kolibrios/programs/develop/libraries/TinyGL/asm_fork/zbuffer.asm
IgorA 62b33c4994 Fork for library tinygl, assembly version.
Can draw lines, and do some matrix operations.

git-svn-id: svn://kolibrios.org@5153 a494cfbc-eb01-0410-851d-a64ba20cac60
2014-10-31 21:28:24 +00:00

546 lines
12 KiB
NASM

;
;
; Z buffer: 16 bits Z / 16 bits color
;
;
;include 'zbuffer.inc'
;output:
; eax - указатель на ZBuffer (0 если не удача)
align 4
proc ZB_open uses ecx edi, xsize:dword, ysize:dword, mode:dword,\
nb_colors:dword, color_indexes:dword, color_table:dword, frame_buffer:dword
stdcall gl_malloc, sizeof.ZBuffer
cmp eax,0
jne @f
stdcall dbg_print,f_zb_opn,err_1
jmp .end_f
@@:
mov edi,eax
mov eax,[ysize]
mov [edi+offs_zbuf_ysize],eax
mov eax,[xsize]
mov [edi+offs_zbuf_xsize],eax
imul eax,PSZB
add eax,3
and eax,not 3
mov [edi+offs_zbuf_linesize],eax
mov eax,[mode]
mov [edi+offs_zbuf_mode],eax
if TGL_FEATURE_8_BITS eq 1
cmp eax,ZB_MODE_INDEX
jne @f
;ZB_initDither(edi, nb_colors, color_indexes, color_table);
jmp .end_s
@@:
end if
if TGL_FEATURE_32_BITS eq 1
cmp eax,ZB_MODE_RGBA
je .correct
end if
if TGL_FEATURE_24_BITS eq 1
cmp eax,ZB_MODE_RGB24
je .correct
end if
cmp eax,ZB_MODE_5R6G5B
jne @f
.correct:
mov dword[edi+offs_zbuf_nb_colors],0
jmp .end_s
@@: ;default:
stdcall dbg_print,f_zb_opn,err_3
jmp .error
.end_s:
mov ecx,[edi+offs_zbuf_xsize]
imul ecx,[edi+offs_zbuf_ysize]
shl ecx,2 ;*= sizeof(unsigned short)
stdcall gl_malloc, ecx
mov [edi+offs_zbuf_zbuf],eax
cmp eax,0
jne @f
stdcall dbg_print,f_zb_opn,err_2
jmp .error
@@:
mov dword[edi+offs_zbuf_frame_buffer_allocated],0
mov dword[edi+offs_zbuf_pbuf],0 ;NULL
mov dword[edi+offs_zbuf_current_texture],0 ;NULL
mov eax,edi
jmp .end_f
.error:
stdcall gl_free,edi
xor eax,eax
.end_f:
ret
endp
;void ZB_close(ZBuffer * zb)
;{
if TGL_FEATURE_8_BITS eq 1
; if (zb->mode == ZB_MODE_INDEX)
; ZB_closeDither(zb);
end if
;
; if (zb->frame_buffer_allocated)
; gl_free(zb->pbuf);
;
; gl_free(zb->zbuf);
; gl_free(zb);
;}
align 4
proc ZB_resize uses eax ebx ecx edi esi, zb:dword, frame_buffer:dword, xsize:dword, ysize:dword
mov ebx,[zb]
; xsize must be a multiple of 4
mov edi,[xsize]
and edi,not 3
mov esi,[ysize]
mov [ebx+offs_zbuf_xsize], edi
mov [ebx+offs_zbuf_ysize], esi
mov eax,edi
imul eax,PSZB
add eax,3
and eax,not 3
mov [ebx+offs_zbuf_linesize],eax ;zb.linesize = (xsize * PSZB + 3) & ~3
mov ecx,edi
imul ecx,esi
shl ecx,2 ;*= sizeof(unsigned short)
stdcall gl_free,dword[ebx+offs_zbuf_zbuf]
stdcall gl_malloc,ecx
mov [ebx+offs_zbuf_zbuf],eax
cmp dword[ebx+offs_zbuf_frame_buffer_allocated],0
je @f
stdcall gl_free,dword[ebx+offs_zbuf_pbuf]
@@:
cmp dword[frame_buffer],0
jne .els_0
inc esi
imul esi,dword[ebx+offs_zbuf_linesize]
stdcall gl_malloc,esi
mov dword[ebx+offs_zbuf_pbuf],eax
mov dword[ebx+offs_zbuf_frame_buffer_allocated],1
jmp @f
.els_0:
mov eax,[frame_buffer]
mov dword[ebx+offs_zbuf_pbuf],eax
mov dword[ebx+offs_zbuf_frame_buffer_allocated],0
@@:
ret
endp
;static void ZB_copyBuffer(ZBuffer * zb,
; void *buf,
; int linesize)
;{
; unsigned char *p1;
; PIXEL *q;
; int y, n;
;
; q = zb->pbuf;
; p1 = buf;
; n = zb->xsize * PSZB;
; for (y = 0; y < zb->ysize; y++) {
; memcpy(p1, q, n);
; p1 += linesize;
; q = (PIXEL *) ((char *) q + zb->linesize);
; }
;}
;
;#if TGL_FEATURE_RENDER_BITS == 16
;/* 32 bpp copy */
;#ifdef TGL_FEATURE_32_BITS
;#define RGB16_TO_RGB32(p0,p1,v)\
;{\
; unsigned int g,b,gb;\
; g = (v & 0x07E007E0) << 5;\
; b = (v & 0x001F001F) << 3;\
; gb = g | b;\
; p0 = (gb & 0x0000FFFF) | ((v & 0x0000F800) << 8);\
; p1 = (gb >> 16) | ((v & 0xF8000000) >> 8);\
;}
;static void ZB_copyFrameBufferRGB32(ZBuffer * zb,
; void *buf,
; int linesize)
;{
; unsigned short *q;
; unsigned int *p, *p1, v, w0, w1;
; int y, n;
;
; q = zb->pbuf;
; p1 = (unsigned int *) buf;
;
; for (y = 0; y < zb->ysize; y++) {
; p = p1;
; n = zb->xsize >> 2;
; do {
; v = *(unsigned int *) q;
;#if BYTE_ORDER == BIG_ENDIAN
; RGB16_TO_RGB32(w1, w0, v);
;#else
; RGB16_TO_RGB32(w0, w1, v);
;#endif
; p[0] = w0;
; p[1] = w1;
;
; v = *(unsigned int *) (q + 2);
;#if BYTE_ORDER == BIG_ENDIAN
; RGB16_TO_RGB32(w1, w0, v);
;#else
; RGB16_TO_RGB32(w0, w1, v);
;#endif
; p[2] = w0;
; p[3] = w1;
;
; q += 4;
; p += 4;
; } while (--n > 0);
;
; p1 += linesize;
; }
;}
;#endif
;/* 24 bit packed pixel handling */
;#ifdef TGL_FEATURE_24_BITS
;/* order: RGBR GBRG BRGB */
;/* XXX: packed pixel 24 bit support not tested */
;/* XXX: big endian case not optimised */
;#if BYTE_ORDER == BIG_ENDIAN
;#define RGB16_TO_RGB24(p0,p1,p2,v1,v2)\
;{\
; unsigned int r1,g1,b1,gb1,g2,b2,gb2;\
; v1 = (v1 << 16) | (v1 >> 16);\
; v2 = (v2 << 16) | (v2 >> 16);\
; r1 = (v1 & 0xF800F800);\
; g1 = (v1 & 0x07E007E0) << 5;\
; b1 = (v1 & 0x001F001F) << 3;\
; gb1 = g1 | b1;\
; p0 = ((gb1 & 0x0000FFFF) << 8) | (r1 << 16) | (r1 >> 24);\
; g2 = (v2 & 0x07E007E0) << 5;\
; b2 = (v2 & 0x001F001F) << 3;\
; gb2 = g2 | b2;\
; p1 = (gb1 & 0xFFFF0000) | (v2 & 0xF800) | ((gb2 >> 8) & 0xff);\
; p2 = (gb2 << 24) | ((v2 & 0xF8000000) >> 8) | (gb2 >> 16);\
;}
;#else
;#define RGB16_TO_RGB24(p0,p1,p2,v1,v2)\
;{\
; unsigned int r1,g1,b1,gb1,g2,b2,gb2;\
; r1 = (v1 & 0xF800F800);\
; g1 = (v1 & 0x07E007E0) << 5;\
; b1 = (v1 & 0x001F001F) << 3;\
; gb1 = g1 | b1;\
; p0 = ((gb1 & 0x0000FFFF) << 8) | (r1 << 16) | (r1 >> 24);\
; g2 = (v2 & 0x07E007E0) << 5;\
; b2 = (v2 & 0x001F001F) << 3;\
; gb2 = g2 | b2;\
; p1 = (gb1 & 0xFFFF0000) | (v2 & 0xF800) | ((gb2 >> 8) & 0xff);\
; p2 = (gb2 << 24) | ((v2 & 0xF8000000) >> 8) | (gb2 >> 16);\
;}
;#endif
;static void ZB_copyFrameBufferRGB24(ZBuffer * zb,
; void *buf, int linesize)
;{
; unsigned short *q;
; unsigned int *p, *p1, w0, w1, w2, v0, v1;
; int y, n;
;
; q = zb->pbuf;
; p1 = (unsigned int *) buf;
; linesize = linesize * 3;
;
; for (y = 0; y < zb->ysize; y++) {
; p = p1;
; n = zb->xsize >> 2;
; do {
; v0 = *(unsigned int *) q;
; v1 = *(unsigned int *) (q + 2);
; RGB16_TO_RGB24(w0, w1, w2, v0, v1);
; p[0] = w0;
; p[1] = w1;
; p[2] = w2;
; q += 4;
; p += 3;
; } while (--n > 0);
;
; (char *) p1 += linesize;
; }
;}
;#endif
;void ZB_copyFrameBuffer(ZBuffer * zb, void *buf,
; int linesize)
;{
; switch (zb->mode) {
;#ifdef TGL_FEATURE_8_BITS
; case ZB_MODE_INDEX:
; ZB_ditherFrameBuffer(zb, buf, linesize >> 1);
; break;
;#endif
;#ifdef TGL_FEATURE_16_BITS
; case ZB_MODE_5R6G5B:
; ZB_copyBuffer(zb, buf, linesize);
; break;
;#endif
;#ifdef TGL_FEATURE_32_BITS
; case ZB_MODE_RGBA:
; ZB_copyFrameBufferRGB32(zb, buf, linesize >> 1);
; break;
;#endif
;#ifdef TGL_FEATURE_24_BITS
; case ZB_MODE_RGB24:
; ZB_copyFrameBufferRGB24(zb, buf, linesize >> 1);
; break;
;#endif
; default:
; assert(0);
; }
;}
;#endif /* TGL_FEATURE_RENDER_BITS == 16 */
;#if TGL_FEATURE_RENDER_BITS == 24
;#define RGB24_TO_RGB16(r, g, b) \
; ((((r) >> 3) << 11) | (((g) >> 2) << 5) | ((b) >> 3))
;/* XXX: not optimized */
;static void ZB_copyFrameBuffer5R6G5B(ZBuffer * zb,
; void *buf, int linesize)
;{
; PIXEL *q;
; unsigned short *p, *p1;
; int y, n;
;
; q = zb->pbuf;
; p1 = (unsigned short *) buf;
;
; for (y = 0; y < zb->ysize; y++) {
; p = p1;
; n = zb->xsize >> 2;
; do {
; p[0] = RGB24_TO_RGB16(q[0], q[1], q[2]);
; p[1] = RGB24_TO_RGB16(q[3], q[4], q[5]);
; p[2] = RGB24_TO_RGB16(q[6], q[7], q[8]);
; p[3] = RGB24_TO_RGB16(q[9], q[10], q[11]);
; q = (PIXEL *)((char *)q + 4 * PSZB);
; p += 4;
; } while (--n > 0);
; p1 = (unsigned short *)((char *)p1 + linesize);
; }
;}
;void ZB_copyFrameBuffer(ZBuffer * zb, void *buf,
; int linesize)
;{
; switch (zb->mode) {
;#ifdef TGL_FEATURE_16_BITS
; case ZB_MODE_5R6G5B:
; ZB_copyFrameBuffer5R6G5B(zb, buf, linesize);
; break;
;#endif
;#ifdef TGL_FEATURE_24_BITS
; case ZB_MODE_RGB24:
; ZB_copyBuffer(zb, buf, linesize);
; break;
;#endif
; default:
; assert(0);
; }
;}
;#endif /* TGL_FEATURE_RENDER_BITS == 24 */
;#if TGL_FEATURE_RENDER_BITS == 32
;#define RGB32_TO_RGB16(v) \
; (((v >> 8) & 0xf800) | (((v) >> 5) & 0x07e0) | (((v) & 0xff) >> 3))
;/* XXX: not optimized */
;static void ZB_copyFrameBuffer5R6G5B(ZBuffer * zb,
; void *buf, int linesize)
;{
; PIXEL *q;
; unsigned short *p, *p1;
; int y, n;
;
; q = zb->pbuf;
; p1 = (unsigned short *) buf;
;
; for (y = 0; y < zb->ysize; y++) {
; p = p1;
; n = zb->xsize >> 2;
; do {
; p[0] = RGB32_TO_RGB16(q[0]);
; p[1] = RGB32_TO_RGB16(q[1]);
; p[2] = RGB32_TO_RGB16(q[2]);
; p[3] = RGB32_TO_RGB16(q[3]);
; q += 4;
; p += 4;
; } while (--n > 0);
; p1 = (unsigned short *)((char *)p1 + linesize);
; }
;}
;
;void ZB_copyFrameBuffer(ZBuffer * zb, void *buf,
; int linesize)
;{
; switch (zb->mode) {
;#ifdef TGL_FEATURE_16_BITS
; case ZB_MODE_5R6G5B:
; ZB_copyFrameBuffer5R6G5B(zb, buf, linesize);
; break;
;#endif
;#ifdef TGL_FEATURE_32_BITS
; case ZB_MODE_RGBA:
; ZB_copyBuffer(zb, buf, linesize);
; break;
;#endif
; default:
; assert(0);
; }
;}
;
;#endif /* TGL_FEATURE_RENDER_BITS == 32 */
;
;
;/*
; * adr must be aligned on an 'int'
; */
;void memset_s(void *adr, int val, int count)
;{
; int i, n, v;
; unsigned int *p;
; unsigned short *q;
;
; p = adr;
; v = val | (val << 16);
;
; n = count >> 3;
; for (i = 0; i < n; i++) {
; p[0] = v;
; p[1] = v;
; p[2] = v;
; p[3] = v;
; p += 4;
; }
;
; q = (unsigned short *) p;
; n = count & 7;
; for (i = 0; i < n; i++)
; *q++ = val;
;}
;
;void memset_l(void *adr, int val, int count)
;{
; int i, n, v;
; unsigned int *p;
;
; p = adr;
; v = val;
; n = count >> 2;
; for (i = 0; i < n; i++) {
; p[0] = v;
; p[1] = v;
; p[2] = v;
; p[3] = v;
; p += 4;
; }
;
; n = count & 3;
; for (i = 0; i < n; i++)
; *p++ = val;
;}
;
;/* count must be a multiple of 4 and >= 4 */
;void memset_RGB24(void *adr,int r, int v, int b,long count)
;{
; long i, n;
; register long v1,v2,v3,*pt=(long *)(adr);
; unsigned char *p,R=(unsigned char)r,V=(unsigned char)v,B=(unsigned char)b;
;
; p=(unsigned char *)adr;
; *p++=R;
; *p++=V;
; *p++=B;
; *p++=R;
; *p++=V;
; *p++=B;
; *p++=R;
; *p++=V;
; *p++=B;
; *p++=R;
; *p++=V;
; *p++=B;
; v1=*pt++;
; v2=*pt++;
; v3=*pt++;
; n = count >> 2;
; for(i=1;i<n;i++) {
; *pt++=v1;
; *pt++=v2;
; *pt++=v3;
; }
;}
;
;void ZB_clear(ZBuffer * zb, int clear_z, int z,
; int clear_color, int r, int g, int b)
;{
;#if TGL_FEATURE_RENDER_BITS != 24
; int color;
;#endif
; int y;
; PIXEL *pp;
;
; if (clear_z) {
; memset_s(zb->zbuf, z, zb->xsize * zb->ysize);
; }
; if (clear_color) {
; pp = zb->pbuf;
; for (y = 0; y < zb->ysize; y++) {
;#if TGL_FEATURE_RENDER_BITS == 15 || TGL_FEATURE_RENDER_BITS == 16
; color = RGB_TO_PIXEL(r, g, b);
; memset_s(pp, color, zb->xsize);
;#elif TGL_FEATURE_RENDER_BITS == 32
; color = RGB_TO_PIXEL(r, g, b);
; memset_l(pp, color, zb->xsize);
;#elif TGL_FEATURE_RENDER_BITS == 24
; memset_RGB24(pp,r>>8,g>>8,b>>8,zb->xsize);
;#else
;#error TODO
;#endif
; pp = (PIXEL *) ((char *) pp + zb->linesize);
; }
; }
;}