;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; ;; ;; Copyright (C) KolibriOS team 2010-2015. All rights reserved. ;; ;; Distributed under terms of the GNU General Public License ;; ;; ;; ;; VNC client for KolibriOS ;; ;; ;; ;; Written by hidnplayr@kolibrios.org ;; ;; ;; ;; GNU GENERAL PUBLIC LICENSE ;; ;; Version 2, June 1991 ;; ;; ;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; format binary as "" __DEBUG__ = 1 __DEBUG_LEVEL__ = 2 BITS_PER_PIXEL = 8 ; 8, 16 24 use32 org 0x0 db "MENUET01" ; 8 byte id dd 0x01 ; header version dd START ; start of code dd I_END ; size of image dd IM_END ; memory for app dd IM_END ; esp dd 0x0, 0x0 ; I_Param , I_Path include "../../macros.inc" include "../../debug-fdo.inc" include "../../proc32.inc" include "../../dll.inc" include "../../struct.inc" include "../../develop/libraries/box_lib/trunk/box_lib.mac" include "../../network.inc" struct pixel_format bpp db ? depth db ? big_endian db ? true_color db ? red_max dw ? green_max dw ? blue_max dw ? red_shift db ? green_shift db ? blue_shift db ? padding rb 3 ends struct framebuffer width dw ? height dw ? pixelformat pixel_format name_length dd ? name rb 256 ends xpos = 4 ypos = 21 TIMEOUT = 5 ; timeout in seconds RECEIVE_BUFFER_SIZE = 8*1024*1024 ; 8 Mib STATUS_INITIAL = 0 STATUS_CONNECTING = 1 STATUS_REQ_LOGIN = 2 STATUS_LOGIN = 3 STATUS_CONNECTED = 4 STATUS_CLOSED = 5 STATUS_DISCONNECTED = 10 STATUS_DNS_ERR = 11 STATUS_SOCK_ERR = 12 STATUS_CONNECT_ERR = 13 STATUS_PROTO_ERR = 14 STATUS_SECURITY_ERR = 15 STATUS_LIB_ERR = 16 STATUS_THREAD_ERR = 17 STATUS_LOGIN_FAILED = 18 include "keymap.inc" include "gui.inc" include "network.inc" include "raw.inc" include "copyrect.inc" include "rre.inc" include "des.inc" START: mcall 68, 11 ; init heap ; Load libraries stdcall dll.Load, @IMPORT test eax, eax jz @f mov [status], STATUS_LIB_ERR @@: ; Present the user with the GUI and wait for network connection call draw_gui ; Create main window mcall 71, 1, name ; reset window caption (add server name) mov edx, dword[screen] movzx esi, dx shr edx, 16 add edx, 2*xpos add esi, ypos+xpos mcall 67, 10, 10 ; resize the window mcall 40, EVM_MOUSE + EVM_MOUSE_FILTER + EVM_KEY + EVM_REDRAW + EVM_BUTTON mcall 66, 1, 1 ; Switch keyboard to scancode mode call generate_keymap redraw: mcall 12, 1 mov ebx, dword[screen] movzx ecx, bx shr ebx, 16 mov edx, 0x74ffffff mov edi, name mcall 0 ; draw window mcall 12, 2 draw_framebuffer: mcall 7, framebuffer_data, dword[screen], 0 mov [update_framebuffer], 0 mainloop: cmp [status], STATUS_CONNECTED jne draw_gui cmp [update_framebuffer], 0 jne draw_framebuffer mcall 23, 10 ; Check for event with 0,1s timeout dec eax jz redraw dec eax jz key dec eax jz button sub eax, 3 jz mouse jmp mainloop key: mcall 66, 3 mov ebx, eax mcall 2 cmp ah, 224 ; ext je mainloop ;; TODO xor al, al test ah, 0x80 ; key up? jnz @f inc al @@: mov byte[KeyEvent.down], al shr eax, 7 and eax, 0x000000fe test ebx, 100000b ; alt? jz @f add eax, 512 jmp .key @@: test ebx, 11b ; shift? jz @f add eax, 256 @@: .key: mov ax, [keymap+eax] mov word[KeyEvent.key+2], ax DEBUGF 1, "Sending key: 0x%x\n", ax mcall send, [socketnum], KeyEvent, 8, 0 jmp mainloop mouse: ; DEBUGF 1, "Sending pointer event\n" mcall 37, 1 ; get mouse pos bswap eax mov [PointerEvent.x], ax shr eax, 16 mov [PointerEvent.y], ax mcall 37, 2 ; get mouse buttons test al, 00000010b ; test if right button was pressed (bit 1 in kolibri) jz @f add al, 00000010b ; in RFB protocol it is bit 2, so if we add bit 2 again, we"ll get bit 3 and bit 1 will remain the same @@: mov [PointerEvent.mask], al mcall send, [socketnum], PointerEvent, 6, 0 jmp mainloop button: mcall 17 ; get id mov [status], STATUS_CLOSED mcall close, [socketnum] mcall -1 ; DATA AREA include_debug_strings HandShake db "RFB 003.003", 10 ClientInit db 0 ; not shared SetPixelFormat32 db 0 ; setPixelformat db 0, 0, 0 ; padding .bpp db 32 ; bits per pixel .depth db 32 ; depth .big_endian db 0 ; big-endian flag .true_color db 1 ; true-colour flag .red_max db 0, 255 ; red-max .green_max db 0, 255 ; green-max .blue_max db 0, 255 ; blue-max .red_shif db 0 ; red-shift .green_shift db 8 ; green-shift .blue_shift db 16 ; blue-shift db 0, 0, 0 ; padding SetPixelFormat24 db 0 ; setPixelformat db 0, 0, 0 ; padding .bpp db 24 ; bits per pixel .depth db 24 ; depth .big_endian db 0 ; big-endian flag .true_color db 1 ; true-colour flag .red_max db 0, 255 ; red-max .green_max db 0, 255 ; green-max .blue_max db 0, 255 ; blue-max .red_shift db 16 ; red-shift .green_shift db 8 ; green-shift .blue_shift db 0 ; blue-shift db 0, 0, 0 ; padding SetPixelFormat16 db 0 ; setPixelformat db 0, 0, 0 ; padding .bpp db 16 ; bits per pixel .depth db 16 ; depth .big_endian db 0 ; big-endian flag .true_color db 1 ; true-colour flag .red_max db 0, 31 ; red-max .green_max db 0, 63 ; green-max .blue_max db 0, 31 ; blue-max .red_shift db 11 ; red-shift .green_shift db 5 ; green-shift .blue_shift db 0 ; blue-shift db 0, 0, 0 ; padding SetPixelFormat8 db 0 ; setPixelformat db 0, 0, 0 ; padding .bpp db 8 ; bits per pixel .depth db 8 ; depth .big_endian db 0 ; big-endian flag .true_color db 1 ; true-colour flag .red_max db 0, 7 ; red-max .green_max db 0, 7 ; green-max .blue_max db 0, 3 ; blue-max .red_shift db 0 ; red-shift .green_shift db 3 ; green-shift .blue_shift db 6 ; blue-shift db 0, 0, 0 ; padding SetEncodings db 2 ; setEncodings db 0 ; padding db 0, 2 ; number of encodings db 0, 0, 0, 0 ; raw encoding (DWORD, Big endian order) db 0, 0, 0, 1 ; Copyrect encoding ; db 0, 0, 0, 2 ; RRE ; db 0, 0, 0, 5 ; HexTile ; db 0, 0, 0, 15 ; TRLE ; db 0, 0, 0, 16 ; ZRLE FramebufferUpdateRequest db 3 .inc db 0 ; incremental .x dw 0 .y dw 0 .width dw 0 .height dw 0 KeyEvent db 4 ; keyevent .down db 0 ; down-flag dw 0 ; padding .key dd 0 ; key PointerEvent db 5 ; pointerevent .mask db 0 ; button-mask .x dw 0 ; x-position .y dw 0 ; y-position sockaddr1: dw AF_INET4 .port dw 0x0c17 ; 5900 .ip dd 0 rb 10 beep db 0x85, 0x25, 0x85, 0x40, 0 status dd STATUS_INITIAL update_gui dd 0 mouse_dd dd 0 update_framebuffer dd 0 URLbox edit_box 235, 70, 10, 0xffffff, 0x6f9480, 0, 0, 0, 65535, serveraddr, mouse_dd, ed_focus, 0, 0 USERbox edit_box 200, 90, 10, 0xffffff, 0x6f9480, 0, 0, 0, 127, username, mouse_dd, ed_focus, 0, 0 PASSbox edit_box 200, 90, 30, 0xffffff, 0x6f9480, 0, 0, 0, 127, password, mouse_dd, ed_pass, 0, 0 serverstr db "server:" userstr db "username:" passstr db "password:" connectstr db "Connect" loginstr db "Log in" loginstr_e: sz_err_disconnected db "Server closed connection unexpectedly.", 0 sz_err_dns db "Could not resolve hostname.", 0 sz_err_sock db "Could not open socket.", 0 sz_err_connect db "Could not connect to the server.", 0 sz_err_proto db "A protocol error has occured.", 0 sz_err_security db "Server requested an unsupported security type.", 0 sz_err_library db "Could not load needed libraries.", 0 sz_err_thread db "Could not create thread.", 0 sz_err_login_failed db "Login failed.", 0 err_msg dd sz_err_disconnected dd sz_err_dns dd sz_err_sock dd sz_err_connect dd sz_err_proto dd sz_err_security dd sz_err_library dd sz_err_thread dd sz_err_login_failed ; import align 4 @IMPORT: library network, "network.obj",\ box_lib, "box_lib.obj",\ archiver, "archiver.obj" import network,\ getaddrinfo, "getaddrinfo", \ freeaddrinfo, "freeaddrinfo", \ inet_ntoa, "inet_ntoa" import box_lib,\ edit_box_draw, "edit_box",\ edit_box_key, "edit_box_key",\ edit_box_mouse, "edit_box_mouse",\ scrollbar_v_draw, "scrollbar_v_draw",\ scrollbar_v_mouse, "scrollbar_v_mouse",\ scrollbar_h_draw, "scrollbar_h_draw",\ scrollbar_h_mouse, "scrollbar_h_mouse" import archiver,\ deflate_unpack, "deflate_unpack" name db "VNC viewer " .dash db 0, " " I_END: servername rb 64+1 socketnum dd ? datapointer dd ? rectangles dw ? rectangle: .x dd ? .y dd ? .width dd ? .height dd ? subrectangles dd ? subrectangle: .x dd ? .y dd ? .width dd ? .height dd ? screen: ; Remote screen resolution .height dw ? .width dw ? keymap rw 128 keymap_shift rw 128 keymap_alt rw 128 username rb 128 password rb 128 keys rd 32*2 ; DES keys for VNC authentication serveraddr rb 65536 receive_buffer rb RECEIVE_BUFFER_SIZE framebuffer_data rb 1280*1024*3 ; framebuffer rb 0x1000 thread_stack: rb 0x1000 IM_END: