//CODED by Veliant, Leency, Nable, Pavelyakov. GNU GPL licence. #ifndef INCLUDE_KOLIBRI_H #define INCLUDE_KOLIBRI_H #pragma option OST #pragma option ON #pragma option cri- #pragma option -CPA #initallvar 0 #jumptomain FALSE #startaddress 0 #code32 TRUE #ifndef ENTRY_POINT #define ENTRY_POINT #______INIT______ #endif char os_name[] = "MENUET01"n; dword os_version = 0x00000001; dword start_addr = ENTRY_POINT; dword final_addr = #______STOP______+32; dword alloc_mem = MEMSIZE; dword x86esp_reg = MEMSIZE; dword I_Param = #param; dword I_Path = #program_path; char param[4096]; char program_path[4096]; #define bool int #define NULL 0 #define OLD -1 #define true 1 #define false 0 //Process Events #define evReDraw 1 #define evKey 2 #define evButton 3 #define evExit 4 #define evDesktop 5 #define evMouse 6 #define evIPC 7 #define evNetwork 8 #define evDebug 9 //Event mask bits for function 40 #define EVM_REDRAW 1b #define EVM_KEY 10b #define EVM_BUTTON 100b #define EVM_EXIT 1000b #define EVM_DESKTOPBG 10000b #define EVM_MOUSE 100000b #define EVM_IPC 1000000b #define EVM_STACK 10000000b #define EVM_DEBUG 100000000b #define EVM_STACK2 1000000000b #define EVM_MOUSE_FILTER 0x80000000 #define EVM_CURSOR_FILTER 0x40000000 //Button options #define BT_DEL 0x80000000 #define BT_HIDE 0x40000000 #define BT_NOFRAME 0x20000000 #define CLOSE_BTN 1 //------------------------------------------------------------------------- #include "../lib/system.h" #include "../lib/mouse.h" #include "../lib/keyboard.h" inline fastcall dword calc(EAX) { return EAX; } :struct raw_image { dword w, h, data; }; //------------------------------------------------------------------------------ inline fastcall dword WaitEvent() { $mov eax,10 $int 0x40 } inline fastcall dword CheckEvent() { $mov eax,11 $int 0x40 } inline fastcall dword WaitEventTimeout(EBX) { EAX = 23; $int 0x40 } inline fastcall dword SetEventMask(EBX) { $mov eax,40 $int 0x40 } inline fastcall pause(EBX) { $mov eax, 5 $int 0x40 } inline fastcall word GetButtonID() { $mov eax,17 $int 0x40 $shr eax,8 } inline fastcall int GetKernelRev() { char buf[16]; EAX = 18; EBX = 13; ECX = #buf; $int 0x40 EAX = ESDWORD[#buf+5]; } inline fastcall dword GetFreeRAM() { $mov eax, 18 $mov ebx, 16 $int 0x40 //return eax = free RAM size in Kb } inline fastcall dword GetTotalRAM() { $mov eax, 18 $mov ebx, 17 $int 0x40 //return eax = total RAM size in Kb } inline fastcall int GetCpuIdleCount() { EAX = 18; EBX = 4; $int 0x40 } inline fastcall int GetCpuFrequency() { EAX = 18; EBX = 5; $int 0x40 } inline fastcall dword LoadDriver(ECX) //ECX - èìÿ äðàéâåðà { $mov eax, 68 $mov ebx, 16 $int 0x40 //return 0 - íåóäà÷à, èíà÷å eax = õýíäë äðàéâåðà } inline fastcall dword RuleDriver(ECX) //óêàçàòåëü íà óïðàâëÿþùóþ ñòðóêòóðó { $mov eax, 68 $mov ebx, 17 $int 0x40 //return eax = îïðåäåëÿåòñÿ äðàéâåðîì } struct proc_info { #define SelfInfo -1 dword use_cpu; word pos_in_stack,slot,rezerv1; unsigned char name[11]; char rezerv2; dword adress,use_memory,ID,left,top,width,height; word status_slot,rezerv3; dword cleft,ctop,cwidth,cheight; char status_window; byte reserved[1024-71]; }; :void GetProcessInfo(dword _process_struct_pointer, _process_id) { EAX = 9; EBX = _process_struct_pointer; ECX = _process_id; $int 0x40 } inline fastcall int GetPointOwner( EBX, ECX) //ebx=m.x, ecx=m.y { $mov eax,34 $int 0x40 } inline fastcall int GetProcessSlot( ECX) { EAX = 18; EBX = 21; $int 0x40 } inline fastcall int GetActiveProcess() { EAX = 18; EBX = 7; $int 0x40 } :int CheckActiveProcess(int Form_ID) { int id9=GetProcessSlot(Form_ID); if (id9==GetActiveProcess()) return 1; return 0; } inline fastcall void ActivateWindow( ECX) //ECX - slot { EAX = 18; EBX = 3; $int 0x40 } :void ActivateWindow_Self() { proc_info Form; GetProcessInfo(#Form, SelfInfo); ActivateWindow(GetProcessSlot(Form.ID)); } :void RefreshWindow(dword ID_REFRESH,ID_ACTIVE) { ActivateWindow(ID_REFRESH); ActivateWindow(ID_ACTIVE); } inline fastcall int MinimizeWindow() { EAX = 18; EBX = 10; $int 0x40 } inline fastcall int CreateThread(ECX,EDX) { $mov eax,51 $mov ebx,1 $int 0x40 } inline fastcall void SwitchToAnotherThread() { $mov eax,68 $mov ebx,1 $int 0x40 } inline fastcall int SendWindowMessage( ECX, EDX) { $mov eax, 72 $mov ebx, 1 $int 0x40 } inline fastcall int KillProcess( ECX) { $mov eax,18; $mov ebx,18; $int 0x40 } #define TURN_OFF 2 #define REBOOT 3 #define KERNEL 4 inline fastcall int ExitSystem( ECX) { $mov eax, 18 $mov ebx, 9 $int 0x40 } inline fastcall ExitProcess() { $mov eax,-1; $int 0x40 } //------------------------------------------------------------------------------ //eax = ÿçûê ñèñòåìû (1=eng, 2=fi, 3=ger, 4=rus) ///SYSFUNC DOESN'T WORK!!! => https://bit.ly/2XNdiTD #define SYS_LANG_ENG 1 #define SYS_LANG_FIN 2 #define SYS_LANG_GER 3 #define SYS_LANG_RUS 4 inline fastcall int GetSystemLanguage() { EAX = 26; EBX = 5; $int 0x40 } #define BUTTON_STYLE_FLAT 0 #define BUTTON_STYLE_GRADIENT 1 inline fastcall SetButtonStyle(ECX) //ECX - button style { $mov eax,48 $mov ebx,1 int 64 } inline fastcall GetSkinHeight() { $push ebx $mov eax,48 $mov ebx,4 $int 0x40 $pop ebx } inline fastcall void SetSystemSkin( ECX) { EAX = 48; EBX = 8; $int 0x40 } inline fastcall int GetScreenWidth() { $mov eax, 14 $int 0x40 $shr eax, 16 } inline fastcall int GetScreenHeight() { $mov eax, 14 $int 0x40 $and eax,0x0000FFFF } inline fastcall int GetClientTop() { $mov eax, 48 $mov ebx, 5 $int 0x40 $mov eax, ebx $shr eax, 16 } inline fastcall int GetClientHeight() { $mov eax, 48 $mov ebx, 5 $int 0x40 $mov eax, ebx } inline fastcall dword LoadLibrary( ECX) { $mov eax, 68 $mov ebx, 19 $int 0x40 } inline fastcall int TestBit( EAX, CL) { $shr eax,cl $and eax,1 } :void SetClientScreenArea(dword _left, _right, _top, _bottom) { EAX = 48; EBX = 6; ECX = _left * 65536 + _right; EDX = _top * 65536 + _bottom; $int 64; } //------------------------------------------------------------------------------ #define ROLLED_UP 0x04 :void DefineAndDrawWindow(dword _x, _y, _w, _h, _window_type, _bgcolor, _title, _flags) { EAX = 12; // function 12:tell os about windowdraw EBX = 1; $int 0x40 $xor EAX,EAX EBX = _x << 16 + _w; ECX = _y << 16 + _h; EDX = _window_type << 24 | _bgcolor; EDI = _title; ESI = _flags; $int 0x40 EAX = 12; // function 12:tell os about windowdraw EBX = 2; $int 0x40 } inline fastcall MoveSize( EBX,ECX,EDX,ESI) { $mov eax, 67 $int 0x40 } inline fastcall void DrawTitle( ECX) { EAX = 71; EBX = 1; $int 0x40; } // @EDX is a process id, -1 for self // @ESI is a new LayerBehaviour // @RETURN: EAX, 0 is fail, 1 is success #define ZPOS_DESKTOP -2 #define ZPOS_ALWAYS_BACK -1 #define ZPOS_NORMAL 0 #define ZPOS_ALWAYS_TOP 1 inline fastcall dword SetWindowLayerBehaviour(EDX, ESI) { EAX = 18; EBX = 25; ECX = 2; $int 64 } :void WriteTextB(dword x,y,byte fontType, dword color, str_offset) { EAX = 4; EBX = x<<16+y; ECX = fontType<<24+color; EDX = str_offset; ESI = 0; $int 0x40; $add ebx, 1<<16 $int 0x40 } :void WriteText(dword x,y,byte fontType, dword color, str_offset) { EAX = 4; EBX = x<<16+y; ECX = fontType<<24+color; EDX = str_offset; $int 0x40; } :dword WriteBufText(dword x,y,byte fontType, dword color, str_offset, buf_offset) { EDI = buf_offset; WriteText(x,y, fontType, color, str_offset); } :void WriteTextWithBg(dword x,y,byte fontType, dword color, str_offset, bgcolor) { EDI = bgcolor; WriteText(x,y, fontType, color, str_offset); } :void WriteNumber(dword x,y,byte fontType, dword color, count, number_or_offset) { EAX = 47; EBX = count<<16; ECX = number_or_offset; EDX = x<<16+y; ESI = fontType<<24+color; $int 0x40; } :void CopyScreen(dword dst_offset, x, y, w, h) { EAX = 36; EBX = dst_offset; ECX = w << 16 + h; EDX = x << 16 + y; $int 0x40; } :dword GetPixelColorFromScreen(dword _x, _y) { EAX = 35; EBX = _y * screen.width + _x; $int 64 } #define DRAW_DESKTOP_BG_TILE 1 #define DRAW_DESKTOP_BG_STRETCH 2 :void SetBackgroundImage(dword w,h, image, mode) { $mov eax,15 // SF_BACKGROUND_SET 15 - work with desktop background graphics $mov ebx,4 // SSF_MODE_BG 4 - set drawing mode for the background $mov ecx,mode // drawing mode - tile (1), stretch (2) $int 64 $mov eax,15 // SF_BACKGROUND_SET 15 - work with desktop background graphics $mov ebx,1 // SSF_SIZE_BG=1 - set a size of the background image $mov ecx,w // width $mov edx,h // height $int 64 $mov eax,15 // SF_BACKGROUND_SET 15 - work with desktop background graphics $mov ebx,5 // SSF_IMAGE_BG=5 - put block of pixels on the background image $mov ecx,image // pointer to the data in the format BBGGRRBBGGRR... $mov edx,0 // offset in data of the background image ESI = 3*w*h; // size of data in bytes = 3 * number of pixels $int 64 $mov eax,15 // SF_BACKGROUND_SET 15 - work with desktop background graphics $mov ebx,3 // SSF_REDRAW_BG=3 - redraw background $int 64 } :void _PutImage(dword x,y, w,h, data_offset) { EAX = 7; EBX = data_offset; ECX = w<<16+h; EDX = x<<16+y; $int 0x40 } :void PutPaletteImage(dword inbuf,w,h,x,y,bits,pal) { if (h<1) || (w<0) return; EAX = 65; EBX = inbuf; ECX = w<<16+h; EDX = x<<16+y; ESI = bits; EDI = pal; EBP = 0; $int 0x40 } inline fastcall void PutPixel( EBX,ECX,EDX) { EAX=1; $int 0x40 } :void DrawBar(dword x,y,w,h,color) { //if (h<=0) || (h>60000) || (w<=0) || (w>60000) return; //bad boy :) EAX = 13; EBX = x<<16+w; ECX = y<<16+h; EDX = color; $int 0x40 } :void DefineButton(dword x,y,w,h,id,color) { EAX = 8; EDX = id + BT_DEL; $int 0x40; EDX = id; ESI = color; EBX = x<<16+w; ECX = y<<16+h; $int 0x40 } :void UnsafeDefineButton(dword x,y,w,h,id,color) { EAX = 8; EBX = x<<16+w; ECX = y<<16+h; EDX = id; ESI = color; $int 0x40 } :void DefineDragableWindow(dword _x, _y, _w, _h) { DefineAndDrawWindow(_x, _y, _w, _h, 0x41,0x000000,NULL,0b); } :void DefineUnDragableWindow(dword _x, _y, _w, _h) { DefineAndDrawWindow(_x, _y, _w, _h, 0x01, 0, 0, 0x01fffFFF); } :void EventDragWindow() { proc_info Form1; dword tmp_x,tmp_y; dword z1,z2; tmp_x = mouse.x; tmp_y = mouse.y; do { GetProcessInfo(#Form1, SelfInfo); mouse.get(); if (tmp_x!=mouse.x) || (tmp_y!=mouse.y) { z1 = Form1.left + mouse.x - tmp_x; z2 = Form1.top + mouse.y - tmp_y; if(z1<=10) || (z1>20000) z1=0; else if(z1>screen.width-Form1.width-10)z1=screen.width-Form1.width; if(z2<=10) || (z2>20000) z2=0; else if(z2>screen.height-Form1.height-10)z2=screen.height-Form1.height; MoveSize(z1 , z2, OLD, OLD); draw_window(); } pause(1); } while (mouse.lkm); } :void DefineHiddenButton(dword _x, _y, _w, _h, _id) { DefineButton(_x, _y, _w, _h, _id + BT_HIDE, 0); } inline fastcall void DeleteButton( EDX) { EAX = 8; EDX += BT_DEL; $int 0x40 } inline fastcall dword GetStartTime() { $mov eax,26 $mov ebx,9 $int 0x40 } :dword X_EventRedrawWindow,Y_EventRedrawWindow; :void _EventRedrawWindow() { DefineAndDrawWindow(X_EventRedrawWindow,Y_EventRedrawWindow,1,1,0x34,0xFFFFFF,NULL,0); //pause(10); ExitProcess(); } :char REDRAW_BUFF_EVENT_[4096]; :void EventRedrawWindow(dword x,y) { X_EventRedrawWindow = x; Y_EventRedrawWindow = y; CreateThread(#_EventRedrawWindow,#REDRAW_BUFF_EVENT_+4092); } :struct _screen { dword width,height; } screen; :byte skin_height; dword __generator; // random number generator init //The initialization of the initial data before running :void ______INIT______() { skin_height = @GetSkinHeight(); screen.width = @GetScreenWidth()+1; screen.height = @GetScreenHeight()+1; __generator = @GetStartTime(); mem_init(); main(); } ______STOP______: #endif #ifndef INCLUDE_MEM_H #include "../lib/mem.h" #endif #ifndef INCLUDE_DEBUG_H #include "../lib/debug.h" #endif #ifndef INCLUDE_IPC_H #include "../lib/ipc.h" #endif