forked from KolibriOS/kolibrios
140 lines
3.4 KiB
Plaintext
140 lines
3.4 KiB
Plaintext
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# Microsoft Developer Studio Project File - Name="hello" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Application" 0x0101
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CFG=hello - Win32 Release
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "hello.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "hello.mak" CFG="hello - Win32 Release"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "hello - Win32 Release" (based on "Win32 (x86) Application")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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MTL=midl.exe
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RSC=rc.exe
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "Release"
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# PROP BASE Intermediate_Dir "Release"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "Release"
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# PROP Intermediate_Dir "Release"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
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# ADD CPP /nologo /Zp1 /W3 /vd0 /O2 /YX /FD /c
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# SUBTRACT CPP /X
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x419 /d "NDEBUG"
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# ADD RSC /l 0x419 /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
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# ADD LINK32 /nologo /base:"0" /entry:"crtStartUp" /subsystem:windows /machine:I386 /nodefaultlib /align:16
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# SUBTRACT LINK32 /pdb:none
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# Begin Custom Build
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InputPath=.\Release\hello.exe
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SOURCE="$(InputPath)"
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"hello.kex" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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pe2kos Release\hello.exe hello.kex
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# End Custom Build
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# Begin Target
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# Name "hello - Win32 Release"
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# Begin Group "Source Files"
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# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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# Begin Source File
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SOURCE=.\calc.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\func.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\hello.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\KosFile.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\kosSyst.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\math2.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\mcsmemm.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\parser.cpp
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# End Source File
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# End Group
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# Begin Group "Header Files"
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# PROP Default_Filter "h;hpp;hxx;hm;inl"
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# Begin Source File
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SOURCE=.\calc.h
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# End Source File
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# Begin Source File
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SOURCE=.\func.h
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# End Source File
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# Begin Source File
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SOURCE=.\KosFile.h
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# End Source File
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# Begin Source File
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SOURCE=.\kosSyst.h
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# End Source File
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# Begin Source File
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SOURCE=.\MCSMEMM.H
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# End Source File
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# Begin Source File
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SOURCE=.\parser.h
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# End Source File
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# Begin Source File
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SOURCE=.\use_library.h
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# End Source File
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# End Group
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# Begin Group "Resource Files"
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# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
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# End Group
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# End Target
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# End Project
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