/* SHOW: A test application for the SDL image loading library. Copyright (C) 1999 Sam Lantinga This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga 5635-34 Springhouse Dr. Pleasanton, CA 94588 (USA) slouken@devolution.com */ #include #include #include #include "SDL.h" #include "SDL_image.h" /* Draw a Gimpish background pattern to show transparency in the image */ void draw_background(SDL_Surface *screen) { Uint8 *dst = screen->pixels; int x, y; int bpp = screen->format->BytesPerPixel; Uint32 col[2]; col[0] = SDL_MapRGB(screen->format, 0x66, 0x66, 0x66); col[1] = SDL_MapRGB(screen->format, 0x99, 0x99, 0x99); for(y = 0; y < screen->h; y++) { for(x = 0; x < screen->w; x++) { /* use an 8x8 checkerboard pattern */ Uint32 c = col[((x ^ y) >> 3) & 1]; switch(bpp) { case 1: dst[x] = c; break; case 2: ((Uint16 *)dst)[x] = c; break; case 3: if(SDL_BYTEORDER == SDL_LIL_ENDIAN) { dst[x * 3] = c; dst[x * 3 + 1] = c >> 8; dst[x * 3 + 2] = c >> 16; } else { dst[x * 3] = c >> 16; dst[x * 3 + 1] = c >> 8; dst[x * 3 + 2] = c; } break; case 4: ((Uint32 *)dst)[x] = c; break; } } dst += screen->pitch; } } int app_main(int argc, char *argv[]) { Uint32 flags; SDL_Surface *screen, *image; int i, depth, done; SDL_Event event; argv[1]="../1/test.png"; argc=2; /* Initialize the SDL library */ if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) { SDL_printf("Couldn't initialize SDL: %s\n",SDL_GetError()); return(255); } flags = SDL_SWSURFACE; for ( i=1; iw, image->h, 32, flags); /* Use the deepest native mode, except that we emulate 32bpp for viewing non-indexed images on 8bpp screens */ if ( depth == 0 ) { if ( image->format->BytesPerPixel > 1 ) { depth = 32; } else { depth = 8; } } else if ( (image->format->BytesPerPixel > 1) && (depth == 8) ) { depth = 32; } if(depth == 8) flags |= SDL_HWPALETTE; screen = SDL_SetVideoMode(image->w, image->h, depth, flags); if ( screen == NULL ) { SDL_printf("Couldn't set %dx%dx%d video mode: %s\n", image->w, image->h, depth, SDL_GetError()); continue; } /* Set the palette, if one exists */ if ( image->format->palette ) { SDL_SetColors(screen, image->format->palette->colors, 0, image->format->palette->ncolors); } /* Draw a background pattern if the surface has transparency */ if(image->flags & (SDL_SRCALPHA | SDL_SRCCOLORKEY)) draw_background(screen); /* Display the image */ SDL_BlitSurface(image, NULL, screen, NULL); SDL_UpdateRect(screen, 0, 0, 0, 0); done = 0; while ( ! done ) { if ( SDL_PollEvent(&event) ) { switch (event.type) { case SDL_KEYUP: switch (event.key.keysym.sym) { case SDLK_LEFT: if ( i > 1 ) { i -= 2; done = 1; } break; case SDLK_RIGHT: if ( argv[i+1] ) { done = 1; } break; case SDLK_ESCAPE: case SDLK_q: argv[i+1] = NULL; /* Drop through to done */ case SDLK_SPACE: case SDLK_TAB: done = 1; break; default: break; } break; case SDL_QUIT: argv[i+1] = NULL; done = 1; break; default: break; } } else { SDL_Delay(3); } } SDL_FreeSurface(image); } /* We're done! */ SDL_Quit(); return(0); }