forked from KolibriOS/kolibrios
2b4519e34d
git-svn-id: svn://kolibrios.org@6301 a494cfbc-eb01-0410-851d-a64ba20cac60
218 lines
5.4 KiB
C
218 lines
5.4 KiB
C
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#include <libsync.h>
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#include <pixlib3.h>
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#include "list.h"
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#define BLACK_MAGIC_SOUND
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#define BLACK_MAGIC_VIDEO
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typedef unsigned int color_t;
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typedef unsigned int count_t;
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typedef struct render render_t;
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typedef struct vstate vst_t;
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#define HAS_LEFT (1<<0)
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#define HAS_TOP (1<<1)
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#define HAS_RIGHT (1<<2)
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#define HAS_BOTTOM (1<<3)
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typedef struct
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{
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struct list_head list;
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enum AVPixelFormat format;
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AVPicture picture;
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planar_t* planar;
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int is_hw_pic;
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int index;
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double pts;
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double pkt_pts;
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volatile int ready;
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}vframe_t;
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struct render
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{
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vst_t *vst;
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uint32_t caps;
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uint32_t ctx_width;
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uint32_t ctx_height;
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uint32_t win_width;
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uint32_t win_height;
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rect_t rc_client;
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rect_t rcvideo;
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rect_t rcleft;
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rect_t rctop;
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rect_t rcright;
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rect_t rcbottom;
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uint32_t layout;
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bitmap_t *bitmap[4];
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bitmap_t *last_bitmap;
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uint32_t ctx_format;
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int target;
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window_t *win;
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enum{
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EMPTY, INIT }state;
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enum win_state win_state;
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void (*draw)(render_t *render, vframe_t *vframe);
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};
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enum player_state
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{
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CLOSED = 0,
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PREPARE,
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STOP,
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PAUSE,
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PLAY,
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REWIND,
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PLAY_2_STOP,
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PLAY_2_PAUSE,
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PAUSE_2_PLAY,
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REWIND_2_PLAY,
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};
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#define ID_PLAY 100
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#define ID_STOP 101
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#define ID_PROGRESS 102
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#define ID_VOL_LEVEL 103
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#define ID_VOL_CTRL 104
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typedef struct
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{
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mutex_t lock;
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char *buffer;
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int count;
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}astream_t;
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typedef struct
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{
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unsigned int code;
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unsigned int sender;
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unsigned int stream;
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unsigned int offset;
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unsigned int size;
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unsigned int unused[2];
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}SND_EVENT;
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typedef struct {
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AVPacketList *first_pkt;
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AVPacketList *last_pkt;
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int size;
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int count;
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mutex_t lock;
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} queue_t;
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int put_packet(queue_t *q, AVPacket *pkt);
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int get_packet(queue_t *q, AVPacket *pkt);
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struct decoder
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{
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const char *name;
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enum AVCodecID codec_id;
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enum AVPixelFormat pix_fmt;
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int width;
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int height;
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AVFrame *Frame;
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vframe_t *active_frame;
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void *hwctx;
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int is_hw:1;
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int frame_reorder:1;
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int nframes;
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vframe_t vframes[16];
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};
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struct vstate
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{
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AVFormatContext *fCtx; /* format context */
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AVCodecContext *vCtx; /* video decoder context */
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AVCodecContext *aCtx; /* audio decoder context */
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AVCodec *vCodec; /* video codec */
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AVCodec *aCodec; /* audio codec */
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char *input_file;
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char *input_name;
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int vStream; /* video stream index */
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int aStream; /* audio stream index */
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AVRational video_time_base;
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double audio_timer_base;
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queue_t q_video; /* video packets queue */
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queue_t q_audio; /* audio packets queue */
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mutex_t gpu_lock; /* gpu access lock. libdrm not yet thread safe :( */
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mutex_t decoder_lock;
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mutex_t input_lock;
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mutex_t output_lock;
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struct list_head input_list;
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struct list_head output_list;
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struct decoder *decoder;
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int snd_format;
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volatile int frames_count;
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unsigned int has_sound:1;
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unsigned int audio_timer_valid:1;
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unsigned int blit_bitmap:1; /* hardware RGBA blitter */
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unsigned int blit_texture:1; /* hardware RGBA blit and scale */
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unsigned int blit_planar:1; /* hardbare YUV blit and scale */
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};
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#define DECODER_THREAD 1
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#define AUDIO_THREAD 2
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#define VIDEO_THREAD 4
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extern int threads_running;
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extern astream_t astream;
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render_t *create_render(vst_t *vst, window_t *win, uint32_t flags);
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void destroy_render(render_t *render);
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int init_render(render_t *render, int width, int height);
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void render_adjust_size(render_t *render, window_t *win);
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void render_set_size(render_t *render, int width, int height);
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void render_draw_client(render_t *render);
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int fplay_init_context(vst_t *vst);
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int init_audio(vst_t* vst);
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int audio_thread(void *param);
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void set_audio_volume(int left, int right);
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int video_thread(void *param);
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void flush_video(vst_t* vst);
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int init_video_decoder(vst_t *vst);
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void fini_video_decoder(vst_t *vst);
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void decoder(vst_t *vst);
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int decode_video(vst_t* vst);
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int decode_audio(AVCodecContext *ctx, queue_t *qa);
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double get_master_clock(void);
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static inline void GetNotify(void *event)
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{
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__asm__ __volatile__ (
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"int $0x40"
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::"a"(68),"b"(14),"c"(event));
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}
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static inline double get_audio_base(vst_t* vst)
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{
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return (double)av_q2d(vst->fCtx->streams[vst->aStream]->time_base)*1000;
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};
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struct decoder* va_init_decoder(vst_t *vst);
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void va_create_planar(vst_t *vst, vframe_t *vframe);
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int init_fontlib();
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char *get_moviefile();
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#define ENTER() printf("enter %s\n",__FUNCTION__)
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#define LEAVE() printf("leave %s\n",__FUNCTION__)
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#define FAIL() printf("fail %s\n",__FUNCTION__)
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