/************************************************************************** * * Copyright 2012 Francisco Jerez * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #include "pipe_loader_priv.h" #include "util/u_inlines.h" #include "util/u_memory.h" #include "util/u_string.h" #include "util/u_dl.h" #define MODULE_PREFIX "pipe_" static int (*backends[])(struct pipe_loader_device **, int) = { #ifdef HAVE_PIPE_LOADER_DRM &pipe_loader_drm_probe, #endif &pipe_loader_sw_probe }; int pipe_loader_probe(struct pipe_loader_device **devs, int ndev) { int i, n = 0; for (i = 0; i < Elements(backends); i++) n += backends[i](&devs[n], MAX2(0, ndev - n)); return n; } void pipe_loader_release(struct pipe_loader_device **devs, int ndev) { int i; for (i = 0; i < ndev; i++) devs[i]->ops->release(&devs[i]); } struct pipe_screen * pipe_loader_create_screen(struct pipe_loader_device *dev, const char *library_paths) { return dev->ops->create_screen(dev, library_paths); } struct util_dl_library * pipe_loader_find_module(struct pipe_loader_device *dev, const char *library_paths) { struct util_dl_library *lib; const char *next; char path[PATH_MAX]; int len, ret; lib = load_library("g3dsoft.drv"); return lib; }