#include "pixlib3.h" #include #define BLACK_MAGIC_SOUND #define BLACK_MAGIC_VIDEO typedef unsigned int color_t; typedef unsigned int count_t; typedef struct render render_t; #define HAS_LEFT (1<<0) #define HAS_TOP (1<<1) #define HAS_RIGHT (1<<2) #define HAS_BOTTOM (1<<3) struct render { uint32_t caps; uint32_t ctx_width; uint32_t ctx_height; uint32_t win_width; uint32_t win_height; rect_t rc_client; rect_t rcvideo; rect_t rcleft; rect_t rctop; rect_t rcright; rect_t rcbottom; uint32_t layout; bitmap_t *bitmap[4]; bitmap_t *last_bitmap; uint32_t ctx_format; int target; window_t *win; enum{ EMPTY, INIT }state; enum win_state win_state; void (*draw)(render_t *render, AVPicture *picture); }; enum player_state { CLOSED = 0, PREPARE, STOP, PAUSE, PLAY, REWIND, PLAY_2_STOP, PLAY_2_PAUSE, PAUSE_2_PLAY, REWIND_2_PLAY, }; #define ID_PLAY 100 #define ID_STOP 101 #define ID_PROGRESS 102 #define ID_VOL_LEVEL 103 #define ID_VOL_CTRL 104 typedef struct { mutex_t lock; char *buffer; int count; }astream_t; typedef struct { unsigned int code; unsigned int sender; unsigned int stream; unsigned int offset; unsigned int size; unsigned int unused[2]; }SND_EVENT; typedef struct { AVPacketList *first_pkt; AVPacketList *last_pkt; int size; int count; mutex_t lock; } queue_t; int put_packet(queue_t *q, AVPacket *pkt); int get_packet(queue_t *q, AVPacket *pkt); #define DECODER_THREAD 1 #define AUDIO_THREAD 2 #define VIDEO_THREAD 4 extern int threads_running; extern astream_t astream; extern AVRational video_time_base; render_t *create_render(window_t *win, AVCodecContext *ctx, uint32_t flags); void destroy_render(render_t *render); int init_render(render_t *render, int width, int height); void render_adjust_size(render_t *render, window_t *win); void render_set_size(render_t *render, int width, int height); void render_draw_client(render_t *render); int init_audio(int format); int audio_thread(void *param); void set_audio_volume(int left, int right); int init_video(AVCodecContext *ctx); int video_thread(void *param); int decode_video(AVCodecContext *ctx, queue_t *qv); int decode_audio(AVCodecContext *ctx, queue_t *qa); double get_master_clock(void); int create_thread(int (*proc)(void *param), void *param, int stack_size); static inline void GetNotify(void *event) { __asm__ __volatile__ ( "int $0x40" ::"a"(68),"b"(14),"c"(event)); } int fplay_vaapi_init(void); int init_fontlib(); char *get_moviefile();