include 'me_skin.inc' SKIN_PARAMS \ height = bmp_base.height,\ ; skin height margins = [5:1:43:1],\ ; margins [left:top:right:bottom] colors active = [binner=0x7f86a6:\ ; border inner color bouter=0xb3b8bb:\ ; border outer color bframe=0x7f86a6],\ ; border frame color colors inactive = [binner=0x4d5060:\ ; border inner color bouter=0x6a6c6e:\ ; border outer color bframe=0x4d5060],\ ; border frame color dtp = 'colors.dtp' ; dtp colors SKIN_BUTTONS \ close = [-22:3][18:18],\ ; buttons coordinates minimize = [-40:3][18:18] ; [left:top][width:height] SKIN_BITMAPS \ left active = bmp_left,\ ; skin bitmaps pointers left inactive = bmp_left1,\ oper active = bmp_oper,\ oper inactive = bmp_oper1,\ base active = bmp_base,\ base inactive = bmp_base1 BITMAP bmp_left ,'active/left.bmp' ; skin bitmaps BITMAP bmp_oper ,'active/oper.bmp' BITMAP bmp_base ,'active/base.bmp' BITMAP bmp_left1,'inactive/left.bmp' BITMAP bmp_oper1,'inactive/oper.bmp' BITMAP bmp_base1,'inactive/base.bmp'