forked from KolibriOS/kolibrios
d357a70fe3
git-svn-id: svn://kolibrios.org@2446 a494cfbc-eb01-0410-851d-a64ba20cac60
530 lines
14 KiB
PHP
530 lines
14 KiB
PHP
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; ;;
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;; Copyright (C) KolibriOS team 2004-2008. All rights reserved. ;;
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;; Distributed under terms of the GNU General Public License ;;
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;; ;;
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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$Revision$
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; check mouse
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;
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;
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; FB00 -> FB0F mouse memory 00 chunk count - FB0A-B x - FB0C-D y
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; FB10 -> FB17 mouse color mem
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; FB21 x move
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; FB22 y move
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; FB30 color temp
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; FB28 high bits temp
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; FB4A -> FB4D FB4A-B x-under - FB4C-D y-under
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; FC00 -> FCFE com1/ps2 buffer
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; FCFF com1/ps2 buffer count starting from FC00
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uglobal
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;--------------------------------------
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align 4
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mousecount dd 0x0
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mousedata dd 0x0
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Y_UNDER_subtraction_CUR_hot_y:
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dd 0
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X_UNDER_subtraction_CUR_hot_x:
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dd 0
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Y_UNDER_sub_CUR_hot_y_add_curh:
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dd 0
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X_UNDER_sub_CUR_hot_x_add_curh:
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dd 0
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endg
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iglobal
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;--------------------------------------
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align 4
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mouse_delay dd 10
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mouse_speed_factor:
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dd 3
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mouse_timer_ticks dd 0
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endg
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;-----------------------------------------------------------------------------
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align 4
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draw_mouse_under:
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; return old picture
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cmp [_display.restore_cursor], 0
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je @F
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pushad
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movzx eax, word [X_UNDER]
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movzx ebx, word [Y_UNDER]
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stdcall [_display.restore_cursor], eax, ebx
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popad
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ret
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;--------------------------------------
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align 4
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@@:
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pushad
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xor ecx, ecx
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xor edx, edx
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;--------------------------------------
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align 4
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mres:
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movzx eax, word [X_UNDER]
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movzx ebx, word [Y_UNDER]
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add eax, ecx
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add ebx, edx
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push ecx
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push edx
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push eax
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push ebx
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mov eax, edx
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shl eax, 6
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shl ecx, 2
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add eax, ecx
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add eax, mouseunder
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mov ecx, [eax]
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pop ebx
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pop eax
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mov edi, 1 ; force
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or ecx, 0x04000000 ; don't save to mouseunder area
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call [putpixel]
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pop edx
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pop ecx
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inc ecx
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cmp ecx, 16
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jnz mres
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xor ecx, ecx
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inc edx
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cmp edx, 24
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jnz mres
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popad
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ret
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;-----------------------------------------------------------------------------
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align 4
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save_draw_mouse:
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cmp [_display.move_cursor], 0
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je .no_hw_cursor
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pushad
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mov [X_UNDER], ax
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mov [Y_UNDER], bx
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movzx eax, word [MOUSE_Y]
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movzx ebx, word [MOUSE_X]
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push eax
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push ebx
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; mov ecx, [Screen_Max_X]
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; inc ecx
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; mul ecx
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mov eax, [d_width_calc_area + eax*4]
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add eax, [_WinMapAddress]
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movzx edx, byte [ebx+eax]
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shl edx, 8
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mov esi, [edx+SLOT_BASE+APPDATA.cursor]
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cmp esi, [current_cursor]
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je .draw
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push esi
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call [_display.select_cursor]
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mov [current_cursor], esi
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;--------------------------------------
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align 4
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.draw:
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stdcall [_display.move_cursor], esi
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popad
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ret
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;--------------------------------------
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;align 4
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;.fail:
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; mov ecx, [def_cursor]
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; mov [edx+SLOT_BASE+APPDATA.cursor], ecx
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; stdcall [_display.move_cursor], ecx ; stdcall: [esp]=ebx,eax
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; popad
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; ret
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;--------------------------------------
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align 4
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.no_hw_cursor:
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pushad
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; save & draw
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mov [X_UNDER], ax
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mov [Y_UNDER], bx
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push eax
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push ebx
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mov ecx, 0
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mov edx, 0
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;--------------------------------------
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align 4
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drm:
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push eax
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push ebx
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push ecx
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push edx
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; helloworld
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push ecx
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add eax, ecx; save picture under mouse
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add ebx, edx
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push ecx
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or ecx, 0x04000000 ; don't load to mouseunder area
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call getpixel
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mov [COLOR_TEMP], ecx
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pop ecx
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mov eax, edx
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shl eax, 6
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shl ecx, 2
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add eax, ecx
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add eax, mouseunder
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mov ebx, [COLOR_TEMP]
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and ebx, 0xffffff
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mov [eax], ebx
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pop ecx
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mov edi, edx ; y cycle
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shl edi, 4 ; *16 bytes per row
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add edi, ecx ; x cycle
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mov esi, edi
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add edi, esi
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add edi, esi ; *3
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add edi, [MOUSE_PICTURE] ; we have our str address
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mov esi, edi
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add esi, 16*24*3
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push ecx
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mov ecx, [COLOR_TEMP]
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call combine_colors
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and ecx, 0xffffff
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mov [MOUSE_COLOR_MEM], ecx
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pop ecx
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pop edx
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pop ecx
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pop ebx
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pop eax
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add eax, ecx ; we have x coord+cycle
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add ebx, edx ; and y coord+cycle
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push ecx
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mov ecx, [MOUSE_COLOR_MEM]
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mov edi, 1 ; force
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or ecx, 0x04000000 ; don't save to mouseunder area
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call [putpixel]
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pop ecx
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mov ebx, [esp+0] ; pure y coord again
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mov eax, [esp+4] ; and x
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inc ecx ; +1 cycle
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cmp ecx, 16 ; if more than 16
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jnz drm
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xor ecx, ecx
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inc edx
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cmp edx, 24
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jnz drm
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add esp, 8
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popad
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ret
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;-----------------------------------------------------------------------------
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align 4
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combine_colors:
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; in
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; ecx - color ( 00 RR GG BB )
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; edi - ref to new color byte
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; esi - ref to alpha byte
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;
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; out
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; ecx - new color ( roughly (ecx*[esi]>>8)+([edi]*[esi]>>8) )
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push eax
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push ebx
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push edx
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push ecx
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xor ecx, ecx
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; byte 2
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mov eax, 0xff
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sub al, [esi+0]
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mov ebx, [esp]
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shr ebx, 16
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and ebx, 0xff
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mul ebx
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shr eax, 8
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add ecx, eax
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xor eax, eax
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xor ebx, ebx
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mov al, [edi+0]
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mov bl, [esi+0]
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mul ebx
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shr eax, 8
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add ecx, eax
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shl ecx, 8
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; byte 1
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mov eax, 0xff
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sub al, [esi+1]
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mov ebx, [esp]
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shr ebx, 8
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and ebx, 0xff
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mul ebx
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shr eax, 8
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add ecx, eax
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xor eax, eax
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xor ebx, ebx
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mov al, [edi+1]
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mov bl, [esi+1]
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mul ebx
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shr eax, 8
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add ecx, eax
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shl ecx, 8
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; byte 2
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mov eax, 0xff
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sub al, [esi+2]
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mov ebx, [esp]
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and ebx, 0xff
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mul ebx
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shr eax, 8
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add ecx, eax
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xor eax, eax
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xor ebx, ebx
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mov al, [edi+2]
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mov bl, [esi+2]
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mul ebx
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shr eax, 8
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add ecx, eax
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pop eax
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pop edx
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pop ebx
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pop eax
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ret
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;-----------------------------------------------------------------------------
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align 4
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check_mouse_area_for_getpixel:
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; in:
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; eax = x
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; ebx = y
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; out:
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; ecx = new color
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push eax ebx
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; check for Y
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xor ecx, ecx
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mov cx, [Y_UNDER] ; [MOUSE_Y]
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cmp ebx, ecx
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jb .no_mouse_area
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add ecx, 23 ; mouse cursor Y size
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cmp ebx, ecx
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ja .no_mouse_area
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; offset Y
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sub bx, [Y_UNDER] ;[MOUSE_Y]
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;--------------------------------------
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; check for X
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xor ecx, ecx
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mov cx, [X_UNDER] ;[MOUSE_X]
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cmp eax, ecx
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jb .no_mouse_area
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add ecx, 15 ; mouse cursor X size
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cmp eax, ecx
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ja .no_mouse_area
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; offset X
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sub ax, [X_UNDER] ;[MOUSE_X]
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;--------------------------------------
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; eax = offset x
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; ebx = offset y
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shl ebx, 6 ;y
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shl eax, 2 ;x
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add eax, ebx
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add eax, mouseunder
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mov ecx, [eax]
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and ecx, 0xffffff
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or ecx, 0xff000000
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pop ebx eax
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ret
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;--------------------------------------
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align 4
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.no_mouse_area:
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xor ecx, ecx
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pop ebx eax
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ret
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;-----------------------------------------------------------------------------
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align 4
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check_mouse_area_for_putpixel:
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; in:
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; ecx = x shl 16 + y
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; eax = color
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; out:
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; eax = new color
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push eax
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; check for Y
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mov ax, [Y_UNDER] ; [MOUSE_Y]
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cmp cx, ax
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jb .no_mouse_area
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add ax, 23 ; mouse cursor Y size
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cmp cx, ax
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ja .no_mouse_area
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; offset Y
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sub cx, [Y_UNDER] ;[MOUSE_Y]
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mov ax, cx
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shl eax, 16
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;--------------------------------------
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; check for X
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mov ax, [X_UNDER] ;[MOUSE_X]
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shr ecx, 16
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cmp cx, ax
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jb .no_mouse_area
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add ax, 15 ; mouse cursor X size
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cmp cx, ax
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ja .no_mouse_area
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; offset X
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sub cx, [X_UNDER] ;[MOUSE_X]
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mov ax, cx
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;--------------------------------------
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; eax = (offset y) shl 16 + (offset x)
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pop ecx
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push eax ebx
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mov ebx, eax
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shr ebx, 16 ;y
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and eax, 0xffff ;x
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shl ebx, 6
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shl eax, 2
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add eax, ebx
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add eax, mouseunder
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and ecx, 0xFFFFFF
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mov [eax], ecx
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pop ebx eax
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push esi edi
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rol eax, 16
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movzx edi, ax ; y cycle
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shl edi, 4 ; *16 bytes per row
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shr eax, 16
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add edi, eax ; x cycle
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lea edi, [edi*3]
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add edi, [MOUSE_PICTURE] ; we have our str address
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mov esi, edi
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add esi, 16*24*3
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call combine_colors
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pop edi esi
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;--------------------------------------
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align 4
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.end:
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mov eax, ecx
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ret
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;--------------------------------------
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align 4
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.no_mouse_area:
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pop eax
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ret
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;-----------------------------------------------------------------------------
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align 4
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__sys_draw_pointer:
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pushad
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movzx ecx, word [X_UNDER]
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movzx edx, word [Y_UNDER]
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movzx ebx, word [MOUSE_Y]
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movzx eax, word [MOUSE_X]
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cmp eax, ecx
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jne redrawmouse
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cmp ebx, edx
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je nodmp
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;--------------------------------------
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align 4
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redrawmouse:
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pushfd
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cli
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call draw_mouse_under
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call save_draw_mouse
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mov eax, [_display.select_cursor]
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test eax, eax
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jz @f
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xor eax, eax
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mov esi, [current_cursor]
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mov ax, [Y_UNDER]
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sub eax, [esi+CURSOR.hot_y]
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mov [Y_UNDER_subtraction_CUR_hot_y], eax
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add eax, [cur.h]
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mov [Y_UNDER_sub_CUR_hot_y_add_curh], eax
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mov ax, [X_UNDER]
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sub eax, [esi+CURSOR.hot_x]
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mov [X_UNDER_subtraction_CUR_hot_x], eax
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add eax, [cur.w]
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mov [X_UNDER_sub_CUR_hot_x_add_curh], eax
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;--------------------------------------
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align 4
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@@:
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popfd
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;--------------------------------------
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align 4
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nodmp:
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popad
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ret
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;-----------------------------------------------------------------------------
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align 4
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proc set_mouse_data stdcall, BtnState:dword, XMoving:dword, YMoving:dword, VScroll:dword, HScroll:dword
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mov eax, [BtnState]
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mov [BTN_DOWN], eax
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mov eax, [XMoving]
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call mouse_acceleration
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add ax, [MOUSE_X];[XCoordinate]
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cmp ax, 0
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jge @@M1
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mov eax, 0
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jmp @@M2
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;--------------------------------------
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align 4
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@@M1:
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cmp ax, [Screen_Max_X];ScreenLength
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jl @@M2
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mov ax, [Screen_Max_X];ScreenLength-1
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;--------------------------------------
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align 4
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@@M2:
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mov [MOUSE_X], ax;[XCoordinate]
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mov eax, [YMoving]
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neg eax
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call mouse_acceleration
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add ax, [MOUSE_Y];[YCoordinate]
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cmp ax, 0
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jge @@M3
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mov ax, 0
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jmp @@M4
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;--------------------------------------
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align 4
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@@M3:
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cmp ax, [Screen_Max_Y];ScreenHeigth
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jl @@M4
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mov ax, [Screen_Max_Y];ScreenHeigth-1
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;--------------------------------------
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align 4
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@@M4:
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mov [MOUSE_Y], ax;[YCoordinate]
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mov eax, [VScroll]
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add [MOUSE_SCROLL_V], ax
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mov eax, [HScroll]
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add [MOUSE_SCROLL_H], ax
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mov [mouse_active], 1
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mov eax, [timer_ticks]
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mov [mouse_timer_ticks], eax
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ret
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endp
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;-----------------------------------------------------------------------------
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align 4
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mouse_acceleration:
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push eax
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mov eax, [timer_ticks]
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sub eax, [mouse_timer_ticks]
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cmp eax, [mouse_delay]
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pop eax
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ja @f
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;push edx
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imul eax, [mouse_speed_factor]
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;pop edx
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;--------------------------------------
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align 4
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@@:
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ret
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;-----------------------------------------------------------------------------
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