use32 org 0x0 ;------------------------------------------------------------------------------- db "MENUET01" dd 1, main, __dataend, __memend, __stackend, 0, sys_path ;------------------------------------------------------------------------------- include "../../../macros.inc" include "../../../proc32.inc" include "../../../dll.inc" include "../../../KOSfuncs.inc" include "../../../load_lib.mac" ;include "../../../debug.inc" include "DATA.INC" include "NAME.INC" @use_library \ mem.Alloc, mem.Free, mem.ReAlloc, dll.Load ;================================================================================ main: ; ==== Init ==== mcall SF_SYS_MISC, SSF_HEAP_INIT mcall SF_STYLE_SETTINGS, SSF_GET_COLORS, sc, sizeof.system_colors call LOAD_ICONS mcall SF_SYSTEM, SSF_GET_ACTIVE_WINDOW mov [win.psid], eax mcall SF_SET_EVENTS_MASK, EVM_REDRAW+EVM_BUTTON+EVM_MOUSE ;+EVM_DEKSTOP to update colors on skin change ; ==== Load libs ==== load_libraries load_lib_start, load_lib_end ; ==== Config LibINI ==== invoke ini.get_int, ini_data.file_name, ini_data.settings_name, ini_data.location_name, 2 test eax,eax jz exit mov [dock_items.location], eax invoke ini.get_int, ini_data.file_name, ini_data.settings_name, ini_data.fsize_name, 0 mov [dock_items.fsize], eax invoke ini.get_int, ini_data.file_name, ini_data.settings_name, ini_data.ashow_name, 0 mov [dock_items.ashow], eax invoke ini.sections, ini_data.file_name, sections_callback ; ==== Config window ==== mov eax, dword[dock_items.location] and eax, 1b cmp eax, 0 je .vert jmp .setshape .vert: mov byte[win.isvert], 1 .setshape: cmp byte[win.isvert], 1 je .vert_sp .horz_sp: call .HORZ_WIDTH call .HORZ_X call .HORZ_HEIGHT cmp dword[dock_items.location], 1 je .settop .setbottom: call .HORZ_Y_BOTTOM jmp .SETDEF .settop: call .HORZ_Y_TOP jmp .SETDEF .vert_sp: call .VERT_WIDTH call .VERT_HEIGHT call .VERT_Y cmp dword[dock_items.location], 2 je .setleft .setright: call .VERT_X_RIGHT jmp .SETDEF .setleft: call .VERT_X_LEFT jmp .SETDEF ;------------------------------------------------------------------------------- .HORZ_WIDTH: cmp [dock_items.fsize], byte 1 je @f mov eax, BUTTON_SIZE mov ebx, [dock_items.count] imul eax, ebx add eax, 24 dec eax jmp .set_hw @@: mcall SF_GET_SCREEN_SIZE shr eax, 16 .set_hw: mov [win.w_opn], eax mov [win.w_hdn], eax ret ;------------------------------------------------------------------------------- .HORZ_X: mcall SF_GET_SCREEN_SIZE shr eax, 17 mov ecx, [win.w_opn] shr ecx, 1 sub eax, ecx mov [win.x_opn], eax mov [win.x_hdn], eax ret ;------------------------------------------------------------------------------- .HORZ_HEIGHT: mov dword[win.h_hdn], 3 mov dword[win.h_opn], BUTTON_SIZE ret ;------------------------------------------------------------------------------- .HORZ_Y_BOTTOM: mcall SF_GET_SCREEN_SIZE and eax, 0xFFFF dec eax mov [win.y_hdn], eax sub eax, 43 mov [win.y_opn], eax ret .HORZ_Y_TOP: mov dword[win.y_opn], 0 mov dword[win.y_hdn], 0 ret ;------------------------------------------------------------------------------- .VERT_WIDTH: mov dword[win.w_opn], BUTTON_SIZE mov dword[win.w_hdn], 3 ret ;------------------------------------------------------------------------------- .VERT_X_LEFT: mov dword[win.x_opn], 0 mov dword[win.x_hdn], 0 ret .VERT_X_RIGHT: mcall SF_GET_SCREEN_SIZE and eax, 0xFFFF0000 shr eax, 16 mov [win.x_hdn], eax sub eax, BUTTON_SIZE mov [win.x_opn], eax ret ;------------------------------------------------------------------------------- .VERT_HEIGHT: cmp [dock_items.fsize], byte 1 je @f mov eax, BUTTON_SIZE mov ebx, [dock_items.count] imul eax, ebx dec eax jmp .set_vh @@: mcall SF_GET_SCREEN_SIZE and eax, 0xFFFF .set_vh: mov [win.h_opn], eax mov [win.h_hdn], eax ret ;------------------------------------------------------------------------------- .VERT_Y: mcall SF_GET_SCREEN_SIZE and eax, 0xFFFF shr eax, 1 mov esi, [win.h_opn] shr esi, 1 sub eax, esi mov [win.y_hdn], eax mov [win.y_opn], eax ret ;------------------------------------------------------------------------------- .SETDEF: mov eax, [win.w_hdn] mov [win.w], eax mov eax, [win.x_hdn] mov [win.x], eax mov eax, [win.h_hdn] mov [win.h], eax mov eax, [win.y_hdn] mov [win.y], eax cmp byte[dock_items.ashow],1 jne .not_ashow mov eax, [win.w_opn] mov [win.w], eax mov eax, [win.x_opn] mov [win.x], eax mov eax, [win.h_opn] mov [win.h], eax mov eax, [win.y_opn] mov [win.y], eax .not_ashow: ;------------------------------------------------------------------------------- ; ==== START ==== mcall SF_THREAD_INFO, win.procinfo, -1 mov ecx, [win.procinfo + 30] mcall SF_SYSTEM, SSF_GET_THREAD_SLOT and eax, 0xFFFF mov [win.sid], eax call main_loop ;------------------------------------------------------------------------------- exit: mcall SF_SYSTEM, SSF_TERMINATE_THREAD, [nwin.sid] mcall SF_TERMINATE_PROCESS ;------------------------------------------------------------------------------- align 4 main_loop: mcall SF_WAIT_EVENT cmp eax, EV_REDRAW je event_redraw cmp eax, EV_BUTTON je event_button cmp eax, EV_MOUSE je event_mouse jmp main_loop ;------------------------------------------------------------------------------- event_redraw: call DRAW_WINDOW jmp main_loop ;------------------------------------------------------------------------------- DRAW_WINDOW: mcall SF_REDRAW, SSF_BEGIN_DRAW push dword [sc.work] mcall SF_STYLE_SETTINGS, SSF_GET_COLORS, sc, sizeof.system_colors pop eax cmp dword [sc.work], eax je @f call LOAD_ICONS @@: mov esi, [sc.work] or esi, 0x01000000 mcall SF_CREATE_WINDOW, <[win.x], [win.w]>, <[win.y], [win.h]>, [sc.work], , [sc.work_dark] xor edi, edi @@: cmp edi, [dock_items.count] je @f push edi mov eax, SF_DEFINE_BUTTON mov edx, 0x60000002 mov esi, [sc.work] imul edi, BUTTON_SIZE add edi, 12 shl edi, 16 add edi, BUTTON_SIZE cmp byte[win.isvert], 1 je .vert_btn mcall , edi, <0, BUTTON_SIZE> jmp .endbtn .vert_btn: sub edi, 12 shl 16 mcall , <0, BUTTON_SIZE>, edi .endbtn: pop edi cmp byte[dock_items.separator + edi], 1 jne .end_separator .draw_separator: push ebx push ecx mov eax, SF_DRAW_RECT mov ebx, edi imul ebx, BUTTON_SIZE add ebx, BUTTON_SIZE add ebx, 12-1 shl ebx, 16 add ebx, 2 cmp byte[win.isvert], 1 je .vert_draw_sep mcall , , <4, 36>, [sc.work_dark] jmp .end_inner_sep .vert_draw_sep: sub ebx, 12 shl 16 mov ecx, ebx mcall , <4, 36>, , [sc.work_dark] .end_inner_sep: pop ecx pop ebx .end_separator: cmp byte[win.isvert], 1 je .vert_dig mov edx, ebx and edx, 0xFFFF0000 add edx, 0x00060006 jmp .digend .vert_dig: mov edx, ecx and edx, 0xFFFF0000 shr edx, 16 add edx, 0x00060006 .digend: imul ebx, edi, 4 add ebx, dock_items.icon mov ebx, [ebx] push edi imul ebx, 32*32*4 add ebx, [icons_inactive] mcall SF_PUT_IMAGE_EXT, , <32, 32>, , 32, 0, 0 pop edi inc edi jmp @b @@: mcall SF_REDRAW, SSF_END_DRAW ret ;------------------------------------------------------------------------------- event_button: mcall SF_GET_BUTTON ;; it must not be possible to close dock ;cmp ah, 1 ;je .button_close cmp ah, 2 je .button_dock jmp @f ;.button_close: ; jmp exit .button_dock: mov edi, [win.btn_index] imul edi, 256 mov dword[fi.p00], SSF_START_APP mov esi, edi add esi, dock_items.path mov dword[fi.p21], esi mov esi, edi add esi, dock_items.param mov dword[fi.p08], esi mcall SF_FILE, fi mov ecx, eax mcall SF_SYSTEM, SSF_GET_THREAD_SLOT and eax, 0xFFFF mov [win.psid], eax jmp wnd_hide @@: jmp main_loop ;------------------------------------------------------------------------------- event_mouse: ; ==== IS MOUSE INNER ==== mcall SF_MOUSE_GET, SSF_WINDOW_POSITION mov edi, eax mov esi, eax shr edi, 16 and esi, 0xFFFF cmp edi, 0 jl wnd_hide dec edi cmp edi, [win.w] jg wnd_hide cmp esi, 0 jl wnd_hide dec esi cmp esi, [win.h] jg wnd_hide ; ==== COUNT INDEX ==== mov eax, [dock_items.location] and eax, 1b cmp eax, 1 jne .vert mov eax, edi jmp .nxt .vert: mov eax, esi add eax, 12 .nxt: sub eax, 12 mov edx, 0 mov ebx, BUTTON_SIZE div ebx cmp eax, [dock_items.count] jge .set0 jmp .nxtcmp .set0: mov eax, 100 .nxtcmp: cmp [win.btn_index], eax je .nxt2 push dword[win.btn_index] pop dword[win.prev_index] mov [win.btn_index], eax ; ==== DRAW SELECTION ==== call DRAW_SELECTION .nxt2: mov eax, [win.btn_index] imul eax, BUTTON_SIZE cmp byte[win.isvert], 1 je .vert_name add eax, [win.x] mov [nwin.x], eax mov byte[nwin.swap_shape], 1 mcall SF_DRAW_RECT, <0, [win.w]>, <[win.h], 1>, [sc.work_dark] jmp .vert_end .vert_name: add eax, [win.y] add eax, 14 mov [nwin.y], eax mov byte[nwin.swap_shape], 1 mcall SF_DRAW_RECT, <[win.w], 1>, <0, [win.h]>, [sc.work_dark] .vert_end: ; ==== OPEN/CLOSE WINDOW ==== cmp byte[win.state], 1 je main_loop mov edx, esp add edx, 512 mcall SF_CREATE_THREAD, 1, n_main mcall SF_SYSTEM, SSF_GET_ACTIVE_WINDOW mov [win.psid], eax mcall SF_SYSTEM, SSF_FOCUS_WINDOW, [win.sid] mov byte[win.state], 1 m2m dword [win.x], dword [win.x_opn] m2m dword [win.y], dword [win.y_opn] m2m dword [win.w], dword [win.w_opn] m2m dword [win.h], dword [win.h_opn] cmp byte[dock_items.ashow],1 je .change_nothing mcall SF_CHANGE_WINDOW, [win.x], [win.y], [win.w], [win.h] .change_nothing: call DRAW_WINDOW call DRAW_SELECTION jmp main_loop ;------------------------------------------------------------------------------- wnd_hide: cmp byte[win.state], 0 je main_loop mov byte[nwin.close], 1 mcall SF_SYSTEM, SSF_FOCUS_WINDOW, [win.psid] mov byte[win.state], 0 mov byte[win.btn_index], -1 cmp byte[dock_items.ashow],1 je .do_no_hide m2m dword [win.x], dword [win.x_hdn] m2m dword [win.y], dword [win.y_hdn] m2m dword [win.w], dword [win.w_hdn] m2m dword [win.h], dword [win.h_hdn] mcall SF_CHANGE_WINDOW, [win.x], [win.y], [win.w], [win.h] .do_no_hide: call DRAW_WINDOW jmp main_loop ;------------------------------------------------------------------------------- DRAW_SELECTION: mov ebx, [win.prev_index] imul ebx, BUTTON_SIZE add ebx, 14 shl ebx, 16 add ebx, 40 mov ecx, 0x00020028 cmp byte[win.isvert], 1 jne @f xchg ebx, ecx sub ecx, 0x000C0000 @@: mcall SF_DRAW_RECT, , , [sc.work] mov edx, ebx shr ecx, 16 mov dx, cx add edx, 0x00040004 mov ebx, [win.prev_index] imul ebx, 4 add ebx, dock_items.icon mov ebx, [ebx] imul ebx, 32*32*4 add ebx, [icons_inactive] mcall SF_PUT_IMAGE_EXT, , <32, 32>, , 32, 0, 0 mov ebx, [win.btn_index] imul ebx, BUTTON_SIZE add ebx, 14 shl ebx, 16 add ebx, 40 mov ecx, 0x00020028 cmp byte[win.isvert], 1 jne @f xchg ebx, ecx sub ecx, 0x000C0000 @@: mcall SF_DRAW_RECT, , , [sc.work_button] mov edx, ebx shr ecx, 16 mov dx, cx add edx, 0x00040004 mov ebx, [win.btn_index] imul ebx, 4 add ebx, dock_items.icon mov ebx, [ebx] imul ebx, 32*32*4 add ebx, [icons_active] mcall SF_PUT_IMAGE_EXT, , <32, 32>, , 32, 0, 0 ret ;------------------------------------------------------------------------------- proc icon32cpy uses ecx edx edi esi, dest:dword, src:dword, len:dword, bgcol:dword mov edi, [dest] mov esi, [src] mov ecx, [len] mov edx, [bgcol] .loop: m2m dword [edi], dword [esi] cmp dword [edi], 0 jne @f mov dword [edi], edx @@: add edi, 4 add esi, 4 sub ecx, 4 cmp ecx, 4 jg .loop ret endp ;------------------------------------------------------------------------------- LOAD_ICONS: mov esi, 0 ; esi is a counter of mem_open attempts @@: ; try to open shr memory, if failed then make 5 attempts more mcall SF_SYS_MISC, SSF_MEM_OPEN,icons_resname ; 0 = SHM_READ cmp eax,0 jne @f inc esi cmp esi,10 je exit mcall SF_SLEEP, 70 jmp @b @@: mov [shr_icons_ptr], eax mov [shr_icons_len], edx mcall SF_SYS_MISC, SSF_MEM_FREE, [icons_active] mcall SF_SYS_MISC, SSF_MEM_ALLOC, [shr_icons_len] mov [icons_active], eax mcall SF_SYS_MISC, SSF_MEM_FREE, [icons_inactive] mcall SF_SYS_MISC, SSF_MEM_ALLOC, [shr_icons_len] mov [icons_inactive], eax stdcall icon32cpy, [icons_inactive], [shr_icons_ptr], [shr_icons_len], [sc.work] stdcall icon32cpy, [icons_active], [shr_icons_ptr], [shr_icons_len], [sc.work_button] mcall SF_SYS_MISC, SSF_MEM_CLOSE,icons_resname ret ;------------------------------------------------------------------------------- proc sections_callback, _file_name, _section_name mov eax, [_section_name] cmp byte[eax], '@' jne @f dec dword[dock_items.count] jmp .endproc @@: ; ==== GET NAME ==== mov ebx, [dock_items.count] imul ebx, 16 add ebx, dock_items.name mov eax, [_section_name] mov edi, 0 @@: mov cl, byte[eax] mov byte[ebx + edi], cl inc eax inc edi cmp edi, 10 jne @b ; ==== GET PATH ==== mov ebx, [dock_items.count] imul ebx, 256 add ebx, dock_items.path invoke ini.get_str, [_file_name], [_section_name], ini_data.path_name, ebx, 256, 0 ; === GET PARAM === mov ebx, [dock_items.count] imul ebx, 256 add ebx, dock_items.param invoke ini.get_str, [_file_name], [_section_name], ini_data.param_name, ebx, 256, 0 ; ==== GET ICON ==== invoke ini.get_int, [_file_name], [_section_name], ini_data.icon_name, 0 mov ebx, [dock_items.count] imul ebx, 4 mov [dock_items.icon + ebx], eax ; ==== GET SEPARATOR ==== invoke ini.get_int, [_file_name], [_section_name], ini_data.separator_name, 0 mov ebx, [dock_items.count] mov byte[dock_items.separator + ebx], al ; ====== END ======= .endproc: mov eax, 1 inc dword[dock_items.count] ret endp ;------------------------------------------------------------------------------- include "MEMORY.INC"