ProgressBar->timer;
timer->flags=timer->flags | FLAG_TIMER_ON;
}
@ -148,6 +189,7 @@ void ProgressBarProc(struct ControlProgressBar *ProgressBar,struct MESSAGE *mess
{
ProgressBar->ctrl_x=ProgressBar->ctrl_x+message->arg1;
ProgressBar->ctrl_y=ProgressBar->ctrl_y+message->arg2;
SendMessage((struct HEADER*)ProgressBar,message);
break;
}
case MESSAGE_CALL_TIMER_EVENT:
@ -157,25 +199,26 @@ void ProgressBarProc(struct ControlProgressBar *ProgressBar,struct MESSAGE *mess
timer=(struct TIMER*)ProgressBar->timer;
if (timer->flags & FLAG_TIMER_ON) Timer(timer);
}
SendMessage((struct HEADER*)ProgressBar,message);
break;
}
case MESSAGE_DESTROY_CONTROL:
{
if (ProgressBar->timer!=(DWORD*)NULL) free(ProgressBar->timer);
free(ProgressBar->finition);
SendMessage((struct HEADER*)ProgressBar,message);
break;
}
case MESSAGE_SET_MAIN_PARENT:
{
SendMessage((struct HEADER*)ProgressBar,message);
ProgressBar->main_parent=(DWORD*)message->arg1;
SendMessage((struct HEADER*)ProgressBar,message);
break;
}
default: break;
}
//send message to child controls(if there is)
SendMessage((struct HEADER*)ProgressBar,message);
}
//---------------------------------------------------------------------------------

View File

@ -103,105 +103,25 @@ void ScrolledWindowPackControls(void *parent,void *Control)
}
////////////////////////////////////////////////////////////////////////////////
// Draw full Scroll Bar
// Draw full Scrolled Window
////////////////////////////////////////////////////////////////////////////////
void DrawScrolledWindow(struct ControlScrolledWindow *ScrolledWindow)
{
int x,y,sizex,sizey;
struct FINITION *fin;
x=ScrolledWindow->ctrl_x;
y=ScrolledWindow->ctrl_y;
sizex=ScrolledWindow->ctrl_sizex;
sizey=ScrolledWindow->ctrl_sizey;
fin=(struct FINITION*)ScrolledWindow->finition;
Draw(fin,TOOL_FILLED_RECTANGLE,x+1,y+1,ScrolledWindow->scroll_arrea_sizex,
ScrolledWindow->scroll_arrea_sizey,COLOR_LIGHT);
if ((ScrolledWindow->scw_flags & FLAG_SCROLL_WIN_HORIZONTAL_SCROLL_ON) ||
(ScrolledWindow->scw_flags & FLAG_SCROLL_WIN_VERTICAL_SCROLL_ON))
{
Draw(fin,TOOL_RECTANGLE,x,y,ScrolledWindow->scroll_arrea_sizex+2,
ScrolledWindow->scroll_arrea_sizey+2,0xff0000);
}
else
Draw(fin,TOOL_RECTANGLE,x,y,sizex,sizey,COLOR_ABSOLUTE_DARK);
}
void ScrollWin_FuncCallback_HScroll(struct HEADER* control,void *data)
void ScrollWin_FuncCallback_HVScroll(struct HEADER* control,void *data)
{
struct ControlScrollBar *Hscrollbar,*Vscrollbar;
struct ControlScrolledWindow *ScrolledWindow;
struct ControlScrolledWindow *ScrolledWindow;
struct HEADER *seek_control,*exchange_control;
struct MESSAGE local_message;
struct FINITION *fin;
struct MESSAGE local_message;
int i,new_x,new_y,x,y,sizex,sizey;
char c;
char *save_buf,*buf;
int save_size_x,save_size_y;
DWORD draw_output;
Hscrollbar=(struct ControlScrollBar*)control;
ScrolledWindow=(struct ControlScrolledWindow*)data;
ScrolledWindow=(gui_scrolled_window_t*)data;
Hscrollbar=(gui_scroll_bar_t*)ScrolledWindow->horizontal_scroll;
Vscrollbar=(gui_scroll_bar_t*)ScrolledWindow->vertical_scroll;
ScrolledWindow->virtual_x=(ScrolledWindow->virtual_sizex-ScrolledWindow->scroll_arrea_sizex)*Hscrollbar->ruller_pos;
x=ScrolledWindow->ctrl_x+1;
y=ScrolledWindow->ctrl_y+1;
sizex=ScrolledWindow->scroll_arrea_sizex;
sizey=ScrolledWindow->scroll_arrea_sizey;
local_message.type=MESSAGE_FULL_REDRAW_ALL_WITH_FINITION;
local_message.arg1=x;
local_message.arg2=y;
local_message.arg3=sizex;
local_message.arg4=sizey;
fin=(finition_t*)ScrolledWindow->finition;
Draw(fin,TOOL_FILLED_RECTANGLE,x,y,sizex,sizey,COLOR_LIGHT);
Vscrollbar=(struct ControlScrollBar*)ScrolledWindow->vertical_scroll;
seek_control=(struct HEADER*)Vscrollbar->ctrl_fd;
//move controls in new position
for(i=0;i<ScrolledWindow->number_virtual_controls;i++)
{
new_x=ScrolledWindow->virtual_controls_x[i]-ScrolledWindow->virtual_x;
new_y=ScrolledWindow->virtual_controls_y[i]-ScrolledWindow->virtual_y;
SetControlNewPosition(seek_control,new_x,new_y);
if (CheckCrossRectangles(local_message.arg1,local_message.arg2,local_message.arg3,local_message.arg4,
seek_control->ctrl_x,seek_control->ctrl_y,seek_control->ctrl_sizex,seek_control->ctrl_sizey)==TRUE)
{
seek_control->flags=seek_control->flags | FLAG_SHOW_CONTROL;
seek_control->flags=seek_control->flags & FLAG_MOUSE_BLOCKED_OFF;
}
else
{
seek_control->flags=seek_control->flags & FLAG_HIDE_CONTROL;
seek_control->flags=seek_control->flags | FLAG_MOUSE_BLOCKED_ON;
}
if (seek_control->flags & FLAG_SHOW_CONTROL)
{
ControlProc=(void (*)(void *Control,struct MESSAGE *message))seek_control->ctrl_proc;
ControlProc(seek_control,&local_message);
}
exchange_control=(struct HEADER*)seek_control->ctrl_fd;
seek_control=exchange_control;
}
}
void ScrollWin_FuncCallback_VScroll(struct HEADER* control,void *data)
{
struct ControlScrollBar *Hscrollbar,*Vscrollbar;
struct ControlScrolledWindow *ScrolledWindow;
struct HEADER *seek_control,*exchange_control;
struct MESSAGE local_message;
struct FINITION *fin;
int i,new_x,new_y,x,y,sizex,sizey;
Vscrollbar=(struct ControlScrollBar*)control;
ScrolledWindow=(struct ControlScrolledWindow*)data;
ScrolledWindow->virtual_y=(ScrolledWindow->virtual_sizey-ScrolledWindow->scroll_arrea_sizey)*Vscrollbar->ruller_pos;
x=ScrolledWindow->ctrl_x+1;
@ -209,15 +129,32 @@ void ScrollWin_FuncCallback_VScroll(struct HEADER* control,void *data)
sizex=ScrolledWindow->scroll_arrea_sizex;
sizey=ScrolledWindow->scroll_arrea_sizey;
//alocate a buffer for draw text
c=screen.bits_per_pixel >> 3;
i=sizex*sizey*c;
buf=malloc(i);
//save current screen parameters
save_buf=screen.buffer;
save_size_x=screen.size_x;
save_size_y=screen.size_y;
draw_output=screen.draw_output;
//load parameters of local buffer
screen.buffer=buf;
screen.size_x=sizex;
screen.size_y=sizey;
screen.draw_output=DRAW_OUTPUT_BUFFER;
//fill buffer by background color
FillArrea(buf,i,screen.bits_per_pixel,COLOR_LIGHT);
local_message.type=MESSAGE_FULL_REDRAW_ALL_WITH_FINITION;
local_message.arg1=x;
local_message.arg2=y;
local_message.arg1=0;
local_message.arg2=0;
local_message.arg3=sizex;
local_message.arg4=sizey;
fin=(finition_t*)ScrolledWindow->finition;
Draw(fin,TOOL_FILLED_RECTANGLE,x,y,sizex,sizey,COLOR_LIGHT);
seek_control=(struct HEADER*)Vscrollbar->ctrl_fd;
//move controls in new position
for(i=0;i<ScrolledWindow->number_virtual_controls;i++)
@ -227,11 +164,24 @@ void ScrollWin_FuncCallback_VScroll(struct HEADER* control,void *data)
SetControlNewPosition(seek_control,new_x,new_y);
if (CheckCrossRectangles(local_message.arg1,local_message.arg2,local_message.arg3,local_message.arg4,
seek_control->ctrl_x,seek_control->ctrl_y,seek_control->ctrl_sizex,seek_control->ctrl_sizey)==TRUE)
if (CheckCrossRectangles(x,y,sizex,sizey,new_x,new_y,
seek_control->ctrl_sizex,
seek_control->ctrl_sizey)==TRUE)
{
seek_control->flags=seek_control->flags | FLAG_SHOW_CONTROL;
seek_control->flags=seek_control->flags & FLAG_MOUSE_BLOCKED_OFF;
//move control
SetControlNewPosition(seek_control,new_x-x,new_y-y);
//call draw control in buffer
ControlProc=(void (*)(void *Control,struct MESSAGE *message))seek_control->ctrl_proc;
ControlProc(seek_control,&local_message);
//restore last position of control
SetControlNewPosition(seek_control,new_x,new_y);
//restore coordinates of last finition of control
fin=(finition_t*)seek_control->finition;
fin->x=x;
fin->y=y;
}
else
{
@ -239,17 +189,49 @@ void ScrollWin_FuncCallback_VScroll(struct HEADER* control,void *data)
seek_control->flags=seek_control->flags | FLAG_MOUSE_BLOCKED_ON;
}
if (seek_control->flags & FLAG_SHOW_CONTROL)
{
ControlProc=(void (*)(void *Control,struct MESSAGE *message))seek_control->ctrl_proc;
ControlProc(seek_control,&local_message);
}
exchange_control=(struct HEADER*)seek_control->ctrl_fd;
seek_control=exchange_control;
}
//restore screen parameters
screen.buffer=save_buf;
screen.size_x=save_size_x;
screen.size_y=save_size_y;
screen.draw_output=draw_output;
//move rendered objects from local buffer to screen
fin=(finition_t*)ScrolledWindow->finition;
if (fin->flags & FINITION_ON)
DrawImageFinit(fin,x,y,sizex,sizey,screen.bits_per_pixel,buf);
else
DrawImage(x,y,sizex,sizey,screen.bits_per_pixel,buf);
//free local buffer
free(buf);
}
void DrawScrolledWindow(struct ControlScrolledWindow *ScrolledWindow)
{
int x,y,sizex,sizey;
struct FINITION *fin;
x=ScrolledWindow->ctrl_x;
y=ScrolledWindow->ctrl_y;
sizex=ScrolledWindow->ctrl_sizex;
sizey=ScrolledWindow->ctrl_sizey;
fin=(struct FINITION*)ScrolledWindow->finition;
if ((ScrolledWindow->scw_flags & FLAG_SCROLL_WIN_HORIZONTAL_SCROLL_ON) ||
(ScrolledWindow->scw_flags & FLAG_SCROLL_WIN_VERTICAL_SCROLL_ON))
{
Draw(fin,TOOL_RECTANGLE,x,y,ScrolledWindow->scroll_arrea_sizex+2,
ScrolledWindow->scroll_arrea_sizey+2,COLOR_ABSOLUTE_DARK);
}
else
Draw(fin,TOOL_RECTANGLE,x,y,sizex,sizey,COLOR_ABSOLUTE_DARK);
ScrollWin_FuncCallback_HVScroll(NULL,ScrolledWindow);
}
void ScrlWinCheckActivatedForKeysControl(struct ControlScrolledWindow *ScrolledWindow)
{
struct HEADER *control,*seek_control,*exchange_control;
@ -326,46 +308,7 @@ void ScrlWinCheckActivatedForKeysControl(struct ControlScrolledWindow *ScrolledW
Vscrollbar->ruller_pos=Vscrollbar->ruller_pos/((float)(ScrolledWindow->virtual_sizey-ScrolledWindow->scroll_arrea_sizey));
SpecialRedrawControl(Vscrollbar);
}
local_message.type=MESSAGE_FULL_REDRAW_ALL_WITH_FINITION;
local_message.arg1=x;
local_message.arg2=y;
local_message.arg3=sizex;
local_message.arg4=sizey;
fin=(finition_t*)ScrolledWindow->finition;
Draw(fin,TOOL_FILLED_RECTANGLE,x,y,sizex,sizey,COLOR_LIGHT);
seek_control=(struct HEADER*)Vscrollbar->ctrl_fd;
//move controls in new position
for(i=0;i<ScrolledWindow->number_virtual_controls;i++)
{
sx=ScrolledWindow->virtual_controls_x[i]-ScrolledWindow->virtual_x;
sy=ScrolledWindow->virtual_controls_y[i]-ScrolledWindow->virtual_y;
SetControlNewPosition(seek_control,sx,sy);
if (CheckCrossRectangles(x,y,sizex,sizey,seek_control->ctrl_x,seek_control->ctrl_y,
seek_control->ctrl_sizex,seek_control->ctrl_sizey)==TRUE)
{
seek_control->flags=seek_control->flags | FLAG_SHOW_CONTROL;
seek_control->flags=seek_control->flags & FLAG_MOUSE_BLOCKED_OFF;
}
else
{
seek_control->flags=seek_control->flags & FLAG_HIDE_CONTROL;
seek_control->flags=seek_control->flags | FLAG_MOUSE_BLOCKED_ON;
}
if (seek_control->flags & FLAG_SHOW_CONTROL)
{
ControlProc=(void (*)(void *Control,struct MESSAGE *message))seek_control->ctrl_proc;
ControlProc(seek_control,&local_message);
}
exchange_control=(struct HEADER*)seek_control->ctrl_fd;
seek_control=exchange_control;
}
ScrollWin_FuncCallback_HVScroll(NULL,ScrolledWindow);
}
//---------------------------------------------------------------------------------
@ -375,8 +318,8 @@ void ScrolledWindowProc(struct ControlScrolledWindow *ScrolledWindow,struct MESS
{
int i,x,y,sizex,sizey;
struct HEADER *seek_control,*exchange_control;
struct ControlScrollBar *Hscrollbar,*Vscrollbar;
struct MESSAGE local_message;
struct ControlScrollBar *Hscrollbar,*Vscrollbar;
struct MESSAGE local_message;
struct FINITION *fin;
struct TIMER *timer;
@ -393,35 +336,13 @@ void ScrolledWindowProc(struct ControlScrolledWindow *ScrolledWindow,struct MESS
if (ScrolledWindow->flags & FLAG_SHOW_CONTROL)
{
DrawScrolledWindow(ScrolledWindow);
//send message to scroll bars
Hscrollbar=(struct ControlScrollBar*)ScrolledWindow->horizontal_scroll;
Vscrollbar=(struct ControlScrollBar*)ScrolledWindow->vertical_scroll;
ControlProc=(void (*)(void *Control,struct MESSAGE *message))Hscrollbar->ctrl_proc;
ControlProc((struct HEADER*)Hscrollbar,message);
ControlProc=(void (*)(void *Control,struct MESSAGE *message))Vscrollbar->ctrl_proc;
ControlProc((struct HEADER*)Vscrollbar,message);
//send message finit redraw only to some child controls of ScrolledWondow
local_message.type=MESSAGE_FULL_REDRAW_ALL_WITH_FINITION;
local_message.arg1=ScrolledWindow->ctrl_x+1;
local_message.arg2=ScrolledWindow->ctrl_y+1;
local_message.arg3=ScrolledWindow->scroll_arrea_sizex;
local_message.arg4=ScrolledWindow->scroll_arrea_sizey;
seek_control=(struct HEADER *)Vscrollbar->ctrl_fd;
while(seek_control!=(struct HEADER*)NULL)
{
if (seek_control->flags & FLAG_SHOW_CONTROL)
{
ControlProc=(void (*)(void *Control,struct MESSAGE *message))seek_control->ctrl_proc;
ControlProc(seek_control,&local_message);
}
exchange_control=(struct HEADER*)seek_control->ctrl_fd;
seek_control=exchange_control;
}
Hscrollbar=(gui_scroll_bar_t*)ScrolledWindow->horizontal_scroll;
Vscrollbar=(gui_scroll_bar_t*)ScrolledWindow->vertical_scroll;
//draw scroll bars
ControlProc=(void (*)(void *Control,gui_message_t *message))Hscrollbar->ctrl_proc;
ControlProc(Hscrollbar,message);
ControlProc=(void (*)(void *Control,gui_message_t *message))Vscrollbar->ctrl_proc;
ControlProc(Vscrollbar,message);
}
break;
}
@ -590,8 +511,8 @@ void* CreateScrolledWindow(struct ScrolledWindowData *info_for_control)
HorizontalScrollBar=CreateHorizontalScrollBar(&HorizontalScrollData);
VerticalScrollBar=CreateVerticalScrollBar(&VerticalScrollData);
SetCallbackFunction(HorizontalScrollBar,SCROLLBAR_CHANGED_EVENT,&ScrollWin_FuncCallback_HScroll,ScrolledWindow);
SetCallbackFunction(VerticalScrollBar,SCROLLBAR_CHANGED_EVENT,&ScrollWin_FuncCallback_VScroll,ScrolledWindow);
SetCallbackFunction(HorizontalScrollBar,SCROLLBAR_CHANGED_EVENT,&ScrollWin_FuncCallback_HVScroll,ScrolledWindow);
SetCallbackFunction(VerticalScrollBar,SCROLLBAR_CHANGED_EVENT,&ScrollWin_FuncCallback_HVScroll,ScrolledWindow);
PackControls(ScrolledWindow,HorizontalScrollBar);
PackControls(ScrolledWindow,VerticalScrollBar);

View File

@ -1,5 +1,5 @@
/*
function for draw controls
functions for draw controls
*/
//---------------------------------------------------------------------------------
@ -1219,30 +1219,35 @@ void DrawImage(int x,int y,int sizex,int sizey,char bits_per_pixel,char *img)
switch(screen.bits_per_pixel)
{
case 32:
{
if (bits_per_pixel==32)
{//convert 32 bit image to 24 bit image
j=sizex*sizey;
ptr_src=img;
ptr_screen=malloc(j*3);
ptr_screen2=ptr_screen;
for(i=0;i<j;i++)
{
*(char*)ptr_screen=*(char*)ptr_src;
*((char*)ptr_screen+1)=*((char*)ptr_src+1);
*((char*)ptr_screen+2)=*((char*)ptr_src+2);
ptr_src+=4;
ptr_screen+=3;
}
gui_ksys_put_image_window(ptr_screen2,x,y,countx,county);
free(ptr_screen2);
}
break;
}
case 24:
{
gui_ksys_put_image_window(img,x,y,countx,county);
switch(bits_per_pixel)
{//check bits per pixel in picture
case 32:
{//convert 32 bit image to 24 bit image
j=sizex*sizey;
ptr_src=img;
ptr_screen=malloc(j*3);
ptr_screen2=ptr_screen;
for(i=0;i<j;i++)
{
*(char*)ptr_screen=*(char*)ptr_src;
*((char*)ptr_screen+1)=*((char*)ptr_src+1);
*((char*)ptr_screen+2)=*((char*)ptr_src+2);
ptr_src+=4;
ptr_screen+=3;
}
gui_ksys_put_image_window(ptr_screen2,x,y,countx,county);
free(ptr_screen2);
break;
}
case 24:
{
gui_ksys_put_image_window(img,x,y,countx,county);
break;
}
}
break;
}
default: break;
@ -1258,42 +1263,38 @@ void DrawImage(int x,int y,int sizex,int sizey,char bits_per_pixel,char *img)
switch(bits_per_pixel)
{
case 32://display 32 bit image in 24 bit mode
{
pitch_screen=screen.size_x*3;
pitch_src=countx << 2;
ptr_screen=screen.buffer+pitch_screen*y+x*3;
{//convert and draw 32 bit image in 24 bit buffer
ptr_screen=screen.buffer+(screen.size_x*y+x)*3;
add_screen=(screen.size_x-countx)*3;
ptr_src=img;
add_screen=pitch_screen-pitch_src;
//copy line of byte with size x
for(i=0;i<county;i++)
{
for(j=0;j<pitch_src;j++)
for(j=0;j<countx;j++)
{
*(char*)ptr_screen=*(char*)ptr_src;
ptr_src++;
ptr_screen++;
*((char*)ptr_screen+1)=*((char*)ptr_src+1);
*((char*)ptr_screen+2)=*((char*)ptr_src+2);
ptr_src+=4;
ptr_screen+=3;
}
ptr_screen+=add_screen;
}
break;
}
case 24://display 24 bit image in 24 bit mode
{
pitch_screen=screen.size_x*3;
pitch_src=countx*3;
ptr_screen=screen.buffer+pitch_screen*y+x*3;
ptr_src=img;
add_screen=pitch_screen-pitch_src;
case 24:
{//display 24 bit image in 24 bit buffer
ptr_screen=screen.buffer+(screen.size_x*y+x)*3;
add_screen=screen.size_x*3;
add_src=countx*3;
//copy line of byte with size x
for(i=0;i<county;i++)
{
for(j=0;j<pitch_src;j++)
{
*(char*)ptr_screen=*(char*)ptr_src;
ptr_src++;
ptr_screen++;
}
memmove(ptr_screen,img,add_src);
ptr_screen+=add_screen;
img+=add_src;
}
break;
}
@ -1305,28 +1306,41 @@ void DrawImage(int x,int y,int sizex,int sizey,char bits_per_pixel,char *img)
{ //check source image resolution
switch(bits_per_pixel)
{
case 32://display 32 bit image in 32 bit mode
{
pitch_screen=screen.size_x << 2;
pitch_src=countx << 2;
ptr_screen=screen.buffer+pitch_screen*y+x*4;
ptr_src=img;
add_screen=pitch_screen-pitch_src;
case 32:
{//display 32 bit image in 32 bit mode
ptr_screen=screen.buffer+(screen.size_x*y+x)*4;
add_screen=screen.size_x*4;
add_src=countx*4;
//copy line of byte with size x
for(i=0;i<county;i++)
{
for(j=0;j<pitch_src;j++)
{
*(char*)ptr_screen=*(char*)ptr_src;
ptr_src++;
ptr_screen++;
}
memmove(ptr_screen,img,add_src);
ptr_screen+=add_screen;
img+=add_src;
}
break;
}
case 24://display 24 bit image in 32 bit mode
{
ptr_screen=screen.buffer+(screen.size_x*y+x)*4;
add_screen=(screen.size_x-countx)*4;
ptr_src=img;
//copy line of byte with size x
for(i=0;i<county;i++)
{
for(j=0;j<countx;j++)
{
*(char*)ptr_screen=*(char*)ptr_src;
*((char*)ptr_screen+1)=*((char*)ptr_src+1);
*((char*)ptr_screen+2)=*((char*)ptr_src+2);
ptr_src+=3;
ptr_screen+=4;
}
ptr_screen+=add_screen;
}
break;
}
default: break;
@ -1401,32 +1415,28 @@ void DrawImageFinit(finition_t *fin,int x,int y,int sizex,int sizey,char bits_pe
county=y2-y1+1;
//cut finited rectangle from image and move them into buffer
bytes_per_pixel=bits_per_pixel >> 3;
buf=malloc(countx*county*bytes_per_pixel);
ptr_dest=buf;
pitch_src=sizex*bytes_per_pixel;
ptr_src=img+pitch_src*(y1-y)+(x1-x)*bytes_per_pixel;
add_src=sizex*bytes_per_pixel;
countline=countx*bytes_per_pixel;
switch(bits_per_pixel)
{
case 32:
case 24:
case 16:
case 8:
{ //allocate buffer
bytes_per_pixel=bits_per_pixel >> 3;
buf=malloc(countx*county*bytes_per_pixel);
ptr_dest=buf;
pitch_src=sizex*bytes_per_pixel;
ptr_src=img+pitch_src*(y1-y)+(x1-x)*bytes_per_pixel;
add_src=(sizex-countx)*bytes_per_pixel;
countline=countx*bytes_per_pixel;
//copy line of byte with size x
{
for(i=0;i<county;i++)
{
for(j=0;j<countline;j++)
{
*(char*)ptr_dest=*(char*)ptr_src;
ptr_dest++;
ptr_src++;
}
memmove(ptr_dest,ptr_src,countline);
ptr_src+=add_src;
ptr_dest+=countline;
}
break;
}

View File

@ -173,8 +173,8 @@ void MonofontDraw(finition_t *fin,int fx,int fy,
unsigned int i,j,k,step,len;
int x,y,size_x,save_size_x,save_size_y;
unsigned char *p,*buf,*save_buf;
unsigned char c,draw_output;
unsigned char c;
DWORD draw_output;
step=font->sizex*font->sizey;
len=strlen(s);

View File

@ -313,7 +313,7 @@ extern inline int gui_ksys_check_event(void)
}
//------------------------------------------------------------------------------------------
// wait event
// wait event while not timeout
//------------------------------------------------------------------------------------------
extern inline int gui_ksys_wait_event_with_timeout(DWORD timeout)
{

View File

@ -2,7 +2,7 @@
service structures of libGUI
*/
DWORD ID;
static DWORD ID;
//screen's parameters
#define BYTES_PER_PIXEL 4
@ -111,12 +111,12 @@ DWORD ID;
#define DRAW_OUTPUT_SCREEN 0
#define DRAW_OUTPUT_BUFFER 1
static struct
static struct SCREEN
{
char *buffer;
char bits_per_pixel;
char bytes_per_pixel;
char draw_output;
DWORD bits_per_pixel;
DWORD bytes_per_pixel;
DWORD draw_output;
int x;
int y;
int size_x;
@ -124,6 +124,7 @@ static struct
int skin_height;
int display_size_x;
int display_size_y;
char *buffer;
}screen;
////////////////////////////////////////////////////////////////

View File

@ -1326,12 +1326,13 @@ void SetControlNewPosition(void *Control,int new_x,int new_y)
int old_y;
control=(struct HEADER*)Control;
/*
main_parent=(parent_t*)control->main_parent;
if (control->parent==(DWORD*)main_parent)
{//check position of child control of main parent
if (new_x+control->ctrl_sizex-1>screen.size_x) return;
if (new_y+control->ctrl_sizey-1>screen.size_y) return;
}
}*/
message.type=(DWORD)MESSAGE_CHANGE_POSITION_EVENT;
message.arg1=(DWORD)(new_x-control->ctrl_x);

View File

@ -34,8 +34,9 @@ void LibGUImain(parent_t *WindowParent)
{
//check for timers
if ((WindowParent->timer_bk!=(DWORD*)NULL) ||
(WindowParent->number_timers_for_controls!=0)) {event=gui_ksys_check_event();}
else {event=gui_ksys_wait_event();}
(WindowParent->number_timers_for_controls!=0)) {event=gui_ksys_wait_event_with_timeout(1);}
else {event=gui_ksys_wait_event();}
//get and chack system events
switch(event)
{

View File

@ -6,15 +6,30 @@ static void *memmove(void *dst,const void *src,size_t length)
{
void *value;
__asm__ __volatile__(
"movl %%edi,%%eax\n\t"
"cld\n\t"
"rep\n\t"
"movsb"
:"=D"(value)
:"c"(length),"S"(src),"D"(dst)
:"eax");
if (length & 3)
{//length not aligned in 4 bytes use reb movsb
__asm__ __volatile__(
"movl %%edi,%%eax\n\t"
"cld\n\t"
"rep\n\t"
"movsb"
:"=D"(value)
:"c"(length),"S"(src),"D"(dst)
:"eax");
}
else
{//length aligned in 4 bytes use rep movsd
length=length >> 2;//length=length/4
__asm__ __volatile__(
"movl %%edi,%%eax\n\t"
"cld\n\t"
"rep\n\t"
"movsd"
:"=D"(value)
:"c"(length),"S"(src),"D"(dst)
:"eax");
}
return(value);
}