// hashtable.h header -*- C++ -*-
// Copyright (C) 2007-2013 Free Software Foundation, Inc.
//
// This file is part of the GNU ISO C++ Library. This library is free
// software; you can redistribute it and/or modify it under the
// terms of the GNU General Public License as published by the
// Free Software Foundation; either version 3, or (at your option)
// any later version.
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// Under Section 7 of GPL version 3, you are granted additional
// permissions described in the GCC Runtime Library Exception, version
// 3.1, as published by the Free Software Foundation.
// You should have received a copy of the GNU General Public License and
// a copy of the GCC Runtime Library Exception along with this program;
// see the files COPYING3 and COPYING.RUNTIME respectively. If not, see
// .
/** @file bits/hashtable.h
* This is an internal header file, included by other library headers.
* Do not attempt to use it directly. @headername{unordered_map, unordered_set}
*/
#ifndef _HASHTABLE_H
#define _HASHTABLE_H 1
#pragma GCC system_header
#include
namespace std _GLIBCXX_VISIBILITY(default)
{
_GLIBCXX_BEGIN_NAMESPACE_VERSION
template
using __cache_default
= __not_<__and_/ Do not cache for fast hasher.
__is_fast_hash<_Hash>,
// Mandatory to make local_iterator default
// constructible and assignable.
is_default_constructible<_Hash>,
is_copy_assignable<_Hash>,
// Mandatory to have erase not throwing.
__detail::__is_noexcept_hash<_Tp, _Hash>>>;
/**
* Primary class template _Hashtable.
*
* @ingroup hashtable-detail
*
* @tparam _Value CopyConstructible type.
*
* @tparam _Key CopyConstructible type.
*
* @tparam _Alloc An allocator type
* ([lib.allocator.requirements]) whose _Alloc::value_type is
* _Value. As a conforming extension, we allow for
* _Alloc::value_type != _Value.
*
* @tparam _ExtractKey Function object that takes an object of type
* _Value and returns a value of type _Key.
*
* @tparam _Equal Function object that takes two objects of type k
* and returns a bool-like value that is true if the two objects
* are considered equal.
*
* @tparam _H1 The hash function. A unary function object with
* argument type _Key and result type size_t. Return values should
* be distributed over the entire range [0, numeric_limits:::max()].
*
* @tparam _H2 The range-hashing function (in the terminology of
* Tavori and Dreizin). A binary function object whose argument
* types and result type are all size_t. Given arguments r and N,
* the return value is in the range [0, N).
*
* @tparam _Hash The ranged hash function (Tavori and Dreizin). A
* binary function whose argument types are _Key and size_t and
* whose result type is size_t. Given arguments k and N, the
* return value is in the range [0, N). Default: hash(k, N) =
* h2(h1(k), N). If _Hash is anything other than the default, _H1
* and _H2 are ignored.
*
* @tparam _RehashPolicy Policy class with three members, all of
* which govern the bucket count. _M_next_bkt(n) returns a bucket
* count no smaller than n. _M_bkt_for_elements(n) returns a
* bucket count appropriate for an element count of n.
* _M_need_rehash(n_bkt, n_elt, n_ins) determines whether, if the
* current bucket count is n_bkt and the current element count is
* n_elt, we need to increase the bucket count. If so, returns
* make_pair(true, n), where n is the new bucket count. If not,
* returns make_pair(false, )
*
* @tparam _Traits Compile-time class with three boolean
* std::integral_constant members: __cache_hash_code, __constant_iterators,
* __unique_keys.
*
* Each _Hashtable data structure has:
*
* - _Bucket[] _M_buckets
* - _Hash_node_base _M_bbegin
* - size_type _M_bucket_count
* - size_type _M_element_count
*
* with _Bucket being _Hash_node* and _Hash_node containing:
*
* - _Hash_node* _M_next
* - Tp _M_value
* - size_t _M_hash_code if cache_hash_code is true
*
* In terms of Standard containers the hashtable is like the aggregation of:
*
* - std::forward_list<_Node> containing the elements
* - std::vector::iterator> representing the buckets
*
* The non-empty buckets contain the node before the first node in the
* bucket. This design makes it possible to implement something like a
* std::forward_list::insert_after on container insertion and
* std::forward_list::erase_after on container erase
* calls. _M_before_begin is equivalent to
* std::forward_list::before_begin. Empty buckets contain
* nullptr. Note that one of the non-empty buckets contains
* &_M_before_begin which is not a dereferenceable node so the
* node pointer in a bucket shall never be dereferenced, only its
* next node can be.
*
* Walking through a bucket's nodes requires a check on the hash code to
* see if each node is still in the bucket. Such a design assumes a
* quite efficient hash functor and is one of the reasons it is
* highly advisable to set __cache_hash_code to true.
*
* The container iterators are simply built from nodes. This way
* incrementing the iterator is perfectly efficient independent of
* how many empty buckets there are in the container.
*
* On insert we compute the element's hash code and use it to find the
* bucket index. If the element must be inserted in an empty bucket
* we add it at the beginning of the singly linked list and make the
* bucket point to _M_before_begin. The bucket that used to point to
* _M_before_begin, if any, is updated to point to its new before
* begin node.
*
* On erase, the simple iterator design requires using the hash
* functor to get the index of the bucket to update. For this
* reason, when __cache_hash_code is set to false the hash functor must
* not throw and this is enforced by a static assertion.
*
* Functionality is implemented by decomposition into base classes,
* where the derived _Hashtable class is used in _Map_base,
* _Insert, _Rehash_base, and _Equality base classes to access the
* "this" pointer. _Hashtable_base is used in the base classes as a
* non-recursive, fully-completed-type so that detailed nested type
* information, such as iterator type and node type, can be
* used. This is similar to the "Curiously Recurring Template
* Pattern" (CRTP) technique, but uses a reconstructed, not
* explicitly passed, template pattern.
*
* Base class templates are:
* - __detail::_Hashtable_base
* - __detail::_Map_base
* - __detail::_Insert
* - __detail::_Rehash_base
* - __detail::_Equality
*/
template
class _Hashtable
: public __detail::_Hashtable_base<_Key, _Value, _ExtractKey, _Equal,
_H1, _H2, _Hash, _Traits>,
public __detail::_Map_base<_Key, _Value, _Alloc, _ExtractKey, _Equal,
_H1, _H2, _Hash, _RehashPolicy, _Traits>,
public __detail::_Insert<_Key, _Value, _Alloc, _ExtractKey, _Equal,
_H1, _H2, _Hash, _RehashPolicy, _Traits>,
public __detail::_Rehash_base<_Key, _Value, _Alloc, _ExtractKey, _Equal,
_H1, _H2, _Hash, _RehashPolicy, _Traits>,
public __detail::_Equality<_Key, _Value, _Alloc, _ExtractKey, _Equal,
_H1, _H2, _Hash, _RehashPolicy, _Traits>
{
public:
typedef _Key key_type;
typedef _Value value_type;
typedef _Alloc allocator_type;
typedef _Equal key_equal;
// mapped_type, if present, comes from _Map_base.
// hasher, if present, comes from _Hash_code_base/_Hashtable_base.
typedef typename _Alloc::pointer pointer;
typedef typename _Alloc::const_pointer const_pointer;
typedef typename _Alloc::reference reference;
typedef typename _Alloc::const_reference const_reference;
private:
using __rehash_type = _RehashPolicy;
using __rehash_state = typename __rehash_type::_State;
using __traits_type = _Traits;
using __hash_cached = typename __traits_type::__hash_cached;
using __constant_iterators = typename __traits_type::__constant_iterators;
using __unique_keys = typename __traits_type::__unique_keys;
using __key_extract = typename std::conditional<
__constant_iterators::value,
__detail::_Identity,
__detail::_Select1st>::type;
using __hashtable_base = __detail::
_Hashtable_base<_Key, _Value, _ExtractKey,
_Equal, _H1, _H2, _Hash, _Traits>;
using __hash_code_base = typename __hashtable_base::__hash_code_base;
using __hash_code = typename __hashtable_base::__hash_code;
using __node_type = typename __hashtable_base::__node_type;
using __node_base = typename __hashtable_base::__node_base;
using __bucket_type = typename __hashtable_base::__bucket_type;
using __ireturn_type = typename __hashtable_base::__ireturn_type;
using __iconv_type = typename __hashtable_base::__iconv_type;
using __map_base = __detail::_Map_base<_Key, _Value, _Alloc, _ExtractKey,
_Equal, _H1, _H2, _Hash,
_RehashPolicy, _Traits>;
using __rehash_base = __detail::_Rehash_base<_Key, _Value, _Alloc,
_ExtractKey, _Equal,
_H1, _H2, _Hash,
_RehashPolicy, _Traits>;
using __eq_base = __detail::_Equality<_Key, _Value, _Alloc, _ExtractKey,
_Equal, _H1, _H2, _Hash,
_RehashPolicy, _Traits>;
// Metaprogramming for picking apart hash caching.
using __hash_noexcept = __detail::__is_noexcept_hash<_Key, _H1>;
template
using __if_hash_cached = __or_<__not_<__hash_cached>, _Cond>;
template
using __if_hash_not_cached = __or_<__hash_cached, _Cond>;
// Compile-time diagnostics.
// When hash codes are not cached the hash functor shall not
// throw because it is used in methods (erase, swap...) that
// shall not throw.
static_assert(__if_hash_not_cached<__hash_noexcept>::value,
"Cache the hash code"
" or qualify your hash functor with noexcept");
// Following two static assertions are necessary to guarantee
// that local_iterator will be default constructible.
// When hash codes are cached local iterator inherits from H2 functor
// which must then be default constructible.
static_assert(__if_hash_cached>::value,
"Functor used to map hash code to bucket index"
" must be default constructible");
// When hash codes are not cached local iterator inherits from
// __hash_code_base above to compute node bucket index so it has to be
// default constructible.
static_assert(__if_hash_not_cached<
is_default_constructible<
// We use _Hashtable_ebo_helper to access the protected
// default constructor.
__detail::_Hashtable_ebo_helper<0, __hash_code_base>>>::value,
"Cache the hash code or make functors involved in hash code"
" and bucket index computation default constructible");
// When hash codes are not cached local iterator inherits from
// __hash_code_base above to compute node bucket index so it has to be
// assignable.
static_assert(__if_hash_not_cached<
is_copy_assignable<__hash_code_base>>::value,
"Cache the hash code or make functors involved in hash code"
" and bucket index computation copy assignable");
public:
template
friend struct __detail::_Map_base;
template
friend struct __detail::_Insert_base;
template
friend struct __detail::_Insert;
using size_type = typename __hashtable_base::size_type;
using difference_type = typename __hashtable_base::difference_type;
using iterator = typename __hashtable_base::iterator;
using const_iterator = typename __hashtable_base::const_iterator;
using local_iterator = typename __hashtable_base::local_iterator;
using const_local_iterator = typename __hashtable_base::
const_local_iterator;
private:
typedef typename _Alloc::template rebind<__node_type>::other
_Node_allocator_type;
typedef typename _Alloc::template rebind<__bucket_type>::other
_Bucket_allocator_type;
using __before_begin = __detail::_Before_begin<_Node_allocator_type>;
__bucket_type* _M_buckets;
size_type _M_bucket_count;
__before_begin _M_bbegin;
size_type _M_element_count;
_RehashPolicy _M_rehash_policy;
_Node_allocator_type&
_M_node_allocator()
{ return _M_bbegin; }
const _Node_allocator_type&
_M_node_allocator() const
{ return _M_bbegin; }
__node_base&
_M_before_begin()
{ return _M_bbegin._M_node; }
const __node_base&
_M_before_begin() const
{ return _M_bbegin._M_node; }
template
__node_type*
_M_allocate_node(_Args&&... __args);
void
_M_deallocate_node(__node_type* __n);
// Deallocate the linked list of nodes pointed to by __n
void
_M_deallocate_nodes(__node_type* __n);
__bucket_type*
_M_allocate_buckets(size_type __n);
void
_M_deallocate_buckets(__bucket_type*, size_type __n);
// Gets bucket begin, deals with the fact that non-empty buckets contain
// their before begin node.
__node_type*
_M_bucket_begin(size_type __bkt) const;
__node_type*
_M_begin() const
{ return static_cast<__node_type*>(_M_before_begin()._M_nxt); }
public:
// Constructor, destructor, assignment, swap
_Hashtable(size_type __bucket_hint,
const _H1&, const _H2&, const _Hash&,
const _Equal&, const _ExtractKey&,
const allocator_type&);
template
_Hashtable(_InputIterator __first, _InputIterator __last,
size_type __bucket_hint,
const _H1&, const _H2&, const _Hash&,
const _Equal&, const _ExtractKey&,
const allocator_type&);
_Hashtable(const _Hashtable&);
_Hashtable(_Hashtable&&);
// Use delegating constructors.
explicit
_Hashtable(size_type __n = 10,
const _H1& __hf = _H1(),
const key_equal& __eql = key_equal(),
const allocator_type& __a = allocator_type())
: _Hashtable(__n, __hf, __detail::_Mod_range_hashing(),
__detail::_Default_ranged_hash(), __eql,
__key_extract(), __a)
{ }
template
_Hashtable(_InputIterator __f, _InputIterator __l,
size_type __n = 0,
const _H1& __hf = _H1(),
const key_equal& __eql = key_equal(),
const allocator_type& __a = allocator_type())
: _Hashtable(__f, __l, __n, __hf, __detail::_Mod_range_hashing(),
__detail::_Default_ranged_hash(), __eql,
__key_extract(), __a)
{ }
_Hashtable(initializer_list __l,
size_type __n = 0,
const _H1& __hf = _H1(),
const key_equal& __eql = key_equal(),
const allocator_type& __a = allocator_type())
: _Hashtable(__l.begin(), __l.end(), __n, __hf,
__detail::_Mod_range_hashing(),
__detail::_Default_ranged_hash(), __eql,
__key_extract(), __a)
{ }
_Hashtable&
operator=(const _Hashtable& __ht)
{
_Hashtable __tmp(__ht);
this->swap(__tmp);
return *this;
}
_Hashtable&
operator=(_Hashtable&& __ht)
{
// NB: DR 1204.
// NB: DR 675.
this->clear();
this->swap(__ht);
return *this;
}
_Hashtable&
operator=(initializer_list __l)
{
this->clear();
this->insert(__l.begin(), __l.end());
return *this;
}
~_Hashtable() noexcept;
void swap(_Hashtable&);
// Basic container operations
iterator
begin() noexcept
{ return iterator(_M_begin()); }
const_iterator
begin() const noexcept
{ return const_iterator(_M_begin()); }
iterator
end() noexcept
{ return iterator(nullptr); }
const_iterator
end() const noexcept
{ return const_iterator(nullptr); }
const_iterator
cbegin() const noexcept
{ return const_iterator(_M_begin()); }
const_iterator
cend() const noexcept
{ return const_iterator(nullptr); }
size_type
size() const noexcept
{ return _M_element_count; }
bool
empty() const noexcept
{ return size() == 0; }
allocator_type
get_allocator() const noexcept
{ return allocator_type(_M_node_allocator()); }
size_type
max_size() const noexcept
{ return _M_node_allocator().max_size(); }
// Observers
key_equal
key_eq() const
{ return this->_M_eq(); }
// hash_function, if present, comes from _Hash_code_base.
// Bucket operations
size_type
bucket_count() const noexcept
{ return _M_bucket_count; }
size_type
max_bucket_count() const noexcept
{ return max_size(); }
size_type
bucket_size(size_type __n) const
{ return std::distance(begin(__n), end(__n)); }
size_type
bucket(const key_type& __k) const
{ return _M_bucket_index(__k, this->_M_hash_code(__k)); }
local_iterator
begin(size_type __n)
{
return local_iterator(*this, _M_bucket_begin(__n),
__n, _M_bucket_count);
}
local_iterator
end(size_type __n)
{ return local_iterator(*this, nullptr, __n, _M_bucket_count); }
const_local_iterator
begin(size_type __n) const
{
return const_local_iterator(*this, _M_bucket_begin(__n),
__n, _M_bucket_count);
}
const_local_iterator
end(size_type __n) const
{ return const_local_iterator(*this, nullptr, __n, _M_bucket_count); }
// DR 691.
const_local_iterator
cbegin(size_type __n) const
{
return const_local_iterator(*this, _M_bucket_begin(__n),
__n, _M_bucket_count);
}
const_local_iterator
cend(size_type __n) const
{ return const_local_iterator(*this, nullptr, __n, _M_bucket_count); }
float
load_factor() const noexcept
{
return static_cast(size()) / static_cast(bucket_count());
}
// max_load_factor, if present, comes from _Rehash_base.
// Generalization of max_load_factor. Extension, not found in
// TR1. Only useful if _RehashPolicy is something other than
// the default.
const _RehashPolicy&
__rehash_policy() const
{ return _M_rehash_policy; }
void
__rehash_policy(const _RehashPolicy&);
// Lookup.
iterator
find(const key_type& __k);
const_iterator
find(const key_type& __k) const;
size_type
count(const key_type& __k) const;
std::pair
equal_range(const key_type& __k);
std::pair
equal_range(const key_type& __k) const;
protected:
// Bucket index computation helpers.
size_type
_M_bucket_index(__node_type* __n) const
{ return __hash_code_base::_M_bucket_index(__n, _M_bucket_count); }
size_type
_M_bucket_index(const key_type& __k, __hash_code __c) const
{ return __hash_code_base::_M_bucket_index(__k, __c, _M_bucket_count); }
// Find and insert helper functions and types
// Find the node before the one matching the criteria.
__node_base*
_M_find_before_node(size_type, const key_type&, __hash_code) const;
__node_type*
_M_find_node(size_type __bkt, const key_type& __key,
__hash_code __c) const
{
__node_base* __before_n = _M_find_before_node(__bkt, __key, __c);
if (__before_n)
return static_cast<__node_type*>(__before_n->_M_nxt);
return nullptr;
}
// Insert a node at the beginning of a bucket.
void
_M_insert_bucket_begin(size_type, __node_type*);
// Remove the bucket first node
void
_M_remove_bucket_begin(size_type __bkt, __node_type* __next_n,
size_type __next_bkt);
// Get the node before __n in the bucket __bkt
__node_base*
_M_get_previous_node(size_type __bkt, __node_base* __n);
// Insert node with hash code __code, in bucket bkt if no rehash (assumes
// no element with its key already present). Take ownership of the node,
// deallocate it on exception.
iterator
_M_insert_unique_node(size_type __bkt, __hash_code __code,
__node_type* __n);
// Insert node with hash code __code. Take ownership of the node,
// deallocate it on exception.
iterator
_M_insert_multi_node(__hash_code __code, __node_type* __n);
template
std::pair
_M_emplace(std::true_type, _Args&&... __args);
template
iterator
_M_emplace(std::false_type, _Args&&... __args);
template
std::pair
_M_insert(_Arg&&, std::true_type);
template
iterator
_M_insert(_Arg&&, std::false_type);
size_type
_M_erase(std::true_type, const key_type&);
size_type
_M_erase(std::false_type, const key_type&);
iterator
_M_erase(size_type __bkt, __node_base* __prev_n, __node_type* __n);
public:
// Emplace
template
__ireturn_type
emplace(_Args&&... __args)
{ return _M_emplace(__unique_keys(), std::forward<_Args>(__args)...); }
template
iterator
emplace_hint(const_iterator, _Args&&... __args)
{ return __iconv_type()(emplace(std::forward<_Args>(__args)...)); }
// Insert member functions via inheritance.
// Erase
iterator
erase(const_iterator);
// LWG 2059.
iterator
erase(iterator __it)
{ return erase(const_iterator(__it)); }
size_type
erase(const key_type& __k)
{ return _M_erase(__unique_keys(), __k); }
iterator
erase(const_iterator, const_iterator);
void
clear() noexcept;
// Set number of buckets to be appropriate for container of n element.
void rehash(size_type __n);
// DR 1189.
// reserve, if present, comes from _Rehash_base.
private:
// Helper rehash method used when keys are unique.
void _M_rehash_aux(size_type __n, std::true_type);
// Helper rehash method used when keys can be non-unique.
void _M_rehash_aux(size_type __n, std::false_type);
// Unconditionally change size of bucket array to n, restore
// hash policy state to __state on exception.
void _M_rehash(size_type __n, const __rehash_state& __state);
};
// Definitions of class template _Hashtable's out-of-line member functions.
template
template
typename _Hashtable<_Key, _Value, _Alloc, _ExtractKey, _Equal,
_H1, _H2, _Hash, _RehashPolicy, _Traits>::__node_type*
_Hashtable<_Key, _Value, _Alloc, _ExtractKey, _Equal,
_H1, _H2, _Hash, _RehashPolicy, _Traits>::
_M_allocate_node(_Args&&... __args)
{
__node_type* __n = _M_node_allocator().allocate(1);
__try
{
_M_node_allocator().construct(__n, std::forward<_Args>(__args)...);
return __n;
}
__catch(...)
{
_M_node_allocator().deallocate(__n, 1);
__throw_exception_again;
}
}
template
void
_Hashtable<_Key, _Value, _Alloc, _ExtractKey, _Equal,
_H1, _H2, _Hash, _RehashPolicy, _Traits>::
_M_deallocate_node(__node_type* __n)
{
_M_node_allocator().destroy(__n);
_M_node_allocator().deallocate(__n, 1);
}
template
void
_Hashtable<_Key, _Value, _Alloc, _ExtractKey, _Equal,
_H1, _H2, _Hash, _RehashPolicy, _Traits>::
_M_deallocate_nodes(__node_type* __n)
{
while (__n)
{
__node_type* __tmp = __n;
__n = __n->_M_next();
_M_deallocate_node(__tmp);
}
}
template
typename _Hashtable<_Key, _Value, _Alloc, _ExtractKey, _Equal,
_H1, _H2, _Hash, _RehashPolicy, _Traits>::__bucket_type*
_Hashtable<_Key, _Value, _Alloc, _ExtractKey, _Equal,
_H1, _H2, _Hash, _RehashPolicy, _Traits>::
_M_allocate_buckets(size_type __n)
{
_Bucket_allocator_type __alloc(_M_node_allocator());
__bucket_type* __p = __alloc.allocate(__n);
__builtin_memset(__p, 0, __n * sizeof(__bucket_type));
return __p;
}
template
void
_Hashtable<_Key, _Value, _Alloc, _ExtractKey, _Equal,
_H1, _H2, _Hash, _RehashPolicy, _Traits>::
_M_deallocate_buckets(__bucket_type* __p, size_type __n)
{
_Bucket_allocator_type __alloc(_M_node_allocator());
__alloc.deallocate(__p, __n);
}
template
typename _Hashtable<_Key, _Value, _Alloc, _ExtractKey,
_Equal, _H1, _H2, _Hash, _RehashPolicy,
_Traits>::__node_type*
_Hashtable<_Key, _Value, _Alloc, _ExtractKey, _Equal,
_H1, _H2, _Hash, _RehashPolicy, _Traits>::
_M_bucket_begin(size_type __bkt) const
{
__node_base* __n = _M_buckets[__bkt];
return __n ? static_cast<__node_type*>(__n->_M_nxt) : nullptr;
}
template
_Hashtable<_Key, _Value, _Alloc, _ExtractKey, _Equal,
_H1, _H2, _Hash, _RehashPolicy, _Traits>::
_Hashtable(size_type __bucket_hint,
const _H1& __h1, const _H2& __h2, const _Hash& __h,
const _Equal& __eq, const _ExtractKey& __exk,
const allocator_type& __a)
: __hashtable_base(__exk, __h1, __h2, __h, __eq),
__map_base(),
__rehash_base(),
_M_bucket_count(0),
_M_bbegin(__a),
_M_element_count(0),
_M_rehash_policy()
{
_M_bucket_count = _M_rehash_policy._M_next_bkt(__bucket_hint);
_M_buckets = _M_allocate_buckets(_M_bucket_count);
}
template
template
_Hashtable<_Key, _Value, _Alloc, _ExtractKey, _Equal,
_H1, _H2, _Hash, _RehashPolicy, _Traits>::
_Hashtable(_InputIterator __f, _InputIterator __l,
size_type __bucket_hint,
const _H1& __h1, const _H2& __h2, const _Hash& __h,
const _Equal& __eq, const _ExtractKey& __exk,
const allocator_type& __a)
: __hashtable_base(__exk, __h1, __h2, __h, __eq),
__map_base(),
__rehash_base(),
_M_bucket_count(0),
_M_bbegin(__a),
_M_element_count(0),
_M_rehash_policy()
{
auto __nb_elems = __detail::__distance_fw(__f, __l);
_M_bucket_count =
_M_rehash_policy._M_next_bkt(
std::max(_M_rehash_policy._M_bkt_for_elements(__nb_elems),
__bucket_hint));
_M_buckets = _M_allocate_buckets(_M_bucket_count);
__try
{
for (; __f != __l; ++__f)
this->insert(*__f);
}
__catch(...)
{
clear();
_M_deallocate_buckets(_M_buckets, _M_bucket_count);
__throw_exception_again;
}
}
template
_Hashtable<_Key, _Value, _Alloc, _ExtractKey, _Equal,
_H1, _H2, _Hash, _RehashPolicy, _Traits>::
_Hashtable(const _Hashtable& __ht)
: __hashtable_base(__ht),
__map_base(__ht),
__rehash_base(__ht),
_M_bucket_count(__ht._M_bucket_count),
_M_bbegin(__ht._M_bbegin),
_M_element_count(__ht._M_element_count),
_M_rehash_policy(__ht._M_rehash_policy)
{
_M_buckets = _M_allocate_buckets(_M_bucket_count);
__try
{
if (!__ht._M_before_begin()._M_nxt)
return;
// First deal with the special first node pointed to by
// _M_before_begin.
const __node_type* __ht_n = __ht._M_begin();
__node_type* __this_n = _M_allocate_node(__ht_n->_M_v);
this->_M_copy_code(__this_n, __ht_n);
_M_before_begin()._M_nxt = __this_n;
_M_buckets[_M_bucket_index(__this_n)] = &_M_before_begin();
// Then deal with other nodes.
__node_base* __prev_n = __this_n;
for (__ht_n = __ht_n->_M_next(); __ht_n; __ht_n = __ht_n->_M_next())
{
__this_n = _M_allocate_node(__ht_n->_M_v);
__prev_n->_M_nxt = __this_n;
this->_M_copy_code(__this_n, __ht_n);
size_type __bkt = _M_bucket_index(__this_n);
if (!_M_buckets[__bkt])
_M_buckets[__bkt] = __prev_n;
__prev_n = __this_n;
}
}
__catch(...)
{
clear();
_M_deallocate_buckets(_M_buckets, _M_bucket_count);
__throw_exception_again;
}
}
template
_Hashtable<_Key, _Value, _Alloc, _ExtractKey, _Equal,
_H1, _H2, _Hash, _RehashPolicy, _Traits>::
_Hashtable(_Hashtable&& __ht)
: __hashtable_base(__ht),
__map_base(__ht),
__rehash_base(__ht),
_M_buckets(__ht._M_buckets),
_M_bucket_count(__ht._M_bucket_count),
_M_bbegin(std::move(__ht._M_bbegin)),
_M_element_count(__ht._M_element_count),
_M_rehash_policy(__ht._M_rehash_policy)
{
// Update, if necessary, bucket pointing to before begin that hasn't moved.
if (_M_begin())
_M_buckets[_M_bucket_index(_M_begin())] = &_M_before_begin();
__ht._M_rehash_policy = _RehashPolicy();
__ht._M_bucket_count = __ht._M_rehash_policy._M_next_bkt(0);
__ht._M_buckets = __ht._M_allocate_buckets(__ht._M_bucket_count);
__ht._M_before_begin()._M_nxt = nullptr;
__ht._M_element_count = 0;
}
template
_Hashtable<_Key, _Value, _Alloc, _ExtractKey, _Equal,
_H1, _H2, _Hash, _RehashPolicy, _Traits>::
~_Hashtable() noexcept
{
clear();
_M_deallocate_buckets(_M_buckets, _M_bucket_count);
}
template
void
_Hashtable<_Key, _Value, _Alloc, _ExtractKey, _Equal,
_H1, _H2, _Hash, _RehashPolicy, _Traits>::
swap(_Hashtable& __x)
{
// The only base class with member variables is hash_code_base.
// We define _Hash_code_base::_M_swap because different
// specializations have different members.
this->_M_swap(__x);
// _GLIBCXX_RESOLVE_LIB_DEFECTS
// 431. Swapping containers with unequal allocators.
std::__alloc_swap<_Node_allocator_type>::_S_do_it(_M_node_allocator(),
__x._M_node_allocator());
std::swap(_M_rehash_policy, __x._M_rehash_policy);
std::swap(_M_buckets, __x._M_buckets);
std::swap(_M_bucket_count, __x._M_bucket_count);
std::swap(_M_before_begin()._M_nxt, __x._M_before_begin()._M_nxt);
std::swap(_M_element_count, __x._M_element_count);
// Fix buckets containing the _M_before_begin pointers that
// can't be swapped.
if (_M_begin())
_M_buckets[_M_bucket_index(_M_begin())] = &_M_before_begin();
if (__x._M_begin())
__x._M_buckets[__x._M_bucket_index(__x._M_begin())]
= &(__x._M_before_begin());
}
template
void
_Hashtable<_Key, _Value, _Alloc, _ExtractKey, _Equal,
_H1, _H2, _Hash, _RehashPolicy, _Traits>::
__rehash_policy(const _RehashPolicy& __pol)
{
size_type __n_bkt = __pol._M_bkt_for_elements(_M_element_count);
__n_bkt = __pol._M_next_bkt(__n_bkt);
if (__n_bkt != _M_bucket_count)
_M_rehash(__n_bkt, _M_rehash_policy._M_state());
_M_rehash_policy = __pol;
}
template
typename _Hashtable<_Key, _Value, _Alloc, _ExtractKey, _Equal,
_H1, _H2, _Hash, _RehashPolicy,
_Traits>::iterator
_Hashtable<_Key, _Value, _Alloc, _ExtractKey, _Equal,
_H1, _H2, _Hash, _RehashPolicy, _Traits>::
find(const key_type& __k)
{
__hash_code __code = this->_M_hash_code(__k);
std::size_t __n = _M_bucket_index(__k, __code);
__node_type* __p = _M_find_node(__n, __k, __code);
return __p ? iterator(__p) : this->end();
}
template
typename _Hashtable<_Key, _Value, _Alloc, _ExtractKey, _Equal,
_H1, _H2, _Hash, _RehashPolicy,
_Traits>::const_iterator
_Hashtable<_Key, _Value, _Alloc, _ExtractKey, _Equal,
_H1, _H2, _Hash, _RehashPolicy, _Traits>::
find(const key_type& __k) const
{
__hash_code __code = this->_M_hash_code(__k);
std::size_t __n = _M_bucket_index(__k, __code);
__node_type* __p = _M_find_node(__n, __k, __code);
return __p ? const_iterator(__p) : this->end();
}
template
typename _Hashtable<_Key, _Value, _Alloc, _ExtractKey, _Equal,
_H1, _H2, _Hash, _RehashPolicy,
_Traits>::size_type
_Hashtable<_Key, _Value, _Alloc, _ExtractKey, _Equal,
_H1, _H2, _Hash, _RehashPolicy, _Traits>::
count(const key_type& __k) const
{
__hash_code __code = this->_M_hash_code(__k);
std::size_t __n = _M_bucket_index(__k, __code);
__node_type* __p = _M_bucket_begin(__n);
if (!__p)
return 0;
std::size_t __result = 0;
for (;; __p = __p->_M_next())
{
if (this->_M_equals(__k, __code, __p))
++__result;
else if (__result)
// All equivalent values are next to each other, if we
// found a non-equivalent value after an equivalent one it
// means that we won't find any more equivalent values.
break;
if (!__p->_M_nxt || _M_bucket_index(__p->_M_next()) != __n)
break;
}
return __result;
}
template
std::pair::iterator,
typename _Hashtable<_Key, _Value, _Alloc,
_ExtractKey, _Equal, _H1,
_H2, _Hash, _RehashPolicy,
_Traits>::iterator>
_Hashtable<_Key, _Value, _Alloc, _ExtractKey, _Equal,
_H1, _H2, _Hash, _RehashPolicy, _Traits>::
equal_range(const key_type& __k)
{
__hash_code __code = this->_M_hash_code(__k);
std::size_t __n = _M_bucket_index(__k, __code);
__node_type* __p = _M_find_node(__n, __k, __code);
if (__p)
{
__node_type* __p1 = __p->_M_next();
while (__p1 && _M_bucket_index(__p1) == __n
&& this->_M_equals(__k, __code, __p1))
__p1 = __p1->_M_next();
return std::make_pair(iterator(__p), iterator(__p1));
}
else
return std::make_pair(this->end(), this->end());
}
template
std::pair::const_iterator,
typename _Hashtable<_Key, _Value, _Alloc,
_ExtractKey, _Equal, _H1,
_H2, _Hash, _RehashPolicy,
_Traits>::const_iterator>
_Hashtable<_Key, _Value, _Alloc, _ExtractKey, _Equal,
_H1, _H2, _Hash, _RehashPolicy, _Traits>::
equal_range(const key_type& __k) const
{
__hash_code __code = this->_M_hash_code(__k);
std::size_t __n = _M_bucket_index(__k, __code);
__node_type* __p = _M_find_node(__n, __k, __code);
if (__p)
{
__node_type* __p1 = __p->_M_next();
while (__p1 && _M_bucket_index(__p1) == __n
&& this->_M_equals(__k, __code, __p1))
__p1 = __p1->_M_next();
return std::make_pair(const_iterator(__p), const_iterator(__p1));
}
else
return std::make_pair(this->end(), this->end());
}
// Find the node whose key compares equal to k in the bucket n.
// Return nullptr if no node is found.
template
typename _Hashtable<_Key, _Value, _Alloc, _ExtractKey,
_Equal, _H1, _H2, _Hash, _RehashPolicy,
_Traits>::__node_base*
_Hashtable<_Key, _Value, _Alloc, _ExtractKey, _Equal,
_H1, _H2, _Hash, _RehashPolicy, _Traits>::
_M_find_before_node(size_type __n, const key_type& __k,
__hash_code __code) const
{
__node_base* __prev_p = _M_buckets[__n];
if (!__prev_p)
return nullptr;
__node_type* __p = static_cast<__node_type*>(__prev_p->_M_nxt);
for (;; __p = __p->_M_next())
{
if (this->_M_equals(__k, __code, __p))
return __prev_p;
if (!__p->_M_nxt || _M_bucket_index(__p->_M_next()) != __n)
break;
__prev_p = __p;
}
return nullptr;
}
template
void
_Hashtable<_Key, _Value, _Alloc, _ExtractKey, _Equal,
_H1, _H2, _Hash, _RehashPolicy, _Traits>::
_M_insert_bucket_begin(size_type __bkt, __node_type* __node)
{
if (_M_buckets[__bkt])
{
// Bucket is not empty, we just need to insert the new node
// after the bucket before begin.
__node->_M_nxt = _M_buckets[__bkt]->_M_nxt;
_M_buckets[__bkt]->_M_nxt = __node;
}
else
{
// The bucket is empty, the new node is inserted at the
// beginning of the singly-linked list and the bucket will
// contain _M_before_begin pointer.
__node->_M_nxt = _M_before_begin()._M_nxt;
_M_before_begin()._M_nxt = __node;
if (__node->_M_nxt)
// We must update former begin bucket that is pointing to
// _M_before_begin.
_M_buckets[_M_bucket_index(__node->_M_next())] = __node;
_M_buckets[__bkt] = &_M_before_begin();
}
}
template
void
_Hashtable<_Key, _Value, _Alloc, _ExtractKey, _Equal,
_H1, _H2, _Hash, _RehashPolicy, _Traits>::
_M_remove_bucket_begin(size_type __bkt, __node_type* __next,
size_type __next_bkt)
{
if (!__next || __next_bkt != __bkt)
{
// Bucket is now empty
// First update next bucket if any
if (__next)
_M_buckets[__next_bkt] = _M_buckets[__bkt];
// Second update before begin node if necessary
if (&_M_before_begin() == _M_buckets[__bkt])
_M_before_begin()._M_nxt = __next;
_M_buckets[__bkt] = nullptr;
}
}
template
typename _Hashtable<_Key, _Value, _Alloc, _ExtractKey,
_Equal, _H1, _H2, _Hash, _RehashPolicy,
_Traits>::__node_base*
_Hashtable<_Key, _Value, _Alloc, _ExtractKey, _Equal,
_H1, _H2, _Hash, _RehashPolicy, _Traits>::
_M_get_previous_node(size_type __bkt, __node_base* __n)
{
__node_base* __prev_n = _M_buckets[__bkt];
while (__prev_n->_M_nxt != __n)
__prev_n = __prev_n->_M_nxt;
return __prev_n;
}
template
template
std::pair::iterator, bool>
_Hashtable<_Key, _Value, _Alloc, _ExtractKey, _Equal,
_H1, _H2, _Hash, _RehashPolicy, _Traits>::
_M_emplace(std::true_type, _Args&&... __args)
{
// First build the node to get access to the hash code
__node_type* __node = _M_allocate_node(std::forward<_Args>(__args)...);
const key_type& __k = this->_M_extract()(__node->_M_v);
__hash_code __code;
__try
{
__code = this->_M_hash_code(__k);
}
__catch(...)
{
_M_deallocate_node(__node);
__throw_exception_again;
}
size_type __bkt = _M_bucket_index(__k, __code);
if (__node_type* __p = _M_find_node(__bkt, __k, __code))
{
// There is already an equivalent node, no insertion
_M_deallocate_node(__node);
return std::make_pair(iterator(__p), false);
}
// Insert the node
return std::make_pair(_M_insert_unique_node(__bkt, __code, __node),
true);
}
template
template
typename _Hashtable<_Key, _Value, _Alloc, _ExtractKey, _Equal,
_H1, _H2, _Hash, _RehashPolicy,
_Traits>::iterator
_Hashtable<_Key, _Value, _Alloc, _ExtractKey, _Equal,
_H1, _H2, _Hash, _RehashPolicy, _Traits>::
_M_emplace(std::false_type, _Args&&... __args)
{
// First build the node to get its hash code.
__node_type* __node = _M_allocate_node(std::forward<_Args>(__args)...);
__hash_code __code;
__try
{
__code = this->_M_hash_code(this->_M_extract()(__node->_M_v));
}
__catch(...)
{
_M_deallocate_node(__node);
__throw_exception_again;
}
return _M_insert_multi_node(__code, __node);
}
template
typename _Hashtable<_Key, _Value, _Alloc, _ExtractKey, _Equal,
_H1, _H2, _Hash, _RehashPolicy,
_Traits>::iterator
_Hashtable<_Key, _Value, _Alloc, _ExtractKey, _Equal,
_H1, _H2, _Hash, _RehashPolicy, _Traits>::
_M_insert_unique_node(size_type __bkt, __hash_code __code,
__node_type* __node)
{
const __rehash_state& __saved_state = _M_rehash_policy._M_state();
std::pair __do_rehash
= _M_rehash_policy._M_need_rehash(_M_bucket_count, _M_element_count, 1);
__try
{
if (__do_rehash.first)
{
_M_rehash(__do_rehash.second, __saved_state);
__bkt = _M_bucket_index(this->_M_extract()(__node->_M_v), __code);
}
this->_M_store_code(__node, __code);
// Always insert at the begining of the bucket.
_M_insert_bucket_begin(__bkt, __node);
++_M_element_count;
return iterator(__node);
}
__catch(...)
{
_M_deallocate_node(__node);
__throw_exception_again;
}
}
// Insert node, in bucket bkt if no rehash (assumes no element with its key
// already present). Take ownership of the node, deallocate it on exception.
template
typename _Hashtable<_Key, _Value, _Alloc, _ExtractKey, _Equal,
_H1, _H2, _Hash, _RehashPolicy,
_Traits>::iterator
_Hashtable<_Key, _Value, _Alloc, _ExtractKey, _Equal,
_H1, _H2, _Hash, _RehashPolicy, _Traits>::
_M_insert_multi_node(__hash_code __code, __node_type* __node)
{
const __rehash_state& __saved_state = _M_rehash_policy._M_state();
std::pair __do_rehash
= _M_rehash_policy._M_need_rehash(_M_bucket_count, _M_element_count, 1);
__try
{
if (__do_rehash.first)
_M_rehash(__do_rehash.second, __saved_state);
this->_M_store_code(__node, __code);
const key_type& __k = this->_M_extract()(__node->_M_v);
size_type __bkt = _M_bucket_index(__k, __code);
// Find the node before an equivalent one.
__node_base* __prev = _M_find_before_node(__bkt, __k, __code);
if (__prev)
{
// Insert after the node before the equivalent one.
__node->_M_nxt = __prev->_M_nxt;
__prev->_M_nxt = __node;
}
else
// The inserted node has no equivalent in the
// hashtable. We must insert the new node at the
// beginning of the bucket to preserve equivalent
// elements' relative positions.
_M_insert_bucket_begin(__bkt, __node);
++_M_element_count;
return iterator(__node);
}
__catch(...)
{
_M_deallocate_node(__node);
__throw_exception_again;
}
}
// Insert v if no element with its key is already present.
template
template
std::pair::iterator, bool>
_Hashtable<_Key, _Value, _Alloc, _ExtractKey, _Equal,
_H1, _H2, _Hash, _RehashPolicy, _Traits>::
_M_insert(_Arg&& __v, std::true_type)
{
const key_type& __k = this->_M_extract()(__v);
__hash_code __code = this->_M_hash_code(__k);
size_type __bkt = _M_bucket_index(__k, __code);
__node_type* __n = _M_find_node(__bkt, __k, __code);
if (__n)
return std::make_pair(iterator(__n), false);
__n = _M_allocate_node(std::forward<_Arg>(__v));
return std::make_pair(_M_insert_unique_node(__bkt, __code, __n), true);
}
// Insert v unconditionally.
template
template
typename _Hashtable<_Key, _Value, _Alloc, _ExtractKey, _Equal,
_H1, _H2, _Hash, _RehashPolicy,
_Traits>::iterator
_Hashtable<_Key, _Value, _Alloc, _ExtractKey, _Equal,
_H1, _H2, _Hash, _RehashPolicy, _Traits>::
_M_insert(_Arg&& __v, std::false_type)
{
// First compute the hash code so that we don't do anything if it
// throws.
__hash_code __code = this->_M_hash_code(this->_M_extract()(__v));
// Second allocate new node so that we don't rehash if it throws.
__node_type* __node = _M_allocate_node(std::forward<_Arg>(__v));
return _M_insert_multi_node(__code, __node);
}
template
typename _Hashtable<_Key, _Value, _Alloc, _ExtractKey, _Equal,
_H1, _H2, _Hash, _RehashPolicy,
_Traits>::iterator
_Hashtable<_Key, _Value, _Alloc, _ExtractKey, _Equal,
_H1, _H2, _Hash, _RehashPolicy, _Traits>::
erase(const_iterator __it)
{
__node_type* __n = __it._M_cur;
std::size_t __bkt = _M_bucket_index(__n);
// Look for previous node to unlink it from the erased one, this
// is why we need buckets to contain the before begin to make
// this search fast.
__node_base* __prev_n = _M_get_previous_node(__bkt, __n);
return _M_erase(__bkt, __prev_n, __n);
}
template
typename _Hashtable<_Key, _Value, _Alloc, _ExtractKey, _Equal,
_H1, _H2, _Hash, _RehashPolicy,
_Traits>::iterator
_Hashtable<_Key, _Value, _Alloc, _ExtractKey, _Equal,
_H1, _H2, _Hash, _RehashPolicy, _Traits>::
_M_erase(size_type __bkt, __node_base* __prev_n, __node_type* __n)
{
if (__prev_n == _M_buckets[__bkt])
_M_remove_bucket_begin(__bkt, __n->_M_next(),
__n->_M_nxt ? _M_bucket_index(__n->_M_next()) : 0);
else if (__n->_M_nxt)
{
size_type __next_bkt = _M_bucket_index(__n->_M_next());
if (__next_bkt != __bkt)
_M_buckets[__next_bkt] = __prev_n;
}
__prev_n->_M_nxt = __n->_M_nxt;
iterator __result(__n->_M_next());
_M_deallocate_node(__n);
--_M_element_count;
return __result;
}
template
typename _Hashtable<_Key, _Value, _Alloc, _ExtractKey, _Equal,
_H1, _H2, _Hash, _RehashPolicy,
_Traits>::size_type
_Hashtable<_Key, _Value, _Alloc, _ExtractKey, _Equal,
_H1, _H2, _Hash, _RehashPolicy, _Traits>::
_M_erase(std::true_type, const key_type& __k)
{
__hash_code __code = this->_M_hash_code(__k);
std::size_t __bkt = _M_bucket_index(__k, __code);
// Look for the node before the first matching node.
__node_base* __prev_n = _M_find_before_node(__bkt, __k, __code);
if (!__prev_n)
return 0;
// We found a matching node, erase it.
__node_type* __n = static_cast<__node_type*>(__prev_n->_M_nxt);
_M_erase(__bkt, __prev_n, __n);
return 1;
}
template
typename _Hashtable<_Key, _Value, _Alloc, _ExtractKey, _Equal,
_H1, _H2, _Hash, _RehashPolicy,
_Traits>::size_type
_Hashtable<_Key, _Value, _Alloc, _ExtractKey, _Equal,
_H1, _H2, _Hash, _RehashPolicy, _Traits>::
_M_erase(std::false_type, const key_type& __k)
{
__hash_code __code = this->_M_hash_code(__k);
std::size_t __bkt = _M_bucket_index(__k, __code);
// Look for the node before the first matching node.
__node_base* __prev_n = _M_find_before_node(__bkt, __k, __code);
if (!__prev_n)
return 0;
// _GLIBCXX_RESOLVE_LIB_DEFECTS
// 526. Is it undefined if a function in the standard changes
// in parameters?
// We use one loop to find all matching nodes and another to deallocate
// them so that the key stays valid during the first loop. It might be
// invalidated indirectly when destroying nodes.
__node_type* __n = static_cast<__node_type*>(__prev_n->_M_nxt);
__node_type* __n_last = __n;
std::size_t __n_last_bkt = __bkt;
do
{
__n_last = __n_last->_M_next();
if (!__n_last)
break;
__n_last_bkt = _M_bucket_index(__n_last);
}
while (__n_last_bkt == __bkt && this->_M_equals(__k, __code, __n_last));
// Deallocate nodes.
size_type __result = 0;
do
{
__node_type* __p = __n->_M_next();
_M_deallocate_node(__n);
__n = __p;
++__result;
--_M_element_count;
}
while (__n != __n_last);
if (__prev_n == _M_buckets[__bkt])
_M_remove_bucket_begin(__bkt, __n_last, __n_last_bkt);
else if (__n_last && __n_last_bkt != __bkt)
_M_buckets[__n_last_bkt] = __prev_n;
__prev_n->_M_nxt = __n_last;
return __result;
}
template
typename _Hashtable<_Key, _Value, _Alloc, _ExtractKey, _Equal,
_H1, _H2, _Hash, _RehashPolicy,
_Traits>::iterator
_Hashtable<_Key, _Value, _Alloc, _ExtractKey, _Equal,
_H1, _H2, _Hash, _RehashPolicy, _Traits>::
erase(const_iterator __first, const_iterator __last)
{
__node_type* __n = __first._M_cur;
__node_type* __last_n = __last._M_cur;
if (__n == __last_n)
return iterator(__n);
std::size_t __bkt = _M_bucket_index(__n);
__node_base* __prev_n = _M_get_previous_node(__bkt, __n);
bool __is_bucket_begin = __n == _M_bucket_begin(__bkt);
std::size_t __n_bkt = __bkt;
for (;;)
{
do
{
__node_type* __tmp = __n;
__n = __n->_M_next();
_M_deallocate_node(__tmp);
--_M_element_count;
if (!__n)
break;
__n_bkt = _M_bucket_index(__n);
}
while (__n != __last_n && __n_bkt == __bkt);
if (__is_bucket_begin)
_M_remove_bucket_begin(__bkt, __n, __n_bkt);
if (__n == __last_n)
break;
__is_bucket_begin = true;
__bkt = __n_bkt;
}
if (__n && (__n_bkt != __bkt || __is_bucket_begin))
_M_buckets[__n_bkt] = __prev_n;
__prev_n->_M_nxt = __n;
return iterator(__n);
}
template
void
_Hashtable<_Key, _Value, _Alloc, _ExtractKey, _Equal,
_H1, _H2, _Hash, _RehashPolicy, _Traits>::
clear() noexcept
{
_M_deallocate_nodes(_M_begin());
__builtin_memset(_M_buckets, 0, _M_bucket_count * sizeof(__bucket_type));
_M_element_count = 0;
_M_before_begin()._M_nxt = nullptr;
}
template
void
_Hashtable<_Key, _Value, _Alloc, _ExtractKey, _Equal,
_H1, _H2, _Hash, _RehashPolicy, _Traits>::
rehash(size_type __n)
{
const __rehash_state& __saved_state = _M_rehash_policy._M_state();
std::size_t __buckets
= std::max(_M_rehash_policy._M_bkt_for_elements(_M_element_count + 1),
__n);
__buckets = _M_rehash_policy._M_next_bkt(__buckets);
if (__buckets != _M_bucket_count)
_M_rehash(__buckets, __saved_state);
else
// No rehash, restore previous state to keep a consistent state.
_M_rehash_policy._M_reset(__saved_state);
}
template
void
_Hashtable<_Key, _Value, _Alloc, _ExtractKey, _Equal,
_H1, _H2, _Hash, _RehashPolicy, _Traits>::
_M_rehash(size_type __n, const __rehash_state& __state)
{
__try
{
_M_rehash_aux(__n, __unique_keys());
}
__catch(...)
{
// A failure here means that buckets allocation failed. We only
// have to restore hash policy previous state.
_M_rehash_policy._M_reset(__state);
__throw_exception_again;
}
}
// Rehash when there is no equivalent elements.
template
void
_Hashtable<_Key, _Value, _Alloc, _ExtractKey, _Equal,
_H1, _H2, _Hash, _RehashPolicy, _Traits>::
_M_rehash_aux(size_type __n, std::true_type)
{
__bucket_type* __new_buckets = _M_allocate_buckets(__n);
__node_type* __p = _M_begin();
_M_before_begin()._M_nxt = nullptr;
std::size_t __bbegin_bkt = 0;
while (__p)
{
__node_type* __next = __p->_M_next();
std::size_t __bkt = __hash_code_base::_M_bucket_index(__p, __n);
if (!__new_buckets[__bkt])
{
__p->_M_nxt = _M_before_begin()._M_nxt;
_M_before_begin()._M_nxt = __p;
__new_buckets[__bkt] = &_M_before_begin();
if (__p->_M_nxt)
__new_buckets[__bbegin_bkt] = __p;
__bbegin_bkt = __bkt;
}
else
{
__p->_M_nxt = __new_buckets[__bkt]->_M_nxt;
__new_buckets[__bkt]->_M_nxt = __p;
}
__p = __next;
}
_M_deallocate_buckets(_M_buckets, _M_bucket_count);
_M_bucket_count = __n;
_M_buckets = __new_buckets;
}
// Rehash when there can be equivalent elements, preserve their relative
// order.
template
void
_Hashtable<_Key, _Value, _Alloc, _ExtractKey, _Equal,
_H1, _H2, _Hash, _RehashPolicy, _Traits>::
_M_rehash_aux(size_type __n, std::false_type)
{
__bucket_type* __new_buckets = _M_allocate_buckets(__n);
__node_type* __p = _M_begin();
_M_before_begin()._M_nxt = nullptr;
std::size_t __bbegin_bkt = 0;
std::size_t __prev_bkt = 0;
__node_type* __prev_p = nullptr;
bool __check_bucket = false;
while (__p)
{
__node_type* __next = __p->_M_next();
std::size_t __bkt = __hash_code_base::_M_bucket_index(__p, __n);
if (__prev_p && __prev_bkt == __bkt)
{
// Previous insert was already in this bucket, we insert after
// the previously inserted one to preserve equivalent elements
// relative order.
__p->_M_nxt = __prev_p->_M_nxt;
__prev_p->_M_nxt = __p;
// Inserting after a node in a bucket require to check that we
// haven't change the bucket last node, in this case next
// bucket containing its before begin node must be updated. We
// schedule a check as soon as we move out of the sequence of
// equivalent nodes to limit the number of checks.
__check_bucket = true;
}
else
{
if (__check_bucket)
{
// Check if we shall update the next bucket because of
// insertions into __prev_bkt bucket.
if (__prev_p->_M_nxt)
{
std::size_t __next_bkt
= __hash_code_base::_M_bucket_index(__prev_p->_M_next(),
__n);
if (__next_bkt != __prev_bkt)
__new_buckets[__next_bkt] = __prev_p;
}
__check_bucket = false;
}
if (!__new_buckets[__bkt])
{
__p->_M_nxt = _M_before_begin()._M_nxt;
_M_before_begin()._M_nxt = __p;
__new_buckets[__bkt] = &_M_before_begin();
if (__p->_M_nxt)
__new_buckets[__bbegin_bkt] = __p;
__bbegin_bkt = __bkt;
}
else
{
__p->_M_nxt = __new_buckets[__bkt]->_M_nxt;
__new_buckets[__bkt]->_M_nxt = __p;
}
}
__prev_p = __p;
__prev_bkt = __bkt;
__p = __next;
}
if (__check_bucket && __prev_p->_M_nxt)
{
std::size_t __next_bkt
= __hash_code_base::_M_bucket_index(__prev_p->_M_next(), __n);
if (__next_bkt != __prev_bkt)
__new_buckets[__next_bkt] = __prev_p;
}
_M_deallocate_buckets(_M_buckets, _M_bucket_count);
_M_bucket_count = __n;
_M_buckets = __new_buckets;
}
_GLIBCXX_END_NAMESPACE_VERSION
} // namespace std
#endif // _HASHTABLE_H