#include #include #include #include #include extern u32_t pg_balloc; extern u32_t mem_amount; void __fastcall *balloc(u32_t size); zone_t z_core; static inline u32_t save_edx(void) { u32_t val; asm volatile ("mov %0, edx":"=r"(val)); return val; }; static inline void restore_edx(u32_t val) { asm volatile (""::"d" (val) ); }; static void buddy_system_create(zone_t *z); static void __fastcall buddy_system_free(zone_t *z, link_t *block); static void zone_mark_unavailable(zone_t *zone, index_t frame_idx); static addr_t __fastcall zone_alloc(zone_t *zone, u32_t order); void __fastcall zone_free(zone_t *zone, pfn_t frame_idx); size_t buddy_conf_size(int max_order); static inline void frame_initialize(frame_t *frame); void init_mm(); static void zone_create(zone_t *z, pfn_t start, count_t count); static void zone_reserve(zone_t *z, pfn_t base, count_t count); static void zone_release(zone_t *z, pfn_t base, count_t count); void init_mm() { int i; u32_t base; u32_t size; count_t pages; size_t conf_size; size_t core_size; pages = mem_amount >> FRAME_WIDTH; DBG("last page = %x total pages = %x\n",mem_amount, pages); conf_size = pages*sizeof(frame_t); DBG("conf_size = %x free mem start =%x\n",conf_size, pg_balloc); zone_create(&z_core, 0, pages); zone_release(&z_core, 0, pages); zone_reserve(&z_core, 0, pg_balloc >> FRAME_WIDTH); #if 0 core_size = (pg_free+conf_size+1024*1024*5)&(-1024*1024*4); // printf("core size = %x core heap = %x\n",core_size,core_size-conf_size-pg_free); u32_t p0, p1; u32_t b0, b1; p0 = core_size>>12; p1 = (last_page-core_size)>>12; b0 = p0*sizeof(frame_t); b1 = p1*sizeof(frame_t); // printf("buddy_0: %x pages conf_size %x\n", p0, b0); // printf("buddy_1: %x pages conf_size %x\n", p1, b1); zone_create(&z_core, 0, p0); zone_create(&z_user, p0, p1); // printf("free mem start = %x\n",pg_balloc); for(i = 0; i < mem_counter; i++) { u32_t page; if( mem_table[i].type != 1) continue; page = (mem_table[i].base+mem_table[i].size)&(~4095); if(page > last_page) last_page = page; zone_release(&z_core,mem_table[i].base>>12, mem_table[i].size>>12); zone_release(&z_user,mem_table[i].base>>12, mem_table[i].size>>12); }; zone_reserve(&z_core, 0x100000>>12,(pg_balloc-OS_BASE-0x100000)>>12); #endif }; static void zone_create(zone_t *z, pfn_t start, count_t count) { unsigned int i; // int znum; /* Theoretically we could have here 0, practically make sure * nobody tries to do that. If some platform requires, remove * the assert */ // ASSERT(confframe); /* If conframe is supposed to be inside our zone, then make sure * it does not span kernel & init */ // printf("create zone: base %x count %x\n", start, count); spinlock_initialize(&z->lock); z->base = start; z->count = count; z->free_count = count; z->busy_count = 0; z->max_order = fnzb(count); ASSERT(z->max_order < BUDDY_SYSTEM_INNER_BLOCK); for (i = 0; i <= z->max_order; i++) list_initialize(&z->order[i]); z->frames = (frame_t *)balloc(count*sizeof(frame_t)); for (i = 0; i < count; i++) { frame_initialize(&z->frames[i]); } } static void zone_reserve(zone_t *z, pfn_t base, count_t count) { int i; pfn_t top = base+count; if( (base+count < z->base)||(base > z->base+z->count)) return; if(base < z->base) base = z->base; if(top > z->base+z->count) top = z->base+z->count; DBG("zone reserve base %x top %x\n", base, top); for (i = base; i < top; i++) zone_mark_unavailable(z, i - z->base); }; static void zone_release(zone_t *z, pfn_t base, count_t count) { int i; pfn_t top = base+count; if( (base+count < z->base)||(base > z->base+z->count)) return; if(base < z->base) base = z->base; if(top > z->base+z->count) top = z->base+z->count; DBG("zone release base %x top %x\n", base, top); for (i = base; i < top; i++) { z->frames[i-z->base].refcount = 0; buddy_system_free(z, &z->frames[i-z->base].buddy_link); } }; static inline index_t frame_index(zone_t *zone, frame_t *frame) { return (index_t) (frame - zone->frames); } static inline index_t frame_index_abs(zone_t *zone, frame_t *frame) { return (index_t) (frame - zone->frames); } static inline int frame_index_valid(zone_t *zone, index_t index) { return (index < zone->count); } /** Compute pfn_t from frame_t pointer & zone pointer */ static inline index_t make_frame_index(zone_t *zone, frame_t *frame) { return (frame - zone->frames); } static inline void frame_initialize(frame_t *frame) { frame->refcount = 1; frame->buddy_order = 0; } static link_t *buddy_find_block(zone_t *zone, link_t *child, u32_t order) { frame_t *frame; index_t index; frame = (frame_t*)child; index = frame_index(zone, frame); do { if (zone->frames[index].buddy_order != order) { return &zone->frames[index].buddy_link; } } while(index-- > 0); return NULL; } static inline link_t * buddy_bisect(zone_t *z, link_t *block) { frame_t *frame_l, *frame_r; frame_l = (frame_t*)block; frame_r = (frame_l + (1 << (frame_l->buddy_order - 1))); return &frame_r->buddy_link; } static inline u32_t buddy_get_order(zone_t *z, link_t *block) { frame_t *frame = (frame_t*)block; return frame->buddy_order; } static inline void buddy_set_order(zone_t *z, link_t *block, u32_t order) { frame_t *frame = (frame_t*)block; frame->buddy_order = order; } static link_t *buddy_coalesce(zone_t *z, link_t *block_1, link_t *block_2) { frame_t *frame1, *frame2; frame1 = (frame_t*)block_1; frame2 = (frame_t*)block_2; return frame1 < frame2 ? block_1 : block_2; } static inline void buddy_mark_busy(zone_t *z, link_t * block) { frame_t * frame = (frame_t*)block; frame->refcount = 1; } static inline void buddy_mark_available(zone_t *z, link_t *block) { frame_t *frame = (frame_t*)block; frame->refcount = 0; } #define IS_BUDDY_ORDER_OK(index, order) \ ((~(((u32_t) -1) << (order)) & (index)) == 0) #define IS_BUDDY_LEFT_BLOCK_ABS(zone, frame) \ (((frame_index_abs((zone), (frame)) >> (frame)->buddy_order) & 0x1) == 0) #define IS_BUDDY_RIGHT_BLOCK_ABS(zone, frame) \ (((frame_index_abs((zone), (frame)) >> (frame)->buddy_order) & 0x1) == 1) static link_t *find_buddy(zone_t *zone, link_t *block) { frame_t *frame; index_t index; u32_t is_left, is_right; frame = (frame_t*)block; ASSERT(IS_BUDDY_ORDER_OK(frame_index_abs(zone, frame),frame->buddy_order)); is_left = IS_BUDDY_LEFT_BLOCK_ABS(zone, frame); is_right = IS_BUDDY_RIGHT_BLOCK_ABS(zone, frame); ASSERT(is_left ^ is_right); if (is_left) { index = (frame_index(zone, frame)) + (1 << frame->buddy_order); } else { /* if (is_right) */ index = (frame_index(zone, frame)) - (1 << frame->buddy_order); } if (frame_index_valid(zone, index)) { if (zone->frames[index].buddy_order == frame->buddy_order && zone->frames[index].refcount == 0) { return &zone->frames[index].buddy_link; } } return NULL; } static link_t* __fastcall buddy_system_alloc_block(zone_t *z, link_t *block) { link_t *left,*right, *tmp; u32_t order; left = buddy_find_block(z, block, BUDDY_SYSTEM_INNER_BLOCK); ASSERT(left); list_remove(left); while (1) { if (! buddy_get_order(z,left)) { buddy_mark_busy(z, left); return left; } order = buddy_get_order(z, left); right = buddy_bisect(z, left); buddy_set_order(z, left, order-1); buddy_set_order(z, right, order-1); tmp = buddy_find_block(z, block, BUDDY_SYSTEM_INNER_BLOCK); if (tmp == right) { right = left; left = tmp; } ASSERT(tmp == left); buddy_mark_busy(z, left); buddy_system_free(z, right); buddy_mark_available(z, left); } } static void __fastcall buddy_system_free(zone_t *z, link_t *block) { link_t *buddy, *hlp; u8_t i; /* * Determine block's order. */ i = buddy_get_order(z, block); ASSERT(i <= z->max_order); if (i != z->max_order) { /* * See if there is any buddy in the list of order i. */ buddy = find_buddy(z, block); if (buddy) { ASSERT(buddy_get_order(z, buddy) == i); /* * Remove buddy from the list of order i. */ list_remove(buddy); /* * Invalidate order of both block and buddy. */ buddy_set_order(z, block, BUDDY_SYSTEM_INNER_BLOCK); buddy_set_order(z, buddy, BUDDY_SYSTEM_INNER_BLOCK); /* * Coalesce block and buddy into one block. */ hlp = buddy_coalesce(z, block, buddy); /* * Set order of the coalesced block to i + 1. */ buddy_set_order(z, hlp, i + 1); /* * Recursively add the coalesced block to the list of order i + 1. */ buddy_system_free(z, hlp); return; } } /* * Insert block into the list of order i. */ list_append(block, &z->order[i]); } static inline frame_t * zone_get_frame(zone_t *zone, index_t frame_idx) { ASSERT(frame_idx < zone->count); return &zone->frames[frame_idx]; } static void zone_mark_unavailable(zone_t *zone, index_t frame_idx) { frame_t *frame; link_t *link; frame = zone_get_frame(zone, frame_idx); if (frame->refcount) return; link = buddy_system_alloc_block(zone, &frame->buddy_link); ASSERT(link); zone->free_count--; } static link_t* __fastcall buddy_system_alloc(zone_t *z, u32_t i) { link_t *res, *hlp; ASSERT(i <= z->max_order); /* * If the list of order i is not empty, * the request can be immediatelly satisfied. */ if (!list_empty(&z->order[i])) { res = z->order[i].next; list_remove(res); buddy_mark_busy(z, res); return res; } /* * If order i is already the maximal order, * the request cannot be satisfied. */ if (i == z->max_order) return NULL; /* * Try to recursively satisfy the request from higher order lists. */ hlp = buddy_system_alloc(z, i + 1); /* * The request could not be satisfied * from higher order lists. */ if (!hlp) return NULL; res = hlp; /* * Bisect the block and set order of both of its parts to i. */ hlp = buddy_bisect(z, res); buddy_set_order(z, res, i); buddy_set_order(z, hlp, i); /* * Return the other half to buddy system. Mark the first part * full, so that it won't coalesce again. */ buddy_mark_busy(z, res); buddy_system_free(z, hlp); return res; } static __fastcall pfn_t zone_frame_alloc(zone_t *zone, u32_t order) { pfn_t v; link_t *tmp; frame_t *frame; /* Allocate frames from zone buddy system */ tmp = buddy_system_alloc(zone, order); ASSERT(tmp); /* Update zone information. */ zone->free_count -= (1 << order); zone->busy_count += (1 << order); /* Frame will be actually a first frame of the block. */ frame = (frame_t*)tmp; /* get frame address */ v = make_frame_index(zone, frame); return v; } /** Set parent of frame */ void __fastcall frame_set_parent(pfn_t pfn, void *data) { /* zone_t *zone = find_zone_and_lock(pfn, &hint); ASSERT(zone); */ spinlock_lock(&z_core.lock); zone_get_frame(&z_core, pfn-z_core.base)->parent = data; spinlock_unlock(&z_core.lock); } void* __fastcall frame_get_parent(pfn_t pfn) { // zone_t *zone = find_zone_and_lock(pfn, &hint); void *res; spinlock_lock(&z_core.lock); res = zone_get_frame(&z_core, pfn)->parent; spinlock_unlock(&z_core.lock); return res; } static inline int to_order(count_t arg) { int n; asm volatile ( "xor eax, eax \n\t" "bsr eax, edx \n\t" "inc eax" :"=a" (n) :"d"(arg) ); return n; } addr_t __fastcall zone_alloc(zone_t *zone, u32_t order) { eflags_t efl; pfn_t v; efl = safe_cli(); spinlock_lock(&zone->lock); v = zone_frame_alloc(zone, order); v += zone->base; spinlock_unlock(&zone->lock); safe_sti(efl); return (v << FRAME_WIDTH); } addr_t __fastcall core_alloc(u32_t order) //export { eflags_t efl; pfn_t v; efl = safe_cli(); spinlock_lock(&z_core.lock); v = zone_frame_alloc(&z_core, order); spinlock_unlock(&z_core.lock); safe_sti(efl); DBG("core alloc: %x, size %x\n", v << FRAME_WIDTH, (1<>12); spinlock_unlock(&z_core.lock); safe_sti(efl); } addr_t alloc_page() //obsolete { eflags_t efl; u32_t edx; pfn_t v; edx = save_edx(); efl = safe_cli(); spinlock_lock(&z_core.lock); v = zone_frame_alloc(&z_core, 0); spinlock_unlock(&z_core.lock); safe_sti(efl); DBG("alloc_page: %x\n", v << FRAME_WIDTH); restore_edx(edx); return (v << FRAME_WIDTH); }; void __fastcall zone_free(zone_t *zone, pfn_t frame_idx) { frame_t *frame; u32_t order; frame = &zone->frames[frame_idx]; /* remember frame order */ order = frame->buddy_order; ASSERT(frame->refcount); if (!--frame->refcount) { buddy_system_free(zone, &frame->buddy_link); /* Update zone information. */ zone->free_count += (1 << order); zone->busy_count -= (1 << order); } } void frame_free(addr_t frame) //export { eflags_t efl; zone_t *zone; efl = safe_cli(); spinlock_lock(&z_core.lock); zone_free(&z_core, frame>>12); spinlock_unlock(&z_core.lock); safe_sti(efl); } count_t get_free_mem() { return z_core.free_count; }