#ifndef CONFIG_H #define CONFIG_H #include "defines.h" typedef struct { __u32 score; __u32 highscore; __u32 value_map[BOARD_COUNT * BOARD_COUNT]; } config_state; // Get saved highscore __u8 config_load(config_state* st); // Save current highscore __u8 config_save(config_state* st); #endif // CONFIG_H